xref: /aosp_15_r20/external/cronet/net/third_party/quiche/src/quiche/quic/core/quic_idle_network_detector.cc (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1 // Copyright (c) 2020 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "quiche/quic/core/quic_idle_network_detector.h"
6 
7 #include "quiche/quic/core/quic_constants.h"
8 #include "quiche/quic/core/quic_time.h"
9 #include "quiche/quic/platform/api/quic_flag_utils.h"
10 #include "quiche/quic/platform/api/quic_flags.h"
11 #include "quiche/common/platform/api/quiche_logging.h"
12 
13 namespace quic {
14 
15 namespace {
16 
17 class AlarmDelegate : public QuicAlarm::DelegateWithContext {
18  public:
AlarmDelegate(QuicIdleNetworkDetector * detector,QuicConnectionContext * context)19   explicit AlarmDelegate(QuicIdleNetworkDetector* detector,
20                          QuicConnectionContext* context)
21       : QuicAlarm::DelegateWithContext(context), detector_(detector) {}
22   AlarmDelegate(const AlarmDelegate&) = delete;
23   AlarmDelegate& operator=(const AlarmDelegate&) = delete;
24 
OnAlarm()25   void OnAlarm() override { detector_->OnAlarm(); }
26 
27  private:
28   QuicIdleNetworkDetector* detector_;
29 };
30 
31 }  // namespace
32 
QuicIdleNetworkDetector(Delegate * delegate,QuicTime now,QuicConnectionArena * arena,QuicAlarmFactory * alarm_factory,QuicConnectionContext * context)33 QuicIdleNetworkDetector::QuicIdleNetworkDetector(
34     Delegate* delegate, QuicTime now, QuicConnectionArena* arena,
35     QuicAlarmFactory* alarm_factory, QuicConnectionContext* context)
36     : delegate_(delegate),
37       start_time_(now),
38       handshake_timeout_(QuicTime::Delta::Infinite()),
39       time_of_last_received_packet_(now),
40       time_of_first_packet_sent_after_receiving_(QuicTime::Zero()),
41       idle_network_timeout_(QuicTime::Delta::Infinite()),
42       alarm_(alarm_factory->CreateAlarm(
43           arena->New<AlarmDelegate>(this, context), arena)) {}
44 
OnAlarm()45 void QuicIdleNetworkDetector::OnAlarm() {
46   if (handshake_timeout_.IsInfinite()) {
47     delegate_->OnIdleNetworkDetected();
48     return;
49   }
50   if (idle_network_timeout_.IsInfinite()) {
51     delegate_->OnHandshakeTimeout();
52     return;
53   }
54   if (last_network_activity_time() + idle_network_timeout_ >
55       start_time_ + handshake_timeout_) {
56     delegate_->OnHandshakeTimeout();
57     return;
58   }
59   delegate_->OnIdleNetworkDetected();
60 }
61 
SetTimeouts(QuicTime::Delta handshake_timeout,QuicTime::Delta idle_network_timeout)62 void QuicIdleNetworkDetector::SetTimeouts(
63     QuicTime::Delta handshake_timeout, QuicTime::Delta idle_network_timeout) {
64   handshake_timeout_ = handshake_timeout;
65   idle_network_timeout_ = idle_network_timeout;
66 
67   SetAlarm();
68 }
69 
StopDetection()70 void QuicIdleNetworkDetector::StopDetection() {
71   alarm_->PermanentCancel();
72   handshake_timeout_ = QuicTime::Delta::Infinite();
73   idle_network_timeout_ = QuicTime::Delta::Infinite();
74   handshake_timeout_ = QuicTime::Delta::Infinite();
75   stopped_ = true;
76 }
77 
OnPacketSent(QuicTime now,QuicTime::Delta pto_delay)78 void QuicIdleNetworkDetector::OnPacketSent(QuicTime now,
79                                            QuicTime::Delta pto_delay) {
80   if (time_of_first_packet_sent_after_receiving_ >
81       time_of_last_received_packet_) {
82     return;
83   }
84   time_of_first_packet_sent_after_receiving_ =
85       std::max(time_of_first_packet_sent_after_receiving_, now);
86   if (shorter_idle_timeout_on_sent_packet_) {
87     MaybeSetAlarmOnSentPacket(pto_delay);
88     return;
89   }
90 
91   SetAlarm();
92 }
93 
OnPacketReceived(QuicTime now)94 void QuicIdleNetworkDetector::OnPacketReceived(QuicTime now) {
95   time_of_last_received_packet_ = std::max(time_of_last_received_packet_, now);
96 
97   SetAlarm();
98 }
99 
SetAlarm()100 void QuicIdleNetworkDetector::SetAlarm() {
101   if (stopped_) {
102     // TODO(wub): If this QUIC_BUG fires, it indicates a problem in the
103     // QuicConnection, which somehow called this function while disconnected.
104     // That problem needs to be fixed.
105     QUIC_BUG(quic_idle_detector_set_alarm_after_stopped)
106         << "SetAlarm called after stopped";
107     return;
108   }
109   // Set alarm to the nearer deadline.
110   QuicTime new_deadline = QuicTime::Zero();
111   if (!handshake_timeout_.IsInfinite()) {
112     new_deadline = start_time_ + handshake_timeout_;
113   }
114   if (!idle_network_timeout_.IsInfinite()) {
115     const QuicTime idle_network_deadline = GetIdleNetworkDeadline();
116     if (new_deadline.IsInitialized()) {
117       new_deadline = std::min(new_deadline, idle_network_deadline);
118     } else {
119       new_deadline = idle_network_deadline;
120     }
121   }
122   alarm_->Update(new_deadline, kAlarmGranularity);
123 }
124 
MaybeSetAlarmOnSentPacket(QuicTime::Delta pto_delay)125 void QuicIdleNetworkDetector::MaybeSetAlarmOnSentPacket(
126     QuicTime::Delta pto_delay) {
127   QUICHE_DCHECK(shorter_idle_timeout_on_sent_packet_);
128   if (!handshake_timeout_.IsInfinite() || !alarm_->IsSet()) {
129     SetAlarm();
130     return;
131   }
132   // Make sure connection will be alive for another PTO.
133   const QuicTime deadline = alarm_->deadline();
134   const QuicTime min_deadline = last_network_activity_time() + pto_delay;
135   if (deadline > min_deadline) {
136     return;
137   }
138   alarm_->Update(min_deadline, kAlarmGranularity);
139 }
140 
GetIdleNetworkDeadline() const141 QuicTime QuicIdleNetworkDetector::GetIdleNetworkDeadline() const {
142   if (idle_network_timeout_.IsInfinite()) {
143     return QuicTime::Zero();
144   }
145   return last_network_activity_time() + idle_network_timeout_;
146 }
147 
148 }  // namespace quic
149