xref: /aosp_15_r20/external/mesa3d/src/gallium/frontends/nine/surface9.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright 2011 Joakim Sindholt <[email protected]>
3  * SPDX-License-Identifier: MIT
4  */
5 
6 #include "iunknown.h"
7 #include "surface9.h"
8 #include "device9.h"
9 
10 /* for marking dirty */
11 #include "basetexture9.h"
12 #include "texture9.h"
13 #include "cubetexture9.h"
14 
15 #include "nine_helpers.h"
16 #include "nine_pipe.h"
17 #include "nine_dump.h"
18 #include "nine_memory_helper.h"
19 #include "nine_state.h"
20 
21 #include "pipe/p_context.h"
22 #include "pipe/p_screen.h"
23 #include "pipe/p_state.h"
24 
25 #include "util/u_math.h"
26 #include "util/u_inlines.h"
27 #include "util/u_surface.h"
28 
29 #define DBG_CHANNEL DBG_SURFACE
30 
31 static void
32 NineSurface9_CreatePipeSurfaces( struct NineSurface9 *This );
33 
34 HRESULT
NineSurface9_ctor(struct NineSurface9 * This,struct NineUnknownParams * pParams,struct NineUnknown * pContainer,struct pipe_resource * pResource,struct nine_allocation * user_buffer,uint8_t TextureType,unsigned Level,unsigned Layer,D3DSURFACE_DESC * pDesc)35 NineSurface9_ctor( struct NineSurface9 *This,
36                    struct NineUnknownParams *pParams,
37                    struct NineUnknown *pContainer,
38                    struct pipe_resource *pResource,
39                    struct nine_allocation *user_buffer,
40                    uint8_t TextureType,
41                    unsigned Level,
42                    unsigned Layer,
43                    D3DSURFACE_DESC *pDesc )
44 {
45     HRESULT hr;
46     bool allocate = !pContainer && pDesc->Format != D3DFMT_NULL;
47     D3DMULTISAMPLE_TYPE multisample_type;
48 
49     DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n",
50         This, pParams->device, pResource, Level, Layer, pDesc);
51 
52     /* Mark this as a special surface held by another internal resource. */
53     pParams->container = pContainer;
54     This->base.base.device = pParams->device; /* Early fill this field in case of failure */
55     /* Make sure there's a Desc */
56     assert(pDesc);
57 
58     assert(allocate || pResource || user_buffer ||
59            pDesc->Format == D3DFMT_NULL);
60     assert(!allocate || (!pResource && !user_buffer));
61     assert(!pResource || !user_buffer);
62     assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT);
63     assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT);
64     /* Allocation only from create_zs_or_rt_surface with params 0 0 0 */
65     assert(!allocate || (Level == 0 && Layer == 0 && TextureType == 0));
66 
67     This->data = user_buffer;
68 
69     multisample_type = pDesc->MultiSampleType;
70 
71     /* Map MultiSampleQuality to MultiSampleType */
72     hr = d3dmultisample_type_check(pParams->device->screen,
73                                    pDesc->Format,
74                                    &multisample_type,
75                                    pDesc->MultiSampleQuality,
76                                    NULL);
77     if (FAILED(hr)) {
78         return hr;
79     }
80 
81     /* TODO: this is (except width and height) duplicate from
82      * container info (in the pContainer case). Some refactoring is
83      * needed to avoid duplication */
84     This->base.info.screen = pParams->device->screen;
85     This->base.info.target = PIPE_TEXTURE_2D;
86     This->base.info.width0 = pDesc->Width;
87     This->base.info.height0 = pDesc->Height;
88     This->base.info.depth0 = 1;
89     This->base.info.last_level = 0;
90     This->base.info.array_size = 1;
91     This->base.info.nr_samples = multisample_type;
92     This->base.info.nr_storage_samples = multisample_type;
93     This->base.info.usage = PIPE_USAGE_DEFAULT;
94     This->base.info.bind = PIPE_BIND_SAMPLER_VIEW; /* StretchRect */
95 
96     if (pDesc->Usage & D3DUSAGE_RENDERTARGET) {
97         This->base.info.bind |= PIPE_BIND_RENDER_TARGET;
98     } else if (pDesc->Usage & D3DUSAGE_DEPTHSTENCIL) {
99         if (!depth_stencil_format(pDesc->Format))
100             return D3DERR_INVALIDCALL;
101         This->base.info.bind = d3d9_get_pipe_depth_format_bindings(pDesc->Format);
102         if (TextureType)
103             This->base.info.bind |= PIPE_BIND_SAMPLER_VIEW;
104     }
105 
106     This->base.info.flags = 0;
107     This->base.info.format = d3d9_to_pipe_format_checked(This->base.info.screen,
108                                                          pDesc->Format,
109                                                          This->base.info.target,
110                                                          This->base.info.nr_samples,
111                                                          This->base.info.bind,
112                                                          false,
113                                                          pDesc->Pool == D3DPOOL_SCRATCH);
114 
115     if (This->base.info.format == PIPE_FORMAT_NONE && pDesc->Format != D3DFMT_NULL)
116         return D3DERR_INVALIDCALL;
117 
118     if (allocate && compressed_format(pDesc->Format)) {
119         const unsigned w = util_format_get_blockwidth(This->base.info.format);
120         const unsigned h = util_format_get_blockheight(This->base.info.format);
121 
122         /* Note: In the !allocate case, the test could fail (lower levels of a texture) */
123         user_assert(!(pDesc->Width % w) && !(pDesc->Height % h), D3DERR_INVALIDCALL);
124     }
125 
126     /* Get true format */
127     This->format_internal = d3d9_to_pipe_format_checked(This->base.info.screen,
128                                                          pDesc->Format,
129                                                          This->base.info.target,
130                                                          This->base.info.nr_samples,
131                                                          This->base.info.bind,
132                                                          false,
133                                                          true);
134     if (This->base.info.format != This->format_internal ||
135         /* DYNAMIC Textures requires same stride as ram buffers.
136          * The workaround stores a copy in RAM for locks. It eats more virtual space,
137          * but that is compensated by the use of shmem */
138         (pParams->device->workarounds.dynamic_texture_workaround &&
139          pDesc->Pool == D3DPOOL_DEFAULT && pDesc->Usage & D3DUSAGE_DYNAMIC)) {
140         This->data_internal = nine_allocate(pParams->device->allocator,
141             nine_format_get_level_alloc_size(This->format_internal,
142                                              pDesc->Width,
143                                              pDesc->Height,
144                                              0));
145         if (!This->data_internal)
146             return E_OUTOFMEMORY;
147         This->stride_internal = nine_format_get_stride(This->format_internal,
148                                                          pDesc->Width);
149     }
150 
151     if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
152         /* Ram buffer with no parent. Has to allocate the resource itself */
153         assert(!user_buffer);
154         This->data = nine_allocate(pParams->device->allocator,
155             nine_format_get_level_alloc_size(This->base.info.format,
156                                              pDesc->Width,
157                                              pDesc->Height,
158                                              0));
159         if (!This->data)
160             return E_OUTOFMEMORY;
161     }
162 
163     hr = NineResource9_ctor(&This->base, pParams, pResource,
164                             allocate && (pDesc->Pool == D3DPOOL_DEFAULT),
165                             D3DRTYPE_SURFACE, pDesc->Pool, pDesc->Usage);
166 
167     if (FAILED(hr))
168         return hr;
169 
170     This->transfer = NULL;
171 
172     This->texture = TextureType;
173     This->level = Level;
174     This->level_actual = Level;
175     This->layer = Layer;
176     This->desc = *pDesc;
177 
178     This->stride = nine_format_get_stride(This->base.info.format, pDesc->Width);
179 
180     if (This->base.resource && (pDesc->Usage & D3DUSAGE_DYNAMIC))
181         This->base.resource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
182 
183     if (This->base.resource && (pDesc->Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)))
184         NineSurface9_CreatePipeSurfaces(This);
185 
186     /* TODO: investigate what else exactly needs to be cleared */
187     if (This->base.resource && (pDesc->Usage & D3DUSAGE_RENDERTARGET))
188         nine_context_clear_render_target(pParams->device, This, 0, 0, 0, pDesc->Width, pDesc->Height);
189 
190     NineSurface9_Dump(This);
191 
192     return D3D_OK;
193 }
194 
195 void
NineSurface9_dtor(struct NineSurface9 * This)196 NineSurface9_dtor( struct NineSurface9 *This )
197 {
198     bool is_worker = nine_context_is_worker(This->base.base.device);
199     DBG("This=%p\n", This);
200 
201     if (This->transfer) {
202         struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.base.device);
203         pipe->texture_unmap(pipe, This->transfer);
204         This->transfer = NULL;
205     }
206 
207     /* Note: Following condition cannot happen currently, since we
208      * refcount the surface in the functions increasing
209      * pending_uploads_counter. */
210     if (p_atomic_read(&This->pending_uploads_counter))
211         nine_csmt_process(This->base.base.device);
212 
213     pipe_surface_reference(&This->surface[0], NULL);
214     pipe_surface_reference(&This->surface[1], NULL);
215 
216     if (!is_worker && This->lock_count && (This->data_internal || This->data)) {
217         /* For is_worker nine_free_worker will handle it */
218         nine_pointer_strongrelease(This->base.base.device->allocator,
219                                    This->data_internal ? This->data_internal : This->data);
220     }
221 
222     /* Release system memory when we have to manage it (no parent) */
223     if (This->data) {
224         if (is_worker)
225             nine_free_worker(This->base.base.device->allocator, This->data);
226         else
227             nine_free(This->base.base.device->allocator, This->data);
228     }
229     if (This->data_internal) {
230         if (is_worker)
231             nine_free_worker(This->base.base.device->allocator, This->data_internal);
232         else
233             nine_free(This->base.base.device->allocator, This->data_internal);
234     }
235     NineResource9_dtor(&This->base);
236 }
237 
238 static void
NineSurface9_CreatePipeSurfaces(struct NineSurface9 * This)239 NineSurface9_CreatePipeSurfaces( struct NineSurface9 *This )
240 {
241     struct pipe_context *pipe;
242     struct pipe_screen *screen = NineDevice9_GetScreen(This->base.base.device);
243     struct pipe_resource *resource = This->base.resource;
244     struct pipe_surface templ;
245     enum pipe_format srgb_format;
246 
247     assert(This->desc.Pool == D3DPOOL_DEFAULT);
248     assert(resource);
249 
250     srgb_format = util_format_srgb(resource->format);
251     if (srgb_format == PIPE_FORMAT_NONE ||
252         !screen->is_format_supported(screen, srgb_format,
253                                      resource->target, 0, 0, resource->bind))
254         srgb_format = resource->format;
255 
256     memset(&templ, 0, sizeof(templ));
257     templ.format = resource->format;
258     templ.u.tex.level = This->level;
259     templ.u.tex.first_layer = This->layer;
260     templ.u.tex.last_layer = This->layer;
261 
262     pipe = nine_context_get_pipe_acquire(This->base.base.device);
263 
264     This->surface[0] = pipe->create_surface(pipe, resource, &templ);
265 
266     memset(&templ, 0, sizeof(templ));
267     templ.format = srgb_format;
268     templ.u.tex.level = This->level;
269     templ.u.tex.first_layer = This->layer;
270     templ.u.tex.last_layer = This->layer;
271 
272     This->surface[1] = pipe->create_surface(pipe, resource, &templ);
273 
274     nine_context_get_pipe_release(This->base.base.device);
275 
276     assert(This->surface[0]); /* TODO: Handle failure */
277     assert(This->surface[1]);
278 }
279 
280 #if MESA_DEBUG || !defined(NDEBUG)
281 void
NineSurface9_Dump(struct NineSurface9 * This)282 NineSurface9_Dump( struct NineSurface9 *This )
283 {
284     struct NineBaseTexture9 *tex;
285     GUID id = IID_IDirect3DBaseTexture9;
286     REFIID ref = &id;
287 
288     DBG("\nNineSurface9(%p->%p/%p): Pool=%s Type=%s Usage=%s\n"
289         "Dims=%ux%u Format=%s Stride=%u Lockable=%i\n"
290         "Level=%u(%u), Layer=%u\n", This, This->base.resource, This->data,
291         nine_D3DPOOL_to_str(This->desc.Pool),
292         nine_D3DRTYPE_to_str(This->desc.Type),
293         nine_D3DUSAGE_to_str(This->desc.Usage),
294         This->desc.Width, This->desc.Height,
295         d3dformat_to_string(This->desc.Format), This->stride,
296         This->base.resource &&
297         (This->base.resource->flags & NINE_RESOURCE_FLAG_LOCKABLE),
298         This->level, This->level_actual, This->layer);
299 
300     if (!This->base.base.container)
301         return;
302     NineUnknown_QueryInterface(This->base.base.container, ref, (void **)&tex);
303     if (tex) {
304         NineBaseTexture9_Dump(tex);
305         NineUnknown_Release(NineUnknown(tex));
306     }
307 }
308 #endif /* MESA_DEBUG || !NDEBUG */
309 
310 HRESULT NINE_WINAPI
NineSurface9_GetContainer(struct NineSurface9 * This,REFIID riid,void ** ppContainer)311 NineSurface9_GetContainer( struct NineSurface9 *This,
312                            REFIID riid,
313                            void **ppContainer )
314 {
315     HRESULT hr;
316     char guid_str[64];
317 
318     DBG("This=%p riid=%p id=%s ppContainer=%p\n",
319         This, riid, riid ? GUID_sprintf(guid_str, riid) : "", ppContainer);
320 
321     (void)guid_str;
322 
323     if (!ppContainer) return E_POINTER;
324 
325     /* Use device for OffscreenPlainSurface, DepthStencilSurface and RenderTarget */
326     hr = NineUnknown_QueryInterface(NineUnknown(This)->container ?
327                                         NineUnknown(This)->container : &NineUnknown(This)->device->base,
328                                     riid, ppContainer);
329     if (FAILED(hr))
330         DBG("QueryInterface FAILED!\n");
331     return hr;
332 }
333 
334 void
NineSurface9_MarkContainerDirty(struct NineSurface9 * This)335 NineSurface9_MarkContainerDirty( struct NineSurface9 *This )
336 {
337     if (This->texture) {
338         struct NineBaseTexture9 *tex =
339             NineBaseTexture9(This->base.base.container);
340         assert(tex);
341         assert(This->texture == D3DRTYPE_TEXTURE ||
342                This->texture == D3DRTYPE_CUBETEXTURE);
343         if (This->base.pool == D3DPOOL_MANAGED)
344             tex->managed.dirty = true;
345         else
346         if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
347             tex->dirty_mip = true;
348 
349         BASETEX_REGISTER_UPDATE(tex);
350     }
351 }
352 
353 HRESULT NINE_WINAPI
NineSurface9_GetDesc(struct NineSurface9 * This,D3DSURFACE_DESC * pDesc)354 NineSurface9_GetDesc( struct NineSurface9 *This,
355                       D3DSURFACE_DESC *pDesc )
356 {
357     user_assert(pDesc != NULL, E_POINTER);
358     DBG("This=%p pDesc=%p\n", This, pDesc);
359     *pDesc = This->desc;
360     return D3D_OK;
361 }
362 
363 /* Add the dirty rects to the source texture */
364 inline void
NineSurface9_AddDirtyRect(struct NineSurface9 * This,const struct pipe_box * box)365 NineSurface9_AddDirtyRect( struct NineSurface9 *This,
366                            const struct pipe_box *box )
367 {
368     RECT dirty_rect;
369 
370     DBG("This=%p box=%p\n", This, box);
371 
372     assert (This->base.pool != D3DPOOL_MANAGED ||
373             This->texture == D3DRTYPE_CUBETEXTURE ||
374             This->texture == D3DRTYPE_TEXTURE);
375 
376     if (This->base.pool == D3DPOOL_DEFAULT)
377         return;
378 
379     /* Add a dirty rect to level 0 of the parent texture */
380     dirty_rect.left = box->x << This->level_actual;
381     dirty_rect.right = dirty_rect.left + (box->width << This->level_actual);
382     dirty_rect.top = box->y << This->level_actual;
383     dirty_rect.bottom = dirty_rect.top + (box->height << This->level_actual);
384 
385     if (This->texture == D3DRTYPE_TEXTURE) {
386         struct NineTexture9 *tex =
387             NineTexture9(This->base.base.container);
388 
389         NineTexture9_AddDirtyRect(tex, &dirty_rect);
390     } else if (This->texture == D3DRTYPE_CUBETEXTURE) {
391         struct NineCubeTexture9 *ctex =
392             NineCubeTexture9(This->base.base.container);
393 
394         NineCubeTexture9_AddDirtyRect(ctex, This->layer, &dirty_rect);
395     }
396 }
397 
398 static inline unsigned
NineSurface9_GetSystemMemOffset(enum pipe_format format,unsigned stride,int x,int y)399 NineSurface9_GetSystemMemOffset(enum pipe_format format, unsigned stride,
400                                 int x, int y)
401 {
402     unsigned x_offset = util_format_get_stride(format, x);
403 
404     y = util_format_get_nblocksy(format, y);
405 
406     return y * stride + x_offset;
407 }
408 
409 HRESULT NINE_WINAPI
NineSurface9_LockRect(struct NineSurface9 * This,D3DLOCKED_RECT * pLockedRect,const RECT * pRect,DWORD Flags)410 NineSurface9_LockRect( struct NineSurface9 *This,
411                        D3DLOCKED_RECT *pLockedRect,
412                        const RECT *pRect,
413                        DWORD Flags )
414 {
415     struct pipe_resource *resource = This->base.resource;
416     struct pipe_context *pipe;
417     struct pipe_box box;
418     unsigned usage;
419 
420     DBG("This=%p pLockedRect=%p pRect=%p[%u..%u,%u..%u] Flags=%s\n", This,
421         pLockedRect, pRect,
422         pRect ? pRect->left : 0, pRect ? pRect->right : 0,
423         pRect ? pRect->top : 0, pRect ? pRect->bottom : 0,
424         nine_D3DLOCK_to_str(Flags));
425     NineSurface9_Dump(This);
426 
427     /* check if it's already locked */
428     user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
429 
430     /* set pBits to NULL after lock_count check */
431     user_assert(pLockedRect, E_POINTER);
432     pLockedRect->pBits = NULL;
433 
434 #ifdef NINE_STRICT
435     user_assert(This->base.pool != D3DPOOL_DEFAULT ||
436                 (resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)),
437                 D3DERR_INVALIDCALL);
438 #endif
439     user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
440                 D3DERR_INVALIDCALL);
441 
442     user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE,
443                 D3DERR_INVALIDCALL);
444 
445     if (pRect && This->desc.Pool == D3DPOOL_DEFAULT &&
446         util_format_is_compressed(This->base.info.format)) {
447         const unsigned w = util_format_get_blockwidth(This->base.info.format);
448         const unsigned h = util_format_get_blockheight(This->base.info.format);
449         user_assert((pRect->left == 0 && pRect->right == This->desc.Width &&
450                      pRect->top == 0 && pRect->bottom == This->desc.Height) ||
451                     (!(pRect->left % w) && !(pRect->right % w) &&
452                     !(pRect->top % h) && !(pRect->bottom % h)),
453                     D3DERR_INVALIDCALL);
454     }
455 
456     if (Flags & D3DLOCK_DISCARD) {
457         usage = PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE;
458     } else {
459         usage = (Flags & D3DLOCK_READONLY) ?
460             PIPE_MAP_READ : PIPE_MAP_READ_WRITE;
461     }
462     if (Flags & D3DLOCK_DONOTWAIT)
463         usage |= PIPE_MAP_DONTBLOCK;
464 
465     if (pRect) {
466         /* Windows XP accepts invalid locking rectangles, Windows 7 rejects
467          * them. Use Windows XP behaviour for now. */
468         rect_to_pipe_box(&box, pRect);
469     } else {
470         u_box_origin_2d(This->desc.Width, This->desc.Height, &box);
471     }
472     box.z = This->layer;
473 
474     user_warn(This->desc.Format == D3DFMT_NULL);
475 
476     if (p_atomic_read(&This->pending_uploads_counter))
477         nine_csmt_process(This->base.base.device);
478 
479     if (This->data_internal || This->data) {
480         enum pipe_format format = This->base.info.format;
481         unsigned stride = This->stride;
482         uint8_t *data = nine_get_pointer(This->base.base.device->allocator, This->data_internal ? This->data_internal : This->data);
483         if (This->data_internal) {
484             format = This->format_internal;
485             stride = This->stride_internal;
486         }
487         /* ATI1 and ATI2 need special handling, because of d3d9 bug.
488          * We must advertise to the application as if it is uncompressed
489          * and bpp 8, and the app has a workaround to work with the fact
490          * that it is actually compressed. */
491         if (is_ATI1_ATI2(format)) {
492             pLockedRect->Pitch = This->desc.Width;
493             pLockedRect->pBits = data + box.y * This->desc.Width + box.x;
494         } else {
495             pLockedRect->Pitch = stride;
496             pLockedRect->pBits = data +
497                 NineSurface9_GetSystemMemOffset(format,
498                                                 stride,
499                                                 box.x,
500                                                 box.y);
501         }
502         DBG("returning system memory %p\n", pLockedRect->pBits);
503     } else {
504         bool no_refs = !p_atomic_read(&This->base.base.bind) &&
505             !(This->base.base.container && p_atomic_read(&This->base.base.container->bind));
506         DBG("mapping pipe_resource %p (level=%u usage=%x)\n",
507             resource, This->level, usage);
508 
509         /* if the object is not bound internally, there can't be any pending
510          * operation with the surface in the queue */
511         if (no_refs)
512             pipe = nine_context_get_pipe_acquire(This->base.base.device);
513         else
514             pipe = NineDevice9_GetPipe(This->base.base.device);
515         pLockedRect->pBits = pipe->texture_map(pipe, resource,
516                                                 This->level, usage, &box,
517                                                 &This->transfer);
518         if (no_refs)
519             nine_context_get_pipe_release(This->base.base.device);
520         if (!This->transfer) {
521             DBG("texture_map failed\n");
522             if (Flags & D3DLOCK_DONOTWAIT)
523                 return D3DERR_WASSTILLDRAWING;
524             return D3DERR_INVALIDCALL;
525         }
526         pLockedRect->Pitch = This->transfer->stride;
527     }
528 
529     if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
530         NineSurface9_MarkContainerDirty(This);
531         NineSurface9_AddDirtyRect(This, &box);
532     }
533 
534     ++This->lock_count;
535     return D3D_OK;
536 }
537 
538 HRESULT NINE_WINAPI
NineSurface9_UnlockRect(struct NineSurface9 * This)539 NineSurface9_UnlockRect( struct NineSurface9 *This )
540 {
541     struct pipe_box dst_box, src_box;
542     struct pipe_context *pipe;
543     DBG("This=%p lock_count=%u\n", This, This->lock_count);
544     user_assert(This->lock_count, D3DERR_INVALIDCALL);
545     if (This->transfer) {
546         pipe = nine_context_get_pipe_acquire(This->base.base.device);
547         pipe->texture_unmap(pipe, This->transfer);
548         nine_context_get_pipe_release(This->base.base.device);
549         This->transfer = NULL;
550     }
551     --This->lock_count;
552 
553     if (This->data_internal) {
554         nine_pointer_weakrelease(This->base.base.device->allocator, This->data_internal);
555         if (This->data) {
556             (void) util_format_translate(This->base.info.format,
557                                          nine_get_pointer(This->base.base.device->allocator, This->data),
558                                          This->stride,
559                                          0, 0,
560                                          This->format_internal,
561                                          nine_get_pointer(This->base.base.device->allocator, This->data_internal),
562                                          This->stride_internal,
563                                          0, 0,
564                                          This->desc.Width, This->desc.Height);
565             nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
566             nine_pointer_strongrelease(This->base.base.device->allocator, This->data_internal);
567         } else {
568             u_box_2d_zslice(0, 0, This->layer,
569                             This->desc.Width, This->desc.Height, &dst_box);
570             u_box_2d_zslice(0, 0, 0,
571                             This->desc.Width, This->desc.Height, &src_box);
572 
573             nine_context_box_upload(This->base.base.device,
574                                     &This->pending_uploads_counter,
575                                     (struct NineUnknown *)This,
576                                     This->base.resource,
577                                     This->level,
578                                     &dst_box,
579                                     This->format_internal,
580                                     nine_get_pointer(This->base.base.device->allocator, This->data_internal),
581                                     This->stride_internal,
582                                     0, /* depth = 1 */
583                                     &src_box);
584             nine_pointer_delayedstrongrelease(This->base.base.device->allocator, This->data_internal, &This->pending_uploads_counter);
585         }
586     } else if (This->data) {
587         nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
588     }
589 
590     return D3D_OK;
591 }
592 
593 HRESULT NINE_WINAPI
NineSurface9_GetDC(struct NineSurface9 * This,HDC * phdc)594 NineSurface9_GetDC( struct NineSurface9 *This,
595                     HDC *phdc )
596 {
597     STUB(D3DERR_INVALIDCALL);
598 }
599 
600 HRESULT NINE_WINAPI
NineSurface9_ReleaseDC(struct NineSurface9 * This,HDC hdc)601 NineSurface9_ReleaseDC( struct NineSurface9 *This,
602                         HDC hdc )
603 {
604     STUB(D3DERR_INVALIDCALL);
605 }
606 
607 IDirect3DSurface9Vtbl NineSurface9_vtable = {
608     (void *)NineUnknown_QueryInterface,
609     (void *)NineUnknown_AddRef,
610     (void *)NineUnknown_Release,
611     (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
612     (void *)NineUnknown_SetPrivateData,
613     (void *)NineUnknown_GetPrivateData,
614     (void *)NineUnknown_FreePrivateData,
615     (void *)NineResource9_SetPriority,
616     (void *)NineResource9_GetPriority,
617     (void *)NineResource9_PreLoad,
618     (void *)NineResource9_GetType,
619     (void *)NineSurface9_GetContainer,
620     (void *)NineSurface9_GetDesc,
621     (void *)NineSurface9_LockRect,
622     (void *)NineSurface9_UnlockRect,
623     (void *)NineSurface9_GetDC,
624     (void *)NineSurface9_ReleaseDC
625 };
626 
627 /* When this function is called, we have already checked
628  * The copy regions fit the surfaces */
629 void
NineSurface9_CopyMemToDefault(struct NineSurface9 * This,struct NineSurface9 * From,const POINT * pDestPoint,const RECT * pSourceRect)630 NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
631                                struct NineSurface9 *From,
632                                const POINT *pDestPoint,
633                                const RECT *pSourceRect )
634 {
635     struct pipe_resource *r_dst = This->base.resource;
636     struct pipe_box dst_box, src_box;
637     int src_x, src_y, dst_x, dst_y, copy_width, copy_height;
638 
639     assert(This->base.pool == D3DPOOL_DEFAULT &&
640            From->base.pool == D3DPOOL_SYSTEMMEM);
641 
642     if (pDestPoint) {
643         dst_x = pDestPoint->x;
644         dst_y = pDestPoint->y;
645     } else {
646         dst_x = 0;
647         dst_y = 0;
648     }
649 
650     if (pSourceRect) {
651         src_x = pSourceRect->left;
652         src_y = pSourceRect->top;
653         copy_width = pSourceRect->right - pSourceRect->left;
654         copy_height = pSourceRect->bottom - pSourceRect->top;
655     } else {
656         src_x = 0;
657         src_y = 0;
658         copy_width = From->desc.Width;
659         copy_height = From->desc.Height;
660     }
661 
662     u_box_2d_zslice(dst_x, dst_y, This->layer,
663                     copy_width, copy_height, &dst_box);
664     u_box_2d_zslice(src_x, src_y, 0,
665                     copy_width, copy_height, &src_box);
666 
667     if (This->data_internal) {
668         (void) util_format_translate(This->format_internal,
669                                      nine_get_pointer(This->base.base.device->allocator, This->data_internal),
670                                      This->stride_internal,
671                                      dst_x, dst_y,
672                                      From->base.info.format,
673                                      nine_get_pointer(This->base.base.device->allocator, From->data),
674                                      From->stride,
675                                      src_x, src_y,
676                                      copy_width, copy_height);
677         nine_pointer_weakrelease(This->base.base.device->allocator, From->data);
678         nine_pointer_strongrelease(This->base.base.device->allocator, This->data_internal);
679     }
680 
681     nine_context_box_upload(This->base.base.device,
682                             &From->pending_uploads_counter,
683                             (struct NineUnknown *)From,
684                             r_dst,
685                             This->level,
686                             &dst_box,
687                             From->base.info.format,
688                             nine_get_pointer(This->base.base.device->allocator, From->data),
689                             From->stride,
690                             0, /* depth = 1 */
691                             &src_box);
692     nine_pointer_delayedstrongrelease(This->base.base.device->allocator, From->data, &From->pending_uploads_counter);
693 
694     if (From->texture == D3DRTYPE_TEXTURE) {
695         struct NineTexture9 *tex =
696             NineTexture9(From->base.base.container);
697         /* D3DPOOL_SYSTEMMEM with buffer content passed
698          * from the user: execute the upload right now.
699          * It is possible it is enough to delay upload
700          * until the surface refcount is 0, but the
701          * bind refcount may not be 0, and thus the dtor
702          * is not executed (and doesn't trigger the
703          * pending_uploads_counter check). */
704         if (!tex->managed_buffer)
705             nine_csmt_process(This->base.base.device);
706     }
707 
708     NineSurface9_MarkContainerDirty(This);
709 }
710 
711 void
NineSurface9_CopyDefaultToMem(struct NineSurface9 * This,struct NineSurface9 * From)712 NineSurface9_CopyDefaultToMem( struct NineSurface9 *This,
713                                struct NineSurface9 *From )
714 {
715     struct pipe_context *pipe;
716     struct pipe_resource *r_src = From->base.resource;
717     struct pipe_transfer *transfer;
718     struct pipe_box src_box;
719     uint8_t *p_dst;
720     const uint8_t *p_src;
721 
722     assert(This->base.pool == D3DPOOL_SYSTEMMEM &&
723            From->base.pool == D3DPOOL_DEFAULT);
724 
725     assert(This->desc.Width == From->desc.Width);
726     assert(This->desc.Height == From->desc.Height);
727 
728     u_box_origin_2d(This->desc.Width, This->desc.Height, &src_box);
729     src_box.z = From->layer;
730 
731     if (p_atomic_read(&This->pending_uploads_counter))
732         nine_csmt_process(This->base.base.device);
733 
734     pipe = NineDevice9_GetPipe(This->base.base.device);
735     p_src = pipe->texture_map(pipe, r_src, From->level,
736                                PIPE_MAP_READ,
737                                &src_box, &transfer);
738     p_dst = nine_get_pointer(This->base.base.device->allocator, This->data);
739 
740     assert (p_src && p_dst);
741 
742     util_copy_rect(p_dst, This->base.info.format,
743                    This->stride, 0, 0,
744                    This->desc.Width, This->desc.Height,
745                    p_src,
746                    transfer->stride, 0, 0);
747 
748     pipe->texture_unmap(pipe, transfer);
749 
750     nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
751 }
752 
753 
754 /* Gladly, rendering to a MANAGED surface is not permitted, so we will
755  * never have to do the reverse, i.e. download the surface.
756  */
757 HRESULT
NineSurface9_UploadSelf(struct NineSurface9 * This,const struct pipe_box * damaged)758 NineSurface9_UploadSelf( struct NineSurface9 *This,
759                          const struct pipe_box *damaged )
760 {
761     struct pipe_resource *res = This->base.resource;
762     struct pipe_box box;
763 
764     DBG("This=%p damaged=%p\n", This, damaged);
765 
766     assert(This->base.pool == D3DPOOL_MANAGED);
767 
768     if (damaged) {
769         box = *damaged;
770         box.z = This->layer;
771         box.depth = 1;
772     } else {
773         box.x = 0;
774         box.y = 0;
775         box.z = This->layer;
776         box.width = This->desc.Width;
777         box.height = This->desc.Height;
778         box.depth = 1;
779     }
780 
781     nine_context_box_upload(This->base.base.device,
782                             &This->pending_uploads_counter,
783                             (struct NineUnknown *)This,
784                             res,
785                             This->level,
786                             &box,
787                             res->format,
788                             nine_get_pointer(This->base.base.device->allocator, This->data),
789                             This->stride,
790                             0, /* depth = 1 */
791                             &box);
792     nine_pointer_delayedstrongrelease(This->base.base.device->allocator, This->data, &This->pending_uploads_counter);
793 
794     return D3D_OK;
795 }
796 
797 /* Currently nine_context uses the NineSurface9
798  * fields when it is render target. Any modification requires
799  * pending commands with the surface to be executed. If the bind
800  * count is 0, there is no pending commands. */
801 #define PROCESS_IF_BOUND(surf) \
802     if (surf->base.base.bind) \
803         nine_csmt_process(surf->base.base.device);
804 
805 void
NineSurface9_SetResource(struct NineSurface9 * This,struct pipe_resource * resource,unsigned level)806 NineSurface9_SetResource( struct NineSurface9 *This,
807                           struct pipe_resource *resource, unsigned level )
808 {
809     /* No need to call PROCESS_IF_BOUND, because SetResource is used only
810      * for MANAGED textures, and they are not render targets. */
811     assert(This->base.pool == D3DPOOL_MANAGED);
812     This->level = level;
813     pipe_resource_reference(&This->base.resource, resource);
814 }
815 
816 void
NineSurface9_SetMultiSampleType(struct NineSurface9 * This,D3DMULTISAMPLE_TYPE mst)817 NineSurface9_SetMultiSampleType( struct NineSurface9 *This,
818                                  D3DMULTISAMPLE_TYPE mst )
819 {
820     PROCESS_IF_BOUND(This);
821     This->desc.MultiSampleType = mst;
822 }
823 
824 void
NineSurface9_SetResourceResize(struct NineSurface9 * This,struct pipe_resource * resource)825 NineSurface9_SetResourceResize( struct NineSurface9 *This,
826                                 struct pipe_resource *resource )
827 {
828     assert(This->level == 0 && This->level_actual == 0);
829     assert(!This->lock_count);
830     assert(This->desc.Pool == D3DPOOL_DEFAULT);
831     assert(!This->texture);
832 
833     PROCESS_IF_BOUND(This);
834     pipe_resource_reference(&This->base.resource, resource);
835 
836     This->desc.Width = This->base.info.width0 = resource->width0;
837     This->desc.Height = This->base.info.height0 = resource->height0;
838     This->base.info.nr_samples = resource->nr_samples;
839     This->base.info.nr_storage_samples = resource->nr_storage_samples;
840 
841     This->stride = nine_format_get_stride(This->base.info.format,
842                                           This->desc.Width);
843 
844     pipe_surface_reference(&This->surface[0], NULL);
845     pipe_surface_reference(&This->surface[1], NULL);
846     NineSurface9_CreatePipeSurfaces(This);
847 }
848 
849 
850 static const GUID *NineSurface9_IIDs[] = {
851     &IID_IDirect3DSurface9,
852     &IID_IDirect3DResource9,
853     &IID_IUnknown,
854     NULL
855 };
856 
857 HRESULT
NineSurface9_new(struct NineDevice9 * pDevice,struct NineUnknown * pContainer,struct pipe_resource * pResource,struct nine_allocation * user_buffer,uint8_t TextureType,unsigned Level,unsigned Layer,D3DSURFACE_DESC * pDesc,struct NineSurface9 ** ppOut)858 NineSurface9_new( struct NineDevice9 *pDevice,
859                   struct NineUnknown *pContainer,
860                   struct pipe_resource *pResource,
861                   struct nine_allocation *user_buffer,
862                   uint8_t TextureType,
863                   unsigned Level,
864                   unsigned Layer,
865                   D3DSURFACE_DESC *pDesc,
866                   struct NineSurface9 **ppOut )
867 {
868     NINE_DEVICE_CHILD_NEW(Surface9, ppOut, pDevice, /* args */
869                           pContainer, pResource, user_buffer,
870                           TextureType, Level, Layer, pDesc);
871 }
872