1 /*** Autogenerated by WIDL 3.19 from direct-x/include/d3d11.idl - Do not edit ***/
2
3 #ifndef __REQUIRED_RPCNDR_H_VERSION__
4 #define __REQUIRED_RPCNDR_H_VERSION__ 475
5 #endif
6
7 #include <rpc.h>
8 #include <rpcndr.h>
9
10 #ifndef COM_NO_WINDOWS_H
11 #include <windows.h>
12 #include <ole2.h>
13 #endif
14
15 #ifndef __d3d11_h__
16 #define __d3d11_h__
17
18 /* Forward declarations */
19
20 #ifndef __ID3D11DeviceChild_FWD_DEFINED__
21 #define __ID3D11DeviceChild_FWD_DEFINED__
22 typedef interface ID3D11DeviceChild ID3D11DeviceChild;
23 #ifdef __cplusplus
24 interface ID3D11DeviceChild;
25 #endif /* __cplusplus */
26 #endif
27
28 #ifndef __ID3D11Asynchronous_FWD_DEFINED__
29 #define __ID3D11Asynchronous_FWD_DEFINED__
30 typedef interface ID3D11Asynchronous ID3D11Asynchronous;
31 #ifdef __cplusplus
32 interface ID3D11Asynchronous;
33 #endif /* __cplusplus */
34 #endif
35
36 #ifndef __ID3D11Query_FWD_DEFINED__
37 #define __ID3D11Query_FWD_DEFINED__
38 typedef interface ID3D11Query ID3D11Query;
39 #ifdef __cplusplus
40 interface ID3D11Query;
41 #endif /* __cplusplus */
42 #endif
43
44 #ifndef __ID3D11Resource_FWD_DEFINED__
45 #define __ID3D11Resource_FWD_DEFINED__
46 typedef interface ID3D11Resource ID3D11Resource;
47 #ifdef __cplusplus
48 interface ID3D11Resource;
49 #endif /* __cplusplus */
50 #endif
51
52 #ifndef __ID3D11View_FWD_DEFINED__
53 #define __ID3D11View_FWD_DEFINED__
54 typedef interface ID3D11View ID3D11View;
55 #ifdef __cplusplus
56 interface ID3D11View;
57 #endif /* __cplusplus */
58 #endif
59
60 #ifndef __ID3D11BlendState_FWD_DEFINED__
61 #define __ID3D11BlendState_FWD_DEFINED__
62 typedef interface ID3D11BlendState ID3D11BlendState;
63 #ifdef __cplusplus
64 interface ID3D11BlendState;
65 #endif /* __cplusplus */
66 #endif
67
68 #ifndef __ID3D11Buffer_FWD_DEFINED__
69 #define __ID3D11Buffer_FWD_DEFINED__
70 typedef interface ID3D11Buffer ID3D11Buffer;
71 #ifdef __cplusplus
72 interface ID3D11Buffer;
73 #endif /* __cplusplus */
74 #endif
75
76 #ifndef __ID3D11ClassInstance_FWD_DEFINED__
77 #define __ID3D11ClassInstance_FWD_DEFINED__
78 typedef interface ID3D11ClassInstance ID3D11ClassInstance;
79 #ifdef __cplusplus
80 interface ID3D11ClassInstance;
81 #endif /* __cplusplus */
82 #endif
83
84 #ifndef __ID3D11ClassLinkage_FWD_DEFINED__
85 #define __ID3D11ClassLinkage_FWD_DEFINED__
86 typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
87 #ifdef __cplusplus
88 interface ID3D11ClassLinkage;
89 #endif /* __cplusplus */
90 #endif
91
92 #ifndef __ID3D11CommandList_FWD_DEFINED__
93 #define __ID3D11CommandList_FWD_DEFINED__
94 typedef interface ID3D11CommandList ID3D11CommandList;
95 #ifdef __cplusplus
96 interface ID3D11CommandList;
97 #endif /* __cplusplus */
98 #endif
99
100 #ifndef __ID3D11ComputeShader_FWD_DEFINED__
101 #define __ID3D11ComputeShader_FWD_DEFINED__
102 typedef interface ID3D11ComputeShader ID3D11ComputeShader;
103 #ifdef __cplusplus
104 interface ID3D11ComputeShader;
105 #endif /* __cplusplus */
106 #endif
107
108 #ifndef __ID3D11Counter_FWD_DEFINED__
109 #define __ID3D11Counter_FWD_DEFINED__
110 typedef interface ID3D11Counter ID3D11Counter;
111 #ifdef __cplusplus
112 interface ID3D11Counter;
113 #endif /* __cplusplus */
114 #endif
115
116 #ifndef __ID3D11DepthStencilState_FWD_DEFINED__
117 #define __ID3D11DepthStencilState_FWD_DEFINED__
118 typedef interface ID3D11DepthStencilState ID3D11DepthStencilState;
119 #ifdef __cplusplus
120 interface ID3D11DepthStencilState;
121 #endif /* __cplusplus */
122 #endif
123
124 #ifndef __ID3D11DepthStencilView_FWD_DEFINED__
125 #define __ID3D11DepthStencilView_FWD_DEFINED__
126 typedef interface ID3D11DepthStencilView ID3D11DepthStencilView;
127 #ifdef __cplusplus
128 interface ID3D11DepthStencilView;
129 #endif /* __cplusplus */
130 #endif
131
132 #ifndef __ID3D11DomainShader_FWD_DEFINED__
133 #define __ID3D11DomainShader_FWD_DEFINED__
134 typedef interface ID3D11DomainShader ID3D11DomainShader;
135 #ifdef __cplusplus
136 interface ID3D11DomainShader;
137 #endif /* __cplusplus */
138 #endif
139
140 #ifndef __ID3D11GeometryShader_FWD_DEFINED__
141 #define __ID3D11GeometryShader_FWD_DEFINED__
142 typedef interface ID3D11GeometryShader ID3D11GeometryShader;
143 #ifdef __cplusplus
144 interface ID3D11GeometryShader;
145 #endif /* __cplusplus */
146 #endif
147
148 #ifndef __ID3D11HullShader_FWD_DEFINED__
149 #define __ID3D11HullShader_FWD_DEFINED__
150 typedef interface ID3D11HullShader ID3D11HullShader;
151 #ifdef __cplusplus
152 interface ID3D11HullShader;
153 #endif /* __cplusplus */
154 #endif
155
156 #ifndef __ID3D11InputLayout_FWD_DEFINED__
157 #define __ID3D11InputLayout_FWD_DEFINED__
158 typedef interface ID3D11InputLayout ID3D11InputLayout;
159 #ifdef __cplusplus
160 interface ID3D11InputLayout;
161 #endif /* __cplusplus */
162 #endif
163
164 #ifndef __ID3D11PixelShader_FWD_DEFINED__
165 #define __ID3D11PixelShader_FWD_DEFINED__
166 typedef interface ID3D11PixelShader ID3D11PixelShader;
167 #ifdef __cplusplus
168 interface ID3D11PixelShader;
169 #endif /* __cplusplus */
170 #endif
171
172 #ifndef __ID3D11Predicate_FWD_DEFINED__
173 #define __ID3D11Predicate_FWD_DEFINED__
174 typedef interface ID3D11Predicate ID3D11Predicate;
175 #ifdef __cplusplus
176 interface ID3D11Predicate;
177 #endif /* __cplusplus */
178 #endif
179
180 #ifndef __ID3D11RasterizerState_FWD_DEFINED__
181 #define __ID3D11RasterizerState_FWD_DEFINED__
182 typedef interface ID3D11RasterizerState ID3D11RasterizerState;
183 #ifdef __cplusplus
184 interface ID3D11RasterizerState;
185 #endif /* __cplusplus */
186 #endif
187
188 #ifndef __ID3D11RenderTargetView_FWD_DEFINED__
189 #define __ID3D11RenderTargetView_FWD_DEFINED__
190 typedef interface ID3D11RenderTargetView ID3D11RenderTargetView;
191 #ifdef __cplusplus
192 interface ID3D11RenderTargetView;
193 #endif /* __cplusplus */
194 #endif
195
196 #ifndef __ID3D11SamplerState_FWD_DEFINED__
197 #define __ID3D11SamplerState_FWD_DEFINED__
198 typedef interface ID3D11SamplerState ID3D11SamplerState;
199 #ifdef __cplusplus
200 interface ID3D11SamplerState;
201 #endif /* __cplusplus */
202 #endif
203
204 #ifndef __ID3D11ShaderResourceView_FWD_DEFINED__
205 #define __ID3D11ShaderResourceView_FWD_DEFINED__
206 typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView;
207 #ifdef __cplusplus
208 interface ID3D11ShaderResourceView;
209 #endif /* __cplusplus */
210 #endif
211
212 #ifndef __ID3D11Texture1D_FWD_DEFINED__
213 #define __ID3D11Texture1D_FWD_DEFINED__
214 typedef interface ID3D11Texture1D ID3D11Texture1D;
215 #ifdef __cplusplus
216 interface ID3D11Texture1D;
217 #endif /* __cplusplus */
218 #endif
219
220 #ifndef __ID3D11Texture2D_FWD_DEFINED__
221 #define __ID3D11Texture2D_FWD_DEFINED__
222 typedef interface ID3D11Texture2D ID3D11Texture2D;
223 #ifdef __cplusplus
224 interface ID3D11Texture2D;
225 #endif /* __cplusplus */
226 #endif
227
228 #ifndef __ID3D11Texture3D_FWD_DEFINED__
229 #define __ID3D11Texture3D_FWD_DEFINED__
230 typedef interface ID3D11Texture3D ID3D11Texture3D;
231 #ifdef __cplusplus
232 interface ID3D11Texture3D;
233 #endif /* __cplusplus */
234 #endif
235
236 #ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__
237 #define __ID3D11UnorderedAccessView_FWD_DEFINED__
238 typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView;
239 #ifdef __cplusplus
240 interface ID3D11UnorderedAccessView;
241 #endif /* __cplusplus */
242 #endif
243
244 #ifndef __ID3D11VertexShader_FWD_DEFINED__
245 #define __ID3D11VertexShader_FWD_DEFINED__
246 typedef interface ID3D11VertexShader ID3D11VertexShader;
247 #ifdef __cplusplus
248 interface ID3D11VertexShader;
249 #endif /* __cplusplus */
250 #endif
251
252 #ifndef __ID3D11DeviceContext_FWD_DEFINED__
253 #define __ID3D11DeviceContext_FWD_DEFINED__
254 typedef interface ID3D11DeviceContext ID3D11DeviceContext;
255 #ifdef __cplusplus
256 interface ID3D11DeviceContext;
257 #endif /* __cplusplus */
258 #endif
259
260 #ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__
261 #define __ID3D11AuthenticatedChannel_FWD_DEFINED__
262 typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel;
263 #ifdef __cplusplus
264 interface ID3D11AuthenticatedChannel;
265 #endif /* __cplusplus */
266 #endif
267
268 #ifndef __ID3D11CryptoSession_FWD_DEFINED__
269 #define __ID3D11CryptoSession_FWD_DEFINED__
270 typedef interface ID3D11CryptoSession ID3D11CryptoSession;
271 #ifdef __cplusplus
272 interface ID3D11CryptoSession;
273 #endif /* __cplusplus */
274 #endif
275
276 #ifndef __ID3D11VideoDecoder_FWD_DEFINED__
277 #define __ID3D11VideoDecoder_FWD_DEFINED__
278 typedef interface ID3D11VideoDecoder ID3D11VideoDecoder;
279 #ifdef __cplusplus
280 interface ID3D11VideoDecoder;
281 #endif /* __cplusplus */
282 #endif
283
284 #ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
285 #define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
286 typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator;
287 #ifdef __cplusplus
288 interface ID3D11VideoProcessorEnumerator;
289 #endif /* __cplusplus */
290 #endif
291
292 #ifndef __ID3D11VideoProcessor_FWD_DEFINED__
293 #define __ID3D11VideoProcessor_FWD_DEFINED__
294 typedef interface ID3D11VideoProcessor ID3D11VideoProcessor;
295 #ifdef __cplusplus
296 interface ID3D11VideoProcessor;
297 #endif /* __cplusplus */
298 #endif
299
300 #ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__
301 #define __ID3D11VideoDecoderOutputView_FWD_DEFINED__
302 typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView;
303 #ifdef __cplusplus
304 interface ID3D11VideoDecoderOutputView;
305 #endif /* __cplusplus */
306 #endif
307
308 #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
309 #define __ID3D11VideoProcessorInputView_FWD_DEFINED__
310 typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
311 #ifdef __cplusplus
312 interface ID3D11VideoProcessorInputView;
313 #endif /* __cplusplus */
314 #endif
315
316 #ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__
317 #define __ID3D11VideoProcessorOutputView_FWD_DEFINED__
318 typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView;
319 #ifdef __cplusplus
320 interface ID3D11VideoProcessorOutputView;
321 #endif /* __cplusplus */
322 #endif
323
324 #ifndef __ID3D11VideoDevice_FWD_DEFINED__
325 #define __ID3D11VideoDevice_FWD_DEFINED__
326 typedef interface ID3D11VideoDevice ID3D11VideoDevice;
327 #ifdef __cplusplus
328 interface ID3D11VideoDevice;
329 #endif /* __cplusplus */
330 #endif
331
332 #ifndef __ID3D11VideoContext_FWD_DEFINED__
333 #define __ID3D11VideoContext_FWD_DEFINED__
334 typedef interface ID3D11VideoContext ID3D11VideoContext;
335 #ifdef __cplusplus
336 interface ID3D11VideoContext;
337 #endif /* __cplusplus */
338 #endif
339
340 #ifndef __ID3D11Device_FWD_DEFINED__
341 #define __ID3D11Device_FWD_DEFINED__
342 typedef interface ID3D11Device ID3D11Device;
343 #ifdef __cplusplus
344 interface ID3D11Device;
345 #endif /* __cplusplus */
346 #endif
347
348 /* Headers for imported files */
349
350 #include <oaidl.h>
351 #include <ocidl.h>
352 #include <dxgi.h>
353 #include <d3dcommon.h>
354
355 #ifdef __cplusplus
356 extern "C" {
357 #endif
358
359 typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
360 typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
361 typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
362 typedef RECT D3D11_RECT;
363 #ifndef __ID3D11Device_FWD_DEFINED__
364 #define __ID3D11Device_FWD_DEFINED__
365 typedef interface ID3D11Device ID3D11Device;
366 #ifdef __cplusplus
367 interface ID3D11Device;
368 #endif /* __cplusplus */
369 #endif
370
371 #ifndef __ID3D11ClassLinkage_FWD_DEFINED__
372 #define __ID3D11ClassLinkage_FWD_DEFINED__
373 typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
374 #ifdef __cplusplus
375 interface ID3D11ClassLinkage;
376 #endif /* __cplusplus */
377 #endif
378
379 #ifndef __ID3D11Resource_FWD_DEFINED__
380 #define __ID3D11Resource_FWD_DEFINED__
381 typedef interface ID3D11Resource ID3D11Resource;
382 #ifdef __cplusplus
383 interface ID3D11Resource;
384 #endif /* __cplusplus */
385 #endif
386
387 #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
388 #define __ID3D11VideoProcessorInputView_FWD_DEFINED__
389 typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
390 #ifdef __cplusplus
391 interface ID3D11VideoProcessorInputView;
392 #endif /* __cplusplus */
393 #endif
394
395 #ifndef _D3D11_CONSTANTS
396 #define _D3D11_CONSTANTS
397 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14)
398
399 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4)
400
401 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32)
402
403 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15)
404
405 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16)
406
407 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
408
409 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15)
410
411 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
412
413 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
414
415 #define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64)
416
417 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
418
419 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1)
420
421 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
422
423 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
424
425 #define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32)
426
427 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1)
428
429 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128)
430
431 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1)
432
433 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1)
434
435 #define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128)
436
437 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1)
438
439 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT (16)
440
441 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1)
442
443 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1)
444
445 #define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT (16)
446
447 #define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32)
448
449 #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4)
450
451 #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32)
452
453 #define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT (4096)
454
455 #define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3)
456
457 #define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3)
458
459 #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10)
460
461 #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10)
462
463 #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8)
464
465 #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7)
466
467 #define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256)
468
469 #define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64)
470
471 #define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240)
472
473 #define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68)
474
475 #define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224)
476
477 #define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72)
478
479 #define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208)
480
481 #define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76)
482
483 #define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192)
484
485 #define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84)
486
487 #define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176)
488
489 #define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92)
490
491 #define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160)
492
493 #define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100)
494
495 #define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144)
496
497 #define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112)
498
499 #define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128)
500
501 #define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128)
502
503 #define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112)
504
505 #define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144)
506
507 #define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96)
508
509 #define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168)
510
511 #define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80)
512
513 #define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204)
514
515 #define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64)
516
517 #define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256)
518
519 #define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48)
520
521 #define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340)
522
523 #define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32)
524
525 #define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512)
526
527 #define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16)
528
529 #define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768)
530
531 #define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1)
532
533 #define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256)
534
535 #define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768)
536
537 #define D3D11_CS_4_X_THREAD_GROUP_MAX_X (768)
538
539 #define D3D11_CS_4_X_THREAD_GROUP_MAX_Y (768)
540
541 #define D3D11_CS_4_X_UAV_REGISTER_COUNT (1)
542
543 #define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535)
544
545 #define D3D11_CS_TGSM_REGISTER_COUNT (8192)
546
547 #define D3D11_CS_TGSM_REGISTER_READS_PER_INST (1)
548
549 #define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1)
550
551 #define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1)
552
553 #define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024)
554
555 #define D3D11_CS_THREAD_GROUP_MAX_X (1024)
556
557 #define D3D11_CS_THREAD_GROUP_MAX_Y (1024)
558
559 #define D3D11_CS_THREAD_GROUP_MAX_Z (64)
560
561 #define D3D11_CS_THREAD_GROUP_MIN_X (1)
562
563 #define D3D11_CS_THREAD_GROUP_MIN_Y (1)
564
565 #define D3D11_CS_THREAD_GROUP_MIN_Z (1)
566
567 #define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384)
568
569 #define D3D11_DEFAULT_DEPTH_BIAS (0)
570
571 #define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f
572 #define D3D11_DEFAULT_MAX_ANISOTROPY (16)
573
574 #define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f
575 #define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0)
576
577 #define D3D11_DEFAULT_SAMPLE_MASK (0xffffffff)
578
579 #define D3D11_DEFAULT_SCISSOR_ENDX (0)
580
581 #define D3D11_DEFAULT_SCISSOR_ENDY (0)
582
583 #define D3D11_DEFAULT_SCISSOR_STARTX (0)
584
585 #define D3D11_DEFAULT_SCISSOR_STARTY (0)
586
587 #define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f
588 #define D3D11_DEFAULT_STENCIL_READ_MASK (0xff)
589
590 #define D3D11_DEFAULT_STENCIL_REFERENCE (0)
591
592 #define D3D11_DEFAULT_STENCIL_WRITE_MASK (0xff)
593
594 #define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0)
595
596 #define D3D11_DEFAULT_VIEWPORT_HEIGHT (0)
597
598 #define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f
599 #define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f
600 #define D3D11_DEFAULT_VIEWPORT_TOPLEFTX (0)
601
602 #define D3D11_DEFAULT_VIEWPORT_TOPLEFTY (0)
603
604 #define D3D11_DEFAULT_VIEWPORT_WIDTH (0)
605
606 #define D3D11_FLOAT32_MAX (3.402823466e+38f)
607 #define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32)
608
609 #define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT (8)
610
611 #define D3D11_MAX_MAXANISOTROPY (16)
612
613 #define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT (32)
614
615 #define D3D11_VIEWPORT_BOUNDS_MAX (32767)
616
617 #define D3D11_VIEWPORT_BOUNDS_MIN (-32768)
618
619 #define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15)
620
621 #define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
622
623 #define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff)
624
625 #define D3D11_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff)
626
627 #define D3D11_SHADER_MAJOR_VERSION (5)
628
629 #define D3D11_SHADER_MAX_INSTANCES (65535)
630
631 #define D3D11_SHADER_MAX_INTERFACES (253)
632
633 #define D3D11_SHADER_MAX_INTERFACE_CALL_SITES (4096)
634
635 #define D3D11_SHADER_MAX_TYPES (65535)
636
637 #define D3D11_SHADER_MINOR_VERSION (0)
638
639 #define D3D11_VS_OUTPUT_REGISTER_COUNT (32)
640
641 #define D3D11_OMAC_SIZE (16)
642
643 #define D3D11_PS_CS_UAV_REGISTER_COMPONENTS (1)
644
645 #define D3D11_PS_CS_UAV_REGISTER_COUNT (8)
646
647 #define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST (1)
648
649 #define D3D11_PS_CS_UAV_REGISTER_READ_PORTS (1)
650
651 #define D3D11_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff)
652
653 #define D3D11_PS_FRONTFACING_FALSE_VALUE (0)
654
655 #define D3D11_PS_FRONTFACING_TRUE_VALUE (0xffffffff)
656
657 #define D3D11_PS_INPUT_REGISTER_COMPONENTS (4)
658
659 #define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
660
661 #define D3D11_PS_INPUT_REGISTER_COUNT (32)
662
663 #define D3D11_PS_INPUT_REGISTER_READS_PER_INST (2)
664
665 #define D3D11_PS_INPUT_REGISTER_READ_PORTS (1)
666
667 #define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f)
668 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1)
669
670 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32)
671
672 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT (1)
673
674 #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1)
675
676 #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32)
677
678 #define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT (1)
679
680 #define D3D11_PS_OUTPUT_REGISTER_COMPONENTS (4)
681
682 #define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
683
684 #define D3D11_PS_OUTPUT_REGISTER_COUNT (8)
685
686 #define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f)
687 #define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT (16)
688
689 #define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096)
690
691 #define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27)
692
693 #define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
694
695 #define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096)
696
697 #define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32)
698
699 #define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32)
700
701 #define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384)
702
703 #define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024)
704
705 #define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
706
707 #define D3D11_REQ_MAXANISOTROPY (16)
708
709 #define D3D11_REQ_MIP_LEVELS (15)
710
711 #define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048)
712
713 #define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096)
714
715 #define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384)
716
717 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128)
718
719 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f)
720 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048)
721
722 #define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20)
723
724 #define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096)
725
726 #define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048)
727
728 #define D3D11_REQ_TEXTURE1D_U_DIMENSION (16384)
729
730 #define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048)
731
732 #define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384)
733
734 #define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048)
735
736 #define D3D11_REQ_TEXTURECUBE_DIMENSION (16384)
737
738 #define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0)
739
740 #define D3D11_SHIFT_INSTRUCTION_PAD_VALUE (0)
741
742 #define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5)
743
744 #define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048)
745
746 #define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512)
747
748 #define D3D11_SO_BUFFER_SLOT_COUNT (4)
749
750 #define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff)
751
752 #define D3D11_SO_NO_RASTERIZED_STREAM (0xffffffff)
753
754 #define D3D11_SO_OUTPUT_COMPONENT_COUNT (128)
755
756 #define D3D11_SO_STREAM_COUNT (4)
757
758 #define D3D11_SPEC_DATE_DAY (16)
759
760 #define D3D11_SPEC_DATE_MONTH (5)
761
762 #define D3D11_SPEC_DATE_YEAR (2011)
763
764 #define D3D11_SPEC_VERSION (1.07)
765 #define D3D11_SRGB_GAMMA (2.2f)
766 #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f)
767 #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f)
768 #define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f)
769 #define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f)
770 #define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f)
771 #define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f)
772 #define D3D11_STANDARD_COMPONENT_BIT_COUNT (32)
773
774 #define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64)
775
776 #define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4)
777
778 #define D3D11_STANDARD_PIXEL_COMPONENT_COUNT (128)
779
780 #define D3D11_STANDARD_PIXEL_ELEMENT_COUNT (32)
781
782 #define D3D11_STANDARD_VECTOR_SIZE (4)
783
784 #define D3D11_STANDARD_VERTEX_ELEMENT_COUNT (32)
785
786 #define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64)
787
788 #endif
789 #ifndef _D3D11_1_CONSTANTS
790 #define _D3D11_1_CONSTANTS
791 #define D3D11_1_UAV_SLOT_COUNT (64)
792
793 #endif
794 #ifndef _D3D11_2_CONSTANTS
795 #define _D3D11_2_CONSTANTS
796 #define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES (0x10000)
797
798 #endif
799 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
800 struct CD3D11_DEFAULT {};
801 extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT;
802 #endif
803 typedef enum D3D11_BLEND {
804 D3D11_BLEND_ZERO = 1,
805 D3D11_BLEND_ONE = 2,
806 D3D11_BLEND_SRC_COLOR = 3,
807 D3D11_BLEND_INV_SRC_COLOR = 4,
808 D3D11_BLEND_SRC_ALPHA = 5,
809 D3D11_BLEND_INV_SRC_ALPHA = 6,
810 D3D11_BLEND_DEST_ALPHA = 7,
811 D3D11_BLEND_INV_DEST_ALPHA = 8,
812 D3D11_BLEND_DEST_COLOR = 9,
813 D3D11_BLEND_INV_DEST_COLOR = 10,
814 D3D11_BLEND_SRC_ALPHA_SAT = 11,
815 D3D11_BLEND_BLEND_FACTOR = 14,
816 D3D11_BLEND_INV_BLEND_FACTOR = 15,
817 D3D11_BLEND_SRC1_COLOR = 16,
818 D3D11_BLEND_INV_SRC1_COLOR = 17,
819 D3D11_BLEND_SRC1_ALPHA = 18,
820 D3D11_BLEND_INV_SRC1_ALPHA = 19
821 } D3D11_BLEND;
822 typedef enum D3D11_BLEND_OP {
823 D3D11_BLEND_OP_ADD = 1,
824 D3D11_BLEND_OP_SUBTRACT = 2,
825 D3D11_BLEND_OP_REV_SUBTRACT = 3,
826 D3D11_BLEND_OP_MIN = 4,
827 D3D11_BLEND_OP_MAX = 5
828 } D3D11_BLEND_OP;
829 typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE {
830 D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0,
831 D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1,
832 D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2,
833 D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3,
834 D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4,
835 D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5,
836 D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6,
837 D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7,
838 D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8
839 } D3D11_VIDEO_DECODER_BUFFER_TYPE;
840 typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE {
841 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0,
842 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1,
843 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2,
844 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3
845 } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE;
846 typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE {
847 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0,
848 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1,
849 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2
850 } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE;
851 typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT {
852 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0,
853 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1,
854 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2,
855 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3,
856 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4,
857 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5,
858 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6,
859 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7
860 } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT;
861 typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE {
862 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0,
863 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1,
864 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2
865 } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE;
866 typedef enum D3D11_VIDEO_PROCESSOR_ROTATION {
867 D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
868 D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
869 D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
870 D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
871 } D3D11_VIDEO_PROCESSOR_ROTATION;
872 typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS {
873 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1,
874 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2,
875 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4,
876 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8,
877 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10,
878 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20
879 } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS;
880 typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS {
881 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1,
882 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2,
883 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4,
884 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8,
885 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10,
886 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20,
887 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40,
888 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80,
889 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100,
890 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000
891 } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS;
892 typedef enum D3D11_CONTENT_PROTECTION_CAPS {
893 D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1,
894 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2,
895 D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4,
896 D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8,
897 D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10,
898 D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20,
899 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40,
900 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80,
901 D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100,
902 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200,
903 D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400,
904 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800,
905 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000,
906 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000,
907 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000
908 } D3D11_CONTENT_PROTECTION_CAPS;
909 typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE {
910 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x0,
911 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x1,
912 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x2
913 } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE;
914 typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE {
915 D3D11_PROCESSIDTYPE_UNKNOWN = 0x0,
916 D3D11_PROCESSIDTYPE_DWM = 0x1,
917 D3D11_PROCESSIDTYPE_HANDLE = 0x2
918 } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE;
919 typedef enum D3D11_BUS_TYPE {
920 D3D11_BUS_TYPE_OTHER = 0x0,
921 D3D11_BUS_TYPE_PCI = 0x1,
922 D3D11_BUS_TYPE_PCIX = 0x2,
923 D3D11_BUS_TYPE_PCIEXPRESS = 0x3,
924 D3D11_BUS_TYPE_AGP = 0x4,
925 D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000,
926 D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000,
927 D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000,
928 D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000,
929 D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000,
930 D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000
931 } D3D11_BUS_TYPE;
932 typedef struct D3D11_BOX {
933 UINT left;
934 UINT top;
935 UINT front;
936 UINT right;
937 UINT bottom;
938 UINT back;
939 } D3D11_BOX;
940 typedef struct D3D11_BUFFER_RTV {
941 __C89_NAMELESS union {
942 UINT FirstElement;
943 UINT ElementOffset;
944 } __C89_NAMELESSUNIONNAME1;
945 __C89_NAMELESS union {
946 UINT NumElements;
947 UINT ElementWidth;
948 } __C89_NAMELESSUNIONNAME2;
949 } D3D11_BUFFER_RTV;
950 typedef struct D3D11_BUFFER_SRV {
951 __C89_NAMELESS union {
952 UINT FirstElement;
953 UINT ElementOffset;
954 } __C89_NAMELESSUNIONNAME1;
955 __C89_NAMELESS union {
956 UINT NumElements;
957 UINT ElementWidth;
958 } __C89_NAMELESSUNIONNAME2;
959 } D3D11_BUFFER_SRV;
960 typedef struct D3D11_BUFFER_UAV {
961 UINT FirstElement;
962 UINT NumElements;
963 UINT Flags;
964 } D3D11_BUFFER_UAV;
965 typedef struct D3D11_BUFFEREX_SRV {
966 UINT FirstElement;
967 UINT NumElements;
968 UINT Flags;
969 } D3D11_BUFFEREX_SRV;
970 typedef struct D3D11_CLASS_INSTANCE_DESC {
971 UINT InstanceId;
972 UINT InstanceIndex;
973 UINT TypeId;
974 UINT ConstantBuffer;
975 UINT BaseConstantBufferOffset;
976 UINT BaseTexture;
977 UINT BaseSampler;
978 WINBOOL Created;
979 } D3D11_CLASS_INSTANCE_DESC;
980 typedef enum D3D11_COMPARISON_FUNC {
981 D3D11_COMPARISON_NEVER = 1,
982 D3D11_COMPARISON_LESS = 2,
983 D3D11_COMPARISON_EQUAL = 3,
984 D3D11_COMPARISON_LESS_EQUAL = 4,
985 D3D11_COMPARISON_GREATER = 5,
986 D3D11_COMPARISON_NOT_EQUAL = 6,
987 D3D11_COMPARISON_GREATER_EQUAL = 7,
988 D3D11_COMPARISON_ALWAYS = 8
989 } D3D11_COMPARISON_FUNC;
990 typedef enum D3D11_COUNTER {
991 D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000
992 } D3D11_COUNTER;
993 typedef struct D3D11_COUNTER_DESC {
994 D3D11_COUNTER Counter;
995 UINT MiscFlags;
996 } D3D11_COUNTER_DESC;
997 typedef struct D3D11_COUNTER_INFO {
998 D3D11_COUNTER LastDeviceDependentCounter;
999 UINT NumSimultaneousCounters;
1000 UINT8 NumDetectableParallelUnits;
1001 } D3D11_COUNTER_INFO;
1002 typedef enum D3D11_COUNTER_TYPE {
1003 D3D11_COUNTER_TYPE_FLOAT32 = 0,
1004 D3D11_COUNTER_TYPE_UINT16 = 1,
1005 D3D11_COUNTER_TYPE_UINT32 = 2,
1006 D3D11_COUNTER_TYPE_UINT64 = 3
1007 } D3D11_COUNTER_TYPE;
1008 typedef enum D3D11_CULL_MODE {
1009 D3D11_CULL_NONE = 1,
1010 D3D11_CULL_FRONT = 2,
1011 D3D11_CULL_BACK = 3
1012 } D3D11_CULL_MODE;
1013 typedef enum D3D11_DEPTH_WRITE_MASK {
1014 D3D11_DEPTH_WRITE_MASK_ZERO = 0,
1015 D3D11_DEPTH_WRITE_MASK_ALL = 1
1016 } D3D11_DEPTH_WRITE_MASK;
1017 typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS {
1018 D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff,
1019 D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe
1020 } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS;
1021 typedef enum D3D11_DEVICE_CONTEXT_TYPE {
1022 D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
1023 D3D11_DEVICE_CONTEXT_DEFERRED = 1
1024 } D3D11_DEVICE_CONTEXT_TYPE;
1025 typedef enum D3D11_DSV_DIMENSION {
1026 D3D11_DSV_DIMENSION_UNKNOWN = 0,
1027 D3D11_DSV_DIMENSION_TEXTURE1D = 1,
1028 D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2,
1029 D3D11_DSV_DIMENSION_TEXTURE2D = 3,
1030 D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4,
1031 D3D11_DSV_DIMENSION_TEXTURE2DMS = 5,
1032 D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6
1033 } D3D11_DSV_DIMENSION;
1034 typedef enum D3D11_FEATURE {
1035 D3D11_FEATURE_THREADING = 0,
1036 D3D11_FEATURE_DOUBLES = 1,
1037 D3D11_FEATURE_FORMAT_SUPPORT = 2,
1038 D3D11_FEATURE_FORMAT_SUPPORT2 = 3,
1039 D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = 4,
1040 D3D11_FEATURE_D3D11_OPTIONS = 5,
1041 D3D11_FEATURE_ARCHITECTURE_INFO = 6,
1042 D3D11_FEATURE_D3D9_OPTIONS = 7,
1043 D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = 8,
1044 D3D11_FEATURE_D3D9_SHADOW_SUPPORT = 9,
1045 D3D11_FEATURE_D3D11_OPTIONS1 = 10,
1046 D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = 11,
1047 D3D11_FEATURE_MARKER_SUPPORT = 12,
1048 D3D11_FEATURE_D3D9_OPTIONS1 = 13,
1049 D3D11_FEATURE_D3D11_OPTIONS2 = 14,
1050 D3D11_FEATURE_D3D11_OPTIONS3 = 15,
1051 D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 16,
1052 D3D11_FEATURE_D3D11_OPTIONS4 = 17,
1053 D3D11_FEATURE_SHADER_CACHE = 18
1054 } D3D11_FEATURE;
1055 typedef struct D3D11_FEATURE_DATA_THREADING {
1056 WINBOOL DriverConcurrentCreates;
1057 WINBOOL DriverCommandLists;
1058 } D3D11_FEATURE_DATA_THREADING;
1059 typedef struct D3D11_FEATURE_DATA_DOUBLES {
1060 WINBOOL DoublePrecisionFloatShaderOps;
1061 } D3D11_FEATURE_DATA_DOUBLES;
1062 typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT {
1063 DXGI_FORMAT InFormat;
1064 UINT OutFormatSupport;
1065 } D3D11_FEATURE_DATA_FORMAT_SUPPORT;
1066 typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 {
1067 DXGI_FORMAT InFormat;
1068 UINT OutFormatSupport2;
1069 } D3D11_FEATURE_DATA_FORMAT_SUPPORT2;
1070 typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {
1071 WINBOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x;
1072 } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS;
1073 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS {
1074 WINBOOL OutputMergerLogicOp;
1075 WINBOOL UAVOnlyRenderingForcedSampleCount;
1076 WINBOOL DiscardAPIsSeenByDriver;
1077 WINBOOL FlagsForUpdateAndCopySeenByDriver;
1078 WINBOOL ClearView;
1079 WINBOOL CopyWithOverlap;
1080 WINBOOL ConstantBufferPartialUpdate;
1081 WINBOOL ConstantBufferOffsetting;
1082 WINBOOL MapNoOverwriteOnDynamicConstantBuffer;
1083 WINBOOL MapNoOverwriteOnDynamicBufferSRV;
1084 WINBOOL MultisampleRTVWithForcedSampleCountOne;
1085 WINBOOL SAD4ShaderInstructions;
1086 WINBOOL ExtendedDoublesShaderInstructions;
1087 WINBOOL ExtendedResourceSharing;
1088 } D3D11_FEATURE_DATA_D3D11_OPTIONS;
1089 typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO {
1090 WINBOOL TileBasedDeferredRenderer;
1091 } D3D11_FEATURE_DATA_ARCHITECTURE_INFO;
1092 typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS {
1093 WINBOOL FullNonPow2TextureSupport;
1094 } D3D11_FEATURE_DATA_D3D9_OPTIONS;
1095 typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT {
1096 WINBOOL SupportsDepthAsTextureWithLessEqualComparisonFilter;
1097 } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT;
1098 typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT {
1099 D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1,
1100 D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2
1101 } D3D11_SHADER_MIN_PRECISION_SUPPORT;
1102 typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT {
1103 UINT PixelShaderMinPrecision;
1104 UINT AllOtherShaderStagesMinPrecision;
1105 } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT;
1106 typedef enum D3D11_TILED_RESOURCES_TIER {
1107 D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0,
1108 D3D11_TILED_RESOURCES_TIER_1 = 0x1,
1109 D3D11_TILED_RESOURCES_TIER_2 = 0x2,
1110 D3D11_TILED_RESOURCES_TIER_3 = 0x3
1111 } D3D11_TILED_RESOURCES_TIER;
1112 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 {
1113 D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
1114 WINBOOL MinMaxFiltering;
1115 WINBOOL ClearViewAlsoSupportsDepthOnlyFormats;
1116 WINBOOL MapOnDefaultBuffers;
1117 } D3D11_FEATURE_DATA_D3D11_OPTIONS1;
1118 typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT {
1119 WINBOOL SimpleInstancingSupported;
1120 } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT;
1121 typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT {
1122 WINBOOL Profile;
1123 } D3D11_FEATURE_DATA_MARKER_SUPPORT;
1124 typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 {
1125 WINBOOL FullNonPow2TextureSupported;
1126 WINBOOL DepthAsTextureWithLessEqualComparisonFilterSupported;
1127 WINBOOL SimpleInstancingSupported;
1128 WINBOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported;
1129 } D3D11_FEATURE_DATA_D3D9_OPTIONS1;
1130 typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER {
1131 D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0,
1132 D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1,
1133 D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2,
1134 D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3
1135 } D3D11_CONSERVATIVE_RASTERIZATION_TIER;
1136 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
1137 WINBOOL PSSpecifiedStencilRefSupported;
1138 WINBOOL TypedUAVLoadAdditionalFormats;
1139 WINBOOL ROVsSupported;
1140 D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier;
1141 D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
1142 WINBOOL MapOnDefaultTextures;
1143 WINBOOL StandardSwizzle;
1144 WINBOOL UnifiedMemoryArchitecture;
1145 } D3D11_FEATURE_DATA_D3D11_OPTIONS2;
1146 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 {
1147 WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer;
1148 } D3D11_FEATURE_DATA_D3D11_OPTIONS3;
1149 typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT {
1150 UINT MaxGPUVirtualAddressBitsPerResource;
1151 UINT MaxGPUVirtualAddressBitsPerProcess;
1152 } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
1153 typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS {
1154 D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0,
1155 D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1,
1156 D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2
1157 } D3D11_SHADER_CACHE_SUPPORT_FLAGS;
1158 typedef struct D3D11_FEATURE_DATA_SHADER_CACHE {
1159 UINT SupportFlags;
1160 } D3D11_FEATURE_DATA_SHADER_CACHE;
1161 typedef enum D3D11_FILL_MODE {
1162 D3D11_FILL_WIREFRAME = 2,
1163 D3D11_FILL_SOLID = 3
1164 } D3D11_FILL_MODE;
1165 typedef enum D3D11_FILTER_TYPE {
1166 D3D11_FILTER_TYPE_POINT = 0,
1167 D3D11_FILTER_TYPE_LINEAR = 1
1168 } D3D11_FILTER_TYPE;
1169 #define D3D11_MIN_FILTER_SHIFT (4)
1170
1171 #define D3D11_MAG_FILTER_SHIFT (2)
1172
1173 #define D3D11_MIP_FILTER_SHIFT (0)
1174
1175 #define D3D11_FILTER_TYPE_MASK (0x3)
1176
1177 #define D3D11_COMPARISON_FILTERING_BIT (0x80)
1178
1179 #define D3D11_ANISOTROPIC_FILTERING_BIT (0x40)
1180
1181 #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \
1182 ((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \
1183 (((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \
1184 (((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \
1185 (((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT)))
1186 #define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \
1187 ((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \
1188 D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \
1189 D3D11_FILTER_TYPE_LINEAR,bComparison)))
1190 #define D3D11_DECODE_MIN_FILTER(d3d11Filter) \
1191 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
1192 #define D3D11_DECODE_MAG_FILTER(d3d11Filter) \
1193 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
1194 #define D3D11_DECODE_MIP_FILTER(d3d11Filter) \
1195 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
1196 #define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT)
1197 #define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \
1198 (((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \
1199 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \
1200 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \
1201 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter)))
1202 typedef enum D3D11_FILTER {
1203 D3D11_FILTER_MIN_MAG_MIP_POINT = 0x0,
1204 D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1,
1205 D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4,
1206 D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5,
1207 D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
1208 D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
1209 D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
1210 D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
1211 D3D11_FILTER_ANISOTROPIC = 0x55,
1212 D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80,
1213 D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81,
1214 D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84,
1215 D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85,
1216 D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90,
1217 D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91,
1218 D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94,
1219 D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95,
1220 D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5
1221 } D3D11_FILTER;
1222 typedef enum D3D11_DSV_FLAG {
1223 D3D11_DSV_READ_ONLY_DEPTH = 0x1,
1224 D3D11_DSV_READ_ONLY_STENCIL = 0x2
1225 } D3D11_DSV_FLAG;
1226 typedef enum D3D11_BUFFEREX_SRV_FLAG {
1227 D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
1228 } D3D11_BUFFEREX_SRV_FLAG;
1229 typedef enum D3D11_UAV_FLAG {
1230 D3D11_BUFFER_UAV_FLAG_RAW = 0x1,
1231 D3D11_BUFFER_UAV_FLAG_APPEND = 0x2,
1232 D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4
1233 } D3D11_UAV_FLAG;
1234 typedef enum D3D11_INPUT_CLASSIFICATION {
1235 D3D11_INPUT_PER_VERTEX_DATA = 0,
1236 D3D11_INPUT_PER_INSTANCE_DATA = 1
1237 } D3D11_INPUT_CLASSIFICATION;
1238 #define D3D11_APPEND_ALIGNED_ELEMENT (0xffffffff)
1239
1240 typedef struct D3D11_INPUT_ELEMENT_DESC {
1241 LPCSTR SemanticName;
1242 UINT SemanticIndex;
1243 DXGI_FORMAT Format;
1244 UINT InputSlot;
1245 UINT AlignedByteOffset;
1246 D3D11_INPUT_CLASSIFICATION InputSlotClass;
1247 UINT InstanceDataStepRate;
1248 } D3D11_INPUT_ELEMENT_DESC;
1249 typedef enum D3D11_MAP {
1250 D3D11_MAP_READ = 1,
1251 D3D11_MAP_WRITE = 2,
1252 D3D11_MAP_READ_WRITE = 3,
1253 D3D11_MAP_WRITE_DISCARD = 4,
1254 D3D11_MAP_WRITE_NO_OVERWRITE = 5
1255 } D3D11_MAP;
1256 typedef enum D3D11_MAP_FLAG {
1257 D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000
1258 } D3D11_MAP_FLAG;
1259 typedef struct D3D11_QUERY_DATA_SO_STATISTICS {
1260 UINT64 NumPrimitivesWritten;
1261 UINT64 PrimitivesStorageNeeded;
1262 } D3D11_QUERY_DATA_SO_STATISTICS;
1263 typedef struct D3D11_MAPPED_SUBRESOURCE {
1264 void *pData;
1265 UINT RowPitch;
1266 UINT DepthPitch;
1267 } D3D11_MAPPED_SUBRESOURCE;
1268 typedef enum D3D11_QUERY {
1269 D3D11_QUERY_EVENT = 0,
1270 D3D11_QUERY_OCCLUSION = 1,
1271 D3D11_QUERY_TIMESTAMP = 2,
1272 D3D11_QUERY_TIMESTAMP_DISJOINT = 3,
1273 D3D11_QUERY_PIPELINE_STATISTICS = 4,
1274 D3D11_QUERY_OCCLUSION_PREDICATE = 5,
1275 D3D11_QUERY_SO_STATISTICS = 6,
1276 D3D11_QUERY_SO_OVERFLOW_PREDICATE = 7,
1277 D3D11_QUERY_SO_STATISTICS_STREAM0 = 8,
1278 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = 9,
1279 D3D11_QUERY_SO_STATISTICS_STREAM1 = 10,
1280 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = 11,
1281 D3D11_QUERY_SO_STATISTICS_STREAM2 = 12,
1282 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = 13,
1283 D3D11_QUERY_SO_STATISTICS_STREAM3 = 14,
1284 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = 15
1285 } D3D11_QUERY;
1286 typedef enum D3D11_QUERY_MISC_FLAG {
1287 D3D11_QUERY_MISC_PREDICATEHINT = 0x1
1288 } D3D11_QUERY_MISC_FLAG;
1289 typedef enum D3D11_ASYNC_GETDATA_FLAG {
1290 D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1
1291 } D3D11_ASYNC_GETDATA_FLAG;
1292 typedef enum D3D11_RESOURCE_MISC_FLAG {
1293 D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1,
1294 D3D11_RESOURCE_MISC_SHARED = 0x2,
1295 D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4,
1296 D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10,
1297 D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20,
1298 D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40,
1299 D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80,
1300 D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100,
1301 D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200,
1302 D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800,
1303 D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000,
1304 D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000,
1305 D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000,
1306 D3D11_RESOURCE_MISC_GUARDED = 0x8000
1307 } D3D11_RESOURCE_MISC_FLAG;
1308 typedef struct D3D11_QUERY_DESC {
1309 D3D11_QUERY Query;
1310 UINT MiscFlags;
1311 } D3D11_QUERY_DESC;
1312 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1313 struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC {
CD3D11_QUERY_DESCCD3D11_QUERY_DESC1314 CD3D11_QUERY_DESC() {}
~CD3D11_QUERY_DESCCD3D11_QUERY_DESC1315 ~CD3D11_QUERY_DESC() {}
CD3D11_QUERY_DESCCD3D11_QUERY_DESC1316 explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {}
1317 explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) {
1318 Query = query;
1319 MiscFlags = misc_flags;
1320 }
1321 operator const D3D11_QUERY_DESC&() const {
1322 return *this;
1323 }
1324 };
1325 #endif
1326 typedef struct D3D11_RASTERIZER_DESC {
1327 D3D11_FILL_MODE FillMode;
1328 D3D11_CULL_MODE CullMode;
1329 WINBOOL FrontCounterClockwise;
1330 INT DepthBias;
1331 FLOAT DepthBiasClamp;
1332 FLOAT SlopeScaledDepthBias;
1333 WINBOOL DepthClipEnable;
1334 WINBOOL ScissorEnable;
1335 WINBOOL MultisampleEnable;
1336 WINBOOL AntialiasedLineEnable;
1337 } D3D11_RASTERIZER_DESC;
1338 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1339 struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC {
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1340 CD3D11_RASTERIZER_DESC() {}
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1341 explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {}
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1342 explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) {
1343 FillMode = D3D11_FILL_SOLID;
1344 CullMode = D3D11_CULL_BACK;
1345 FrontCounterClockwise = FALSE;
1346 DepthBias = D3D11_DEFAULT_DEPTH_BIAS;
1347 DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP;
1348 SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;
1349 DepthClipEnable = TRUE;
1350 ScissorEnable = FALSE;
1351 MultisampleEnable = FALSE;
1352 AntialiasedLineEnable = FALSE;
1353 }
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1354 explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode,
1355 WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias,
1356 BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) {
1357 FillMode = fillMode;
1358 CullMode = cullMode;
1359 FrontCounterClockwise = frontCounterClockwise;
1360 DepthBias = depthBias;
1361 DepthBiasClamp = depthBiasClamp;
1362 SlopeScaledDepthBias = slopeScaledDepthBias;
1363 DepthClipEnable = depthClipEnable;
1364 ScissorEnable = scissorEnable;
1365 MultisampleEnable = multisampleEnable;
1366 AntialiasedLineEnable = antialiasedLineEnable;
1367 }
~CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1368 ~CD3D11_RASTERIZER_DESC() {}
1369 operator const D3D11_RASTERIZER_DESC&() const { return *this; }
1370 };
1371 #endif
1372 typedef enum D3D11_RESOURCE_DIMENSION {
1373 D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
1374 D3D11_RESOURCE_DIMENSION_BUFFER = 1,
1375 D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
1376 D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
1377 D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4
1378 } D3D11_RESOURCE_DIMENSION;
1379 typedef enum D3D11_RTV_DIMENSION {
1380 D3D11_RTV_DIMENSION_UNKNOWN = 0,
1381 D3D11_RTV_DIMENSION_BUFFER = 1,
1382 D3D11_RTV_DIMENSION_TEXTURE1D = 2,
1383 D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3,
1384 D3D11_RTV_DIMENSION_TEXTURE2D = 4,
1385 D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5,
1386 D3D11_RTV_DIMENSION_TEXTURE2DMS = 6,
1387 D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7,
1388 D3D11_RTV_DIMENSION_TEXTURE3D = 8
1389 } D3D11_RTV_DIMENSION;
1390 typedef struct D3D11_SO_DECLARATION_ENTRY {
1391 UINT Stream;
1392 LPCSTR SemanticName;
1393 UINT SemanticIndex;
1394 BYTE StartComponent;
1395 BYTE ComponentCount;
1396 BYTE OutputSlot;
1397 } D3D11_SO_DECLARATION_ENTRY;
1398 typedef enum D3D11_STENCIL_OP {
1399 D3D11_STENCIL_OP_KEEP = 1,
1400 D3D11_STENCIL_OP_ZERO = 2,
1401 D3D11_STENCIL_OP_REPLACE = 3,
1402 D3D11_STENCIL_OP_INCR_SAT = 4,
1403 D3D11_STENCIL_OP_DECR_SAT = 5,
1404 D3D11_STENCIL_OP_INVERT = 6,
1405 D3D11_STENCIL_OP_INCR = 7,
1406 D3D11_STENCIL_OP_DECR = 8
1407 } D3D11_STENCIL_OP;
1408 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1409 }
D3D11CalcSubresource(UINT MipSlice,UINT ArraySlice,UINT MipLevels)1410 inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) {
1411 return MipSlice + ArraySlice * MipLevels;
1412 }
1413 extern "C"{
1414 #endif
1415 typedef struct D3D11_SUBRESOURCE_DATA {
1416 const void *pSysMem;
1417 UINT SysMemPitch;
1418 UINT SysMemSlicePitch;
1419 } D3D11_SUBRESOURCE_DATA;
1420 typedef struct D3D11_TEX1D_ARRAY_DSV {
1421 UINT MipSlice;
1422 UINT FirstArraySlice;
1423 UINT ArraySize;
1424 } D3D11_TEX1D_ARRAY_DSV;
1425 typedef struct D3D11_TEX1D_ARRAY_RTV {
1426 UINT MipSlice;
1427 UINT FirstArraySlice;
1428 UINT ArraySize;
1429 } D3D11_TEX1D_ARRAY_RTV;
1430 typedef struct D3D11_TEX1D_ARRAY_SRV {
1431 UINT MostDetailedMip;
1432 UINT MipLevels;
1433 UINT FirstArraySlice;
1434 UINT ArraySize;
1435 } D3D11_TEX1D_ARRAY_SRV;
1436 typedef struct D3D11_TEX1D_ARRAY_UAV {
1437 UINT MipSlice;
1438 UINT FirstArraySlice;
1439 UINT ArraySize;
1440 } D3D11_TEX1D_ARRAY_UAV;
1441 typedef struct D3D11_TEX1D_DSV {
1442 UINT MipSlice;
1443 } D3D11_TEX1D_DSV;
1444 typedef struct D3D11_TEX1D_RTV {
1445 UINT MipSlice;
1446 } D3D11_TEX1D_RTV;
1447 typedef struct D3D11_TEX1D_SRV {
1448 UINT MostDetailedMip;
1449 UINT MipLevels;
1450 } D3D11_TEX1D_SRV;
1451 typedef struct D3D11_TEX1D_UAV {
1452 UINT MipSlice;
1453 } D3D11_TEX1D_UAV;
1454 typedef struct D3D11_TEX2D_ARRAY_DSV {
1455 UINT MipSlice;
1456 UINT FirstArraySlice;
1457 UINT ArraySize;
1458 } D3D11_TEX2D_ARRAY_DSV;
1459 typedef struct D3D11_TEX2D_ARRAY_RTV {
1460 UINT MipSlice;
1461 UINT FirstArraySlice;
1462 UINT ArraySize;
1463 } D3D11_TEX2D_ARRAY_RTV;
1464 typedef struct D3D11_TEX2D_ARRAY_SRV {
1465 UINT MostDetailedMip;
1466 UINT MipLevels;
1467 UINT FirstArraySlice;
1468 UINT ArraySize;
1469 } D3D11_TEX2D_ARRAY_SRV;
1470 typedef struct D3D11_TEX2D_ARRAY_UAV {
1471 UINT MipSlice;
1472 UINT FirstArraySlice;
1473 UINT ArraySize;
1474 } D3D11_TEX2D_ARRAY_UAV;
1475 typedef struct D3D11_TEX2D_DSV {
1476 UINT MipSlice;
1477 } D3D11_TEX2D_DSV;
1478 typedef struct D3D11_TEX2D_RTV {
1479 UINT MipSlice;
1480 } D3D11_TEX2D_RTV;
1481 typedef struct D3D11_TEX2D_SRV {
1482 UINT MostDetailedMip;
1483 UINT MipLevels;
1484 } D3D11_TEX2D_SRV;
1485 typedef struct D3D11_TEX2D_UAV {
1486 UINT MipSlice;
1487 } D3D11_TEX2D_UAV;
1488 typedef struct D3D11_TEX2DMS_ARRAY_DSV {
1489 UINT FirstArraySlice;
1490 UINT ArraySize;
1491 } D3D11_TEX2DMS_ARRAY_DSV;
1492 typedef struct D3D11_TEX2DMS_ARRAY_RTV {
1493 UINT FirstArraySlice;
1494 UINT ArraySize;
1495 } D3D11_TEX2DMS_ARRAY_RTV;
1496 typedef struct D3D11_TEX2DMS_ARRAY_SRV {
1497 UINT FirstArraySlice;
1498 UINT ArraySize;
1499 } D3D11_TEX2DMS_ARRAY_SRV;
1500 typedef struct D3D11_TEX2DMS_DSV {
1501 UINT UnusedField_NothingToDefine;
1502 } D3D11_TEX2DMS_DSV;
1503 typedef struct D3D11_TEX2DMS_RTV {
1504 UINT UnusedField_NothingToDefine;
1505 } D3D11_TEX2DMS_RTV;
1506 typedef struct D3D11_TEX2DMS_SRV {
1507 UINT UnusedField_NothingToDefine;
1508 } D3D11_TEX2DMS_SRV;
1509 typedef struct D3D11_TEX3D_RTV {
1510 UINT MipSlice;
1511 UINT FirstWSlice;
1512 UINT WSize;
1513 } D3D11_TEX3D_RTV;
1514 typedef struct D3D11_TEX3D_SRV {
1515 UINT MostDetailedMip;
1516 UINT MipLevels;
1517 } D3D11_TEX3D_SRV;
1518 typedef struct D3D11_TEX3D_UAV {
1519 UINT MipSlice;
1520 UINT FirstWSlice;
1521 UINT WSize;
1522 } D3D11_TEX3D_UAV;
1523 typedef struct D3D11_TEXCUBE_ARRAY_SRV {
1524 UINT MostDetailedMip;
1525 UINT MipLevels;
1526 UINT First2DArrayFace;
1527 UINT NumCubes;
1528 } D3D11_TEXCUBE_ARRAY_SRV;
1529 typedef struct D3D11_TEXCUBE_SRV {
1530 UINT MostDetailedMip;
1531 UINT MipLevels;
1532 } D3D11_TEXCUBE_SRV;
1533 typedef enum D3D11_TEXTURE_ADDRESS_MODE {
1534 D3D11_TEXTURE_ADDRESS_WRAP = 1,
1535 D3D11_TEXTURE_ADDRESS_MIRROR = 2,
1536 D3D11_TEXTURE_ADDRESS_CLAMP = 3,
1537 D3D11_TEXTURE_ADDRESS_BORDER = 4,
1538 D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5
1539 } D3D11_TEXTURE_ADDRESS_MODE;
1540 typedef enum D3D11_UAV_DIMENSION {
1541 D3D11_UAV_DIMENSION_UNKNOWN = 0,
1542 D3D11_UAV_DIMENSION_BUFFER = 1,
1543 D3D11_UAV_DIMENSION_TEXTURE1D = 2,
1544 D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3,
1545 D3D11_UAV_DIMENSION_TEXTURE2D = 4,
1546 D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5,
1547 D3D11_UAV_DIMENSION_TEXTURE3D = 8
1548 } D3D11_UAV_DIMENSION;
1549 typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC {
1550 DXGI_FORMAT Format;
1551 D3D11_UAV_DIMENSION ViewDimension;
1552 __C89_NAMELESS union {
1553 D3D11_BUFFER_UAV Buffer;
1554 D3D11_TEX1D_UAV Texture1D;
1555 D3D11_TEX1D_ARRAY_UAV Texture1DArray;
1556 D3D11_TEX2D_UAV Texture2D;
1557 D3D11_TEX2D_ARRAY_UAV Texture2DArray;
1558 D3D11_TEX3D_UAV Texture3D;
1559 } __C89_NAMELESSUNIONNAME;
1560 } D3D11_UNORDERED_ACCESS_VIEW_DESC;
1561 typedef enum D3D11_USAGE {
1562 D3D11_USAGE_DEFAULT = 0,
1563 D3D11_USAGE_IMMUTABLE = 1,
1564 D3D11_USAGE_DYNAMIC = 2,
1565 D3D11_USAGE_STAGING = 3
1566 } D3D11_USAGE;
1567 typedef enum D3D11_BIND_FLAG {
1568 D3D11_BIND_VERTEX_BUFFER = 0x1,
1569 D3D11_BIND_INDEX_BUFFER = 0x2,
1570 D3D11_BIND_CONSTANT_BUFFER = 0x4,
1571 D3D11_BIND_SHADER_RESOURCE = 0x8,
1572 D3D11_BIND_STREAM_OUTPUT = 0x10,
1573 D3D11_BIND_RENDER_TARGET = 0x20,
1574 D3D11_BIND_DEPTH_STENCIL = 0x40,
1575 D3D11_BIND_UNORDERED_ACCESS = 0x80,
1576 D3D11_BIND_DECODER = 0x200,
1577 D3D11_BIND_VIDEO_ENCODER = 0x400
1578 } D3D11_BIND_FLAG;
1579 typedef enum D3D11_CPU_ACCESS_FLAG {
1580 D3D11_CPU_ACCESS_WRITE = 0x10000,
1581 D3D11_CPU_ACCESS_READ = 0x20000
1582 } D3D11_CPU_ACCESS_FLAG;
1583 typedef struct D3D11_VIEWPORT {
1584 FLOAT TopLeftX;
1585 FLOAT TopLeftY;
1586 FLOAT Width;
1587 FLOAT Height;
1588 FLOAT MinDepth;
1589 FLOAT MaxDepth;
1590 } D3D11_VIEWPORT;
1591 typedef enum D3D11_COLOR_WRITE_ENABLE {
1592 D3D11_COLOR_WRITE_ENABLE_RED = 1,
1593 D3D11_COLOR_WRITE_ENABLE_GREEN = 2,
1594 D3D11_COLOR_WRITE_ENABLE_BLUE = 4,
1595 D3D11_COLOR_WRITE_ENABLE_ALPHA = 8,
1596 D3D11_COLOR_WRITE_ENABLE_ALL = ((D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN) | D3D11_COLOR_WRITE_ENABLE_BLUE) | D3D11_COLOR_WRITE_ENABLE_ALPHA
1597 } D3D11_COLOR_WRITE_ENABLE;
1598 typedef enum D3D11_FORMAT_SUPPORT {
1599 D3D11_FORMAT_SUPPORT_BUFFER = 0x1,
1600 D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2,
1601 D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4,
1602 D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8,
1603 D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10,
1604 D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20,
1605 D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40,
1606 D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80,
1607 D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100,
1608 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200,
1609 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400,
1610 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800,
1611 D3D11_FORMAT_SUPPORT_MIP = 0x1000,
1612 D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000,
1613 D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000,
1614 D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000,
1615 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000,
1616 D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000,
1617 D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000,
1618 D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000,
1619 D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000,
1620 D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000,
1621 D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000,
1622 D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000,
1623 D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000,
1624 D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000,
1625 D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000,
1626 D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000,
1627 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000,
1628 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000,
1629 D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000
1630 } D3D11_FORMAT_SUPPORT;
1631 typedef enum D3D11_CLEAR_FLAG {
1632 D3D11_CLEAR_DEPTH = 0x1,
1633 D3D11_CLEAR_STENCIL = 0x2
1634 } D3D11_CLEAR_FLAG;
1635 typedef struct D3D11_RENDER_TARGET_BLEND_DESC {
1636 WINBOOL BlendEnable;
1637 D3D11_BLEND SrcBlend;
1638 D3D11_BLEND DestBlend;
1639 D3D11_BLEND_OP BlendOp;
1640 D3D11_BLEND SrcBlendAlpha;
1641 D3D11_BLEND DestBlendAlpha;
1642 D3D11_BLEND_OP BlendOpAlpha;
1643 UINT8 RenderTargetWriteMask;
1644 } D3D11_RENDER_TARGET_BLEND_DESC;
1645 typedef struct D3D11_BLEND_DESC {
1646 WINBOOL AlphaToCoverageEnable;
1647 WINBOOL IndependentBlendEnable;
1648 D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[8];
1649 } D3D11_BLEND_DESC;
1650 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1651 struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC {
CD3D11_BLEND_DESCCD3D11_BLEND_DESC1652 CD3D11_BLEND_DESC() {}
CD3D11_BLEND_DESCCD3D11_BLEND_DESC1653 explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {}
CD3D11_BLEND_DESCCD3D11_BLEND_DESC1654 explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) {
1655 AlphaToCoverageEnable = FALSE;
1656 IndependentBlendEnable = FALSE;
1657 for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget;
1658 target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT;
1659 target++) {
1660 target->BlendEnable = FALSE;
1661 target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE;
1662 target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO;
1663 target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD;
1664 target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
1665 }
1666 }
~CD3D11_BLEND_DESCCD3D11_BLEND_DESC1667 ~CD3D11_BLEND_DESC() {}
1668 operator const D3D11_BLEND_DESC&() const { return *this; }
1669 };
1670 #endif
1671 typedef struct D3D11_BUFFER_DESC {
1672 UINT ByteWidth;
1673 D3D11_USAGE Usage;
1674 UINT BindFlags;
1675 UINT CPUAccessFlags;
1676 UINT MiscFlags;
1677 UINT StructureByteStride;
1678 } D3D11_BUFFER_DESC;
1679 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1680 struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC {
CD3D11_BUFFER_DESCCD3D11_BUFFER_DESC1681 CD3D11_BUFFER_DESC() {}
CD3D11_BUFFER_DESCCD3D11_BUFFER_DESC1682 explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {}
1683 explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags,
1684 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0,
1685 UINT miscFlags = 0, UINT structureByteStride = 0 ) {
1686 ByteWidth = byteWidth;
1687 Usage = usage;
1688 BindFlags = bindFlags;
1689 CPUAccessFlags = cpuaccessFlags;
1690 MiscFlags = miscFlags;
1691 StructureByteStride = structureByteStride;
1692 }
~CD3D11_BUFFER_DESCCD3D11_BUFFER_DESC1693 ~CD3D11_BUFFER_DESC() {}
1694 operator const D3D11_BUFFER_DESC&() const { return *this; }
1695 };
1696 #endif
1697 typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC {
1698 DXGI_FORMAT Format;
1699 D3D11_DSV_DIMENSION ViewDimension;
1700 UINT Flags;
1701 __C89_NAMELESS union {
1702 D3D11_TEX1D_DSV Texture1D;
1703 D3D11_TEX1D_ARRAY_DSV Texture1DArray;
1704 D3D11_TEX2D_DSV Texture2D;
1705 D3D11_TEX2D_ARRAY_DSV Texture2DArray;
1706 D3D11_TEX2DMS_DSV Texture2DMS;
1707 D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray;
1708 } __C89_NAMELESSUNIONNAME;
1709 } D3D11_DEPTH_STENCIL_VIEW_DESC;
1710 typedef struct D3D11_DEPTH_STENCILOP_DESC {
1711 D3D11_STENCIL_OP StencilFailOp;
1712 D3D11_STENCIL_OP StencilDepthFailOp;
1713 D3D11_STENCIL_OP StencilPassOp;
1714 D3D11_COMPARISON_FUNC StencilFunc;
1715 } D3D11_DEPTH_STENCILOP_DESC;
1716 typedef struct D3D11_DEPTH_STENCIL_DESC {
1717 WINBOOL DepthEnable;
1718 D3D11_DEPTH_WRITE_MASK DepthWriteMask;
1719 D3D11_COMPARISON_FUNC DepthFunc;
1720 WINBOOL StencilEnable;
1721 UINT8 StencilReadMask;
1722 UINT8 StencilWriteMask;
1723 D3D11_DEPTH_STENCILOP_DESC FrontFace;
1724 D3D11_DEPTH_STENCILOP_DESC BackFace;
1725 } D3D11_DEPTH_STENCIL_DESC;
1726 #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
1727 struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC {
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1728 CD3D11_DEPTH_STENCIL_DESC() {}
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1729 explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {}
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1730 explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) {
1731 const D3D11_DEPTH_STENCILOP_DESC default_op =
1732 {D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS};
1733 DepthEnable = TRUE;
1734 DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
1735 DepthFunc = D3D11_COMPARISON_LESS;
1736 StencilEnable = FALSE;
1737 StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
1738 StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
1739 FrontFace = default_op;
1740 BackFace = default_op;
1741 }
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1742 explicit CD3D11_DEPTH_STENCIL_DESC(
1743 WINBOOL depth_enable,
1744 D3D11_DEPTH_WRITE_MASK depth_write_mask,
1745 D3D11_COMPARISON_FUNC depth_func,
1746 WINBOOL stencil_enable,
1747 UINT8 stencil_read_mask,
1748 UINT8 stencil_write_mask,
1749 D3D11_STENCIL_OP front_stencil_fail_op,
1750 D3D11_STENCIL_OP front_stencil_depth_fail_op,
1751 D3D11_STENCIL_OP front_stencil_pass_op,
1752 D3D11_COMPARISON_FUNC front_stencil_func,
1753 D3D11_STENCIL_OP back_stencil_fail_op,
1754 D3D11_STENCIL_OP back_stencil_depth_fail_op,
1755 D3D11_STENCIL_OP back_stencil_pass_op,
1756 D3D11_COMPARISON_FUNC back_stencil_func) {
1757 DepthEnable = depth_enable;
1758 DepthWriteMask = depth_write_mask;
1759 DepthFunc = depth_func;
1760 StencilEnable = stencil_enable;
1761 StencilReadMask = stencil_read_mask;
1762 StencilWriteMask = stencil_write_mask;
1763 FrontFace.StencilFailOp = front_stencil_fail_op;
1764 FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op;
1765 FrontFace.StencilPassOp = front_stencil_pass_op;
1766 FrontFace.StencilFunc = front_stencil_func;
1767 BackFace.StencilFailOp = back_stencil_fail_op;
1768 BackFace.StencilDepthFailOp = back_stencil_depth_fail_op;
1769 BackFace.StencilPassOp = back_stencil_pass_op;
1770 BackFace.StencilFunc = back_stencil_func;
1771 }
~CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1772 ~CD3D11_DEPTH_STENCIL_DESC() {}
1773 operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; }
1774 };
1775 #endif
1776 typedef struct D3D11_RENDER_TARGET_VIEW_DESC {
1777 DXGI_FORMAT Format;
1778 D3D11_RTV_DIMENSION ViewDimension;
1779 __C89_NAMELESS union {
1780 D3D11_BUFFER_RTV Buffer;
1781 D3D11_TEX1D_RTV Texture1D;
1782 D3D11_TEX1D_ARRAY_RTV Texture1DArray;
1783 D3D11_TEX2D_RTV Texture2D;
1784 D3D11_TEX2D_ARRAY_RTV Texture2DArray;
1785 D3D11_TEX2DMS_RTV Texture2DMS;
1786 D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray;
1787 D3D11_TEX3D_RTV Texture3D;
1788 } __C89_NAMELESSUNIONNAME;
1789 } D3D11_RENDER_TARGET_VIEW_DESC;
1790 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1791 struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC {
CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1792 CD3D11_RENDER_TARGET_VIEW_DESC() {}
1793 explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
1794 UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) {
1795 Format = format;
1796 ViewDimension = dim;
1797 switch(dim) {
1798 case D3D11_RTV_DIMENSION_BUFFER:
1799 Buffer.FirstElement = mip_slice;
1800 Buffer.NumElements = first_slice;
1801 break;
1802 case D3D11_RTV_DIMENSION_TEXTURE1D:
1803 Texture1D.MipSlice = mip_slice;
1804 break;
1805 case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
1806 Texture1DArray.MipSlice = mip_slice;
1807 Texture1DArray.FirstArraySlice = first_slice;
1808 Texture1DArray.ArraySize = array_size;
1809 break;
1810 case D3D11_RTV_DIMENSION_TEXTURE2D:
1811 Texture2D.MipSlice = mip_slice;
1812 break;
1813 case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
1814 Texture2DArray.MipSlice = mip_slice;
1815 Texture2DArray.FirstArraySlice = first_slice;
1816 Texture2DArray.ArraySize = array_size;
1817 break;
1818 case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY:
1819 Texture2DMSArray.FirstArraySlice = first_slice;
1820 Texture2DMSArray.ArraySize = array_size;
1821 break;
1822 case D3D11_RTV_DIMENSION_TEXTURE3D:
1823 Texture3D.MipSlice = mip_slice;
1824 Texture3D.FirstWSlice = first_slice;
1825 Texture3D.WSize = array_size;
1826 break;
1827 default:
1828 break;
1829 }
1830 }
CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1831 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
1832 UINT elem_cnt) {
1833 Format = format;
1834 ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
1835 Buffer.FirstElement = first_elem;
1836 Buffer.NumElements = elem_cnt;
1837 }
1838 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim,
1839 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
1840 UINT array_size = -1);
1841 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim,
1842 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
1843 UINT array_size = -1);
1844 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
1845 UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 );
~CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1846 ~CD3D11_RENDER_TARGET_VIEW_DESC() {}
CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1847 explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other)
1848 : D3D11_RENDER_TARGET_VIEW_DESC(other) {}
1849 operator const D3D11_RENDER_TARGET_VIEW_DESC&() const {
1850 return *this;
1851 }
1852 };
1853 #endif
1854 typedef struct D3D11_SAMPLER_DESC {
1855 D3D11_FILTER Filter;
1856 D3D11_TEXTURE_ADDRESS_MODE AddressU;
1857 D3D11_TEXTURE_ADDRESS_MODE AddressV;
1858 D3D11_TEXTURE_ADDRESS_MODE AddressW;
1859 FLOAT MipLODBias;
1860 UINT MaxAnisotropy;
1861 D3D11_COMPARISON_FUNC ComparisonFunc;
1862 FLOAT BorderColor[4];
1863 FLOAT MinLOD;
1864 FLOAT MaxLOD;
1865 } D3D11_SAMPLER_DESC;
1866 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1867 struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC {
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1868 CD3D11_SAMPLER_DESC() {}
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1869 explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {}
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1870 explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) {
1871 Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
1872 AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
1873 AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
1874 AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
1875 MipLODBias = 0;
1876 MaxAnisotropy = 1;
1877 ComparisonFunc = D3D11_COMPARISON_NEVER;
1878 BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
1879 MinLOD = -3.402823466e+38f;
1880 MaxLOD = 3.402823466e+38f;
1881 }
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1882 explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU,
1883 D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW,
1884 FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc,
1885 const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) {
1886 Filter = filter;
1887 AddressU = addressU;
1888 AddressV = addressV;
1889 AddressW = addressW;
1890 MipLODBias = mipLODBias;
1891 MaxAnisotropy = maxAnisotropy;
1892 ComparisonFunc = comparisonFunc;
1893 if(borderColor) {
1894 BorderColor[0] = borderColor[0];
1895 BorderColor[1] = borderColor[1];
1896 BorderColor[2] = borderColor[2];
1897 BorderColor[3] = borderColor[3];
1898 }else {
1899 BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
1900 }
1901 MinLOD = minLOD;
1902 MaxLOD = maxLOD;
1903 }
~CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1904 ~CD3D11_SAMPLER_DESC() {}
1905 operator const D3D11_SAMPLER_DESC&() const { return *this; }
1906 };
1907 #endif
1908 typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC {
1909 DXGI_FORMAT Format;
1910 D3D11_SRV_DIMENSION ViewDimension;
1911 __C89_NAMELESS union {
1912 D3D11_BUFFER_SRV Buffer;
1913 D3D11_TEX1D_SRV Texture1D;
1914 D3D11_TEX1D_ARRAY_SRV Texture1DArray;
1915 D3D11_TEX2D_SRV Texture2D;
1916 D3D11_TEX2D_ARRAY_SRV Texture2DArray;
1917 D3D11_TEX2DMS_SRV Texture2DMS;
1918 D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray;
1919 D3D11_TEX3D_SRV Texture3D;
1920 D3D11_TEXCUBE_SRV TextureCube;
1921 D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray;
1922 D3D11_BUFFEREX_SRV BufferEx;
1923 } __C89_NAMELESSUNIONNAME;
1924 } D3D11_SHADER_RESOURCE_VIEW_DESC;
1925 #if !defined(D3D11_NO_HELPERS) && defined( __cplusplus )
1926 struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC {
CD3D11_SHADER_RESOURCE_VIEW_DESCCD3D11_SHADER_RESOURCE_VIEW_DESC1927 CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
1928 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim,
1929 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0,
1930 UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) {
1931 Format = format;
1932 ViewDimension = dim;
1933 switch(ViewDimension) {
1934 case D3D11_SRV_DIMENSION_BUFFER:
1935 Buffer.FirstElement = most_detailed_mip;
1936 Buffer.NumElements = mip_levels;
1937 break;
1938 case D3D11_SRV_DIMENSION_TEXTURE1D:
1939 Texture1D.MostDetailedMip = most_detailed_mip;
1940 Texture1D.MipLevels = mip_levels;
1941 break;
1942 case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
1943 Texture1DArray.MostDetailedMip = most_detailed_mip;
1944 Texture1DArray.MipLevels = mip_levels;
1945 Texture1DArray.FirstArraySlice = first_slice;
1946 Texture1DArray.ArraySize = array_size;
1947 break;
1948 case D3D11_SRV_DIMENSION_TEXTURE2D:
1949 Texture2D.MostDetailedMip = most_detailed_mip;
1950 Texture2D.MipLevels = mip_levels;
1951 break;
1952 case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
1953 Texture2DArray.MostDetailedMip = most_detailed_mip;
1954 Texture2DArray.MipLevels = mip_levels;
1955 Texture2DArray.FirstArraySlice = first_slice;
1956 Texture2DArray.ArraySize = array_size;
1957 break;
1958 case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY:
1959 Texture2DMSArray.FirstArraySlice = first_slice;
1960 Texture2DMSArray.ArraySize = array_size;
1961 break;
1962 case D3D11_SRV_DIMENSION_TEXTURE3D:
1963 Texture3D.MostDetailedMip = most_detailed_mip;
1964 Texture3D.MipLevels = mip_levels;
1965 break;
1966 case D3D11_SRV_DIMENSION_TEXTURECUBE:
1967 TextureCube.MostDetailedMip = most_detailed_mip;
1968 TextureCube.MipLevels = mip_levels;
1969 break;
1970 case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY:
1971 TextureCubeArray.MostDetailedMip = most_detailed_mip;
1972 TextureCubeArray.MipLevels = mip_levels;
1973 TextureCubeArray.First2DArrayFace = first_slice;
1974 TextureCubeArray.NumCubes = array_size;
1975 break;
1976 case D3D11_SRV_DIMENSION_BUFFEREX:
1977 BufferEx.FirstElement = most_detailed_mip;
1978 BufferEx.NumElements = mip_levels;
1979 BufferEx.Flags = flags;
1980 break;
1981 default:
1982 break;
1983 }
1984 }
1985 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
1986 UINT elem_cnt, UINT flags = 0);
1987 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim,
1988 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
1989 UINT first_slice = 0, UINT array_size = -1 );
1990 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim,
1991 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
1992 UINT first_slice = 0, UINT array_size = -1 );
1993 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
1994 UINT most_detailed_mip = 0, UINT mip_levels = -1 );
~CD3D11_SHADER_RESOURCE_VIEW_DESCCD3D11_SHADER_RESOURCE_VIEW_DESC1995 ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
CD3D11_SHADER_RESOURCE_VIEW_DESCCD3D11_SHADER_RESOURCE_VIEW_DESC1996 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other)
1997 : D3D11_SHADER_RESOURCE_VIEW_DESC(other) {}
1998 operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const {
1999 return *this;
2000 }
2001 };
2002 #endif
2003 typedef struct D3D11_TEXTURE1D_DESC {
2004 UINT Width;
2005 UINT MipLevels;
2006 UINT ArraySize;
2007 DXGI_FORMAT Format;
2008 D3D11_USAGE Usage;
2009 UINT BindFlags;
2010 UINT CPUAccessFlags;
2011 UINT MiscFlags;
2012 } D3D11_TEXTURE1D_DESC;
2013 typedef struct D3D11_TEXTURE2D_DESC {
2014 UINT Width;
2015 UINT Height;
2016 UINT MipLevels;
2017 UINT ArraySize;
2018 DXGI_FORMAT Format;
2019 DXGI_SAMPLE_DESC SampleDesc;
2020 D3D11_USAGE Usage;
2021 UINT BindFlags;
2022 UINT CPUAccessFlags;
2023 UINT MiscFlags;
2024 } D3D11_TEXTURE2D_DESC;
2025 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
2026 struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC {
CD3D11_TEXTURE2D_DESCCD3D11_TEXTURE2D_DESC2027 CD3D11_TEXTURE2D_DESC() {}
CD3D11_TEXTURE2D_DESCCD3D11_TEXTURE2D_DESC2028 explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {}
2029 explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1,
2030 UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,
2031 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1,
2032 UINT sampleQuality = 0, UINT miscFlags = 0) {
2033 Width = width;
2034 Height = height;
2035 MipLevels = mipLevels;
2036 ArraySize = arraySize;
2037 Format = format;
2038 SampleDesc.Count = sampleCount;
2039 SampleDesc.Quality = sampleQuality;
2040 Usage = usage;
2041 BindFlags = bindFlags;
2042 CPUAccessFlags = cpuaccessFlags;
2043 MiscFlags = miscFlags;
2044 }
~CD3D11_TEXTURE2D_DESCCD3D11_TEXTURE2D_DESC2045 ~CD3D11_TEXTURE2D_DESC() {}
2046 operator const D3D11_TEXTURE2D_DESC&() const { return *this; }
2047 };
2048 #endif
2049 typedef struct D3D11_TEXTURE3D_DESC {
2050 UINT Width;
2051 UINT Height;
2052 UINT Depth;
2053 UINT MipLevels;
2054 DXGI_FORMAT Format;
2055 D3D11_USAGE Usage;
2056 UINT BindFlags;
2057 UINT CPUAccessFlags;
2058 UINT MiscFlags;
2059 } D3D11_TEXTURE3D_DESC;
2060 typedef struct D3D11_VIDEO_DECODER_DESC {
2061 GUID Guid;
2062 UINT SampleWidth;
2063 UINT SampleHeight;
2064 DXGI_FORMAT OutputFormat;
2065 } D3D11_VIDEO_DECODER_DESC;
2066 typedef struct D3D11_VIDEO_DECODER_CONFIG {
2067 GUID guidConfigBitstreamEncryption;
2068 GUID guidConfigMBcontrolEncryption;
2069 GUID guidConfigResidDiffEncryption;
2070 UINT ConfigBitstreamRaw;
2071 UINT ConfigMBcontrolRasterOrder;
2072 UINT ConfigResidDiffHost;
2073 UINT ConfigSpatialResid8;
2074 UINT ConfigResid8Subtraction;
2075 UINT ConfigSpatialHost8or9Clipping;
2076 UINT ConfigSpatialResidInterleaved;
2077 UINT ConfigIntraResidUnsigned;
2078 UINT ConfigResidDiffAccelerator;
2079 UINT ConfigHostInverseScan;
2080 UINT ConfigSpecificIDCT;
2081 UINT Config4GroupedCoefs;
2082 USHORT ConfigMinRenderTargetBuffCount;
2083 USHORT ConfigDecoderSpecific;
2084 } D3D11_VIDEO_DECODER_CONFIG;
2085 typedef enum D3D11_VIDEO_FRAME_FORMAT {
2086 D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
2087 D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
2088 D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
2089 } D3D11_VIDEO_FRAME_FORMAT;
2090 typedef enum D3D11_VIDEO_USAGE {
2091 D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0,
2092 D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1,
2093 D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2
2094 } D3D11_VIDEO_USAGE;
2095 typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC {
2096 D3D11_VIDEO_FRAME_FORMAT InputFrameFormat;
2097 DXGI_RATIONAL InputFrameRate;
2098 UINT InputWidth;
2099 UINT InputHeight;
2100 DXGI_RATIONAL OutputFrameRate;
2101 UINT OutputWidth;
2102 UINT OutputHeight;
2103 D3D11_VIDEO_USAGE Usage;
2104 } D3D11_VIDEO_PROCESSOR_CONTENT_DESC;
2105 typedef struct D3D11_VIDEO_PROCESSOR_CAPS {
2106 UINT DeviceCaps;
2107 UINT FeatureCaps;
2108 UINT FilterCaps;
2109 UINT InputFormatCaps;
2110 UINT AutoStreamCaps;
2111 UINT StereoCaps;
2112 UINT RateConversionCapsCount;
2113 UINT MaxInputStreams;
2114 UINT MaxStreamStates;
2115 } D3D11_VIDEO_PROCESSOR_CAPS;
2116 typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS {
2117 UINT PastFrames;
2118 UINT FutureFrames;
2119 UINT ProcessorCaps;
2120 UINT ITelecineCaps;
2121 UINT CustomRateCount;
2122 } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS;
2123 typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE {
2124 DXGI_RATIONAL CustomRate;
2125 UINT OutputFrames;
2126 WINBOOL InputInterlaced;
2127 UINT InputFramesOrFields;
2128 } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE;
2129 typedef enum D3D11_VIDEO_PROCESSOR_FILTER {
2130 D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
2131 D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
2132 D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
2133 D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
2134 D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
2135 D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
2136 D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
2137 D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7
2138 } D3D11_VIDEO_PROCESSOR_FILTER;
2139 typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE {
2140 int Minimum;
2141 int Maximum;
2142 int Default;
2143 float Multiplier;
2144 } D3D11_VIDEO_PROCESSOR_FILTER_RANGE;
2145 typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE {
2146 D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
2147 D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
2148 D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
2149 } D3D11_AUTHENTICATED_CHANNEL_TYPE;
2150 typedef enum D3D11_VDOV_DIMENSION {
2151 D3D11_VDOV_DIMENSION_UNKNOWN = 0,
2152 D3D11_VDOV_DIMENSION_TEXTURE2D = 1
2153 } D3D11_VDOV_DIMENSION;
2154 typedef struct D3D11_TEX2D_VDOV {
2155 UINT ArraySlice;
2156 } D3D11_TEX2D_VDOV;
2157 typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC {
2158 GUID DecodeProfile;
2159 D3D11_VDOV_DIMENSION ViewDimension;
2160 __C89_NAMELESS union {
2161 D3D11_TEX2D_VDOV Texture2D;
2162 } __C89_NAMELESSUNIONNAME;
2163 } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;
2164 typedef enum D3D11_VPIV_DIMENSION {
2165 D3D11_VPIV_DIMENSION_UNKNOWN = 0,
2166 D3D11_VPIV_DIMENSION_TEXTURE2D = 1
2167 } D3D11_VPIV_DIMENSION;
2168 typedef struct D3D11_TEX2D_VPIV {
2169 UINT MipSlice;
2170 UINT ArraySlice;
2171 } D3D11_TEX2D_VPIV;
2172 typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC {
2173 UINT FourCC;
2174 D3D11_VPIV_DIMENSION ViewDimension;
2175 __C89_NAMELESS union {
2176 D3D11_TEX2D_VPIV Texture2D;
2177 } __C89_NAMELESSUNIONNAME;
2178 } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC;
2179 typedef enum D3D11_VPOV_DIMENSION {
2180 D3D11_VPOV_DIMENSION_UNKNOWN = 0,
2181 D3D11_VPOV_DIMENSION_TEXTURE2D = 1,
2182 D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2
2183 } D3D11_VPOV_DIMENSION;
2184 typedef struct D3D11_TEX2D_VPOV {
2185 UINT MipSlice;
2186 } D3D11_TEX2D_VPOV;
2187 typedef struct D3D11_TEX2D_ARRAY_VPOV {
2188 UINT MipSlice;
2189 UINT FirstArraySlice;
2190 UINT ArraySize;
2191 } D3D11_TEX2D_ARRAY_VPOV;
2192 typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC {
2193 D3D11_VPOV_DIMENSION ViewDimension;
2194 __C89_NAMELESS union {
2195 D3D11_TEX2D_VPOV Texture2D;
2196 D3D11_TEX2D_ARRAY_VPOV Texture2DArray;
2197 } __C89_NAMELESSUNIONNAME;
2198 } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;
2199 typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS {
2200 UINT Caps;
2201 UINT KeyExchangeTypeCount;
2202 UINT BlockAlignmentSize;
2203 ULONGLONG ProtectedMemorySize;
2204 } D3D11_VIDEO_CONTENT_PROTECTION_CAPS;
2205 typedef struct D3D11_ENCRYPTED_BLOCK_INFO {
2206 UINT NumEncryptedBytesAtBeginning;
2207 UINT NumBytesInSkipPattern;
2208 UINT NumBytesInEncryptPattern;
2209 } D3D11_ENCRYPTED_BLOCK_INFO;
2210 typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC {
2211 D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType;
2212 UINT BufferIndex;
2213 UINT DataOffset;
2214 UINT DataSize;
2215 UINT FirstMBaddress;
2216 UINT NumMBsInBuffer;
2217 UINT Width;
2218 UINT Height;
2219 UINT Stride;
2220 UINT ReservedBits;
2221 void *pIV;
2222 UINT IVSize;
2223 WINBOOL PartialEncryption;
2224 D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo;
2225 } D3D11_VIDEO_DECODER_BUFFER_DESC;
2226 typedef struct D3D11_VIDEO_DECODER_EXTENSION {
2227 UINT Function;
2228 void *pPrivateInputData;
2229 UINT PrivateInputDataSize;
2230 void *pPrivateOutputData;
2231 UINT PrivateOutputDataSize;
2232 UINT ResourceCount;
2233 ID3D11Resource **ppResourceList;
2234 } D3D11_VIDEO_DECODER_EXTENSION;
2235 typedef struct D3D11_VIDEO_COLOR_YCbCrA {
2236 float Y;
2237 float Cb;
2238 float Cr;
2239 float A;
2240 } D3D11_VIDEO_COLOR_YCbCrA;
2241 typedef struct D3D11_VIDEO_COLOR_RGBA {
2242 float R;
2243 float G;
2244 float B;
2245 float A;
2246 } D3D11_VIDEO_COLOR_RGBA;
2247 typedef struct D3D11_VIDEO_COLOR {
2248 __C89_NAMELESS union {
2249 D3D11_VIDEO_COLOR_YCbCrA YCbCr;
2250 D3D11_VIDEO_COLOR_RGBA RGBA;
2251 } __C89_NAMELESSUNIONNAME;
2252 } D3D11_VIDEO_COLOR;
2253 typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE {
2254 UINT Usage : 1;
2255 UINT RGB_Range : 1;
2256 UINT YCbCr_Matrix : 1;
2257 UINT YCbCr_xvYCC : 1;
2258 UINT Nominal_Range : 2;
2259 UINT Reserved : 26;
2260 } D3D11_VIDEO_PROCESSOR_COLOR_SPACE;
2261 typedef struct D3D11_VIDEO_PROCESSOR_STREAM {
2262 WINBOOL Enable;
2263 UINT OutputIndex;
2264 UINT InputFrameOrField;
2265 UINT PastFrames;
2266 UINT FutureFrames;
2267 ID3D11VideoProcessorInputView **ppPastSurfaces;
2268 ID3D11VideoProcessorInputView *pInputSurface;
2269 ID3D11VideoProcessorInputView **ppFutureSurfaces;
2270 ID3D11VideoProcessorInputView **ppPastSurfacesRight;
2271 ID3D11VideoProcessorInputView *pInputSurfaceRight;
2272 ID3D11VideoProcessorInputView **ppFutureSurfacesRight;
2273 } D3D11_VIDEO_PROCESSOR_STREAM;
2274 typedef struct D3D11_OMAC {
2275 BYTE Omac[16];
2276 } D3D11_OMAC;
2277 typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT {
2278 D3D11_OMAC omac;
2279 GUID ConfigureType;
2280 HANDLE hChannel;
2281 UINT SequenceNumber;
2282 HRESULT ReturnCode;
2283 } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT;
2284 typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT {
2285 UINT64 Frequency;
2286 WINBOOL Disjoint;
2287 } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT;
2288 typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS {
2289 UINT64 IAVertices;
2290 UINT64 IAPrimitives;
2291 UINT64 VSInvocations;
2292 UINT64 GSInvocations;
2293 UINT64 GSPrimitives;
2294 UINT64 CInvocations;
2295 UINT64 CPrimitives;
2296 UINT64 PSInvocations;
2297 UINT64 HSInvocations;
2298 UINT64 DSInvocations;
2299 UINT64 CSInvocations;
2300 } D3D11_QUERY_DATA_PIPELINE_STATISTICS;
2301 typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS {
2302 UINT VertexCountPerInstance;
2303 UINT InstanceCount;
2304 UINT StartVertexLocation;
2305 UINT StartInstanceLocation;
2306 } D3D11_DRAW_INSTANCED_INDIRECT_ARGS;
2307 typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS {
2308 UINT IndexCountPerInstance;
2309 UINT InstanceCount;
2310 UINT StartIndexLocation;
2311 INT BaseVertexLocation;
2312 UINT StartInstanceLocation;
2313 } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS;
2314 typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT {
2315 D3D11_OMAC omac;
2316 GUID ConfigureType;
2317 HANDLE hChannel;
2318 UINT SequenceNumber;
2319 } D3D11_AUTHENTICATED_CONFIGURE_INPUT;
2320 typedef struct D3D11_AUTHENTICATED_QUERY_INPUT {
2321 GUID QueryType;
2322 HANDLE hChannel;
2323 UINT SequenceNumber;
2324 } D3D11_AUTHENTICATED_QUERY_INPUT;
2325 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT {
2326 D3D11_OMAC omac;
2327 GUID QueryType;
2328 HANDLE hChannel;
2329 UINT SequenceNumber;
2330 HRESULT ReturnCode;
2331 } D3D11_AUTHENTICATED_QUERY_OUTPUT;
2332 typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS {
2333 struct {
2334 UINT ProtectionEnabled : 1;
2335 UINT OverlayOrFullscreenRequired : 1;
2336 UINT Reserved : 30;
2337 } Flags;
2338 UINT Value;
2339 } D3D11_AUTHENTICATED_PROTECTION_FLAGS;
2340 typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT {
2341 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2342 D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags;
2343 } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT;
2344 typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT {
2345 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2346 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType;
2347 } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT;
2348 typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT {
2349 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2350 HANDLE DeviceHandle;
2351 } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT;
2352 typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT {
2353 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2354 HANDLE DecoderHandle;
2355 } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT;
2356 typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT {
2357 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2358 HANDLE DecoderHandle;
2359 HANDLE CryptoSessionHandle;
2360 HANDLE DeviceHandle;
2361 } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT;
2362 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT {
2363 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2364 UINT RestrictedSharedResourceProcessCount;
2365 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT;
2366 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT {
2367 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2368 UINT ProcessIndex;
2369 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT;
2370 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT {
2371 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2372 UINT ProcessIndex;
2373 D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier;
2374 HANDLE ProcessHandle;
2375 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT;
2376 typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT {
2377 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2378 UINT UnrestrictedProtectedSharedResourceCount;
2379 } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT;
2380 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT {
2381 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2382 HANDLE DeviceHandle;
2383 HANDLE CryptoSessionHandle;
2384 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT;
2385 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT {
2386 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2387 HANDLE DeviceHandle;
2388 HANDLE CryptoSessionHandle;
2389 UINT OutputIDCount;
2390 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT;
2391 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT {
2392 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2393 HANDLE DeviceHandle;
2394 HANDLE CryptoSessionHandle;
2395 UINT OutputIDIndex;
2396 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT;
2397 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT {
2398 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2399 HANDLE DeviceHandle;
2400 HANDLE CryptoSessionHandle;
2401 UINT OutputIDIndex;
2402 UINT64 OutputID;
2403 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT;
2404 typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT {
2405 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2406 D3D11_BUS_TYPE BusType;
2407 WINBOOL AccessibleInContiguousBlocks;
2408 WINBOOL AccessibleInNonContiguousBlocks;
2409 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT;
2410 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT {
2411 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2412 UINT EncryptionGuidCount;
2413 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT;
2414 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT {
2415 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2416 UINT EncryptionGuidIndex;
2417 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT;
2418 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT {
2419 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2420 UINT EncryptionGuidIndex;
2421 GUID EncryptionGuid;
2422 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT;
2423 typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT {
2424 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2425 GUID EncryptionGuid;
2426 } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT;
2427 typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT {
2428 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2429 UINT StartSequenceQuery;
2430 UINT StartSequenceConfigure;
2431 } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT;
2432 typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT {
2433 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2434 D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections;
2435 } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT;
2436 typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT {
2437 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2438 HANDLE DecoderHandle;
2439 HANDLE CryptoSessionHandle;
2440 HANDLE DeviceHandle;
2441 } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT;
2442 typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
2443 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2444 D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
2445 HANDLE ProcessHandle;
2446 WINBOOL AllowAccess;
2447 } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;
2448 typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT {
2449 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2450 GUID EncryptionGuid;
2451 } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT;
2452 /*****************************************************************************
2453 * ID3D11DeviceChild interface
2454 */
2455 #ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__
2456 #define __ID3D11DeviceChild_INTERFACE_DEFINED__
2457
2458 DEFINE_GUID(IID_ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae);
2459 #if defined(__cplusplus) && !defined(CINTERFACE)
2460 MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae")
2461 ID3D11DeviceChild : public IUnknown
2462 {
2463 virtual void STDMETHODCALLTYPE GetDevice(
2464 ID3D11Device **ppDevice) = 0;
2465
2466 virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
2467 REFGUID guid,
2468 UINT *pDataSize,
2469 void *pData) = 0;
2470
2471 virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
2472 REFGUID guid,
2473 UINT DataSize,
2474 const void *pData) = 0;
2475
2476 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
2477 REFGUID guid,
2478 const IUnknown *pData) = 0;
2479
2480 };
2481 #ifdef __CRT_UUID_DECL
2482 __CRT_UUID_DECL(ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae)
2483 #endif
2484 #else
2485 typedef struct ID3D11DeviceChildVtbl {
2486 BEGIN_INTERFACE
2487
2488 /*** IUnknown methods ***/
2489 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2490 ID3D11DeviceChild *This,
2491 REFIID riid,
2492 void **ppvObject);
2493
2494 ULONG (STDMETHODCALLTYPE *AddRef)(
2495 ID3D11DeviceChild *This);
2496
2497 ULONG (STDMETHODCALLTYPE *Release)(
2498 ID3D11DeviceChild *This);
2499
2500 /*** ID3D11DeviceChild methods ***/
2501 void (STDMETHODCALLTYPE *GetDevice)(
2502 ID3D11DeviceChild *This,
2503 ID3D11Device **ppDevice);
2504
2505 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2506 ID3D11DeviceChild *This,
2507 REFGUID guid,
2508 UINT *pDataSize,
2509 void *pData);
2510
2511 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2512 ID3D11DeviceChild *This,
2513 REFGUID guid,
2514 UINT DataSize,
2515 const void *pData);
2516
2517 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2518 ID3D11DeviceChild *This,
2519 REFGUID guid,
2520 const IUnknown *pData);
2521
2522 END_INTERFACE
2523 } ID3D11DeviceChildVtbl;
2524
2525 interface ID3D11DeviceChild {
2526 CONST_VTBL ID3D11DeviceChildVtbl* lpVtbl;
2527 };
2528
2529 #ifdef COBJMACROS
2530 #ifndef WIDL_C_INLINE_WRAPPERS
2531 /*** IUnknown methods ***/
2532 #define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2533 #define ID3D11DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This)
2534 #define ID3D11DeviceChild_Release(This) (This)->lpVtbl->Release(This)
2535 /*** ID3D11DeviceChild methods ***/
2536 #define ID3D11DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2537 #define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2538 #define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2539 #define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2540 #else
2541 /*** IUnknown methods ***/
2542 static FORCEINLINE HRESULT ID3D11DeviceChild_QueryInterface(ID3D11DeviceChild* This,REFIID riid,void **ppvObject) {
2543 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2544 }
2545 static FORCEINLINE ULONG ID3D11DeviceChild_AddRef(ID3D11DeviceChild* This) {
2546 return This->lpVtbl->AddRef(This);
2547 }
2548 static FORCEINLINE ULONG ID3D11DeviceChild_Release(ID3D11DeviceChild* This) {
2549 return This->lpVtbl->Release(This);
2550 }
2551 /*** ID3D11DeviceChild methods ***/
2552 static FORCEINLINE void ID3D11DeviceChild_GetDevice(ID3D11DeviceChild* This,ID3D11Device **ppDevice) {
2553 This->lpVtbl->GetDevice(This,ppDevice);
2554 }
2555 static FORCEINLINE HRESULT ID3D11DeviceChild_GetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) {
2556 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2557 }
2558 static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) {
2559 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2560 }
2561 static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateDataInterface(ID3D11DeviceChild* This,REFGUID guid,const IUnknown *pData) {
2562 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2563 }
2564 #endif
2565 #endif
2566
2567 #endif
2568
2569
2570 #endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */
2571
2572 /*****************************************************************************
2573 * ID3D11Asynchronous interface
2574 */
2575 #ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__
2576 #define __ID3D11Asynchronous_INTERFACE_DEFINED__
2577
2578 DEFINE_GUID(IID_ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b);
2579 #if defined(__cplusplus) && !defined(CINTERFACE)
2580 MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b")
2581 ID3D11Asynchronous : public ID3D11DeviceChild
2582 {
2583 virtual UINT STDMETHODCALLTYPE GetDataSize(
2584 ) = 0;
2585
2586 };
2587 #ifdef __CRT_UUID_DECL
2588 __CRT_UUID_DECL(ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b)
2589 #endif
2590 #else
2591 typedef struct ID3D11AsynchronousVtbl {
2592 BEGIN_INTERFACE
2593
2594 /*** IUnknown methods ***/
2595 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2596 ID3D11Asynchronous *This,
2597 REFIID riid,
2598 void **ppvObject);
2599
2600 ULONG (STDMETHODCALLTYPE *AddRef)(
2601 ID3D11Asynchronous *This);
2602
2603 ULONG (STDMETHODCALLTYPE *Release)(
2604 ID3D11Asynchronous *This);
2605
2606 /*** ID3D11DeviceChild methods ***/
2607 void (STDMETHODCALLTYPE *GetDevice)(
2608 ID3D11Asynchronous *This,
2609 ID3D11Device **ppDevice);
2610
2611 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2612 ID3D11Asynchronous *This,
2613 REFGUID guid,
2614 UINT *pDataSize,
2615 void *pData);
2616
2617 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2618 ID3D11Asynchronous *This,
2619 REFGUID guid,
2620 UINT DataSize,
2621 const void *pData);
2622
2623 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2624 ID3D11Asynchronous *This,
2625 REFGUID guid,
2626 const IUnknown *pData);
2627
2628 /*** ID3D11Asynchronous methods ***/
2629 UINT (STDMETHODCALLTYPE *GetDataSize)(
2630 ID3D11Asynchronous *This);
2631
2632 END_INTERFACE
2633 } ID3D11AsynchronousVtbl;
2634
2635 interface ID3D11Asynchronous {
2636 CONST_VTBL ID3D11AsynchronousVtbl* lpVtbl;
2637 };
2638
2639 #ifdef COBJMACROS
2640 #ifndef WIDL_C_INLINE_WRAPPERS
2641 /*** IUnknown methods ***/
2642 #define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2643 #define ID3D11Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This)
2644 #define ID3D11Asynchronous_Release(This) (This)->lpVtbl->Release(This)
2645 /*** ID3D11DeviceChild methods ***/
2646 #define ID3D11Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2647 #define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2648 #define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2649 #define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2650 /*** ID3D11Asynchronous methods ***/
2651 #define ID3D11Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
2652 #else
2653 /*** IUnknown methods ***/
2654 static FORCEINLINE HRESULT ID3D11Asynchronous_QueryInterface(ID3D11Asynchronous* This,REFIID riid,void **ppvObject) {
2655 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2656 }
2657 static FORCEINLINE ULONG ID3D11Asynchronous_AddRef(ID3D11Asynchronous* This) {
2658 return This->lpVtbl->AddRef(This);
2659 }
2660 static FORCEINLINE ULONG ID3D11Asynchronous_Release(ID3D11Asynchronous* This) {
2661 return This->lpVtbl->Release(This);
2662 }
2663 /*** ID3D11DeviceChild methods ***/
2664 static FORCEINLINE void ID3D11Asynchronous_GetDevice(ID3D11Asynchronous* This,ID3D11Device **ppDevice) {
2665 This->lpVtbl->GetDevice(This,ppDevice);
2666 }
2667 static FORCEINLINE HRESULT ID3D11Asynchronous_GetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) {
2668 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2669 }
2670 static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) {
2671 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2672 }
2673 static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateDataInterface(ID3D11Asynchronous* This,REFGUID guid,const IUnknown *pData) {
2674 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2675 }
2676 /*** ID3D11Asynchronous methods ***/
2677 static FORCEINLINE UINT ID3D11Asynchronous_GetDataSize(ID3D11Asynchronous* This) {
2678 return This->lpVtbl->GetDataSize(This);
2679 }
2680 #endif
2681 #endif
2682
2683 #endif
2684
2685
2686 #endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */
2687
2688 /*****************************************************************************
2689 * ID3D11Query interface
2690 */
2691 #ifndef __ID3D11Query_INTERFACE_DEFINED__
2692 #define __ID3D11Query_INTERFACE_DEFINED__
2693
2694 DEFINE_GUID(IID_ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd);
2695 #if defined(__cplusplus) && !defined(CINTERFACE)
2696 MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd")
2697 ID3D11Query : public ID3D11Asynchronous
2698 {
2699 virtual void STDMETHODCALLTYPE GetDesc(
2700 D3D11_QUERY_DESC *pDesc) = 0;
2701
2702 };
2703 #ifdef __CRT_UUID_DECL
2704 __CRT_UUID_DECL(ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd)
2705 #endif
2706 #else
2707 typedef struct ID3D11QueryVtbl {
2708 BEGIN_INTERFACE
2709
2710 /*** IUnknown methods ***/
2711 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2712 ID3D11Query *This,
2713 REFIID riid,
2714 void **ppvObject);
2715
2716 ULONG (STDMETHODCALLTYPE *AddRef)(
2717 ID3D11Query *This);
2718
2719 ULONG (STDMETHODCALLTYPE *Release)(
2720 ID3D11Query *This);
2721
2722 /*** ID3D11DeviceChild methods ***/
2723 void (STDMETHODCALLTYPE *GetDevice)(
2724 ID3D11Query *This,
2725 ID3D11Device **ppDevice);
2726
2727 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2728 ID3D11Query *This,
2729 REFGUID guid,
2730 UINT *pDataSize,
2731 void *pData);
2732
2733 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2734 ID3D11Query *This,
2735 REFGUID guid,
2736 UINT DataSize,
2737 const void *pData);
2738
2739 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2740 ID3D11Query *This,
2741 REFGUID guid,
2742 const IUnknown *pData);
2743
2744 /*** ID3D11Asynchronous methods ***/
2745 UINT (STDMETHODCALLTYPE *GetDataSize)(
2746 ID3D11Query *This);
2747
2748 /*** ID3D11Query methods ***/
2749 void (STDMETHODCALLTYPE *GetDesc)(
2750 ID3D11Query *This,
2751 D3D11_QUERY_DESC *pDesc);
2752
2753 END_INTERFACE
2754 } ID3D11QueryVtbl;
2755
2756 interface ID3D11Query {
2757 CONST_VTBL ID3D11QueryVtbl* lpVtbl;
2758 };
2759
2760 #ifdef COBJMACROS
2761 #ifndef WIDL_C_INLINE_WRAPPERS
2762 /*** IUnknown methods ***/
2763 #define ID3D11Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2764 #define ID3D11Query_AddRef(This) (This)->lpVtbl->AddRef(This)
2765 #define ID3D11Query_Release(This) (This)->lpVtbl->Release(This)
2766 /*** ID3D11DeviceChild methods ***/
2767 #define ID3D11Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2768 #define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2769 #define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2770 #define ID3D11Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2771 /*** ID3D11Asynchronous methods ***/
2772 #define ID3D11Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
2773 /*** ID3D11Query methods ***/
2774 #define ID3D11Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
2775 #else
2776 /*** IUnknown methods ***/
2777 static FORCEINLINE HRESULT ID3D11Query_QueryInterface(ID3D11Query* This,REFIID riid,void **ppvObject) {
2778 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2779 }
2780 static FORCEINLINE ULONG ID3D11Query_AddRef(ID3D11Query* This) {
2781 return This->lpVtbl->AddRef(This);
2782 }
2783 static FORCEINLINE ULONG ID3D11Query_Release(ID3D11Query* This) {
2784 return This->lpVtbl->Release(This);
2785 }
2786 /*** ID3D11DeviceChild methods ***/
2787 static FORCEINLINE void ID3D11Query_GetDevice(ID3D11Query* This,ID3D11Device **ppDevice) {
2788 This->lpVtbl->GetDevice(This,ppDevice);
2789 }
2790 static FORCEINLINE HRESULT ID3D11Query_GetPrivateData(ID3D11Query* This,REFGUID guid,UINT *pDataSize,void *pData) {
2791 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2792 }
2793 static FORCEINLINE HRESULT ID3D11Query_SetPrivateData(ID3D11Query* This,REFGUID guid,UINT DataSize,const void *pData) {
2794 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2795 }
2796 static FORCEINLINE HRESULT ID3D11Query_SetPrivateDataInterface(ID3D11Query* This,REFGUID guid,const IUnknown *pData) {
2797 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2798 }
2799 /*** ID3D11Asynchronous methods ***/
2800 static FORCEINLINE UINT ID3D11Query_GetDataSize(ID3D11Query* This) {
2801 return This->lpVtbl->GetDataSize(This);
2802 }
2803 /*** ID3D11Query methods ***/
2804 static FORCEINLINE void ID3D11Query_GetDesc(ID3D11Query* This,D3D11_QUERY_DESC *pDesc) {
2805 This->lpVtbl->GetDesc(This,pDesc);
2806 }
2807 #endif
2808 #endif
2809
2810 #endif
2811
2812
2813 #endif /* __ID3D11Query_INTERFACE_DEFINED__ */
2814
2815 /*****************************************************************************
2816 * ID3D11Resource interface
2817 */
2818 #ifndef __ID3D11Resource_INTERFACE_DEFINED__
2819 #define __ID3D11Resource_INTERFACE_DEFINED__
2820
2821 DEFINE_GUID(IID_ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d);
2822 #if defined(__cplusplus) && !defined(CINTERFACE)
2823 MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d")
2824 ID3D11Resource : public ID3D11DeviceChild
2825 {
2826 virtual void STDMETHODCALLTYPE GetType(
2827 D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0;
2828
2829 virtual void STDMETHODCALLTYPE SetEvictionPriority(
2830 UINT EvictionPriority) = 0;
2831
2832 virtual UINT STDMETHODCALLTYPE GetEvictionPriority(
2833 ) = 0;
2834
2835 };
2836 #ifdef __CRT_UUID_DECL
2837 __CRT_UUID_DECL(ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d)
2838 #endif
2839 #else
2840 typedef struct ID3D11ResourceVtbl {
2841 BEGIN_INTERFACE
2842
2843 /*** IUnknown methods ***/
2844 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2845 ID3D11Resource *This,
2846 REFIID riid,
2847 void **ppvObject);
2848
2849 ULONG (STDMETHODCALLTYPE *AddRef)(
2850 ID3D11Resource *This);
2851
2852 ULONG (STDMETHODCALLTYPE *Release)(
2853 ID3D11Resource *This);
2854
2855 /*** ID3D11DeviceChild methods ***/
2856 void (STDMETHODCALLTYPE *GetDevice)(
2857 ID3D11Resource *This,
2858 ID3D11Device **ppDevice);
2859
2860 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2861 ID3D11Resource *This,
2862 REFGUID guid,
2863 UINT *pDataSize,
2864 void *pData);
2865
2866 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2867 ID3D11Resource *This,
2868 REFGUID guid,
2869 UINT DataSize,
2870 const void *pData);
2871
2872 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2873 ID3D11Resource *This,
2874 REFGUID guid,
2875 const IUnknown *pData);
2876
2877 /*** ID3D11Resource methods ***/
2878 void (STDMETHODCALLTYPE *GetType)(
2879 ID3D11Resource *This,
2880 D3D11_RESOURCE_DIMENSION *pResourceDimension);
2881
2882 void (STDMETHODCALLTYPE *SetEvictionPriority)(
2883 ID3D11Resource *This,
2884 UINT EvictionPriority);
2885
2886 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
2887 ID3D11Resource *This);
2888
2889 END_INTERFACE
2890 } ID3D11ResourceVtbl;
2891
2892 interface ID3D11Resource {
2893 CONST_VTBL ID3D11ResourceVtbl* lpVtbl;
2894 };
2895
2896 #ifdef COBJMACROS
2897 #ifndef WIDL_C_INLINE_WRAPPERS
2898 /*** IUnknown methods ***/
2899 #define ID3D11Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2900 #define ID3D11Resource_AddRef(This) (This)->lpVtbl->AddRef(This)
2901 #define ID3D11Resource_Release(This) (This)->lpVtbl->Release(This)
2902 /*** ID3D11DeviceChild methods ***/
2903 #define ID3D11Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2904 #define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2905 #define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2906 #define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2907 /*** ID3D11Resource methods ***/
2908 #define ID3D11Resource_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
2909 #define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
2910 #define ID3D11Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
2911 #else
2912 /*** IUnknown methods ***/
2913 static FORCEINLINE HRESULT ID3D11Resource_QueryInterface(ID3D11Resource* This,REFIID riid,void **ppvObject) {
2914 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2915 }
2916 static FORCEINLINE ULONG ID3D11Resource_AddRef(ID3D11Resource* This) {
2917 return This->lpVtbl->AddRef(This);
2918 }
2919 static FORCEINLINE ULONG ID3D11Resource_Release(ID3D11Resource* This) {
2920 return This->lpVtbl->Release(This);
2921 }
2922 /*** ID3D11DeviceChild methods ***/
2923 static FORCEINLINE void ID3D11Resource_GetDevice(ID3D11Resource* This,ID3D11Device **ppDevice) {
2924 This->lpVtbl->GetDevice(This,ppDevice);
2925 }
2926 static FORCEINLINE HRESULT ID3D11Resource_GetPrivateData(ID3D11Resource* This,REFGUID guid,UINT *pDataSize,void *pData) {
2927 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2928 }
2929 static FORCEINLINE HRESULT ID3D11Resource_SetPrivateData(ID3D11Resource* This,REFGUID guid,UINT DataSize,const void *pData) {
2930 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2931 }
2932 static FORCEINLINE HRESULT ID3D11Resource_SetPrivateDataInterface(ID3D11Resource* This,REFGUID guid,const IUnknown *pData) {
2933 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2934 }
2935 /*** ID3D11Resource methods ***/
2936 static FORCEINLINE void ID3D11Resource_GetType(ID3D11Resource* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
2937 This->lpVtbl->GetType(This,pResourceDimension);
2938 }
2939 static FORCEINLINE void ID3D11Resource_SetEvictionPriority(ID3D11Resource* This,UINT EvictionPriority) {
2940 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
2941 }
2942 static FORCEINLINE UINT ID3D11Resource_GetEvictionPriority(ID3D11Resource* This) {
2943 return This->lpVtbl->GetEvictionPriority(This);
2944 }
2945 #endif
2946 #endif
2947
2948 #endif
2949
2950
2951 #endif /* __ID3D11Resource_INTERFACE_DEFINED__ */
2952
2953 /*****************************************************************************
2954 * ID3D11View interface
2955 */
2956 #ifndef __ID3D11View_INTERFACE_DEFINED__
2957 #define __ID3D11View_INTERFACE_DEFINED__
2958
2959 DEFINE_GUID(IID_ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1);
2960 #if defined(__cplusplus) && !defined(CINTERFACE)
2961 MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1")
2962 ID3D11View : public ID3D11DeviceChild
2963 {
2964 virtual void STDMETHODCALLTYPE GetResource(
2965 ID3D11Resource **ppResource) = 0;
2966
2967 };
2968 #ifdef __CRT_UUID_DECL
2969 __CRT_UUID_DECL(ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1)
2970 #endif
2971 #else
2972 typedef struct ID3D11ViewVtbl {
2973 BEGIN_INTERFACE
2974
2975 /*** IUnknown methods ***/
2976 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2977 ID3D11View *This,
2978 REFIID riid,
2979 void **ppvObject);
2980
2981 ULONG (STDMETHODCALLTYPE *AddRef)(
2982 ID3D11View *This);
2983
2984 ULONG (STDMETHODCALLTYPE *Release)(
2985 ID3D11View *This);
2986
2987 /*** ID3D11DeviceChild methods ***/
2988 void (STDMETHODCALLTYPE *GetDevice)(
2989 ID3D11View *This,
2990 ID3D11Device **ppDevice);
2991
2992 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2993 ID3D11View *This,
2994 REFGUID guid,
2995 UINT *pDataSize,
2996 void *pData);
2997
2998 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2999 ID3D11View *This,
3000 REFGUID guid,
3001 UINT DataSize,
3002 const void *pData);
3003
3004 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3005 ID3D11View *This,
3006 REFGUID guid,
3007 const IUnknown *pData);
3008
3009 /*** ID3D11View methods ***/
3010 void (STDMETHODCALLTYPE *GetResource)(
3011 ID3D11View *This,
3012 ID3D11Resource **ppResource);
3013
3014 END_INTERFACE
3015 } ID3D11ViewVtbl;
3016
3017 interface ID3D11View {
3018 CONST_VTBL ID3D11ViewVtbl* lpVtbl;
3019 };
3020
3021 #ifdef COBJMACROS
3022 #ifndef WIDL_C_INLINE_WRAPPERS
3023 /*** IUnknown methods ***/
3024 #define ID3D11View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3025 #define ID3D11View_AddRef(This) (This)->lpVtbl->AddRef(This)
3026 #define ID3D11View_Release(This) (This)->lpVtbl->Release(This)
3027 /*** ID3D11DeviceChild methods ***/
3028 #define ID3D11View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3029 #define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3030 #define ID3D11View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3031 #define ID3D11View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3032 /*** ID3D11View methods ***/
3033 #define ID3D11View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
3034 #else
3035 /*** IUnknown methods ***/
3036 static FORCEINLINE HRESULT ID3D11View_QueryInterface(ID3D11View* This,REFIID riid,void **ppvObject) {
3037 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3038 }
3039 static FORCEINLINE ULONG ID3D11View_AddRef(ID3D11View* This) {
3040 return This->lpVtbl->AddRef(This);
3041 }
3042 static FORCEINLINE ULONG ID3D11View_Release(ID3D11View* This) {
3043 return This->lpVtbl->Release(This);
3044 }
3045 /*** ID3D11DeviceChild methods ***/
3046 static FORCEINLINE void ID3D11View_GetDevice(ID3D11View* This,ID3D11Device **ppDevice) {
3047 This->lpVtbl->GetDevice(This,ppDevice);
3048 }
3049 static FORCEINLINE HRESULT ID3D11View_GetPrivateData(ID3D11View* This,REFGUID guid,UINT *pDataSize,void *pData) {
3050 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3051 }
3052 static FORCEINLINE HRESULT ID3D11View_SetPrivateData(ID3D11View* This,REFGUID guid,UINT DataSize,const void *pData) {
3053 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3054 }
3055 static FORCEINLINE HRESULT ID3D11View_SetPrivateDataInterface(ID3D11View* This,REFGUID guid,const IUnknown *pData) {
3056 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3057 }
3058 /*** ID3D11View methods ***/
3059 static FORCEINLINE void ID3D11View_GetResource(ID3D11View* This,ID3D11Resource **ppResource) {
3060 This->lpVtbl->GetResource(This,ppResource);
3061 }
3062 #endif
3063 #endif
3064
3065 #endif
3066
3067
3068 #endif /* __ID3D11View_INTERFACE_DEFINED__ */
3069
3070 /*****************************************************************************
3071 * ID3D11BlendState interface
3072 */
3073 #ifndef __ID3D11BlendState_INTERFACE_DEFINED__
3074 #define __ID3D11BlendState_INTERFACE_DEFINED__
3075
3076 DEFINE_GUID(IID_ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a);
3077 #if defined(__cplusplus) && !defined(CINTERFACE)
3078 MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a")
3079 ID3D11BlendState : public ID3D11DeviceChild
3080 {
3081 virtual void STDMETHODCALLTYPE GetDesc(
3082 D3D11_BLEND_DESC *pDesc) = 0;
3083
3084 };
3085 #ifdef __CRT_UUID_DECL
3086 __CRT_UUID_DECL(ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a)
3087 #endif
3088 #else
3089 typedef struct ID3D11BlendStateVtbl {
3090 BEGIN_INTERFACE
3091
3092 /*** IUnknown methods ***/
3093 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3094 ID3D11BlendState *This,
3095 REFIID riid,
3096 void **ppvObject);
3097
3098 ULONG (STDMETHODCALLTYPE *AddRef)(
3099 ID3D11BlendState *This);
3100
3101 ULONG (STDMETHODCALLTYPE *Release)(
3102 ID3D11BlendState *This);
3103
3104 /*** ID3D11DeviceChild methods ***/
3105 void (STDMETHODCALLTYPE *GetDevice)(
3106 ID3D11BlendState *This,
3107 ID3D11Device **ppDevice);
3108
3109 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3110 ID3D11BlendState *This,
3111 REFGUID guid,
3112 UINT *pDataSize,
3113 void *pData);
3114
3115 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3116 ID3D11BlendState *This,
3117 REFGUID guid,
3118 UINT DataSize,
3119 const void *pData);
3120
3121 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3122 ID3D11BlendState *This,
3123 REFGUID guid,
3124 const IUnknown *pData);
3125
3126 /*** ID3D11BlendState methods ***/
3127 void (STDMETHODCALLTYPE *GetDesc)(
3128 ID3D11BlendState *This,
3129 D3D11_BLEND_DESC *pDesc);
3130
3131 END_INTERFACE
3132 } ID3D11BlendStateVtbl;
3133
3134 interface ID3D11BlendState {
3135 CONST_VTBL ID3D11BlendStateVtbl* lpVtbl;
3136 };
3137
3138 #ifdef COBJMACROS
3139 #ifndef WIDL_C_INLINE_WRAPPERS
3140 /*** IUnknown methods ***/
3141 #define ID3D11BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3142 #define ID3D11BlendState_AddRef(This) (This)->lpVtbl->AddRef(This)
3143 #define ID3D11BlendState_Release(This) (This)->lpVtbl->Release(This)
3144 /*** ID3D11DeviceChild methods ***/
3145 #define ID3D11BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3146 #define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3147 #define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3148 #define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3149 /*** ID3D11BlendState methods ***/
3150 #define ID3D11BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3151 #else
3152 /*** IUnknown methods ***/
3153 static FORCEINLINE HRESULT ID3D11BlendState_QueryInterface(ID3D11BlendState* This,REFIID riid,void **ppvObject) {
3154 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3155 }
3156 static FORCEINLINE ULONG ID3D11BlendState_AddRef(ID3D11BlendState* This) {
3157 return This->lpVtbl->AddRef(This);
3158 }
3159 static FORCEINLINE ULONG ID3D11BlendState_Release(ID3D11BlendState* This) {
3160 return This->lpVtbl->Release(This);
3161 }
3162 /*** ID3D11DeviceChild methods ***/
3163 static FORCEINLINE void ID3D11BlendState_GetDevice(ID3D11BlendState* This,ID3D11Device **ppDevice) {
3164 This->lpVtbl->GetDevice(This,ppDevice);
3165 }
3166 static FORCEINLINE HRESULT ID3D11BlendState_GetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) {
3167 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3168 }
3169 static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT DataSize,const void *pData) {
3170 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3171 }
3172 static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateDataInterface(ID3D11BlendState* This,REFGUID guid,const IUnknown *pData) {
3173 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3174 }
3175 /*** ID3D11BlendState methods ***/
3176 static FORCEINLINE void ID3D11BlendState_GetDesc(ID3D11BlendState* This,D3D11_BLEND_DESC *pDesc) {
3177 This->lpVtbl->GetDesc(This,pDesc);
3178 }
3179 #endif
3180 #endif
3181
3182 #endif
3183
3184
3185 #endif /* __ID3D11BlendState_INTERFACE_DEFINED__ */
3186
3187 /*****************************************************************************
3188 * ID3D11Buffer interface
3189 */
3190 #ifndef __ID3D11Buffer_INTERFACE_DEFINED__
3191 #define __ID3D11Buffer_INTERFACE_DEFINED__
3192
3193 DEFINE_GUID(IID_ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37);
3194 #if defined(__cplusplus) && !defined(CINTERFACE)
3195 MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037")
3196 ID3D11Buffer : public ID3D11Resource
3197 {
3198 virtual void STDMETHODCALLTYPE GetDesc(
3199 D3D11_BUFFER_DESC *pDesc) = 0;
3200
3201 };
3202 #ifdef __CRT_UUID_DECL
3203 __CRT_UUID_DECL(ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37)
3204 #endif
3205 #else
3206 typedef struct ID3D11BufferVtbl {
3207 BEGIN_INTERFACE
3208
3209 /*** IUnknown methods ***/
3210 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3211 ID3D11Buffer *This,
3212 REFIID riid,
3213 void **ppvObject);
3214
3215 ULONG (STDMETHODCALLTYPE *AddRef)(
3216 ID3D11Buffer *This);
3217
3218 ULONG (STDMETHODCALLTYPE *Release)(
3219 ID3D11Buffer *This);
3220
3221 /*** ID3D11DeviceChild methods ***/
3222 void (STDMETHODCALLTYPE *GetDevice)(
3223 ID3D11Buffer *This,
3224 ID3D11Device **ppDevice);
3225
3226 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3227 ID3D11Buffer *This,
3228 REFGUID guid,
3229 UINT *pDataSize,
3230 void *pData);
3231
3232 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3233 ID3D11Buffer *This,
3234 REFGUID guid,
3235 UINT DataSize,
3236 const void *pData);
3237
3238 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3239 ID3D11Buffer *This,
3240 REFGUID guid,
3241 const IUnknown *pData);
3242
3243 /*** ID3D11Resource methods ***/
3244 void (STDMETHODCALLTYPE *GetType)(
3245 ID3D11Buffer *This,
3246 D3D11_RESOURCE_DIMENSION *pResourceDimension);
3247
3248 void (STDMETHODCALLTYPE *SetEvictionPriority)(
3249 ID3D11Buffer *This,
3250 UINT EvictionPriority);
3251
3252 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
3253 ID3D11Buffer *This);
3254
3255 /*** ID3D11Buffer methods ***/
3256 void (STDMETHODCALLTYPE *GetDesc)(
3257 ID3D11Buffer *This,
3258 D3D11_BUFFER_DESC *pDesc);
3259
3260 END_INTERFACE
3261 } ID3D11BufferVtbl;
3262
3263 interface ID3D11Buffer {
3264 CONST_VTBL ID3D11BufferVtbl* lpVtbl;
3265 };
3266
3267 #ifdef COBJMACROS
3268 #ifndef WIDL_C_INLINE_WRAPPERS
3269 /*** IUnknown methods ***/
3270 #define ID3D11Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3271 #define ID3D11Buffer_AddRef(This) (This)->lpVtbl->AddRef(This)
3272 #define ID3D11Buffer_Release(This) (This)->lpVtbl->Release(This)
3273 /*** ID3D11DeviceChild methods ***/
3274 #define ID3D11Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3275 #define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3276 #define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3277 #define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3278 /*** ID3D11Resource methods ***/
3279 #define ID3D11Buffer_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
3280 #define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
3281 #define ID3D11Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
3282 /*** ID3D11Buffer methods ***/
3283 #define ID3D11Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3284 #else
3285 /*** IUnknown methods ***/
3286 static FORCEINLINE HRESULT ID3D11Buffer_QueryInterface(ID3D11Buffer* This,REFIID riid,void **ppvObject) {
3287 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3288 }
3289 static FORCEINLINE ULONG ID3D11Buffer_AddRef(ID3D11Buffer* This) {
3290 return This->lpVtbl->AddRef(This);
3291 }
3292 static FORCEINLINE ULONG ID3D11Buffer_Release(ID3D11Buffer* This) {
3293 return This->lpVtbl->Release(This);
3294 }
3295 /*** ID3D11DeviceChild methods ***/
3296 static FORCEINLINE void ID3D11Buffer_GetDevice(ID3D11Buffer* This,ID3D11Device **ppDevice) {
3297 This->lpVtbl->GetDevice(This,ppDevice);
3298 }
3299 static FORCEINLINE HRESULT ID3D11Buffer_GetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) {
3300 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3301 }
3302 static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT DataSize,const void *pData) {
3303 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3304 }
3305 static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateDataInterface(ID3D11Buffer* This,REFGUID guid,const IUnknown *pData) {
3306 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3307 }
3308 /*** ID3D11Resource methods ***/
3309 static FORCEINLINE void ID3D11Buffer_GetType(ID3D11Buffer* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
3310 This->lpVtbl->GetType(This,pResourceDimension);
3311 }
3312 static FORCEINLINE void ID3D11Buffer_SetEvictionPriority(ID3D11Buffer* This,UINT EvictionPriority) {
3313 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
3314 }
3315 static FORCEINLINE UINT ID3D11Buffer_GetEvictionPriority(ID3D11Buffer* This) {
3316 return This->lpVtbl->GetEvictionPriority(This);
3317 }
3318 /*** ID3D11Buffer methods ***/
3319 static FORCEINLINE void ID3D11Buffer_GetDesc(ID3D11Buffer* This,D3D11_BUFFER_DESC *pDesc) {
3320 This->lpVtbl->GetDesc(This,pDesc);
3321 }
3322 #endif
3323 #endif
3324
3325 #endif
3326
3327
3328 #endif /* __ID3D11Buffer_INTERFACE_DEFINED__ */
3329
3330 /*****************************************************************************
3331 * ID3D11ClassInstance interface
3332 */
3333 #ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__
3334 #define __ID3D11ClassInstance_INTERFACE_DEFINED__
3335
3336 DEFINE_GUID(IID_ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb);
3337 #if defined(__cplusplus) && !defined(CINTERFACE)
3338 MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb")
3339 ID3D11ClassInstance : public ID3D11DeviceChild
3340 {
3341 virtual void STDMETHODCALLTYPE GetClassLinkage(
3342 ID3D11ClassLinkage **ppLinkage) = 0;
3343
3344 virtual void STDMETHODCALLTYPE GetDesc(
3345 D3D11_CLASS_INSTANCE_DESC *pDesc) = 0;
3346
3347 virtual void STDMETHODCALLTYPE GetInstanceName(
3348 LPSTR pInstanceName,
3349 SIZE_T *pBufferLength) = 0;
3350
3351 virtual void STDMETHODCALLTYPE GetTypeName(
3352 LPSTR pTypeName,
3353 SIZE_T *pBufferLength) = 0;
3354
3355 };
3356 #ifdef __CRT_UUID_DECL
3357 __CRT_UUID_DECL(ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb)
3358 #endif
3359 #else
3360 typedef struct ID3D11ClassInstanceVtbl {
3361 BEGIN_INTERFACE
3362
3363 /*** IUnknown methods ***/
3364 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3365 ID3D11ClassInstance *This,
3366 REFIID riid,
3367 void **ppvObject);
3368
3369 ULONG (STDMETHODCALLTYPE *AddRef)(
3370 ID3D11ClassInstance *This);
3371
3372 ULONG (STDMETHODCALLTYPE *Release)(
3373 ID3D11ClassInstance *This);
3374
3375 /*** ID3D11DeviceChild methods ***/
3376 void (STDMETHODCALLTYPE *GetDevice)(
3377 ID3D11ClassInstance *This,
3378 ID3D11Device **ppDevice);
3379
3380 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3381 ID3D11ClassInstance *This,
3382 REFGUID guid,
3383 UINT *pDataSize,
3384 void *pData);
3385
3386 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3387 ID3D11ClassInstance *This,
3388 REFGUID guid,
3389 UINT DataSize,
3390 const void *pData);
3391
3392 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3393 ID3D11ClassInstance *This,
3394 REFGUID guid,
3395 const IUnknown *pData);
3396
3397 /*** ID3D11ClassInstance methods ***/
3398 void (STDMETHODCALLTYPE *GetClassLinkage)(
3399 ID3D11ClassInstance *This,
3400 ID3D11ClassLinkage **ppLinkage);
3401
3402 void (STDMETHODCALLTYPE *GetDesc)(
3403 ID3D11ClassInstance *This,
3404 D3D11_CLASS_INSTANCE_DESC *pDesc);
3405
3406 void (STDMETHODCALLTYPE *GetInstanceName)(
3407 ID3D11ClassInstance *This,
3408 LPSTR pInstanceName,
3409 SIZE_T *pBufferLength);
3410
3411 void (STDMETHODCALLTYPE *GetTypeName)(
3412 ID3D11ClassInstance *This,
3413 LPSTR pTypeName,
3414 SIZE_T *pBufferLength);
3415
3416 END_INTERFACE
3417 } ID3D11ClassInstanceVtbl;
3418
3419 interface ID3D11ClassInstance {
3420 CONST_VTBL ID3D11ClassInstanceVtbl* lpVtbl;
3421 };
3422
3423 #ifdef COBJMACROS
3424 #ifndef WIDL_C_INLINE_WRAPPERS
3425 /*** IUnknown methods ***/
3426 #define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3427 #define ID3D11ClassInstance_AddRef(This) (This)->lpVtbl->AddRef(This)
3428 #define ID3D11ClassInstance_Release(This) (This)->lpVtbl->Release(This)
3429 /*** ID3D11DeviceChild methods ***/
3430 #define ID3D11ClassInstance_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3431 #define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3432 #define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3433 #define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3434 /*** ID3D11ClassInstance methods ***/
3435 #define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) (This)->lpVtbl->GetClassLinkage(This,ppLinkage)
3436 #define ID3D11ClassInstance_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3437 #define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) (This)->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength)
3438 #define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) (This)->lpVtbl->GetTypeName(This,pTypeName,pBufferLength)
3439 #else
3440 /*** IUnknown methods ***/
3441 static FORCEINLINE HRESULT ID3D11ClassInstance_QueryInterface(ID3D11ClassInstance* This,REFIID riid,void **ppvObject) {
3442 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3443 }
3444 static FORCEINLINE ULONG ID3D11ClassInstance_AddRef(ID3D11ClassInstance* This) {
3445 return This->lpVtbl->AddRef(This);
3446 }
3447 static FORCEINLINE ULONG ID3D11ClassInstance_Release(ID3D11ClassInstance* This) {
3448 return This->lpVtbl->Release(This);
3449 }
3450 /*** ID3D11DeviceChild methods ***/
3451 static FORCEINLINE void ID3D11ClassInstance_GetDevice(ID3D11ClassInstance* This,ID3D11Device **ppDevice) {
3452 This->lpVtbl->GetDevice(This,ppDevice);
3453 }
3454 static FORCEINLINE HRESULT ID3D11ClassInstance_GetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT *pDataSize,void *pData) {
3455 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3456 }
3457 static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT DataSize,const void *pData) {
3458 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3459 }
3460 static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateDataInterface(ID3D11ClassInstance* This,REFGUID guid,const IUnknown *pData) {
3461 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3462 }
3463 /*** ID3D11ClassInstance methods ***/
3464 static FORCEINLINE void ID3D11ClassInstance_GetClassLinkage(ID3D11ClassInstance* This,ID3D11ClassLinkage **ppLinkage) {
3465 This->lpVtbl->GetClassLinkage(This,ppLinkage);
3466 }
3467 static FORCEINLINE void ID3D11ClassInstance_GetDesc(ID3D11ClassInstance* This,D3D11_CLASS_INSTANCE_DESC *pDesc) {
3468 This->lpVtbl->GetDesc(This,pDesc);
3469 }
3470 static FORCEINLINE void ID3D11ClassInstance_GetInstanceName(ID3D11ClassInstance* This,LPSTR pInstanceName,SIZE_T *pBufferLength) {
3471 This->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength);
3472 }
3473 static FORCEINLINE void ID3D11ClassInstance_GetTypeName(ID3D11ClassInstance* This,LPSTR pTypeName,SIZE_T *pBufferLength) {
3474 This->lpVtbl->GetTypeName(This,pTypeName,pBufferLength);
3475 }
3476 #endif
3477 #endif
3478
3479 #endif
3480
3481
3482 #endif /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */
3483
3484 /*****************************************************************************
3485 * ID3D11ClassLinkage interface
3486 */
3487 #ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__
3488 #define __ID3D11ClassLinkage_INTERFACE_DEFINED__
3489
3490 DEFINE_GUID(IID_ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed);
3491 #if defined(__cplusplus) && !defined(CINTERFACE)
3492 MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed")
3493 ID3D11ClassLinkage : public ID3D11DeviceChild
3494 {
3495 virtual HRESULT STDMETHODCALLTYPE GetClassInstance(
3496 LPCSTR pClassInstanceName,
3497 UINT InstanceIndex,
3498 ID3D11ClassInstance **ppInstance) = 0;
3499
3500 virtual HRESULT STDMETHODCALLTYPE CreateClassInstance(
3501 LPCSTR pClassTypeName,
3502 UINT ConstantBufferOffset,
3503 UINT ConstantVectorOffset,
3504 UINT TextureOffset,
3505 UINT SamplerOffset,
3506 ID3D11ClassInstance **ppInstance) = 0;
3507
3508 };
3509 #ifdef __CRT_UUID_DECL
3510 __CRT_UUID_DECL(ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed)
3511 #endif
3512 #else
3513 typedef struct ID3D11ClassLinkageVtbl {
3514 BEGIN_INTERFACE
3515
3516 /*** IUnknown methods ***/
3517 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3518 ID3D11ClassLinkage *This,
3519 REFIID riid,
3520 void **ppvObject);
3521
3522 ULONG (STDMETHODCALLTYPE *AddRef)(
3523 ID3D11ClassLinkage *This);
3524
3525 ULONG (STDMETHODCALLTYPE *Release)(
3526 ID3D11ClassLinkage *This);
3527
3528 /*** ID3D11DeviceChild methods ***/
3529 void (STDMETHODCALLTYPE *GetDevice)(
3530 ID3D11ClassLinkage *This,
3531 ID3D11Device **ppDevice);
3532
3533 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3534 ID3D11ClassLinkage *This,
3535 REFGUID guid,
3536 UINT *pDataSize,
3537 void *pData);
3538
3539 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3540 ID3D11ClassLinkage *This,
3541 REFGUID guid,
3542 UINT DataSize,
3543 const void *pData);
3544
3545 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3546 ID3D11ClassLinkage *This,
3547 REFGUID guid,
3548 const IUnknown *pData);
3549
3550 /*** ID3D11ClassLinkage methods ***/
3551 HRESULT (STDMETHODCALLTYPE *GetClassInstance)(
3552 ID3D11ClassLinkage *This,
3553 LPCSTR pClassInstanceName,
3554 UINT InstanceIndex,
3555 ID3D11ClassInstance **ppInstance);
3556
3557 HRESULT (STDMETHODCALLTYPE *CreateClassInstance)(
3558 ID3D11ClassLinkage *This,
3559 LPCSTR pClassTypeName,
3560 UINT ConstantBufferOffset,
3561 UINT ConstantVectorOffset,
3562 UINT TextureOffset,
3563 UINT SamplerOffset,
3564 ID3D11ClassInstance **ppInstance);
3565
3566 END_INTERFACE
3567 } ID3D11ClassLinkageVtbl;
3568
3569 interface ID3D11ClassLinkage {
3570 CONST_VTBL ID3D11ClassLinkageVtbl* lpVtbl;
3571 };
3572
3573 #ifdef COBJMACROS
3574 #ifndef WIDL_C_INLINE_WRAPPERS
3575 /*** IUnknown methods ***/
3576 #define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3577 #define ID3D11ClassLinkage_AddRef(This) (This)->lpVtbl->AddRef(This)
3578 #define ID3D11ClassLinkage_Release(This) (This)->lpVtbl->Release(This)
3579 /*** ID3D11DeviceChild methods ***/
3580 #define ID3D11ClassLinkage_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3581 #define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3582 #define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3583 #define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3584 /*** ID3D11ClassLinkage methods ***/
3585 #define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) (This)->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance)
3586 #define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) (This)->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance)
3587 #else
3588 /*** IUnknown methods ***/
3589 static FORCEINLINE HRESULT ID3D11ClassLinkage_QueryInterface(ID3D11ClassLinkage* This,REFIID riid,void **ppvObject) {
3590 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3591 }
3592 static FORCEINLINE ULONG ID3D11ClassLinkage_AddRef(ID3D11ClassLinkage* This) {
3593 return This->lpVtbl->AddRef(This);
3594 }
3595 static FORCEINLINE ULONG ID3D11ClassLinkage_Release(ID3D11ClassLinkage* This) {
3596 return This->lpVtbl->Release(This);
3597 }
3598 /*** ID3D11DeviceChild methods ***/
3599 static FORCEINLINE void ID3D11ClassLinkage_GetDevice(ID3D11ClassLinkage* This,ID3D11Device **ppDevice) {
3600 This->lpVtbl->GetDevice(This,ppDevice);
3601 }
3602 static FORCEINLINE HRESULT ID3D11ClassLinkage_GetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT *pDataSize,void *pData) {
3603 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3604 }
3605 static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT DataSize,const void *pData) {
3606 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3607 }
3608 static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateDataInterface(ID3D11ClassLinkage* This,REFGUID guid,const IUnknown *pData) {
3609 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3610 }
3611 /*** ID3D11ClassLinkage methods ***/
3612 static FORCEINLINE HRESULT ID3D11ClassLinkage_GetClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassInstanceName,UINT InstanceIndex,ID3D11ClassInstance **ppInstance) {
3613 return This->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance);
3614 }
3615 static FORCEINLINE HRESULT ID3D11ClassLinkage_CreateClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassTypeName,UINT ConstantBufferOffset,UINT ConstantVectorOffset,UINT TextureOffset,UINT SamplerOffset,ID3D11ClassInstance **ppInstance) {
3616 return This->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance);
3617 }
3618 #endif
3619 #endif
3620
3621 #endif
3622
3623
3624 #endif /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */
3625
3626 /*****************************************************************************
3627 * ID3D11CommandList interface
3628 */
3629 #ifndef __ID3D11CommandList_INTERFACE_DEFINED__
3630 #define __ID3D11CommandList_INTERFACE_DEFINED__
3631
3632 DEFINE_GUID(IID_ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2);
3633 #if defined(__cplusplus) && !defined(CINTERFACE)
3634 MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2")
3635 ID3D11CommandList : public ID3D11DeviceChild
3636 {
3637 virtual UINT STDMETHODCALLTYPE GetContextFlags(
3638 ) = 0;
3639
3640 };
3641 #ifdef __CRT_UUID_DECL
3642 __CRT_UUID_DECL(ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2)
3643 #endif
3644 #else
3645 typedef struct ID3D11CommandListVtbl {
3646 BEGIN_INTERFACE
3647
3648 /*** IUnknown methods ***/
3649 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3650 ID3D11CommandList *This,
3651 REFIID riid,
3652 void **ppvObject);
3653
3654 ULONG (STDMETHODCALLTYPE *AddRef)(
3655 ID3D11CommandList *This);
3656
3657 ULONG (STDMETHODCALLTYPE *Release)(
3658 ID3D11CommandList *This);
3659
3660 /*** ID3D11DeviceChild methods ***/
3661 void (STDMETHODCALLTYPE *GetDevice)(
3662 ID3D11CommandList *This,
3663 ID3D11Device **ppDevice);
3664
3665 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3666 ID3D11CommandList *This,
3667 REFGUID guid,
3668 UINT *pDataSize,
3669 void *pData);
3670
3671 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3672 ID3D11CommandList *This,
3673 REFGUID guid,
3674 UINT DataSize,
3675 const void *pData);
3676
3677 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3678 ID3D11CommandList *This,
3679 REFGUID guid,
3680 const IUnknown *pData);
3681
3682 /*** ID3D11CommandList methods ***/
3683 UINT (STDMETHODCALLTYPE *GetContextFlags)(
3684 ID3D11CommandList *This);
3685
3686 END_INTERFACE
3687 } ID3D11CommandListVtbl;
3688
3689 interface ID3D11CommandList {
3690 CONST_VTBL ID3D11CommandListVtbl* lpVtbl;
3691 };
3692
3693 #ifdef COBJMACROS
3694 #ifndef WIDL_C_INLINE_WRAPPERS
3695 /*** IUnknown methods ***/
3696 #define ID3D11CommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3697 #define ID3D11CommandList_AddRef(This) (This)->lpVtbl->AddRef(This)
3698 #define ID3D11CommandList_Release(This) (This)->lpVtbl->Release(This)
3699 /*** ID3D11DeviceChild methods ***/
3700 #define ID3D11CommandList_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3701 #define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3702 #define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3703 #define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3704 /*** ID3D11CommandList methods ***/
3705 #define ID3D11CommandList_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
3706 #else
3707 /*** IUnknown methods ***/
3708 static FORCEINLINE HRESULT ID3D11CommandList_QueryInterface(ID3D11CommandList* This,REFIID riid,void **ppvObject) {
3709 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3710 }
3711 static FORCEINLINE ULONG ID3D11CommandList_AddRef(ID3D11CommandList* This) {
3712 return This->lpVtbl->AddRef(This);
3713 }
3714 static FORCEINLINE ULONG ID3D11CommandList_Release(ID3D11CommandList* This) {
3715 return This->lpVtbl->Release(This);
3716 }
3717 /*** ID3D11DeviceChild methods ***/
3718 static FORCEINLINE void ID3D11CommandList_GetDevice(ID3D11CommandList* This,ID3D11Device **ppDevice) {
3719 This->lpVtbl->GetDevice(This,ppDevice);
3720 }
3721 static FORCEINLINE HRESULT ID3D11CommandList_GetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT *pDataSize,void *pData) {
3722 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3723 }
3724 static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT DataSize,const void *pData) {
3725 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3726 }
3727 static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateDataInterface(ID3D11CommandList* This,REFGUID guid,const IUnknown *pData) {
3728 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3729 }
3730 /*** ID3D11CommandList methods ***/
3731 static FORCEINLINE UINT ID3D11CommandList_GetContextFlags(ID3D11CommandList* This) {
3732 return This->lpVtbl->GetContextFlags(This);
3733 }
3734 #endif
3735 #endif
3736
3737 #endif
3738
3739
3740 #endif /* __ID3D11CommandList_INTERFACE_DEFINED__ */
3741
3742 /*****************************************************************************
3743 * ID3D11ComputeShader interface
3744 */
3745 #ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__
3746 #define __ID3D11ComputeShader_INTERFACE_DEFINED__
3747
3748 DEFINE_GUID(IID_ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69);
3749 #if defined(__cplusplus) && !defined(CINTERFACE)
3750 MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969")
3751 ID3D11ComputeShader : public ID3D11DeviceChild
3752 {
3753 };
3754 #ifdef __CRT_UUID_DECL
3755 __CRT_UUID_DECL(ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69)
3756 #endif
3757 #else
3758 typedef struct ID3D11ComputeShaderVtbl {
3759 BEGIN_INTERFACE
3760
3761 /*** IUnknown methods ***/
3762 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3763 ID3D11ComputeShader *This,
3764 REFIID riid,
3765 void **ppvObject);
3766
3767 ULONG (STDMETHODCALLTYPE *AddRef)(
3768 ID3D11ComputeShader *This);
3769
3770 ULONG (STDMETHODCALLTYPE *Release)(
3771 ID3D11ComputeShader *This);
3772
3773 /*** ID3D11DeviceChild methods ***/
3774 void (STDMETHODCALLTYPE *GetDevice)(
3775 ID3D11ComputeShader *This,
3776 ID3D11Device **ppDevice);
3777
3778 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3779 ID3D11ComputeShader *This,
3780 REFGUID guid,
3781 UINT *pDataSize,
3782 void *pData);
3783
3784 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3785 ID3D11ComputeShader *This,
3786 REFGUID guid,
3787 UINT DataSize,
3788 const void *pData);
3789
3790 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3791 ID3D11ComputeShader *This,
3792 REFGUID guid,
3793 const IUnknown *pData);
3794
3795 END_INTERFACE
3796 } ID3D11ComputeShaderVtbl;
3797
3798 interface ID3D11ComputeShader {
3799 CONST_VTBL ID3D11ComputeShaderVtbl* lpVtbl;
3800 };
3801
3802 #ifdef COBJMACROS
3803 #ifndef WIDL_C_INLINE_WRAPPERS
3804 /*** IUnknown methods ***/
3805 #define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3806 #define ID3D11ComputeShader_AddRef(This) (This)->lpVtbl->AddRef(This)
3807 #define ID3D11ComputeShader_Release(This) (This)->lpVtbl->Release(This)
3808 /*** ID3D11DeviceChild methods ***/
3809 #define ID3D11ComputeShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3810 #define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3811 #define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3812 #define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3813 #else
3814 /*** IUnknown methods ***/
3815 static FORCEINLINE HRESULT ID3D11ComputeShader_QueryInterface(ID3D11ComputeShader* This,REFIID riid,void **ppvObject) {
3816 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3817 }
3818 static FORCEINLINE ULONG ID3D11ComputeShader_AddRef(ID3D11ComputeShader* This) {
3819 return This->lpVtbl->AddRef(This);
3820 }
3821 static FORCEINLINE ULONG ID3D11ComputeShader_Release(ID3D11ComputeShader* This) {
3822 return This->lpVtbl->Release(This);
3823 }
3824 /*** ID3D11DeviceChild methods ***/
3825 static FORCEINLINE void ID3D11ComputeShader_GetDevice(ID3D11ComputeShader* This,ID3D11Device **ppDevice) {
3826 This->lpVtbl->GetDevice(This,ppDevice);
3827 }
3828 static FORCEINLINE HRESULT ID3D11ComputeShader_GetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
3829 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3830 }
3831 static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT DataSize,const void *pData) {
3832 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3833 }
3834 static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateDataInterface(ID3D11ComputeShader* This,REFGUID guid,const IUnknown *pData) {
3835 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3836 }
3837 #endif
3838 #endif
3839
3840 #endif
3841
3842
3843 #endif /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */
3844
3845 /*****************************************************************************
3846 * ID3D11Counter interface
3847 */
3848 #ifndef __ID3D11Counter_INTERFACE_DEFINED__
3849 #define __ID3D11Counter_INTERFACE_DEFINED__
3850
3851 DEFINE_GUID(IID_ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41);
3852 #if defined(__cplusplus) && !defined(CINTERFACE)
3853 MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741")
3854 ID3D11Counter : public ID3D11Asynchronous
3855 {
3856 virtual void STDMETHODCALLTYPE GetDesc(
3857 D3D11_COUNTER_DESC *pDesc) = 0;
3858
3859 };
3860 #ifdef __CRT_UUID_DECL
3861 __CRT_UUID_DECL(ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41)
3862 #endif
3863 #else
3864 typedef struct ID3D11CounterVtbl {
3865 BEGIN_INTERFACE
3866
3867 /*** IUnknown methods ***/
3868 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3869 ID3D11Counter *This,
3870 REFIID riid,
3871 void **ppvObject);
3872
3873 ULONG (STDMETHODCALLTYPE *AddRef)(
3874 ID3D11Counter *This);
3875
3876 ULONG (STDMETHODCALLTYPE *Release)(
3877 ID3D11Counter *This);
3878
3879 /*** ID3D11DeviceChild methods ***/
3880 void (STDMETHODCALLTYPE *GetDevice)(
3881 ID3D11Counter *This,
3882 ID3D11Device **ppDevice);
3883
3884 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3885 ID3D11Counter *This,
3886 REFGUID guid,
3887 UINT *pDataSize,
3888 void *pData);
3889
3890 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3891 ID3D11Counter *This,
3892 REFGUID guid,
3893 UINT DataSize,
3894 const void *pData);
3895
3896 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3897 ID3D11Counter *This,
3898 REFGUID guid,
3899 const IUnknown *pData);
3900
3901 /*** ID3D11Asynchronous methods ***/
3902 UINT (STDMETHODCALLTYPE *GetDataSize)(
3903 ID3D11Counter *This);
3904
3905 /*** ID3D11Counter methods ***/
3906 void (STDMETHODCALLTYPE *GetDesc)(
3907 ID3D11Counter *This,
3908 D3D11_COUNTER_DESC *pDesc);
3909
3910 END_INTERFACE
3911 } ID3D11CounterVtbl;
3912
3913 interface ID3D11Counter {
3914 CONST_VTBL ID3D11CounterVtbl* lpVtbl;
3915 };
3916
3917 #ifdef COBJMACROS
3918 #ifndef WIDL_C_INLINE_WRAPPERS
3919 /*** IUnknown methods ***/
3920 #define ID3D11Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3921 #define ID3D11Counter_AddRef(This) (This)->lpVtbl->AddRef(This)
3922 #define ID3D11Counter_Release(This) (This)->lpVtbl->Release(This)
3923 /*** ID3D11DeviceChild methods ***/
3924 #define ID3D11Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3925 #define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3926 #define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3927 #define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3928 /*** ID3D11Asynchronous methods ***/
3929 #define ID3D11Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
3930 /*** ID3D11Counter methods ***/
3931 #define ID3D11Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3932 #else
3933 /*** IUnknown methods ***/
3934 static FORCEINLINE HRESULT ID3D11Counter_QueryInterface(ID3D11Counter* This,REFIID riid,void **ppvObject) {
3935 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3936 }
3937 static FORCEINLINE ULONG ID3D11Counter_AddRef(ID3D11Counter* This) {
3938 return This->lpVtbl->AddRef(This);
3939 }
3940 static FORCEINLINE ULONG ID3D11Counter_Release(ID3D11Counter* This) {
3941 return This->lpVtbl->Release(This);
3942 }
3943 /*** ID3D11DeviceChild methods ***/
3944 static FORCEINLINE void ID3D11Counter_GetDevice(ID3D11Counter* This,ID3D11Device **ppDevice) {
3945 This->lpVtbl->GetDevice(This,ppDevice);
3946 }
3947 static FORCEINLINE HRESULT ID3D11Counter_GetPrivateData(ID3D11Counter* This,REFGUID guid,UINT *pDataSize,void *pData) {
3948 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3949 }
3950 static FORCEINLINE HRESULT ID3D11Counter_SetPrivateData(ID3D11Counter* This,REFGUID guid,UINT DataSize,const void *pData) {
3951 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3952 }
3953 static FORCEINLINE HRESULT ID3D11Counter_SetPrivateDataInterface(ID3D11Counter* This,REFGUID guid,const IUnknown *pData) {
3954 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3955 }
3956 /*** ID3D11Asynchronous methods ***/
3957 static FORCEINLINE UINT ID3D11Counter_GetDataSize(ID3D11Counter* This) {
3958 return This->lpVtbl->GetDataSize(This);
3959 }
3960 /*** ID3D11Counter methods ***/
3961 static FORCEINLINE void ID3D11Counter_GetDesc(ID3D11Counter* This,D3D11_COUNTER_DESC *pDesc) {
3962 This->lpVtbl->GetDesc(This,pDesc);
3963 }
3964 #endif
3965 #endif
3966
3967 #endif
3968
3969
3970 #endif /* __ID3D11Counter_INTERFACE_DEFINED__ */
3971
3972 /*****************************************************************************
3973 * ID3D11DepthStencilState interface
3974 */
3975 #ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__
3976 #define __ID3D11DepthStencilState_INTERFACE_DEFINED__
3977
3978 DEFINE_GUID(IID_ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1);
3979 #if defined(__cplusplus) && !defined(CINTERFACE)
3980 MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1")
3981 ID3D11DepthStencilState : public ID3D11DeviceChild
3982 {
3983 virtual void STDMETHODCALLTYPE GetDesc(
3984 D3D11_DEPTH_STENCIL_DESC *pDesc) = 0;
3985
3986 };
3987 #ifdef __CRT_UUID_DECL
3988 __CRT_UUID_DECL(ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1)
3989 #endif
3990 #else
3991 typedef struct ID3D11DepthStencilStateVtbl {
3992 BEGIN_INTERFACE
3993
3994 /*** IUnknown methods ***/
3995 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3996 ID3D11DepthStencilState *This,
3997 REFIID riid,
3998 void **ppvObject);
3999
4000 ULONG (STDMETHODCALLTYPE *AddRef)(
4001 ID3D11DepthStencilState *This);
4002
4003 ULONG (STDMETHODCALLTYPE *Release)(
4004 ID3D11DepthStencilState *This);
4005
4006 /*** ID3D11DeviceChild methods ***/
4007 void (STDMETHODCALLTYPE *GetDevice)(
4008 ID3D11DepthStencilState *This,
4009 ID3D11Device **ppDevice);
4010
4011 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4012 ID3D11DepthStencilState *This,
4013 REFGUID guid,
4014 UINT *pDataSize,
4015 void *pData);
4016
4017 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4018 ID3D11DepthStencilState *This,
4019 REFGUID guid,
4020 UINT DataSize,
4021 const void *pData);
4022
4023 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4024 ID3D11DepthStencilState *This,
4025 REFGUID guid,
4026 const IUnknown *pData);
4027
4028 /*** ID3D11DepthStencilState methods ***/
4029 void (STDMETHODCALLTYPE *GetDesc)(
4030 ID3D11DepthStencilState *This,
4031 D3D11_DEPTH_STENCIL_DESC *pDesc);
4032
4033 END_INTERFACE
4034 } ID3D11DepthStencilStateVtbl;
4035
4036 interface ID3D11DepthStencilState {
4037 CONST_VTBL ID3D11DepthStencilStateVtbl* lpVtbl;
4038 };
4039
4040 #ifdef COBJMACROS
4041 #ifndef WIDL_C_INLINE_WRAPPERS
4042 /*** IUnknown methods ***/
4043 #define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4044 #define ID3D11DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This)
4045 #define ID3D11DepthStencilState_Release(This) (This)->lpVtbl->Release(This)
4046 /*** ID3D11DeviceChild methods ***/
4047 #define ID3D11DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4048 #define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4049 #define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4050 #define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4051 /*** ID3D11DepthStencilState methods ***/
4052 #define ID3D11DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4053 #else
4054 /*** IUnknown methods ***/
4055 static FORCEINLINE HRESULT ID3D11DepthStencilState_QueryInterface(ID3D11DepthStencilState* This,REFIID riid,void **ppvObject) {
4056 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4057 }
4058 static FORCEINLINE ULONG ID3D11DepthStencilState_AddRef(ID3D11DepthStencilState* This) {
4059 return This->lpVtbl->AddRef(This);
4060 }
4061 static FORCEINLINE ULONG ID3D11DepthStencilState_Release(ID3D11DepthStencilState* This) {
4062 return This->lpVtbl->Release(This);
4063 }
4064 /*** ID3D11DeviceChild methods ***/
4065 static FORCEINLINE void ID3D11DepthStencilState_GetDevice(ID3D11DepthStencilState* This,ID3D11Device **ppDevice) {
4066 This->lpVtbl->GetDevice(This,ppDevice);
4067 }
4068 static FORCEINLINE HRESULT ID3D11DepthStencilState_GetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) {
4069 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4070 }
4071 static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) {
4072 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4073 }
4074 static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateDataInterface(ID3D11DepthStencilState* This,REFGUID guid,const IUnknown *pData) {
4075 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4076 }
4077 /*** ID3D11DepthStencilState methods ***/
4078 static FORCEINLINE void ID3D11DepthStencilState_GetDesc(ID3D11DepthStencilState* This,D3D11_DEPTH_STENCIL_DESC *pDesc) {
4079 This->lpVtbl->GetDesc(This,pDesc);
4080 }
4081 #endif
4082 #endif
4083
4084 #endif
4085
4086
4087 #endif /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */
4088
4089 /*****************************************************************************
4090 * ID3D11DepthStencilView interface
4091 */
4092 #ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__
4093 #define __ID3D11DepthStencilView_INTERFACE_DEFINED__
4094
4095 DEFINE_GUID(IID_ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6);
4096 #if defined(__cplusplus) && !defined(CINTERFACE)
4097 MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6")
4098 ID3D11DepthStencilView : public ID3D11View
4099 {
4100 virtual void STDMETHODCALLTYPE GetDesc(
4101 D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
4102
4103 };
4104 #ifdef __CRT_UUID_DECL
4105 __CRT_UUID_DECL(ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6)
4106 #endif
4107 #else
4108 typedef struct ID3D11DepthStencilViewVtbl {
4109 BEGIN_INTERFACE
4110
4111 /*** IUnknown methods ***/
4112 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4113 ID3D11DepthStencilView *This,
4114 REFIID riid,
4115 void **ppvObject);
4116
4117 ULONG (STDMETHODCALLTYPE *AddRef)(
4118 ID3D11DepthStencilView *This);
4119
4120 ULONG (STDMETHODCALLTYPE *Release)(
4121 ID3D11DepthStencilView *This);
4122
4123 /*** ID3D11DeviceChild methods ***/
4124 void (STDMETHODCALLTYPE *GetDevice)(
4125 ID3D11DepthStencilView *This,
4126 ID3D11Device **ppDevice);
4127
4128 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4129 ID3D11DepthStencilView *This,
4130 REFGUID guid,
4131 UINT *pDataSize,
4132 void *pData);
4133
4134 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4135 ID3D11DepthStencilView *This,
4136 REFGUID guid,
4137 UINT DataSize,
4138 const void *pData);
4139
4140 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4141 ID3D11DepthStencilView *This,
4142 REFGUID guid,
4143 const IUnknown *pData);
4144
4145 /*** ID3D11View methods ***/
4146 void (STDMETHODCALLTYPE *GetResource)(
4147 ID3D11DepthStencilView *This,
4148 ID3D11Resource **ppResource);
4149
4150 /*** ID3D11DepthStencilView methods ***/
4151 void (STDMETHODCALLTYPE *GetDesc)(
4152 ID3D11DepthStencilView *This,
4153 D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc);
4154
4155 END_INTERFACE
4156 } ID3D11DepthStencilViewVtbl;
4157
4158 interface ID3D11DepthStencilView {
4159 CONST_VTBL ID3D11DepthStencilViewVtbl* lpVtbl;
4160 };
4161
4162 #ifdef COBJMACROS
4163 #ifndef WIDL_C_INLINE_WRAPPERS
4164 /*** IUnknown methods ***/
4165 #define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4166 #define ID3D11DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This)
4167 #define ID3D11DepthStencilView_Release(This) (This)->lpVtbl->Release(This)
4168 /*** ID3D11DeviceChild methods ***/
4169 #define ID3D11DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4170 #define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4171 #define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4172 #define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4173 /*** ID3D11View methods ***/
4174 #define ID3D11DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
4175 /*** ID3D11DepthStencilView methods ***/
4176 #define ID3D11DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4177 #else
4178 /*** IUnknown methods ***/
4179 static FORCEINLINE HRESULT ID3D11DepthStencilView_QueryInterface(ID3D11DepthStencilView* This,REFIID riid,void **ppvObject) {
4180 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4181 }
4182 static FORCEINLINE ULONG ID3D11DepthStencilView_AddRef(ID3D11DepthStencilView* This) {
4183 return This->lpVtbl->AddRef(This);
4184 }
4185 static FORCEINLINE ULONG ID3D11DepthStencilView_Release(ID3D11DepthStencilView* This) {
4186 return This->lpVtbl->Release(This);
4187 }
4188 /*** ID3D11DeviceChild methods ***/
4189 static FORCEINLINE void ID3D11DepthStencilView_GetDevice(ID3D11DepthStencilView* This,ID3D11Device **ppDevice) {
4190 This->lpVtbl->GetDevice(This,ppDevice);
4191 }
4192 static FORCEINLINE HRESULT ID3D11DepthStencilView_GetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) {
4193 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4194 }
4195 static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) {
4196 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4197 }
4198 static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateDataInterface(ID3D11DepthStencilView* This,REFGUID guid,const IUnknown *pData) {
4199 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4200 }
4201 /*** ID3D11View methods ***/
4202 static FORCEINLINE void ID3D11DepthStencilView_GetResource(ID3D11DepthStencilView* This,ID3D11Resource **ppResource) {
4203 This->lpVtbl->GetResource(This,ppResource);
4204 }
4205 /*** ID3D11DepthStencilView methods ***/
4206 static FORCEINLINE void ID3D11DepthStencilView_GetDesc(ID3D11DepthStencilView* This,D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) {
4207 This->lpVtbl->GetDesc(This,pDesc);
4208 }
4209 #endif
4210 #endif
4211
4212 #endif
4213
4214
4215 #endif /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */
4216
4217 /*****************************************************************************
4218 * ID3D11DomainShader interface
4219 */
4220 #ifndef __ID3D11DomainShader_INTERFACE_DEFINED__
4221 #define __ID3D11DomainShader_INTERFACE_DEFINED__
4222
4223 DEFINE_GUID(IID_ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa);
4224 #if defined(__cplusplus) && !defined(CINTERFACE)
4225 MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa")
4226 ID3D11DomainShader : public ID3D11DeviceChild
4227 {
4228 };
4229 #ifdef __CRT_UUID_DECL
4230 __CRT_UUID_DECL(ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa)
4231 #endif
4232 #else
4233 typedef struct ID3D11DomainShaderVtbl {
4234 BEGIN_INTERFACE
4235
4236 /*** IUnknown methods ***/
4237 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4238 ID3D11DomainShader *This,
4239 REFIID riid,
4240 void **ppvObject);
4241
4242 ULONG (STDMETHODCALLTYPE *AddRef)(
4243 ID3D11DomainShader *This);
4244
4245 ULONG (STDMETHODCALLTYPE *Release)(
4246 ID3D11DomainShader *This);
4247
4248 /*** ID3D11DeviceChild methods ***/
4249 void (STDMETHODCALLTYPE *GetDevice)(
4250 ID3D11DomainShader *This,
4251 ID3D11Device **ppDevice);
4252
4253 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4254 ID3D11DomainShader *This,
4255 REFGUID guid,
4256 UINT *pDataSize,
4257 void *pData);
4258
4259 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4260 ID3D11DomainShader *This,
4261 REFGUID guid,
4262 UINT DataSize,
4263 const void *pData);
4264
4265 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4266 ID3D11DomainShader *This,
4267 REFGUID guid,
4268 const IUnknown *pData);
4269
4270 END_INTERFACE
4271 } ID3D11DomainShaderVtbl;
4272
4273 interface ID3D11DomainShader {
4274 CONST_VTBL ID3D11DomainShaderVtbl* lpVtbl;
4275 };
4276
4277 #ifdef COBJMACROS
4278 #ifndef WIDL_C_INLINE_WRAPPERS
4279 /*** IUnknown methods ***/
4280 #define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4281 #define ID3D11DomainShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4282 #define ID3D11DomainShader_Release(This) (This)->lpVtbl->Release(This)
4283 /*** ID3D11DeviceChild methods ***/
4284 #define ID3D11DomainShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4285 #define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4286 #define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4287 #define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4288 #else
4289 /*** IUnknown methods ***/
4290 static FORCEINLINE HRESULT ID3D11DomainShader_QueryInterface(ID3D11DomainShader* This,REFIID riid,void **ppvObject) {
4291 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4292 }
4293 static FORCEINLINE ULONG ID3D11DomainShader_AddRef(ID3D11DomainShader* This) {
4294 return This->lpVtbl->AddRef(This);
4295 }
4296 static FORCEINLINE ULONG ID3D11DomainShader_Release(ID3D11DomainShader* This) {
4297 return This->lpVtbl->Release(This);
4298 }
4299 /*** ID3D11DeviceChild methods ***/
4300 static FORCEINLINE void ID3D11DomainShader_GetDevice(ID3D11DomainShader* This,ID3D11Device **ppDevice) {
4301 This->lpVtbl->GetDevice(This,ppDevice);
4302 }
4303 static FORCEINLINE HRESULT ID3D11DomainShader_GetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4304 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4305 }
4306 static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4307 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4308 }
4309 static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateDataInterface(ID3D11DomainShader* This,REFGUID guid,const IUnknown *pData) {
4310 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4311 }
4312 #endif
4313 #endif
4314
4315 #endif
4316
4317
4318 #endif /* __ID3D11DomainShader_INTERFACE_DEFINED__ */
4319
4320 /*****************************************************************************
4321 * ID3D11GeometryShader interface
4322 */
4323 #ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__
4324 #define __ID3D11GeometryShader_INTERFACE_DEFINED__
4325
4326 DEFINE_GUID(IID_ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c);
4327 #if defined(__cplusplus) && !defined(CINTERFACE)
4328 MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c")
4329 ID3D11GeometryShader : public ID3D11DeviceChild
4330 {
4331 };
4332 #ifdef __CRT_UUID_DECL
4333 __CRT_UUID_DECL(ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c)
4334 #endif
4335 #else
4336 typedef struct ID3D11GeometryShaderVtbl {
4337 BEGIN_INTERFACE
4338
4339 /*** IUnknown methods ***/
4340 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4341 ID3D11GeometryShader *This,
4342 REFIID riid,
4343 void **ppvObject);
4344
4345 ULONG (STDMETHODCALLTYPE *AddRef)(
4346 ID3D11GeometryShader *This);
4347
4348 ULONG (STDMETHODCALLTYPE *Release)(
4349 ID3D11GeometryShader *This);
4350
4351 /*** ID3D11DeviceChild methods ***/
4352 void (STDMETHODCALLTYPE *GetDevice)(
4353 ID3D11GeometryShader *This,
4354 ID3D11Device **ppDevice);
4355
4356 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4357 ID3D11GeometryShader *This,
4358 REFGUID guid,
4359 UINT *pDataSize,
4360 void *pData);
4361
4362 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4363 ID3D11GeometryShader *This,
4364 REFGUID guid,
4365 UINT DataSize,
4366 const void *pData);
4367
4368 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4369 ID3D11GeometryShader *This,
4370 REFGUID guid,
4371 const IUnknown *pData);
4372
4373 END_INTERFACE
4374 } ID3D11GeometryShaderVtbl;
4375
4376 interface ID3D11GeometryShader {
4377 CONST_VTBL ID3D11GeometryShaderVtbl* lpVtbl;
4378 };
4379
4380 #ifdef COBJMACROS
4381 #ifndef WIDL_C_INLINE_WRAPPERS
4382 /*** IUnknown methods ***/
4383 #define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4384 #define ID3D11GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4385 #define ID3D11GeometryShader_Release(This) (This)->lpVtbl->Release(This)
4386 /*** ID3D11DeviceChild methods ***/
4387 #define ID3D11GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4388 #define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4389 #define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4390 #define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4391 #else
4392 /*** IUnknown methods ***/
4393 static FORCEINLINE HRESULT ID3D11GeometryShader_QueryInterface(ID3D11GeometryShader* This,REFIID riid,void **ppvObject) {
4394 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4395 }
4396 static FORCEINLINE ULONG ID3D11GeometryShader_AddRef(ID3D11GeometryShader* This) {
4397 return This->lpVtbl->AddRef(This);
4398 }
4399 static FORCEINLINE ULONG ID3D11GeometryShader_Release(ID3D11GeometryShader* This) {
4400 return This->lpVtbl->Release(This);
4401 }
4402 /*** ID3D11DeviceChild methods ***/
4403 static FORCEINLINE void ID3D11GeometryShader_GetDevice(ID3D11GeometryShader* This,ID3D11Device **ppDevice) {
4404 This->lpVtbl->GetDevice(This,ppDevice);
4405 }
4406 static FORCEINLINE HRESULT ID3D11GeometryShader_GetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4407 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4408 }
4409 static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4410 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4411 }
4412 static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateDataInterface(ID3D11GeometryShader* This,REFGUID guid,const IUnknown *pData) {
4413 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4414 }
4415 #endif
4416 #endif
4417
4418 #endif
4419
4420
4421 #endif /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */
4422
4423 /*****************************************************************************
4424 * ID3D11HullShader interface
4425 */
4426 #ifndef __ID3D11HullShader_INTERFACE_DEFINED__
4427 #define __ID3D11HullShader_INTERFACE_DEFINED__
4428
4429 DEFINE_GUID(IID_ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd);
4430 #if defined(__cplusplus) && !defined(CINTERFACE)
4431 MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd")
4432 ID3D11HullShader : public ID3D11DeviceChild
4433 {
4434 };
4435 #ifdef __CRT_UUID_DECL
4436 __CRT_UUID_DECL(ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd)
4437 #endif
4438 #else
4439 typedef struct ID3D11HullShaderVtbl {
4440 BEGIN_INTERFACE
4441
4442 /*** IUnknown methods ***/
4443 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4444 ID3D11HullShader *This,
4445 REFIID riid,
4446 void **ppvObject);
4447
4448 ULONG (STDMETHODCALLTYPE *AddRef)(
4449 ID3D11HullShader *This);
4450
4451 ULONG (STDMETHODCALLTYPE *Release)(
4452 ID3D11HullShader *This);
4453
4454 /*** ID3D11DeviceChild methods ***/
4455 void (STDMETHODCALLTYPE *GetDevice)(
4456 ID3D11HullShader *This,
4457 ID3D11Device **ppDevice);
4458
4459 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4460 ID3D11HullShader *This,
4461 REFGUID guid,
4462 UINT *pDataSize,
4463 void *pData);
4464
4465 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4466 ID3D11HullShader *This,
4467 REFGUID guid,
4468 UINT DataSize,
4469 const void *pData);
4470
4471 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4472 ID3D11HullShader *This,
4473 REFGUID guid,
4474 const IUnknown *pData);
4475
4476 END_INTERFACE
4477 } ID3D11HullShaderVtbl;
4478
4479 interface ID3D11HullShader {
4480 CONST_VTBL ID3D11HullShaderVtbl* lpVtbl;
4481 };
4482
4483 #ifdef COBJMACROS
4484 #ifndef WIDL_C_INLINE_WRAPPERS
4485 /*** IUnknown methods ***/
4486 #define ID3D11HullShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4487 #define ID3D11HullShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4488 #define ID3D11HullShader_Release(This) (This)->lpVtbl->Release(This)
4489 /*** ID3D11DeviceChild methods ***/
4490 #define ID3D11HullShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4491 #define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4492 #define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4493 #define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4494 #else
4495 /*** IUnknown methods ***/
4496 static FORCEINLINE HRESULT ID3D11HullShader_QueryInterface(ID3D11HullShader* This,REFIID riid,void **ppvObject) {
4497 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4498 }
4499 static FORCEINLINE ULONG ID3D11HullShader_AddRef(ID3D11HullShader* This) {
4500 return This->lpVtbl->AddRef(This);
4501 }
4502 static FORCEINLINE ULONG ID3D11HullShader_Release(ID3D11HullShader* This) {
4503 return This->lpVtbl->Release(This);
4504 }
4505 /*** ID3D11DeviceChild methods ***/
4506 static FORCEINLINE void ID3D11HullShader_GetDevice(ID3D11HullShader* This,ID3D11Device **ppDevice) {
4507 This->lpVtbl->GetDevice(This,ppDevice);
4508 }
4509 static FORCEINLINE HRESULT ID3D11HullShader_GetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4510 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4511 }
4512 static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4513 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4514 }
4515 static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateDataInterface(ID3D11HullShader* This,REFGUID guid,const IUnknown *pData) {
4516 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4517 }
4518 #endif
4519 #endif
4520
4521 #endif
4522
4523
4524 #endif /* __ID3D11HullShader_INTERFACE_DEFINED__ */
4525
4526 /*****************************************************************************
4527 * ID3D11InputLayout interface
4528 */
4529 #ifndef __ID3D11InputLayout_INTERFACE_DEFINED__
4530 #define __ID3D11InputLayout_INTERFACE_DEFINED__
4531
4532 DEFINE_GUID(IID_ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7);
4533 #if defined(__cplusplus) && !defined(CINTERFACE)
4534 MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7")
4535 ID3D11InputLayout : public ID3D11DeviceChild
4536 {
4537 };
4538 #ifdef __CRT_UUID_DECL
4539 __CRT_UUID_DECL(ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7)
4540 #endif
4541 #else
4542 typedef struct ID3D11InputLayoutVtbl {
4543 BEGIN_INTERFACE
4544
4545 /*** IUnknown methods ***/
4546 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4547 ID3D11InputLayout *This,
4548 REFIID riid,
4549 void **ppvObject);
4550
4551 ULONG (STDMETHODCALLTYPE *AddRef)(
4552 ID3D11InputLayout *This);
4553
4554 ULONG (STDMETHODCALLTYPE *Release)(
4555 ID3D11InputLayout *This);
4556
4557 /*** ID3D11DeviceChild methods ***/
4558 void (STDMETHODCALLTYPE *GetDevice)(
4559 ID3D11InputLayout *This,
4560 ID3D11Device **ppDevice);
4561
4562 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4563 ID3D11InputLayout *This,
4564 REFGUID guid,
4565 UINT *pDataSize,
4566 void *pData);
4567
4568 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4569 ID3D11InputLayout *This,
4570 REFGUID guid,
4571 UINT DataSize,
4572 const void *pData);
4573
4574 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4575 ID3D11InputLayout *This,
4576 REFGUID guid,
4577 const IUnknown *pData);
4578
4579 END_INTERFACE
4580 } ID3D11InputLayoutVtbl;
4581
4582 interface ID3D11InputLayout {
4583 CONST_VTBL ID3D11InputLayoutVtbl* lpVtbl;
4584 };
4585
4586 #ifdef COBJMACROS
4587 #ifndef WIDL_C_INLINE_WRAPPERS
4588 /*** IUnknown methods ***/
4589 #define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4590 #define ID3D11InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This)
4591 #define ID3D11InputLayout_Release(This) (This)->lpVtbl->Release(This)
4592 /*** ID3D11DeviceChild methods ***/
4593 #define ID3D11InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4594 #define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4595 #define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4596 #define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4597 #else
4598 /*** IUnknown methods ***/
4599 static FORCEINLINE HRESULT ID3D11InputLayout_QueryInterface(ID3D11InputLayout* This,REFIID riid,void **ppvObject) {
4600 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4601 }
4602 static FORCEINLINE ULONG ID3D11InputLayout_AddRef(ID3D11InputLayout* This) {
4603 return This->lpVtbl->AddRef(This);
4604 }
4605 static FORCEINLINE ULONG ID3D11InputLayout_Release(ID3D11InputLayout* This) {
4606 return This->lpVtbl->Release(This);
4607 }
4608 /*** ID3D11DeviceChild methods ***/
4609 static FORCEINLINE void ID3D11InputLayout_GetDevice(ID3D11InputLayout* This,ID3D11Device **ppDevice) {
4610 This->lpVtbl->GetDevice(This,ppDevice);
4611 }
4612 static FORCEINLINE HRESULT ID3D11InputLayout_GetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) {
4613 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4614 }
4615 static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) {
4616 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4617 }
4618 static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateDataInterface(ID3D11InputLayout* This,REFGUID guid,const IUnknown *pData) {
4619 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4620 }
4621 #endif
4622 #endif
4623
4624 #endif
4625
4626
4627 #endif /* __ID3D11InputLayout_INTERFACE_DEFINED__ */
4628
4629 /*****************************************************************************
4630 * ID3D11PixelShader interface
4631 */
4632 #ifndef __ID3D11PixelShader_INTERFACE_DEFINED__
4633 #define __ID3D11PixelShader_INTERFACE_DEFINED__
4634
4635 DEFINE_GUID(IID_ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c);
4636 #if defined(__cplusplus) && !defined(CINTERFACE)
4637 MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c")
4638 ID3D11PixelShader : public ID3D11DeviceChild
4639 {
4640 };
4641 #ifdef __CRT_UUID_DECL
4642 __CRT_UUID_DECL(ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c)
4643 #endif
4644 #else
4645 typedef struct ID3D11PixelShaderVtbl {
4646 BEGIN_INTERFACE
4647
4648 /*** IUnknown methods ***/
4649 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4650 ID3D11PixelShader *This,
4651 REFIID riid,
4652 void **ppvObject);
4653
4654 ULONG (STDMETHODCALLTYPE *AddRef)(
4655 ID3D11PixelShader *This);
4656
4657 ULONG (STDMETHODCALLTYPE *Release)(
4658 ID3D11PixelShader *This);
4659
4660 /*** ID3D11DeviceChild methods ***/
4661 void (STDMETHODCALLTYPE *GetDevice)(
4662 ID3D11PixelShader *This,
4663 ID3D11Device **ppDevice);
4664
4665 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4666 ID3D11PixelShader *This,
4667 REFGUID guid,
4668 UINT *pDataSize,
4669 void *pData);
4670
4671 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4672 ID3D11PixelShader *This,
4673 REFGUID guid,
4674 UINT DataSize,
4675 const void *pData);
4676
4677 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4678 ID3D11PixelShader *This,
4679 REFGUID guid,
4680 const IUnknown *pData);
4681
4682 END_INTERFACE
4683 } ID3D11PixelShaderVtbl;
4684
4685 interface ID3D11PixelShader {
4686 CONST_VTBL ID3D11PixelShaderVtbl* lpVtbl;
4687 };
4688
4689 #ifdef COBJMACROS
4690 #ifndef WIDL_C_INLINE_WRAPPERS
4691 /*** IUnknown methods ***/
4692 #define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4693 #define ID3D11PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4694 #define ID3D11PixelShader_Release(This) (This)->lpVtbl->Release(This)
4695 /*** ID3D11DeviceChild methods ***/
4696 #define ID3D11PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4697 #define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4698 #define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4699 #define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4700 #else
4701 /*** IUnknown methods ***/
4702 static FORCEINLINE HRESULT ID3D11PixelShader_QueryInterface(ID3D11PixelShader* This,REFIID riid,void **ppvObject) {
4703 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4704 }
4705 static FORCEINLINE ULONG ID3D11PixelShader_AddRef(ID3D11PixelShader* This) {
4706 return This->lpVtbl->AddRef(This);
4707 }
4708 static FORCEINLINE ULONG ID3D11PixelShader_Release(ID3D11PixelShader* This) {
4709 return This->lpVtbl->Release(This);
4710 }
4711 /*** ID3D11DeviceChild methods ***/
4712 static FORCEINLINE void ID3D11PixelShader_GetDevice(ID3D11PixelShader* This,ID3D11Device **ppDevice) {
4713 This->lpVtbl->GetDevice(This,ppDevice);
4714 }
4715 static FORCEINLINE HRESULT ID3D11PixelShader_GetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4716 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4717 }
4718 static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4719 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4720 }
4721 static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateDataInterface(ID3D11PixelShader* This,REFGUID guid,const IUnknown *pData) {
4722 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4723 }
4724 #endif
4725 #endif
4726
4727 #endif
4728
4729
4730 #endif /* __ID3D11PixelShader_INTERFACE_DEFINED__ */
4731
4732 /*****************************************************************************
4733 * ID3D11Predicate interface
4734 */
4735 #ifndef __ID3D11Predicate_INTERFACE_DEFINED__
4736 #define __ID3D11Predicate_INTERFACE_DEFINED__
4737
4738 DEFINE_GUID(IID_ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2);
4739 #if defined(__cplusplus) && !defined(CINTERFACE)
4740 MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2")
4741 ID3D11Predicate : public ID3D11Query
4742 {
4743 };
4744 #ifdef __CRT_UUID_DECL
4745 __CRT_UUID_DECL(ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2)
4746 #endif
4747 #else
4748 typedef struct ID3D11PredicateVtbl {
4749 BEGIN_INTERFACE
4750
4751 /*** IUnknown methods ***/
4752 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4753 ID3D11Predicate *This,
4754 REFIID riid,
4755 void **ppvObject);
4756
4757 ULONG (STDMETHODCALLTYPE *AddRef)(
4758 ID3D11Predicate *This);
4759
4760 ULONG (STDMETHODCALLTYPE *Release)(
4761 ID3D11Predicate *This);
4762
4763 /*** ID3D11DeviceChild methods ***/
4764 void (STDMETHODCALLTYPE *GetDevice)(
4765 ID3D11Predicate *This,
4766 ID3D11Device **ppDevice);
4767
4768 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4769 ID3D11Predicate *This,
4770 REFGUID guid,
4771 UINT *pDataSize,
4772 void *pData);
4773
4774 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4775 ID3D11Predicate *This,
4776 REFGUID guid,
4777 UINT DataSize,
4778 const void *pData);
4779
4780 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4781 ID3D11Predicate *This,
4782 REFGUID guid,
4783 const IUnknown *pData);
4784
4785 /*** ID3D11Asynchronous methods ***/
4786 UINT (STDMETHODCALLTYPE *GetDataSize)(
4787 ID3D11Predicate *This);
4788
4789 /*** ID3D11Query methods ***/
4790 void (STDMETHODCALLTYPE *GetDesc)(
4791 ID3D11Predicate *This,
4792 D3D11_QUERY_DESC *pDesc);
4793
4794 END_INTERFACE
4795 } ID3D11PredicateVtbl;
4796
4797 interface ID3D11Predicate {
4798 CONST_VTBL ID3D11PredicateVtbl* lpVtbl;
4799 };
4800
4801 #ifdef COBJMACROS
4802 #ifndef WIDL_C_INLINE_WRAPPERS
4803 /*** IUnknown methods ***/
4804 #define ID3D11Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4805 #define ID3D11Predicate_AddRef(This) (This)->lpVtbl->AddRef(This)
4806 #define ID3D11Predicate_Release(This) (This)->lpVtbl->Release(This)
4807 /*** ID3D11DeviceChild methods ***/
4808 #define ID3D11Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4809 #define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4810 #define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4811 #define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4812 /*** ID3D11Asynchronous methods ***/
4813 #define ID3D11Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
4814 /*** ID3D11Query methods ***/
4815 #define ID3D11Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4816 #else
4817 /*** IUnknown methods ***/
4818 static FORCEINLINE HRESULT ID3D11Predicate_QueryInterface(ID3D11Predicate* This,REFIID riid,void **ppvObject) {
4819 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4820 }
4821 static FORCEINLINE ULONG ID3D11Predicate_AddRef(ID3D11Predicate* This) {
4822 return This->lpVtbl->AddRef(This);
4823 }
4824 static FORCEINLINE ULONG ID3D11Predicate_Release(ID3D11Predicate* This) {
4825 return This->lpVtbl->Release(This);
4826 }
4827 /*** ID3D11DeviceChild methods ***/
4828 static FORCEINLINE void ID3D11Predicate_GetDevice(ID3D11Predicate* This,ID3D11Device **ppDevice) {
4829 This->lpVtbl->GetDevice(This,ppDevice);
4830 }
4831 static FORCEINLINE HRESULT ID3D11Predicate_GetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) {
4832 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4833 }
4834 static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT DataSize,const void *pData) {
4835 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4836 }
4837 static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateDataInterface(ID3D11Predicate* This,REFGUID guid,const IUnknown *pData) {
4838 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4839 }
4840 /*** ID3D11Asynchronous methods ***/
4841 static FORCEINLINE UINT ID3D11Predicate_GetDataSize(ID3D11Predicate* This) {
4842 return This->lpVtbl->GetDataSize(This);
4843 }
4844 /*** ID3D11Query methods ***/
4845 static FORCEINLINE void ID3D11Predicate_GetDesc(ID3D11Predicate* This,D3D11_QUERY_DESC *pDesc) {
4846 This->lpVtbl->GetDesc(This,pDesc);
4847 }
4848 #endif
4849 #endif
4850
4851 #endif
4852
4853
4854 #endif /* __ID3D11Predicate_INTERFACE_DEFINED__ */
4855
4856 /*****************************************************************************
4857 * ID3D11RasterizerState interface
4858 */
4859 #ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__
4860 #define __ID3D11RasterizerState_INTERFACE_DEFINED__
4861
4862 DEFINE_GUID(IID_ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7);
4863 #if defined(__cplusplus) && !defined(CINTERFACE)
4864 MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7")
4865 ID3D11RasterizerState : public ID3D11DeviceChild
4866 {
4867 virtual void STDMETHODCALLTYPE GetDesc(
4868 D3D11_RASTERIZER_DESC *pDesc) = 0;
4869
4870 };
4871 #ifdef __CRT_UUID_DECL
4872 __CRT_UUID_DECL(ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7)
4873 #endif
4874 #else
4875 typedef struct ID3D11RasterizerStateVtbl {
4876 BEGIN_INTERFACE
4877
4878 /*** IUnknown methods ***/
4879 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4880 ID3D11RasterizerState *This,
4881 REFIID riid,
4882 void **ppvObject);
4883
4884 ULONG (STDMETHODCALLTYPE *AddRef)(
4885 ID3D11RasterizerState *This);
4886
4887 ULONG (STDMETHODCALLTYPE *Release)(
4888 ID3D11RasterizerState *This);
4889
4890 /*** ID3D11DeviceChild methods ***/
4891 void (STDMETHODCALLTYPE *GetDevice)(
4892 ID3D11RasterizerState *This,
4893 ID3D11Device **ppDevice);
4894
4895 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4896 ID3D11RasterizerState *This,
4897 REFGUID guid,
4898 UINT *pDataSize,
4899 void *pData);
4900
4901 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4902 ID3D11RasterizerState *This,
4903 REFGUID guid,
4904 UINT DataSize,
4905 const void *pData);
4906
4907 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4908 ID3D11RasterizerState *This,
4909 REFGUID guid,
4910 const IUnknown *pData);
4911
4912 /*** ID3D11RasterizerState methods ***/
4913 void (STDMETHODCALLTYPE *GetDesc)(
4914 ID3D11RasterizerState *This,
4915 D3D11_RASTERIZER_DESC *pDesc);
4916
4917 END_INTERFACE
4918 } ID3D11RasterizerStateVtbl;
4919
4920 interface ID3D11RasterizerState {
4921 CONST_VTBL ID3D11RasterizerStateVtbl* lpVtbl;
4922 };
4923
4924 #ifdef COBJMACROS
4925 #ifndef WIDL_C_INLINE_WRAPPERS
4926 /*** IUnknown methods ***/
4927 #define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4928 #define ID3D11RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This)
4929 #define ID3D11RasterizerState_Release(This) (This)->lpVtbl->Release(This)
4930 /*** ID3D11DeviceChild methods ***/
4931 #define ID3D11RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4932 #define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4933 #define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4934 #define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4935 /*** ID3D11RasterizerState methods ***/
4936 #define ID3D11RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4937 #else
4938 /*** IUnknown methods ***/
4939 static FORCEINLINE HRESULT ID3D11RasterizerState_QueryInterface(ID3D11RasterizerState* This,REFIID riid,void **ppvObject) {
4940 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4941 }
4942 static FORCEINLINE ULONG ID3D11RasterizerState_AddRef(ID3D11RasterizerState* This) {
4943 return This->lpVtbl->AddRef(This);
4944 }
4945 static FORCEINLINE ULONG ID3D11RasterizerState_Release(ID3D11RasterizerState* This) {
4946 return This->lpVtbl->Release(This);
4947 }
4948 /*** ID3D11DeviceChild methods ***/
4949 static FORCEINLINE void ID3D11RasterizerState_GetDevice(ID3D11RasterizerState* This,ID3D11Device **ppDevice) {
4950 This->lpVtbl->GetDevice(This,ppDevice);
4951 }
4952 static FORCEINLINE HRESULT ID3D11RasterizerState_GetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
4953 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4954 }
4955 static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) {
4956 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4957 }
4958 static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateDataInterface(ID3D11RasterizerState* This,REFGUID guid,const IUnknown *pData) {
4959 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4960 }
4961 /*** ID3D11RasterizerState methods ***/
4962 static FORCEINLINE void ID3D11RasterizerState_GetDesc(ID3D11RasterizerState* This,D3D11_RASTERIZER_DESC *pDesc) {
4963 This->lpVtbl->GetDesc(This,pDesc);
4964 }
4965 #endif
4966 #endif
4967
4968 #endif
4969
4970
4971 #endif /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */
4972
4973 /*****************************************************************************
4974 * ID3D11RenderTargetView interface
4975 */
4976 #ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__
4977 #define __ID3D11RenderTargetView_INTERFACE_DEFINED__
4978
4979 DEFINE_GUID(IID_ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64);
4980 #if defined(__cplusplus) && !defined(CINTERFACE)
4981 MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164")
4982 ID3D11RenderTargetView : public ID3D11View
4983 {
4984 virtual void STDMETHODCALLTYPE GetDesc(
4985 D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0;
4986
4987 };
4988 #ifdef __CRT_UUID_DECL
4989 __CRT_UUID_DECL(ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64)
4990 #endif
4991 #else
4992 typedef struct ID3D11RenderTargetViewVtbl {
4993 BEGIN_INTERFACE
4994
4995 /*** IUnknown methods ***/
4996 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4997 ID3D11RenderTargetView *This,
4998 REFIID riid,
4999 void **ppvObject);
5000
5001 ULONG (STDMETHODCALLTYPE *AddRef)(
5002 ID3D11RenderTargetView *This);
5003
5004 ULONG (STDMETHODCALLTYPE *Release)(
5005 ID3D11RenderTargetView *This);
5006
5007 /*** ID3D11DeviceChild methods ***/
5008 void (STDMETHODCALLTYPE *GetDevice)(
5009 ID3D11RenderTargetView *This,
5010 ID3D11Device **ppDevice);
5011
5012 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5013 ID3D11RenderTargetView *This,
5014 REFGUID guid,
5015 UINT *pDataSize,
5016 void *pData);
5017
5018 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5019 ID3D11RenderTargetView *This,
5020 REFGUID guid,
5021 UINT DataSize,
5022 const void *pData);
5023
5024 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5025 ID3D11RenderTargetView *This,
5026 REFGUID guid,
5027 const IUnknown *pData);
5028
5029 /*** ID3D11View methods ***/
5030 void (STDMETHODCALLTYPE *GetResource)(
5031 ID3D11RenderTargetView *This,
5032 ID3D11Resource **ppResource);
5033
5034 /*** ID3D11RenderTargetView methods ***/
5035 void (STDMETHODCALLTYPE *GetDesc)(
5036 ID3D11RenderTargetView *This,
5037 D3D11_RENDER_TARGET_VIEW_DESC *pDesc);
5038
5039 END_INTERFACE
5040 } ID3D11RenderTargetViewVtbl;
5041
5042 interface ID3D11RenderTargetView {
5043 CONST_VTBL ID3D11RenderTargetViewVtbl* lpVtbl;
5044 };
5045
5046 #ifdef COBJMACROS
5047 #ifndef WIDL_C_INLINE_WRAPPERS
5048 /*** IUnknown methods ***/
5049 #define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5050 #define ID3D11RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This)
5051 #define ID3D11RenderTargetView_Release(This) (This)->lpVtbl->Release(This)
5052 /*** ID3D11DeviceChild methods ***/
5053 #define ID3D11RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5054 #define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5055 #define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5056 #define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5057 /*** ID3D11View methods ***/
5058 #define ID3D11RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
5059 /*** ID3D11RenderTargetView methods ***/
5060 #define ID3D11RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5061 #else
5062 /*** IUnknown methods ***/
5063 static FORCEINLINE HRESULT ID3D11RenderTargetView_QueryInterface(ID3D11RenderTargetView* This,REFIID riid,void **ppvObject) {
5064 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5065 }
5066 static FORCEINLINE ULONG ID3D11RenderTargetView_AddRef(ID3D11RenderTargetView* This) {
5067 return This->lpVtbl->AddRef(This);
5068 }
5069 static FORCEINLINE ULONG ID3D11RenderTargetView_Release(ID3D11RenderTargetView* This) {
5070 return This->lpVtbl->Release(This);
5071 }
5072 /*** ID3D11DeviceChild methods ***/
5073 static FORCEINLINE void ID3D11RenderTargetView_GetDevice(ID3D11RenderTargetView* This,ID3D11Device **ppDevice) {
5074 This->lpVtbl->GetDevice(This,ppDevice);
5075 }
5076 static FORCEINLINE HRESULT ID3D11RenderTargetView_GetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) {
5077 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5078 }
5079 static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) {
5080 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5081 }
5082 static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateDataInterface(ID3D11RenderTargetView* This,REFGUID guid,const IUnknown *pData) {
5083 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5084 }
5085 /*** ID3D11View methods ***/
5086 static FORCEINLINE void ID3D11RenderTargetView_GetResource(ID3D11RenderTargetView* This,ID3D11Resource **ppResource) {
5087 This->lpVtbl->GetResource(This,ppResource);
5088 }
5089 /*** ID3D11RenderTargetView methods ***/
5090 static FORCEINLINE void ID3D11RenderTargetView_GetDesc(ID3D11RenderTargetView* This,D3D11_RENDER_TARGET_VIEW_DESC *pDesc) {
5091 This->lpVtbl->GetDesc(This,pDesc);
5092 }
5093 #endif
5094 #endif
5095
5096 #endif
5097
5098
5099 #endif /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */
5100
5101 /*****************************************************************************
5102 * ID3D11SamplerState interface
5103 */
5104 #ifndef __ID3D11SamplerState_INTERFACE_DEFINED__
5105 #define __ID3D11SamplerState_INTERFACE_DEFINED__
5106
5107 DEFINE_GUID(IID_ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5);
5108 #if defined(__cplusplus) && !defined(CINTERFACE)
5109 MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5")
5110 ID3D11SamplerState : public ID3D11DeviceChild
5111 {
5112 virtual void STDMETHODCALLTYPE GetDesc(
5113 D3D11_SAMPLER_DESC *pDesc) = 0;
5114
5115 };
5116 #ifdef __CRT_UUID_DECL
5117 __CRT_UUID_DECL(ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5)
5118 #endif
5119 #else
5120 typedef struct ID3D11SamplerStateVtbl {
5121 BEGIN_INTERFACE
5122
5123 /*** IUnknown methods ***/
5124 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5125 ID3D11SamplerState *This,
5126 REFIID riid,
5127 void **ppvObject);
5128
5129 ULONG (STDMETHODCALLTYPE *AddRef)(
5130 ID3D11SamplerState *This);
5131
5132 ULONG (STDMETHODCALLTYPE *Release)(
5133 ID3D11SamplerState *This);
5134
5135 /*** ID3D11DeviceChild methods ***/
5136 void (STDMETHODCALLTYPE *GetDevice)(
5137 ID3D11SamplerState *This,
5138 ID3D11Device **ppDevice);
5139
5140 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5141 ID3D11SamplerState *This,
5142 REFGUID guid,
5143 UINT *pDataSize,
5144 void *pData);
5145
5146 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5147 ID3D11SamplerState *This,
5148 REFGUID guid,
5149 UINT DataSize,
5150 const void *pData);
5151
5152 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5153 ID3D11SamplerState *This,
5154 REFGUID guid,
5155 const IUnknown *pData);
5156
5157 /*** ID3D11SamplerState methods ***/
5158 void (STDMETHODCALLTYPE *GetDesc)(
5159 ID3D11SamplerState *This,
5160 D3D11_SAMPLER_DESC *pDesc);
5161
5162 END_INTERFACE
5163 } ID3D11SamplerStateVtbl;
5164
5165 interface ID3D11SamplerState {
5166 CONST_VTBL ID3D11SamplerStateVtbl* lpVtbl;
5167 };
5168
5169 #ifdef COBJMACROS
5170 #ifndef WIDL_C_INLINE_WRAPPERS
5171 /*** IUnknown methods ***/
5172 #define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5173 #define ID3D11SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This)
5174 #define ID3D11SamplerState_Release(This) (This)->lpVtbl->Release(This)
5175 /*** ID3D11DeviceChild methods ***/
5176 #define ID3D11SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5177 #define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5178 #define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5179 #define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5180 /*** ID3D11SamplerState methods ***/
5181 #define ID3D11SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5182 #else
5183 /*** IUnknown methods ***/
5184 static FORCEINLINE HRESULT ID3D11SamplerState_QueryInterface(ID3D11SamplerState* This,REFIID riid,void **ppvObject) {
5185 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5186 }
5187 static FORCEINLINE ULONG ID3D11SamplerState_AddRef(ID3D11SamplerState* This) {
5188 return This->lpVtbl->AddRef(This);
5189 }
5190 static FORCEINLINE ULONG ID3D11SamplerState_Release(ID3D11SamplerState* This) {
5191 return This->lpVtbl->Release(This);
5192 }
5193 /*** ID3D11DeviceChild methods ***/
5194 static FORCEINLINE void ID3D11SamplerState_GetDevice(ID3D11SamplerState* This,ID3D11Device **ppDevice) {
5195 This->lpVtbl->GetDevice(This,ppDevice);
5196 }
5197 static FORCEINLINE HRESULT ID3D11SamplerState_GetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
5198 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5199 }
5200 static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) {
5201 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5202 }
5203 static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateDataInterface(ID3D11SamplerState* This,REFGUID guid,const IUnknown *pData) {
5204 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5205 }
5206 /*** ID3D11SamplerState methods ***/
5207 static FORCEINLINE void ID3D11SamplerState_GetDesc(ID3D11SamplerState* This,D3D11_SAMPLER_DESC *pDesc) {
5208 This->lpVtbl->GetDesc(This,pDesc);
5209 }
5210 #endif
5211 #endif
5212
5213 #endif
5214
5215
5216 #endif /* __ID3D11SamplerState_INTERFACE_DEFINED__ */
5217
5218 /*****************************************************************************
5219 * ID3D11ShaderResourceView interface
5220 */
5221 #ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__
5222 #define __ID3D11ShaderResourceView_INTERFACE_DEFINED__
5223
5224 DEFINE_GUID(IID_ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2);
5225 #if defined(__cplusplus) && !defined(CINTERFACE)
5226 MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2")
5227 ID3D11ShaderResourceView : public ID3D11View
5228 {
5229 virtual void STDMETHODCALLTYPE GetDesc(
5230 D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0;
5231
5232 };
5233 #ifdef __CRT_UUID_DECL
5234 __CRT_UUID_DECL(ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2)
5235 #endif
5236 #else
5237 typedef struct ID3D11ShaderResourceViewVtbl {
5238 BEGIN_INTERFACE
5239
5240 /*** IUnknown methods ***/
5241 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5242 ID3D11ShaderResourceView *This,
5243 REFIID riid,
5244 void **ppvObject);
5245
5246 ULONG (STDMETHODCALLTYPE *AddRef)(
5247 ID3D11ShaderResourceView *This);
5248
5249 ULONG (STDMETHODCALLTYPE *Release)(
5250 ID3D11ShaderResourceView *This);
5251
5252 /*** ID3D11DeviceChild methods ***/
5253 void (STDMETHODCALLTYPE *GetDevice)(
5254 ID3D11ShaderResourceView *This,
5255 ID3D11Device **ppDevice);
5256
5257 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5258 ID3D11ShaderResourceView *This,
5259 REFGUID guid,
5260 UINT *pDataSize,
5261 void *pData);
5262
5263 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5264 ID3D11ShaderResourceView *This,
5265 REFGUID guid,
5266 UINT DataSize,
5267 const void *pData);
5268
5269 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5270 ID3D11ShaderResourceView *This,
5271 REFGUID guid,
5272 const IUnknown *pData);
5273
5274 /*** ID3D11View methods ***/
5275 void (STDMETHODCALLTYPE *GetResource)(
5276 ID3D11ShaderResourceView *This,
5277 ID3D11Resource **ppResource);
5278
5279 /*** ID3D11ShaderResourceView methods ***/
5280 void (STDMETHODCALLTYPE *GetDesc)(
5281 ID3D11ShaderResourceView *This,
5282 D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc);
5283
5284 END_INTERFACE
5285 } ID3D11ShaderResourceViewVtbl;
5286
5287 interface ID3D11ShaderResourceView {
5288 CONST_VTBL ID3D11ShaderResourceViewVtbl* lpVtbl;
5289 };
5290
5291 #ifdef COBJMACROS
5292 #ifndef WIDL_C_INLINE_WRAPPERS
5293 /*** IUnknown methods ***/
5294 #define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5295 #define ID3D11ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This)
5296 #define ID3D11ShaderResourceView_Release(This) (This)->lpVtbl->Release(This)
5297 /*** ID3D11DeviceChild methods ***/
5298 #define ID3D11ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5299 #define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5300 #define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5301 #define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5302 /*** ID3D11View methods ***/
5303 #define ID3D11ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
5304 /*** ID3D11ShaderResourceView methods ***/
5305 #define ID3D11ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5306 #else
5307 /*** IUnknown methods ***/
5308 static FORCEINLINE HRESULT ID3D11ShaderResourceView_QueryInterface(ID3D11ShaderResourceView* This,REFIID riid,void **ppvObject) {
5309 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5310 }
5311 static FORCEINLINE ULONG ID3D11ShaderResourceView_AddRef(ID3D11ShaderResourceView* This) {
5312 return This->lpVtbl->AddRef(This);
5313 }
5314 static FORCEINLINE ULONG ID3D11ShaderResourceView_Release(ID3D11ShaderResourceView* This) {
5315 return This->lpVtbl->Release(This);
5316 }
5317 /*** ID3D11DeviceChild methods ***/
5318 static FORCEINLINE void ID3D11ShaderResourceView_GetDevice(ID3D11ShaderResourceView* This,ID3D11Device **ppDevice) {
5319 This->lpVtbl->GetDevice(This,ppDevice);
5320 }
5321 static FORCEINLINE HRESULT ID3D11ShaderResourceView_GetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) {
5322 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5323 }
5324 static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) {
5325 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5326 }
5327 static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateDataInterface(ID3D11ShaderResourceView* This,REFGUID guid,const IUnknown *pData) {
5328 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5329 }
5330 /*** ID3D11View methods ***/
5331 static FORCEINLINE void ID3D11ShaderResourceView_GetResource(ID3D11ShaderResourceView* This,ID3D11Resource **ppResource) {
5332 This->lpVtbl->GetResource(This,ppResource);
5333 }
5334 /*** ID3D11ShaderResourceView methods ***/
5335 static FORCEINLINE void ID3D11ShaderResourceView_GetDesc(ID3D11ShaderResourceView* This,D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) {
5336 This->lpVtbl->GetDesc(This,pDesc);
5337 }
5338 #endif
5339 #endif
5340
5341 #endif
5342
5343
5344 #endif /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */
5345
5346 /*****************************************************************************
5347 * ID3D11Texture1D interface
5348 */
5349 #ifndef __ID3D11Texture1D_INTERFACE_DEFINED__
5350 #define __ID3D11Texture1D_INTERFACE_DEFINED__
5351
5352 DEFINE_GUID(IID_ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c);
5353 #if defined(__cplusplus) && !defined(CINTERFACE)
5354 MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c")
5355 ID3D11Texture1D : public ID3D11Resource
5356 {
5357 virtual void STDMETHODCALLTYPE GetDesc(
5358 D3D11_TEXTURE1D_DESC *pDesc) = 0;
5359
5360 };
5361 #ifdef __CRT_UUID_DECL
5362 __CRT_UUID_DECL(ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c)
5363 #endif
5364 #else
5365 typedef struct ID3D11Texture1DVtbl {
5366 BEGIN_INTERFACE
5367
5368 /*** IUnknown methods ***/
5369 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5370 ID3D11Texture1D *This,
5371 REFIID riid,
5372 void **ppvObject);
5373
5374 ULONG (STDMETHODCALLTYPE *AddRef)(
5375 ID3D11Texture1D *This);
5376
5377 ULONG (STDMETHODCALLTYPE *Release)(
5378 ID3D11Texture1D *This);
5379
5380 /*** ID3D11DeviceChild methods ***/
5381 void (STDMETHODCALLTYPE *GetDevice)(
5382 ID3D11Texture1D *This,
5383 ID3D11Device **ppDevice);
5384
5385 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5386 ID3D11Texture1D *This,
5387 REFGUID guid,
5388 UINT *pDataSize,
5389 void *pData);
5390
5391 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5392 ID3D11Texture1D *This,
5393 REFGUID guid,
5394 UINT DataSize,
5395 const void *pData);
5396
5397 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5398 ID3D11Texture1D *This,
5399 REFGUID guid,
5400 const IUnknown *pData);
5401
5402 /*** ID3D11Resource methods ***/
5403 void (STDMETHODCALLTYPE *GetType)(
5404 ID3D11Texture1D *This,
5405 D3D11_RESOURCE_DIMENSION *pResourceDimension);
5406
5407 void (STDMETHODCALLTYPE *SetEvictionPriority)(
5408 ID3D11Texture1D *This,
5409 UINT EvictionPriority);
5410
5411 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
5412 ID3D11Texture1D *This);
5413
5414 /*** ID3D11Texture1D methods ***/
5415 void (STDMETHODCALLTYPE *GetDesc)(
5416 ID3D11Texture1D *This,
5417 D3D11_TEXTURE1D_DESC *pDesc);
5418
5419 END_INTERFACE
5420 } ID3D11Texture1DVtbl;
5421
5422 interface ID3D11Texture1D {
5423 CONST_VTBL ID3D11Texture1DVtbl* lpVtbl;
5424 };
5425
5426 #ifdef COBJMACROS
5427 #ifndef WIDL_C_INLINE_WRAPPERS
5428 /*** IUnknown methods ***/
5429 #define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5430 #define ID3D11Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This)
5431 #define ID3D11Texture1D_Release(This) (This)->lpVtbl->Release(This)
5432 /*** ID3D11DeviceChild methods ***/
5433 #define ID3D11Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5434 #define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5435 #define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5436 #define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5437 /*** ID3D11Resource methods ***/
5438 #define ID3D11Texture1D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
5439 #define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
5440 #define ID3D11Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
5441 /*** ID3D11Texture1D methods ***/
5442 #define ID3D11Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5443 #else
5444 /*** IUnknown methods ***/
5445 static FORCEINLINE HRESULT ID3D11Texture1D_QueryInterface(ID3D11Texture1D* This,REFIID riid,void **ppvObject) {
5446 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5447 }
5448 static FORCEINLINE ULONG ID3D11Texture1D_AddRef(ID3D11Texture1D* This) {
5449 return This->lpVtbl->AddRef(This);
5450 }
5451 static FORCEINLINE ULONG ID3D11Texture1D_Release(ID3D11Texture1D* This) {
5452 return This->lpVtbl->Release(This);
5453 }
5454 /*** ID3D11DeviceChild methods ***/
5455 static FORCEINLINE void ID3D11Texture1D_GetDevice(ID3D11Texture1D* This,ID3D11Device **ppDevice) {
5456 This->lpVtbl->GetDevice(This,ppDevice);
5457 }
5458 static FORCEINLINE HRESULT ID3D11Texture1D_GetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) {
5459 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5460 }
5461 static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) {
5462 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5463 }
5464 static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateDataInterface(ID3D11Texture1D* This,REFGUID guid,const IUnknown *pData) {
5465 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5466 }
5467 /*** ID3D11Resource methods ***/
5468 static FORCEINLINE void ID3D11Texture1D_GetType(ID3D11Texture1D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
5469 This->lpVtbl->GetType(This,pResourceDimension);
5470 }
5471 static FORCEINLINE void ID3D11Texture1D_SetEvictionPriority(ID3D11Texture1D* This,UINT EvictionPriority) {
5472 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
5473 }
5474 static FORCEINLINE UINT ID3D11Texture1D_GetEvictionPriority(ID3D11Texture1D* This) {
5475 return This->lpVtbl->GetEvictionPriority(This);
5476 }
5477 /*** ID3D11Texture1D methods ***/
5478 static FORCEINLINE void ID3D11Texture1D_GetDesc(ID3D11Texture1D* This,D3D11_TEXTURE1D_DESC *pDesc) {
5479 This->lpVtbl->GetDesc(This,pDesc);
5480 }
5481 #endif
5482 #endif
5483
5484 #endif
5485
5486
5487 #endif /* __ID3D11Texture1D_INTERFACE_DEFINED__ */
5488
5489 /*****************************************************************************
5490 * ID3D11Texture2D interface
5491 */
5492 #ifndef __ID3D11Texture2D_INTERFACE_DEFINED__
5493 #define __ID3D11Texture2D_INTERFACE_DEFINED__
5494
5495 DEFINE_GUID(IID_ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c);
5496 #if defined(__cplusplus) && !defined(CINTERFACE)
5497 MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c")
5498 ID3D11Texture2D : public ID3D11Resource
5499 {
5500 virtual void STDMETHODCALLTYPE GetDesc(
5501 D3D11_TEXTURE2D_DESC *pDesc) = 0;
5502
5503 };
5504 #ifdef __CRT_UUID_DECL
5505 __CRT_UUID_DECL(ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c)
5506 #endif
5507 #else
5508 typedef struct ID3D11Texture2DVtbl {
5509 BEGIN_INTERFACE
5510
5511 /*** IUnknown methods ***/
5512 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5513 ID3D11Texture2D *This,
5514 REFIID riid,
5515 void **ppvObject);
5516
5517 ULONG (STDMETHODCALLTYPE *AddRef)(
5518 ID3D11Texture2D *This);
5519
5520 ULONG (STDMETHODCALLTYPE *Release)(
5521 ID3D11Texture2D *This);
5522
5523 /*** ID3D11DeviceChild methods ***/
5524 void (STDMETHODCALLTYPE *GetDevice)(
5525 ID3D11Texture2D *This,
5526 ID3D11Device **ppDevice);
5527
5528 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5529 ID3D11Texture2D *This,
5530 REFGUID guid,
5531 UINT *pDataSize,
5532 void *pData);
5533
5534 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5535 ID3D11Texture2D *This,
5536 REFGUID guid,
5537 UINT DataSize,
5538 const void *pData);
5539
5540 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5541 ID3D11Texture2D *This,
5542 REFGUID guid,
5543 const IUnknown *pData);
5544
5545 /*** ID3D11Resource methods ***/
5546 void (STDMETHODCALLTYPE *GetType)(
5547 ID3D11Texture2D *This,
5548 D3D11_RESOURCE_DIMENSION *pResourceDimension);
5549
5550 void (STDMETHODCALLTYPE *SetEvictionPriority)(
5551 ID3D11Texture2D *This,
5552 UINT EvictionPriority);
5553
5554 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
5555 ID3D11Texture2D *This);
5556
5557 /*** ID3D11Texture2D methods ***/
5558 void (STDMETHODCALLTYPE *GetDesc)(
5559 ID3D11Texture2D *This,
5560 D3D11_TEXTURE2D_DESC *pDesc);
5561
5562 END_INTERFACE
5563 } ID3D11Texture2DVtbl;
5564
5565 interface ID3D11Texture2D {
5566 CONST_VTBL ID3D11Texture2DVtbl* lpVtbl;
5567 };
5568
5569 #ifdef COBJMACROS
5570 #ifndef WIDL_C_INLINE_WRAPPERS
5571 /*** IUnknown methods ***/
5572 #define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5573 #define ID3D11Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This)
5574 #define ID3D11Texture2D_Release(This) (This)->lpVtbl->Release(This)
5575 /*** ID3D11DeviceChild methods ***/
5576 #define ID3D11Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5577 #define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5578 #define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5579 #define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5580 /*** ID3D11Resource methods ***/
5581 #define ID3D11Texture2D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
5582 #define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
5583 #define ID3D11Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
5584 /*** ID3D11Texture2D methods ***/
5585 #define ID3D11Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5586 #else
5587 /*** IUnknown methods ***/
5588 static FORCEINLINE HRESULT ID3D11Texture2D_QueryInterface(ID3D11Texture2D* This,REFIID riid,void **ppvObject) {
5589 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5590 }
5591 static FORCEINLINE ULONG ID3D11Texture2D_AddRef(ID3D11Texture2D* This) {
5592 return This->lpVtbl->AddRef(This);
5593 }
5594 static FORCEINLINE ULONG ID3D11Texture2D_Release(ID3D11Texture2D* This) {
5595 return This->lpVtbl->Release(This);
5596 }
5597 /*** ID3D11DeviceChild methods ***/
5598 static FORCEINLINE void ID3D11Texture2D_GetDevice(ID3D11Texture2D* This,ID3D11Device **ppDevice) {
5599 This->lpVtbl->GetDevice(This,ppDevice);
5600 }
5601 static FORCEINLINE HRESULT ID3D11Texture2D_GetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) {
5602 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5603 }
5604 static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) {
5605 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5606 }
5607 static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateDataInterface(ID3D11Texture2D* This,REFGUID guid,const IUnknown *pData) {
5608 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5609 }
5610 /*** ID3D11Resource methods ***/
5611 static FORCEINLINE void ID3D11Texture2D_GetType(ID3D11Texture2D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
5612 This->lpVtbl->GetType(This,pResourceDimension);
5613 }
5614 static FORCEINLINE void ID3D11Texture2D_SetEvictionPriority(ID3D11Texture2D* This,UINT EvictionPriority) {
5615 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
5616 }
5617 static FORCEINLINE UINT ID3D11Texture2D_GetEvictionPriority(ID3D11Texture2D* This) {
5618 return This->lpVtbl->GetEvictionPriority(This);
5619 }
5620 /*** ID3D11Texture2D methods ***/
5621 static FORCEINLINE void ID3D11Texture2D_GetDesc(ID3D11Texture2D* This,D3D11_TEXTURE2D_DESC *pDesc) {
5622 This->lpVtbl->GetDesc(This,pDesc);
5623 }
5624 #endif
5625 #endif
5626
5627 #endif
5628
5629
5630 #endif /* __ID3D11Texture2D_INTERFACE_DEFINED__ */
5631
5632 /*****************************************************************************
5633 * ID3D11Texture3D interface
5634 */
5635 #ifndef __ID3D11Texture3D_INTERFACE_DEFINED__
5636 #define __ID3D11Texture3D_INTERFACE_DEFINED__
5637
5638 DEFINE_GUID(IID_ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e);
5639 #if defined(__cplusplus) && !defined(CINTERFACE)
5640 MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e")
5641 ID3D11Texture3D : public ID3D11Resource
5642 {
5643 virtual void STDMETHODCALLTYPE GetDesc(
5644 D3D11_TEXTURE3D_DESC *pDesc) = 0;
5645
5646 };
5647 #ifdef __CRT_UUID_DECL
5648 __CRT_UUID_DECL(ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e)
5649 #endif
5650 #else
5651 typedef struct ID3D11Texture3DVtbl {
5652 BEGIN_INTERFACE
5653
5654 /*** IUnknown methods ***/
5655 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5656 ID3D11Texture3D *This,
5657 REFIID riid,
5658 void **ppvObject);
5659
5660 ULONG (STDMETHODCALLTYPE *AddRef)(
5661 ID3D11Texture3D *This);
5662
5663 ULONG (STDMETHODCALLTYPE *Release)(
5664 ID3D11Texture3D *This);
5665
5666 /*** ID3D11DeviceChild methods ***/
5667 void (STDMETHODCALLTYPE *GetDevice)(
5668 ID3D11Texture3D *This,
5669 ID3D11Device **ppDevice);
5670
5671 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5672 ID3D11Texture3D *This,
5673 REFGUID guid,
5674 UINT *pDataSize,
5675 void *pData);
5676
5677 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5678 ID3D11Texture3D *This,
5679 REFGUID guid,
5680 UINT DataSize,
5681 const void *pData);
5682
5683 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5684 ID3D11Texture3D *This,
5685 REFGUID guid,
5686 const IUnknown *pData);
5687
5688 /*** ID3D11Resource methods ***/
5689 void (STDMETHODCALLTYPE *GetType)(
5690 ID3D11Texture3D *This,
5691 D3D11_RESOURCE_DIMENSION *pResourceDimension);
5692
5693 void (STDMETHODCALLTYPE *SetEvictionPriority)(
5694 ID3D11Texture3D *This,
5695 UINT EvictionPriority);
5696
5697 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
5698 ID3D11Texture3D *This);
5699
5700 /*** ID3D11Texture3D methods ***/
5701 void (STDMETHODCALLTYPE *GetDesc)(
5702 ID3D11Texture3D *This,
5703 D3D11_TEXTURE3D_DESC *pDesc);
5704
5705 END_INTERFACE
5706 } ID3D11Texture3DVtbl;
5707
5708 interface ID3D11Texture3D {
5709 CONST_VTBL ID3D11Texture3DVtbl* lpVtbl;
5710 };
5711
5712 #ifdef COBJMACROS
5713 #ifndef WIDL_C_INLINE_WRAPPERS
5714 /*** IUnknown methods ***/
5715 #define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5716 #define ID3D11Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This)
5717 #define ID3D11Texture3D_Release(This) (This)->lpVtbl->Release(This)
5718 /*** ID3D11DeviceChild methods ***/
5719 #define ID3D11Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5720 #define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5721 #define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5722 #define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5723 /*** ID3D11Resource methods ***/
5724 #define ID3D11Texture3D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
5725 #define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
5726 #define ID3D11Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
5727 /*** ID3D11Texture3D methods ***/
5728 #define ID3D11Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5729 #else
5730 /*** IUnknown methods ***/
5731 static FORCEINLINE HRESULT ID3D11Texture3D_QueryInterface(ID3D11Texture3D* This,REFIID riid,void **ppvObject) {
5732 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5733 }
5734 static FORCEINLINE ULONG ID3D11Texture3D_AddRef(ID3D11Texture3D* This) {
5735 return This->lpVtbl->AddRef(This);
5736 }
5737 static FORCEINLINE ULONG ID3D11Texture3D_Release(ID3D11Texture3D* This) {
5738 return This->lpVtbl->Release(This);
5739 }
5740 /*** ID3D11DeviceChild methods ***/
5741 static FORCEINLINE void ID3D11Texture3D_GetDevice(ID3D11Texture3D* This,ID3D11Device **ppDevice) {
5742 This->lpVtbl->GetDevice(This,ppDevice);
5743 }
5744 static FORCEINLINE HRESULT ID3D11Texture3D_GetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) {
5745 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5746 }
5747 static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) {
5748 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5749 }
5750 static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateDataInterface(ID3D11Texture3D* This,REFGUID guid,const IUnknown *pData) {
5751 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5752 }
5753 /*** ID3D11Resource methods ***/
5754 static FORCEINLINE void ID3D11Texture3D_GetType(ID3D11Texture3D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
5755 This->lpVtbl->GetType(This,pResourceDimension);
5756 }
5757 static FORCEINLINE void ID3D11Texture3D_SetEvictionPriority(ID3D11Texture3D* This,UINT EvictionPriority) {
5758 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
5759 }
5760 static FORCEINLINE UINT ID3D11Texture3D_GetEvictionPriority(ID3D11Texture3D* This) {
5761 return This->lpVtbl->GetEvictionPriority(This);
5762 }
5763 /*** ID3D11Texture3D methods ***/
5764 static FORCEINLINE void ID3D11Texture3D_GetDesc(ID3D11Texture3D* This,D3D11_TEXTURE3D_DESC *pDesc) {
5765 This->lpVtbl->GetDesc(This,pDesc);
5766 }
5767 #endif
5768 #endif
5769
5770 #endif
5771
5772
5773 #endif /* __ID3D11Texture3D_INTERFACE_DEFINED__ */
5774
5775 /*****************************************************************************
5776 * ID3D11UnorderedAccessView interface
5777 */
5778 #ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
5779 #define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
5780
5781 DEFINE_GUID(IID_ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80);
5782 #if defined(__cplusplus) && !defined(CINTERFACE)
5783 MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380")
5784 ID3D11UnorderedAccessView : public ID3D11View
5785 {
5786 virtual void STDMETHODCALLTYPE GetDesc(
5787 D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0;
5788
5789 };
5790 #ifdef __CRT_UUID_DECL
5791 __CRT_UUID_DECL(ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80)
5792 #endif
5793 #else
5794 typedef struct ID3D11UnorderedAccessViewVtbl {
5795 BEGIN_INTERFACE
5796
5797 /*** IUnknown methods ***/
5798 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5799 ID3D11UnorderedAccessView *This,
5800 REFIID riid,
5801 void **ppvObject);
5802
5803 ULONG (STDMETHODCALLTYPE *AddRef)(
5804 ID3D11UnorderedAccessView *This);
5805
5806 ULONG (STDMETHODCALLTYPE *Release)(
5807 ID3D11UnorderedAccessView *This);
5808
5809 /*** ID3D11DeviceChild methods ***/
5810 void (STDMETHODCALLTYPE *GetDevice)(
5811 ID3D11UnorderedAccessView *This,
5812 ID3D11Device **ppDevice);
5813
5814 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5815 ID3D11UnorderedAccessView *This,
5816 REFGUID guid,
5817 UINT *pDataSize,
5818 void *pData);
5819
5820 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5821 ID3D11UnorderedAccessView *This,
5822 REFGUID guid,
5823 UINT DataSize,
5824 const void *pData);
5825
5826 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5827 ID3D11UnorderedAccessView *This,
5828 REFGUID guid,
5829 const IUnknown *pData);
5830
5831 /*** ID3D11View methods ***/
5832 void (STDMETHODCALLTYPE *GetResource)(
5833 ID3D11UnorderedAccessView *This,
5834 ID3D11Resource **ppResource);
5835
5836 /*** ID3D11UnorderedAccessView methods ***/
5837 void (STDMETHODCALLTYPE *GetDesc)(
5838 ID3D11UnorderedAccessView *This,
5839 D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc);
5840
5841 END_INTERFACE
5842 } ID3D11UnorderedAccessViewVtbl;
5843
5844 interface ID3D11UnorderedAccessView {
5845 CONST_VTBL ID3D11UnorderedAccessViewVtbl* lpVtbl;
5846 };
5847
5848 #ifdef COBJMACROS
5849 #ifndef WIDL_C_INLINE_WRAPPERS
5850 /*** IUnknown methods ***/
5851 #define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5852 #define ID3D11UnorderedAccessView_AddRef(This) (This)->lpVtbl->AddRef(This)
5853 #define ID3D11UnorderedAccessView_Release(This) (This)->lpVtbl->Release(This)
5854 /*** ID3D11DeviceChild methods ***/
5855 #define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5856 #define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5857 #define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5858 #define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5859 /*** ID3D11View methods ***/
5860 #define ID3D11UnorderedAccessView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
5861 /*** ID3D11UnorderedAccessView methods ***/
5862 #define ID3D11UnorderedAccessView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5863 #else
5864 /*** IUnknown methods ***/
5865 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_QueryInterface(ID3D11UnorderedAccessView* This,REFIID riid,void **ppvObject) {
5866 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5867 }
5868 static FORCEINLINE ULONG ID3D11UnorderedAccessView_AddRef(ID3D11UnorderedAccessView* This) {
5869 return This->lpVtbl->AddRef(This);
5870 }
5871 static FORCEINLINE ULONG ID3D11UnorderedAccessView_Release(ID3D11UnorderedAccessView* This) {
5872 return This->lpVtbl->Release(This);
5873 }
5874 /*** ID3D11DeviceChild methods ***/
5875 static FORCEINLINE void ID3D11UnorderedAccessView_GetDevice(ID3D11UnorderedAccessView* This,ID3D11Device **ppDevice) {
5876 This->lpVtbl->GetDevice(This,ppDevice);
5877 }
5878 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_GetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT *pDataSize,void *pData) {
5879 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5880 }
5881 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT DataSize,const void *pData) {
5882 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5883 }
5884 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateDataInterface(ID3D11UnorderedAccessView* This,REFGUID guid,const IUnknown *pData) {
5885 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5886 }
5887 /*** ID3D11View methods ***/
5888 static FORCEINLINE void ID3D11UnorderedAccessView_GetResource(ID3D11UnorderedAccessView* This,ID3D11Resource **ppResource) {
5889 This->lpVtbl->GetResource(This,ppResource);
5890 }
5891 /*** ID3D11UnorderedAccessView methods ***/
5892 static FORCEINLINE void ID3D11UnorderedAccessView_GetDesc(ID3D11UnorderedAccessView* This,D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) {
5893 This->lpVtbl->GetDesc(This,pDesc);
5894 }
5895 #endif
5896 #endif
5897
5898 #endif
5899
5900
5901 #endif /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */
5902
5903 /*****************************************************************************
5904 * ID3D11VertexShader interface
5905 */
5906 #ifndef __ID3D11VertexShader_INTERFACE_DEFINED__
5907 #define __ID3D11VertexShader_INTERFACE_DEFINED__
5908
5909 DEFINE_GUID(IID_ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3);
5910 #if defined(__cplusplus) && !defined(CINTERFACE)
5911 MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3")
5912 ID3D11VertexShader : public ID3D11DeviceChild
5913 {
5914 };
5915 #ifdef __CRT_UUID_DECL
5916 __CRT_UUID_DECL(ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3)
5917 #endif
5918 #else
5919 typedef struct ID3D11VertexShaderVtbl {
5920 BEGIN_INTERFACE
5921
5922 /*** IUnknown methods ***/
5923 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5924 ID3D11VertexShader *This,
5925 REFIID riid,
5926 void **ppvObject);
5927
5928 ULONG (STDMETHODCALLTYPE *AddRef)(
5929 ID3D11VertexShader *This);
5930
5931 ULONG (STDMETHODCALLTYPE *Release)(
5932 ID3D11VertexShader *This);
5933
5934 /*** ID3D11DeviceChild methods ***/
5935 void (STDMETHODCALLTYPE *GetDevice)(
5936 ID3D11VertexShader *This,
5937 ID3D11Device **ppDevice);
5938
5939 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5940 ID3D11VertexShader *This,
5941 REFGUID guid,
5942 UINT *pDataSize,
5943 void *pData);
5944
5945 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5946 ID3D11VertexShader *This,
5947 REFGUID guid,
5948 UINT DataSize,
5949 const void *pData);
5950
5951 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5952 ID3D11VertexShader *This,
5953 REFGUID guid,
5954 const IUnknown *pData);
5955
5956 END_INTERFACE
5957 } ID3D11VertexShaderVtbl;
5958
5959 interface ID3D11VertexShader {
5960 CONST_VTBL ID3D11VertexShaderVtbl* lpVtbl;
5961 };
5962
5963 #ifdef COBJMACROS
5964 #ifndef WIDL_C_INLINE_WRAPPERS
5965 /*** IUnknown methods ***/
5966 #define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5967 #define ID3D11VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This)
5968 #define ID3D11VertexShader_Release(This) (This)->lpVtbl->Release(This)
5969 /*** ID3D11DeviceChild methods ***/
5970 #define ID3D11VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5971 #define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5972 #define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5973 #define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5974 #else
5975 /*** IUnknown methods ***/
5976 static FORCEINLINE HRESULT ID3D11VertexShader_QueryInterface(ID3D11VertexShader* This,REFIID riid,void **ppvObject) {
5977 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5978 }
5979 static FORCEINLINE ULONG ID3D11VertexShader_AddRef(ID3D11VertexShader* This) {
5980 return This->lpVtbl->AddRef(This);
5981 }
5982 static FORCEINLINE ULONG ID3D11VertexShader_Release(ID3D11VertexShader* This) {
5983 return This->lpVtbl->Release(This);
5984 }
5985 /*** ID3D11DeviceChild methods ***/
5986 static FORCEINLINE void ID3D11VertexShader_GetDevice(ID3D11VertexShader* This,ID3D11Device **ppDevice) {
5987 This->lpVtbl->GetDevice(This,ppDevice);
5988 }
5989 static FORCEINLINE HRESULT ID3D11VertexShader_GetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
5990 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5991 }
5992 static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) {
5993 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5994 }
5995 static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateDataInterface(ID3D11VertexShader* This,REFGUID guid,const IUnknown *pData) {
5996 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5997 }
5998 #endif
5999 #endif
6000
6001 #endif
6002
6003
6004 #endif /* __ID3D11VertexShader_INTERFACE_DEFINED__ */
6005
6006 /*****************************************************************************
6007 * ID3D11DeviceContext interface
6008 */
6009 #ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__
6010 #define __ID3D11DeviceContext_INTERFACE_DEFINED__
6011
6012 DEFINE_GUID(IID_ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda);
6013 #if defined(__cplusplus) && !defined(CINTERFACE)
6014 MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da")
6015 ID3D11DeviceContext : public ID3D11DeviceChild
6016 {
6017 virtual void STDMETHODCALLTYPE VSSetConstantBuffers(
6018 UINT StartSlot,
6019 UINT NumBuffers,
6020 ID3D11Buffer *const *ppConstantBuffers) = 0;
6021
6022 virtual void STDMETHODCALLTYPE PSSetShaderResources(
6023 UINT StartSlot,
6024 UINT NumViews,
6025 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6026
6027 virtual void STDMETHODCALLTYPE PSSetShader(
6028 ID3D11PixelShader *pPixelShader,
6029 ID3D11ClassInstance *const *ppClassInstances,
6030 UINT NumClassInstances) = 0;
6031
6032 virtual void STDMETHODCALLTYPE PSSetSamplers(
6033 UINT StartSlot,
6034 UINT NumSamplers,
6035 ID3D11SamplerState *const *ppSamplers) = 0;
6036
6037 virtual void STDMETHODCALLTYPE VSSetShader(
6038 ID3D11VertexShader *pVertexShader,
6039 ID3D11ClassInstance *const *ppClassInstances,
6040 UINT NumClassInstances) = 0;
6041
6042 virtual void STDMETHODCALLTYPE DrawIndexed(
6043 UINT IndexCount,
6044 UINT StartIndexLocation,
6045 INT BaseVertexLocation) = 0;
6046
6047 virtual void STDMETHODCALLTYPE Draw(
6048 UINT VertexCount,
6049 UINT StartVertexLocation) = 0;
6050
6051 virtual HRESULT STDMETHODCALLTYPE Map(
6052 ID3D11Resource *pResource,
6053 UINT Subresource,
6054 D3D11_MAP MapType,
6055 UINT MapFlags,
6056 D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0;
6057
6058 virtual void STDMETHODCALLTYPE Unmap(
6059 ID3D11Resource *pResource,
6060 UINT Subresource) = 0;
6061
6062 virtual void STDMETHODCALLTYPE PSSetConstantBuffers(
6063 UINT StartSlot,
6064 UINT NumBuffers,
6065 ID3D11Buffer *const *ppConstantBuffers) = 0;
6066
6067 virtual void STDMETHODCALLTYPE IASetInputLayout(
6068 ID3D11InputLayout *pInputLayout) = 0;
6069
6070 virtual void STDMETHODCALLTYPE IASetVertexBuffers(
6071 UINT StartSlot,
6072 UINT NumBuffers,
6073 ID3D11Buffer *const *ppVertexBuffers,
6074 const UINT *pStrides,
6075 const UINT *pOffsets) = 0;
6076
6077 virtual void STDMETHODCALLTYPE IASetIndexBuffer(
6078 ID3D11Buffer *pIndexBuffer,
6079 DXGI_FORMAT Format,
6080 UINT Offset) = 0;
6081
6082 virtual void STDMETHODCALLTYPE DrawIndexedInstanced(
6083 UINT IndexCountPerInstance,
6084 UINT InstanceCount,
6085 UINT StartIndexLocation,
6086 INT BaseVertexLocation,
6087 UINT StartInstanceLocation) = 0;
6088
6089 virtual void STDMETHODCALLTYPE DrawInstanced(
6090 UINT VertexCountPerInstance,
6091 UINT InstanceCount,
6092 UINT StartVertexLocation,
6093 UINT StartInstanceLocation) = 0;
6094
6095 virtual void STDMETHODCALLTYPE GSSetConstantBuffers(
6096 UINT StartSlot,
6097 UINT NumBuffers,
6098 ID3D11Buffer *const *ppConstantBuffers) = 0;
6099
6100 virtual void STDMETHODCALLTYPE GSSetShader(
6101 ID3D11GeometryShader *pShader,
6102 ID3D11ClassInstance *const *ppClassInstances,
6103 UINT NumClassInstances) = 0;
6104
6105 virtual void STDMETHODCALLTYPE IASetPrimitiveTopology(
6106 D3D11_PRIMITIVE_TOPOLOGY Topology) = 0;
6107
6108 virtual void STDMETHODCALLTYPE VSSetShaderResources(
6109 UINT StartSlot,
6110 UINT NumViews,
6111 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6112
6113 virtual void STDMETHODCALLTYPE VSSetSamplers(
6114 UINT StartSlot,
6115 UINT NumSamplers,
6116 ID3D11SamplerState *const *ppSamplers) = 0;
6117
6118 virtual void STDMETHODCALLTYPE Begin(
6119 ID3D11Asynchronous *pAsync) = 0;
6120
6121 virtual void STDMETHODCALLTYPE End(
6122 ID3D11Asynchronous *pAsync) = 0;
6123
6124 virtual HRESULT STDMETHODCALLTYPE GetData(
6125 ID3D11Asynchronous *pAsync,
6126 void *pData,
6127 UINT DataSize,
6128 UINT GetDataFlags) = 0;
6129
6130 virtual void STDMETHODCALLTYPE SetPredication(
6131 ID3D11Predicate *pPredicate,
6132 WINBOOL PredicateValue) = 0;
6133
6134 virtual void STDMETHODCALLTYPE GSSetShaderResources(
6135 UINT StartSlot,
6136 UINT NumViews,
6137 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6138
6139 virtual void STDMETHODCALLTYPE GSSetSamplers(
6140 UINT StartSlot,
6141 UINT NumSamplers,
6142 ID3D11SamplerState *const *ppSamplers) = 0;
6143
6144 virtual void STDMETHODCALLTYPE OMSetRenderTargets(
6145 UINT NumViews,
6146 ID3D11RenderTargetView *const *ppRenderTargetViews,
6147 ID3D11DepthStencilView *pDepthStencilView) = 0;
6148
6149 virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews(
6150 UINT NumRTVs,
6151 ID3D11RenderTargetView *const *ppRenderTargetViews,
6152 ID3D11DepthStencilView *pDepthStencilView,
6153 UINT UAVStartSlot,
6154 UINT NumUAVs,
6155 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6156 const UINT *pUAVInitialCounts) = 0;
6157
6158 virtual void STDMETHODCALLTYPE OMSetBlendState(
6159 ID3D11BlendState *pBlendState,
6160 const FLOAT BlendFactor[4],
6161 UINT SampleMask) = 0;
6162
6163 virtual void STDMETHODCALLTYPE OMSetDepthStencilState(
6164 ID3D11DepthStencilState *pDepthStencilState,
6165 UINT StencilRef) = 0;
6166
6167 virtual void STDMETHODCALLTYPE SOSetTargets(
6168 UINT NumBuffers,
6169 ID3D11Buffer *const *ppSOTargets,
6170 const UINT *pOffsets) = 0;
6171
6172 virtual void STDMETHODCALLTYPE DrawAuto(
6173 ) = 0;
6174
6175 virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect(
6176 ID3D11Buffer *pBufferForArgs,
6177 UINT AlignedByteOffsetForArgs) = 0;
6178
6179 virtual void STDMETHODCALLTYPE DrawInstancedIndirect(
6180 ID3D11Buffer *pBufferForArgs,
6181 UINT AlignedByteOffsetForArgs) = 0;
6182
6183 virtual void STDMETHODCALLTYPE Dispatch(
6184 UINT ThreadGroupCountX,
6185 UINT ThreadGroupCountY,
6186 UINT ThreadGroupCountZ) = 0;
6187
6188 virtual void STDMETHODCALLTYPE DispatchIndirect(
6189 ID3D11Buffer *pBufferForArgs,
6190 UINT AlignedByteOffsetForArgs) = 0;
6191
6192 virtual void STDMETHODCALLTYPE RSSetState(
6193 ID3D11RasterizerState *pRasterizerState) = 0;
6194
6195 virtual void STDMETHODCALLTYPE RSSetViewports(
6196 UINT NumViewports,
6197 const D3D11_VIEWPORT *pViewports) = 0;
6198
6199 virtual void STDMETHODCALLTYPE RSSetScissorRects(
6200 UINT NumRects,
6201 const D3D11_RECT *pRects) = 0;
6202
6203 virtual void STDMETHODCALLTYPE CopySubresourceRegion(
6204 ID3D11Resource *pDstResource,
6205 UINT DstSubresource,
6206 UINT DstX,
6207 UINT DstY,
6208 UINT DstZ,
6209 ID3D11Resource *pSrcResource,
6210 UINT SrcSubresource,
6211 const D3D11_BOX *pSrcBox) = 0;
6212
6213 virtual void STDMETHODCALLTYPE CopyResource(
6214 ID3D11Resource *pDstResource,
6215 ID3D11Resource *pSrcResource) = 0;
6216
6217 virtual void STDMETHODCALLTYPE UpdateSubresource(
6218 ID3D11Resource *pDstResource,
6219 UINT DstSubresource,
6220 const D3D11_BOX *pDstBox,
6221 const void *pSrcData,
6222 UINT SrcRowPitch,
6223 UINT SrcDepthPitch) = 0;
6224
6225 virtual void STDMETHODCALLTYPE CopyStructureCount(
6226 ID3D11Buffer *pDstBuffer,
6227 UINT DstAlignedByteOffset,
6228 ID3D11UnorderedAccessView *pSrcView) = 0;
6229
6230 virtual void STDMETHODCALLTYPE ClearRenderTargetView(
6231 ID3D11RenderTargetView *pRenderTargetView,
6232 const FLOAT ColorRGBA[4]) = 0;
6233
6234 virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint(
6235 ID3D11UnorderedAccessView *pUnorderedAccessView,
6236 const UINT Values[4]) = 0;
6237
6238 virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat(
6239 ID3D11UnorderedAccessView *pUnorderedAccessView,
6240 const FLOAT Values[4]) = 0;
6241
6242 virtual void STDMETHODCALLTYPE ClearDepthStencilView(
6243 ID3D11DepthStencilView *pDepthStencilView,
6244 UINT ClearFlags,
6245 FLOAT Depth,
6246 UINT8 Stencil) = 0;
6247
6248 virtual void STDMETHODCALLTYPE GenerateMips(
6249 ID3D11ShaderResourceView *pShaderResourceView) = 0;
6250
6251 virtual void STDMETHODCALLTYPE SetResourceMinLOD(
6252 ID3D11Resource *pResource,
6253 FLOAT MinLOD) = 0;
6254
6255 virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD(
6256 ID3D11Resource *pResource) = 0;
6257
6258 virtual void STDMETHODCALLTYPE ResolveSubresource(
6259 ID3D11Resource *pDstResource,
6260 UINT DstSubresource,
6261 ID3D11Resource *pSrcResource,
6262 UINT SrcSubresource,
6263 DXGI_FORMAT Format) = 0;
6264
6265 virtual void STDMETHODCALLTYPE ExecuteCommandList(
6266 ID3D11CommandList *pCommandList,
6267 WINBOOL RestoreContextState) = 0;
6268
6269 virtual void STDMETHODCALLTYPE HSSetShaderResources(
6270 UINT StartSlot,
6271 UINT NumViews,
6272 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6273
6274 virtual void STDMETHODCALLTYPE HSSetShader(
6275 ID3D11HullShader *pHullShader,
6276 ID3D11ClassInstance *const *ppClassInstances,
6277 UINT NumClassInstances) = 0;
6278
6279 virtual void STDMETHODCALLTYPE HSSetSamplers(
6280 UINT StartSlot,
6281 UINT NumSamplers,
6282 ID3D11SamplerState *const *ppSamplers) = 0;
6283
6284 virtual void STDMETHODCALLTYPE HSSetConstantBuffers(
6285 UINT StartSlot,
6286 UINT NumBuffers,
6287 ID3D11Buffer *const *ppConstantBuffers) = 0;
6288
6289 virtual void STDMETHODCALLTYPE DSSetShaderResources(
6290 UINT StartSlot,
6291 UINT NumViews,
6292 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6293
6294 virtual void STDMETHODCALLTYPE DSSetShader(
6295 ID3D11DomainShader *pDomainShader,
6296 ID3D11ClassInstance *const *ppClassInstances,
6297 UINT NumClassInstances) = 0;
6298
6299 virtual void STDMETHODCALLTYPE DSSetSamplers(
6300 UINT StartSlot,
6301 UINT NumSamplers,
6302 ID3D11SamplerState *const *ppSamplers) = 0;
6303
6304 virtual void STDMETHODCALLTYPE DSSetConstantBuffers(
6305 UINT StartSlot,
6306 UINT NumBuffers,
6307 ID3D11Buffer *const *ppConstantBuffers) = 0;
6308
6309 virtual void STDMETHODCALLTYPE CSSetShaderResources(
6310 UINT StartSlot,
6311 UINT NumViews,
6312 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6313
6314 virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews(
6315 UINT StartSlot,
6316 UINT NumUAVs,
6317 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6318 const UINT *pUAVInitialCounts) = 0;
6319
6320 virtual void STDMETHODCALLTYPE CSSetShader(
6321 ID3D11ComputeShader *pComputeShader,
6322 ID3D11ClassInstance *const *ppClassInstances,
6323 UINT NumClassInstances) = 0;
6324
6325 virtual void STDMETHODCALLTYPE CSSetSamplers(
6326 UINT StartSlot,
6327 UINT NumSamplers,
6328 ID3D11SamplerState *const *ppSamplers) = 0;
6329
6330 virtual void STDMETHODCALLTYPE CSSetConstantBuffers(
6331 UINT StartSlot,
6332 UINT NumBuffers,
6333 ID3D11Buffer *const *ppConstantBuffers) = 0;
6334
6335 virtual void STDMETHODCALLTYPE VSGetConstantBuffers(
6336 UINT StartSlot,
6337 UINT NumBuffers,
6338 ID3D11Buffer **ppConstantBuffers) = 0;
6339
6340 virtual void STDMETHODCALLTYPE PSGetShaderResources(
6341 UINT StartSlot,
6342 UINT NumViews,
6343 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6344
6345 virtual void STDMETHODCALLTYPE PSGetShader(
6346 ID3D11PixelShader **ppPixelShader,
6347 ID3D11ClassInstance **ppClassInstances,
6348 UINT *pNumClassInstances) = 0;
6349
6350 virtual void STDMETHODCALLTYPE PSGetSamplers(
6351 UINT StartSlot,
6352 UINT NumSamplers,
6353 ID3D11SamplerState **ppSamplers) = 0;
6354
6355 virtual void STDMETHODCALLTYPE VSGetShader(
6356 ID3D11VertexShader **ppVertexShader,
6357 ID3D11ClassInstance **ppClassInstances,
6358 UINT *pNumClassInstances) = 0;
6359
6360 virtual void STDMETHODCALLTYPE PSGetConstantBuffers(
6361 UINT StartSlot,
6362 UINT NumBuffers,
6363 ID3D11Buffer **ppConstantBuffers) = 0;
6364
6365 virtual void STDMETHODCALLTYPE IAGetInputLayout(
6366 ID3D11InputLayout **ppInputLayout) = 0;
6367
6368 virtual void STDMETHODCALLTYPE IAGetVertexBuffers(
6369 UINT StartSlot,
6370 UINT NumBuffers,
6371 ID3D11Buffer **ppVertexBuffers,
6372 UINT *pStrides,
6373 UINT *pOffsets) = 0;
6374
6375 virtual void STDMETHODCALLTYPE IAGetIndexBuffer(
6376 ID3D11Buffer **pIndexBuffer,
6377 DXGI_FORMAT *Format,
6378 UINT *Offset) = 0;
6379
6380 virtual void STDMETHODCALLTYPE GSGetConstantBuffers(
6381 UINT StartSlot,
6382 UINT NumBuffers,
6383 ID3D11Buffer **ppConstantBuffers) = 0;
6384
6385 virtual void STDMETHODCALLTYPE GSGetShader(
6386 ID3D11GeometryShader **ppGeometryShader,
6387 ID3D11ClassInstance **ppClassInstances,
6388 UINT *pNumClassInstances) = 0;
6389
6390 virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology(
6391 D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0;
6392
6393 virtual void STDMETHODCALLTYPE VSGetShaderResources(
6394 UINT StartSlot,
6395 UINT NumViews,
6396 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6397
6398 virtual void STDMETHODCALLTYPE VSGetSamplers(
6399 UINT StartSlot,
6400 UINT NumSamplers,
6401 ID3D11SamplerState **ppSamplers) = 0;
6402
6403 virtual void STDMETHODCALLTYPE GetPredication(
6404 ID3D11Predicate **ppPredicate,
6405 WINBOOL *pPredicateValue) = 0;
6406
6407 virtual void STDMETHODCALLTYPE GSGetShaderResources(
6408 UINT StartSlot,
6409 UINT NumViews,
6410 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6411
6412 virtual void STDMETHODCALLTYPE GSGetSamplers(
6413 UINT StartSlot,
6414 UINT NumSamplers,
6415 ID3D11SamplerState **ppSamplers) = 0;
6416
6417 virtual void STDMETHODCALLTYPE OMGetRenderTargets(
6418 UINT NumViews,
6419 ID3D11RenderTargetView **ppRenderTargetViews,
6420 ID3D11DepthStencilView **ppDepthStencilView) = 0;
6421
6422 virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews(
6423 UINT NumRTVs,
6424 ID3D11RenderTargetView **ppRenderTargetViews,
6425 ID3D11DepthStencilView **ppDepthStencilView,
6426 UINT UAVStartSlot,
6427 UINT NumUAVs,
6428 ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
6429
6430 virtual void STDMETHODCALLTYPE OMGetBlendState(
6431 ID3D11BlendState **ppBlendState,
6432 FLOAT BlendFactor[4],
6433 UINT *pSampleMask) = 0;
6434
6435 virtual void STDMETHODCALLTYPE OMGetDepthStencilState(
6436 ID3D11DepthStencilState **ppDepthStencilState,
6437 UINT *pStencilRef) = 0;
6438
6439 virtual void STDMETHODCALLTYPE SOGetTargets(
6440 UINT NumBuffers,
6441 ID3D11Buffer **ppSOTargets) = 0;
6442
6443 virtual void STDMETHODCALLTYPE RSGetState(
6444 ID3D11RasterizerState **ppRasterizerState) = 0;
6445
6446 virtual void STDMETHODCALLTYPE RSGetViewports(
6447 UINT *pNumViewports,
6448 D3D11_VIEWPORT *pViewports) = 0;
6449
6450 virtual void STDMETHODCALLTYPE RSGetScissorRects(
6451 UINT *pNumRects,
6452 D3D11_RECT *pRects) = 0;
6453
6454 virtual void STDMETHODCALLTYPE HSGetShaderResources(
6455 UINT StartSlot,
6456 UINT NumViews,
6457 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6458
6459 virtual void STDMETHODCALLTYPE HSGetShader(
6460 ID3D11HullShader **ppHullShader,
6461 ID3D11ClassInstance **ppClassInstances,
6462 UINT *pNumClassInstances) = 0;
6463
6464 virtual void STDMETHODCALLTYPE HSGetSamplers(
6465 UINT StartSlot,
6466 UINT NumSamplers,
6467 ID3D11SamplerState **ppSamplers) = 0;
6468
6469 virtual void STDMETHODCALLTYPE HSGetConstantBuffers(
6470 UINT StartSlot,
6471 UINT NumBuffers,
6472 ID3D11Buffer **ppConstantBuffers) = 0;
6473
6474 virtual void STDMETHODCALLTYPE DSGetShaderResources(
6475 UINT StartSlot,
6476 UINT NumViews,
6477 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6478
6479 virtual void STDMETHODCALLTYPE DSGetShader(
6480 ID3D11DomainShader **ppDomainShader,
6481 ID3D11ClassInstance **ppClassInstances,
6482 UINT *pNumClassInstances) = 0;
6483
6484 virtual void STDMETHODCALLTYPE DSGetSamplers(
6485 UINT StartSlot,
6486 UINT NumSamplers,
6487 ID3D11SamplerState **ppSamplers) = 0;
6488
6489 virtual void STDMETHODCALLTYPE DSGetConstantBuffers(
6490 UINT StartSlot,
6491 UINT NumBuffers,
6492 ID3D11Buffer **ppConstantBuffers) = 0;
6493
6494 virtual void STDMETHODCALLTYPE CSGetShaderResources(
6495 UINT StartSlot,
6496 UINT NumViews,
6497 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6498
6499 virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews(
6500 UINT StartSlot,
6501 UINT NumUAVs,
6502 ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
6503
6504 virtual void STDMETHODCALLTYPE CSGetShader(
6505 ID3D11ComputeShader **ppComputeShader,
6506 ID3D11ClassInstance **ppClassInstances,
6507 UINT *pNumClassInstances) = 0;
6508
6509 virtual void STDMETHODCALLTYPE CSGetSamplers(
6510 UINT StartSlot,
6511 UINT NumSamplers,
6512 ID3D11SamplerState **ppSamplers) = 0;
6513
6514 virtual void STDMETHODCALLTYPE CSGetConstantBuffers(
6515 UINT StartSlot,
6516 UINT NumBuffers,
6517 ID3D11Buffer **ppConstantBuffers) = 0;
6518
6519 virtual void STDMETHODCALLTYPE ClearState(
6520 ) = 0;
6521
6522 virtual void STDMETHODCALLTYPE Flush(
6523 ) = 0;
6524
6525 virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType(
6526 ) = 0;
6527
6528 virtual UINT STDMETHODCALLTYPE GetContextFlags(
6529 ) = 0;
6530
6531 virtual HRESULT STDMETHODCALLTYPE FinishCommandList(
6532 WINBOOL RestoreDeferredContextState,
6533 ID3D11CommandList **ppCommandList) = 0;
6534
6535 };
6536 #ifdef __CRT_UUID_DECL
6537 __CRT_UUID_DECL(ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda)
6538 #endif
6539 #else
6540 typedef struct ID3D11DeviceContextVtbl {
6541 BEGIN_INTERFACE
6542
6543 /*** IUnknown methods ***/
6544 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
6545 ID3D11DeviceContext *This,
6546 REFIID riid,
6547 void **ppvObject);
6548
6549 ULONG (STDMETHODCALLTYPE *AddRef)(
6550 ID3D11DeviceContext *This);
6551
6552 ULONG (STDMETHODCALLTYPE *Release)(
6553 ID3D11DeviceContext *This);
6554
6555 /*** ID3D11DeviceChild methods ***/
6556 void (STDMETHODCALLTYPE *GetDevice)(
6557 ID3D11DeviceContext *This,
6558 ID3D11Device **ppDevice);
6559
6560 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
6561 ID3D11DeviceContext *This,
6562 REFGUID guid,
6563 UINT *pDataSize,
6564 void *pData);
6565
6566 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
6567 ID3D11DeviceContext *This,
6568 REFGUID guid,
6569 UINT DataSize,
6570 const void *pData);
6571
6572 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
6573 ID3D11DeviceContext *This,
6574 REFGUID guid,
6575 const IUnknown *pData);
6576
6577 /*** ID3D11DeviceContext methods ***/
6578 void (STDMETHODCALLTYPE *VSSetConstantBuffers)(
6579 ID3D11DeviceContext *This,
6580 UINT StartSlot,
6581 UINT NumBuffers,
6582 ID3D11Buffer *const *ppConstantBuffers);
6583
6584 void (STDMETHODCALLTYPE *PSSetShaderResources)(
6585 ID3D11DeviceContext *This,
6586 UINT StartSlot,
6587 UINT NumViews,
6588 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6589
6590 void (STDMETHODCALLTYPE *PSSetShader)(
6591 ID3D11DeviceContext *This,
6592 ID3D11PixelShader *pPixelShader,
6593 ID3D11ClassInstance *const *ppClassInstances,
6594 UINT NumClassInstances);
6595
6596 void (STDMETHODCALLTYPE *PSSetSamplers)(
6597 ID3D11DeviceContext *This,
6598 UINT StartSlot,
6599 UINT NumSamplers,
6600 ID3D11SamplerState *const *ppSamplers);
6601
6602 void (STDMETHODCALLTYPE *VSSetShader)(
6603 ID3D11DeviceContext *This,
6604 ID3D11VertexShader *pVertexShader,
6605 ID3D11ClassInstance *const *ppClassInstances,
6606 UINT NumClassInstances);
6607
6608 void (STDMETHODCALLTYPE *DrawIndexed)(
6609 ID3D11DeviceContext *This,
6610 UINT IndexCount,
6611 UINT StartIndexLocation,
6612 INT BaseVertexLocation);
6613
6614 void (STDMETHODCALLTYPE *Draw)(
6615 ID3D11DeviceContext *This,
6616 UINT VertexCount,
6617 UINT StartVertexLocation);
6618
6619 HRESULT (STDMETHODCALLTYPE *Map)(
6620 ID3D11DeviceContext *This,
6621 ID3D11Resource *pResource,
6622 UINT Subresource,
6623 D3D11_MAP MapType,
6624 UINT MapFlags,
6625 D3D11_MAPPED_SUBRESOURCE *pMappedResource);
6626
6627 void (STDMETHODCALLTYPE *Unmap)(
6628 ID3D11DeviceContext *This,
6629 ID3D11Resource *pResource,
6630 UINT Subresource);
6631
6632 void (STDMETHODCALLTYPE *PSSetConstantBuffers)(
6633 ID3D11DeviceContext *This,
6634 UINT StartSlot,
6635 UINT NumBuffers,
6636 ID3D11Buffer *const *ppConstantBuffers);
6637
6638 void (STDMETHODCALLTYPE *IASetInputLayout)(
6639 ID3D11DeviceContext *This,
6640 ID3D11InputLayout *pInputLayout);
6641
6642 void (STDMETHODCALLTYPE *IASetVertexBuffers)(
6643 ID3D11DeviceContext *This,
6644 UINT StartSlot,
6645 UINT NumBuffers,
6646 ID3D11Buffer *const *ppVertexBuffers,
6647 const UINT *pStrides,
6648 const UINT *pOffsets);
6649
6650 void (STDMETHODCALLTYPE *IASetIndexBuffer)(
6651 ID3D11DeviceContext *This,
6652 ID3D11Buffer *pIndexBuffer,
6653 DXGI_FORMAT Format,
6654 UINT Offset);
6655
6656 void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
6657 ID3D11DeviceContext *This,
6658 UINT IndexCountPerInstance,
6659 UINT InstanceCount,
6660 UINT StartIndexLocation,
6661 INT BaseVertexLocation,
6662 UINT StartInstanceLocation);
6663
6664 void (STDMETHODCALLTYPE *DrawInstanced)(
6665 ID3D11DeviceContext *This,
6666 UINT VertexCountPerInstance,
6667 UINT InstanceCount,
6668 UINT StartVertexLocation,
6669 UINT StartInstanceLocation);
6670
6671 void (STDMETHODCALLTYPE *GSSetConstantBuffers)(
6672 ID3D11DeviceContext *This,
6673 UINT StartSlot,
6674 UINT NumBuffers,
6675 ID3D11Buffer *const *ppConstantBuffers);
6676
6677 void (STDMETHODCALLTYPE *GSSetShader)(
6678 ID3D11DeviceContext *This,
6679 ID3D11GeometryShader *pShader,
6680 ID3D11ClassInstance *const *ppClassInstances,
6681 UINT NumClassInstances);
6682
6683 void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
6684 ID3D11DeviceContext *This,
6685 D3D11_PRIMITIVE_TOPOLOGY Topology);
6686
6687 void (STDMETHODCALLTYPE *VSSetShaderResources)(
6688 ID3D11DeviceContext *This,
6689 UINT StartSlot,
6690 UINT NumViews,
6691 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6692
6693 void (STDMETHODCALLTYPE *VSSetSamplers)(
6694 ID3D11DeviceContext *This,
6695 UINT StartSlot,
6696 UINT NumSamplers,
6697 ID3D11SamplerState *const *ppSamplers);
6698
6699 void (STDMETHODCALLTYPE *Begin)(
6700 ID3D11DeviceContext *This,
6701 ID3D11Asynchronous *pAsync);
6702
6703 void (STDMETHODCALLTYPE *End)(
6704 ID3D11DeviceContext *This,
6705 ID3D11Asynchronous *pAsync);
6706
6707 HRESULT (STDMETHODCALLTYPE *GetData)(
6708 ID3D11DeviceContext *This,
6709 ID3D11Asynchronous *pAsync,
6710 void *pData,
6711 UINT DataSize,
6712 UINT GetDataFlags);
6713
6714 void (STDMETHODCALLTYPE *SetPredication)(
6715 ID3D11DeviceContext *This,
6716 ID3D11Predicate *pPredicate,
6717 WINBOOL PredicateValue);
6718
6719 void (STDMETHODCALLTYPE *GSSetShaderResources)(
6720 ID3D11DeviceContext *This,
6721 UINT StartSlot,
6722 UINT NumViews,
6723 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6724
6725 void (STDMETHODCALLTYPE *GSSetSamplers)(
6726 ID3D11DeviceContext *This,
6727 UINT StartSlot,
6728 UINT NumSamplers,
6729 ID3D11SamplerState *const *ppSamplers);
6730
6731 void (STDMETHODCALLTYPE *OMSetRenderTargets)(
6732 ID3D11DeviceContext *This,
6733 UINT NumViews,
6734 ID3D11RenderTargetView *const *ppRenderTargetViews,
6735 ID3D11DepthStencilView *pDepthStencilView);
6736
6737 void (STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)(
6738 ID3D11DeviceContext *This,
6739 UINT NumRTVs,
6740 ID3D11RenderTargetView *const *ppRenderTargetViews,
6741 ID3D11DepthStencilView *pDepthStencilView,
6742 UINT UAVStartSlot,
6743 UINT NumUAVs,
6744 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6745 const UINT *pUAVInitialCounts);
6746
6747 void (STDMETHODCALLTYPE *OMSetBlendState)(
6748 ID3D11DeviceContext *This,
6749 ID3D11BlendState *pBlendState,
6750 const FLOAT BlendFactor[4],
6751 UINT SampleMask);
6752
6753 void (STDMETHODCALLTYPE *OMSetDepthStencilState)(
6754 ID3D11DeviceContext *This,
6755 ID3D11DepthStencilState *pDepthStencilState,
6756 UINT StencilRef);
6757
6758 void (STDMETHODCALLTYPE *SOSetTargets)(
6759 ID3D11DeviceContext *This,
6760 UINT NumBuffers,
6761 ID3D11Buffer *const *ppSOTargets,
6762 const UINT *pOffsets);
6763
6764 void (STDMETHODCALLTYPE *DrawAuto)(
6765 ID3D11DeviceContext *This);
6766
6767 void (STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)(
6768 ID3D11DeviceContext *This,
6769 ID3D11Buffer *pBufferForArgs,
6770 UINT AlignedByteOffsetForArgs);
6771
6772 void (STDMETHODCALLTYPE *DrawInstancedIndirect)(
6773 ID3D11DeviceContext *This,
6774 ID3D11Buffer *pBufferForArgs,
6775 UINT AlignedByteOffsetForArgs);
6776
6777 void (STDMETHODCALLTYPE *Dispatch)(
6778 ID3D11DeviceContext *This,
6779 UINT ThreadGroupCountX,
6780 UINT ThreadGroupCountY,
6781 UINT ThreadGroupCountZ);
6782
6783 void (STDMETHODCALLTYPE *DispatchIndirect)(
6784 ID3D11DeviceContext *This,
6785 ID3D11Buffer *pBufferForArgs,
6786 UINT AlignedByteOffsetForArgs);
6787
6788 void (STDMETHODCALLTYPE *RSSetState)(
6789 ID3D11DeviceContext *This,
6790 ID3D11RasterizerState *pRasterizerState);
6791
6792 void (STDMETHODCALLTYPE *RSSetViewports)(
6793 ID3D11DeviceContext *This,
6794 UINT NumViewports,
6795 const D3D11_VIEWPORT *pViewports);
6796
6797 void (STDMETHODCALLTYPE *RSSetScissorRects)(
6798 ID3D11DeviceContext *This,
6799 UINT NumRects,
6800 const D3D11_RECT *pRects);
6801
6802 void (STDMETHODCALLTYPE *CopySubresourceRegion)(
6803 ID3D11DeviceContext *This,
6804 ID3D11Resource *pDstResource,
6805 UINT DstSubresource,
6806 UINT DstX,
6807 UINT DstY,
6808 UINT DstZ,
6809 ID3D11Resource *pSrcResource,
6810 UINT SrcSubresource,
6811 const D3D11_BOX *pSrcBox);
6812
6813 void (STDMETHODCALLTYPE *CopyResource)(
6814 ID3D11DeviceContext *This,
6815 ID3D11Resource *pDstResource,
6816 ID3D11Resource *pSrcResource);
6817
6818 void (STDMETHODCALLTYPE *UpdateSubresource)(
6819 ID3D11DeviceContext *This,
6820 ID3D11Resource *pDstResource,
6821 UINT DstSubresource,
6822 const D3D11_BOX *pDstBox,
6823 const void *pSrcData,
6824 UINT SrcRowPitch,
6825 UINT SrcDepthPitch);
6826
6827 void (STDMETHODCALLTYPE *CopyStructureCount)(
6828 ID3D11DeviceContext *This,
6829 ID3D11Buffer *pDstBuffer,
6830 UINT DstAlignedByteOffset,
6831 ID3D11UnorderedAccessView *pSrcView);
6832
6833 void (STDMETHODCALLTYPE *ClearRenderTargetView)(
6834 ID3D11DeviceContext *This,
6835 ID3D11RenderTargetView *pRenderTargetView,
6836 const FLOAT ColorRGBA[4]);
6837
6838 void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(
6839 ID3D11DeviceContext *This,
6840 ID3D11UnorderedAccessView *pUnorderedAccessView,
6841 const UINT Values[4]);
6842
6843 void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(
6844 ID3D11DeviceContext *This,
6845 ID3D11UnorderedAccessView *pUnorderedAccessView,
6846 const FLOAT Values[4]);
6847
6848 void (STDMETHODCALLTYPE *ClearDepthStencilView)(
6849 ID3D11DeviceContext *This,
6850 ID3D11DepthStencilView *pDepthStencilView,
6851 UINT ClearFlags,
6852 FLOAT Depth,
6853 UINT8 Stencil);
6854
6855 void (STDMETHODCALLTYPE *GenerateMips)(
6856 ID3D11DeviceContext *This,
6857 ID3D11ShaderResourceView *pShaderResourceView);
6858
6859 void (STDMETHODCALLTYPE *SetResourceMinLOD)(
6860 ID3D11DeviceContext *This,
6861 ID3D11Resource *pResource,
6862 FLOAT MinLOD);
6863
6864 FLOAT (STDMETHODCALLTYPE *GetResourceMinLOD)(
6865 ID3D11DeviceContext *This,
6866 ID3D11Resource *pResource);
6867
6868 void (STDMETHODCALLTYPE *ResolveSubresource)(
6869 ID3D11DeviceContext *This,
6870 ID3D11Resource *pDstResource,
6871 UINT DstSubresource,
6872 ID3D11Resource *pSrcResource,
6873 UINT SrcSubresource,
6874 DXGI_FORMAT Format);
6875
6876 void (STDMETHODCALLTYPE *ExecuteCommandList)(
6877 ID3D11DeviceContext *This,
6878 ID3D11CommandList *pCommandList,
6879 WINBOOL RestoreContextState);
6880
6881 void (STDMETHODCALLTYPE *HSSetShaderResources)(
6882 ID3D11DeviceContext *This,
6883 UINT StartSlot,
6884 UINT NumViews,
6885 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6886
6887 void (STDMETHODCALLTYPE *HSSetShader)(
6888 ID3D11DeviceContext *This,
6889 ID3D11HullShader *pHullShader,
6890 ID3D11ClassInstance *const *ppClassInstances,
6891 UINT NumClassInstances);
6892
6893 void (STDMETHODCALLTYPE *HSSetSamplers)(
6894 ID3D11DeviceContext *This,
6895 UINT StartSlot,
6896 UINT NumSamplers,
6897 ID3D11SamplerState *const *ppSamplers);
6898
6899 void (STDMETHODCALLTYPE *HSSetConstantBuffers)(
6900 ID3D11DeviceContext *This,
6901 UINT StartSlot,
6902 UINT NumBuffers,
6903 ID3D11Buffer *const *ppConstantBuffers);
6904
6905 void (STDMETHODCALLTYPE *DSSetShaderResources)(
6906 ID3D11DeviceContext *This,
6907 UINT StartSlot,
6908 UINT NumViews,
6909 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6910
6911 void (STDMETHODCALLTYPE *DSSetShader)(
6912 ID3D11DeviceContext *This,
6913 ID3D11DomainShader *pDomainShader,
6914 ID3D11ClassInstance *const *ppClassInstances,
6915 UINT NumClassInstances);
6916
6917 void (STDMETHODCALLTYPE *DSSetSamplers)(
6918 ID3D11DeviceContext *This,
6919 UINT StartSlot,
6920 UINT NumSamplers,
6921 ID3D11SamplerState *const *ppSamplers);
6922
6923 void (STDMETHODCALLTYPE *DSSetConstantBuffers)(
6924 ID3D11DeviceContext *This,
6925 UINT StartSlot,
6926 UINT NumBuffers,
6927 ID3D11Buffer *const *ppConstantBuffers);
6928
6929 void (STDMETHODCALLTYPE *CSSetShaderResources)(
6930 ID3D11DeviceContext *This,
6931 UINT StartSlot,
6932 UINT NumViews,
6933 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6934
6935 void (STDMETHODCALLTYPE *CSSetUnorderedAccessViews)(
6936 ID3D11DeviceContext *This,
6937 UINT StartSlot,
6938 UINT NumUAVs,
6939 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6940 const UINT *pUAVInitialCounts);
6941
6942 void (STDMETHODCALLTYPE *CSSetShader)(
6943 ID3D11DeviceContext *This,
6944 ID3D11ComputeShader *pComputeShader,
6945 ID3D11ClassInstance *const *ppClassInstances,
6946 UINT NumClassInstances);
6947
6948 void (STDMETHODCALLTYPE *CSSetSamplers)(
6949 ID3D11DeviceContext *This,
6950 UINT StartSlot,
6951 UINT NumSamplers,
6952 ID3D11SamplerState *const *ppSamplers);
6953
6954 void (STDMETHODCALLTYPE *CSSetConstantBuffers)(
6955 ID3D11DeviceContext *This,
6956 UINT StartSlot,
6957 UINT NumBuffers,
6958 ID3D11Buffer *const *ppConstantBuffers);
6959
6960 void (STDMETHODCALLTYPE *VSGetConstantBuffers)(
6961 ID3D11DeviceContext *This,
6962 UINT StartSlot,
6963 UINT NumBuffers,
6964 ID3D11Buffer **ppConstantBuffers);
6965
6966 void (STDMETHODCALLTYPE *PSGetShaderResources)(
6967 ID3D11DeviceContext *This,
6968 UINT StartSlot,
6969 UINT NumViews,
6970 ID3D11ShaderResourceView **ppShaderResourceViews);
6971
6972 void (STDMETHODCALLTYPE *PSGetShader)(
6973 ID3D11DeviceContext *This,
6974 ID3D11PixelShader **ppPixelShader,
6975 ID3D11ClassInstance **ppClassInstances,
6976 UINT *pNumClassInstances);
6977
6978 void (STDMETHODCALLTYPE *PSGetSamplers)(
6979 ID3D11DeviceContext *This,
6980 UINT StartSlot,
6981 UINT NumSamplers,
6982 ID3D11SamplerState **ppSamplers);
6983
6984 void (STDMETHODCALLTYPE *VSGetShader)(
6985 ID3D11DeviceContext *This,
6986 ID3D11VertexShader **ppVertexShader,
6987 ID3D11ClassInstance **ppClassInstances,
6988 UINT *pNumClassInstances);
6989
6990 void (STDMETHODCALLTYPE *PSGetConstantBuffers)(
6991 ID3D11DeviceContext *This,
6992 UINT StartSlot,
6993 UINT NumBuffers,
6994 ID3D11Buffer **ppConstantBuffers);
6995
6996 void (STDMETHODCALLTYPE *IAGetInputLayout)(
6997 ID3D11DeviceContext *This,
6998 ID3D11InputLayout **ppInputLayout);
6999
7000 void (STDMETHODCALLTYPE *IAGetVertexBuffers)(
7001 ID3D11DeviceContext *This,
7002 UINT StartSlot,
7003 UINT NumBuffers,
7004 ID3D11Buffer **ppVertexBuffers,
7005 UINT *pStrides,
7006 UINT *pOffsets);
7007
7008 void (STDMETHODCALLTYPE *IAGetIndexBuffer)(
7009 ID3D11DeviceContext *This,
7010 ID3D11Buffer **pIndexBuffer,
7011 DXGI_FORMAT *Format,
7012 UINT *Offset);
7013
7014 void (STDMETHODCALLTYPE *GSGetConstantBuffers)(
7015 ID3D11DeviceContext *This,
7016 UINT StartSlot,
7017 UINT NumBuffers,
7018 ID3D11Buffer **ppConstantBuffers);
7019
7020 void (STDMETHODCALLTYPE *GSGetShader)(
7021 ID3D11DeviceContext *This,
7022 ID3D11GeometryShader **ppGeometryShader,
7023 ID3D11ClassInstance **ppClassInstances,
7024 UINT *pNumClassInstances);
7025
7026 void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)(
7027 ID3D11DeviceContext *This,
7028 D3D11_PRIMITIVE_TOPOLOGY *pTopology);
7029
7030 void (STDMETHODCALLTYPE *VSGetShaderResources)(
7031 ID3D11DeviceContext *This,
7032 UINT StartSlot,
7033 UINT NumViews,
7034 ID3D11ShaderResourceView **ppShaderResourceViews);
7035
7036 void (STDMETHODCALLTYPE *VSGetSamplers)(
7037 ID3D11DeviceContext *This,
7038 UINT StartSlot,
7039 UINT NumSamplers,
7040 ID3D11SamplerState **ppSamplers);
7041
7042 void (STDMETHODCALLTYPE *GetPredication)(
7043 ID3D11DeviceContext *This,
7044 ID3D11Predicate **ppPredicate,
7045 WINBOOL *pPredicateValue);
7046
7047 void (STDMETHODCALLTYPE *GSGetShaderResources)(
7048 ID3D11DeviceContext *This,
7049 UINT StartSlot,
7050 UINT NumViews,
7051 ID3D11ShaderResourceView **ppShaderResourceViews);
7052
7053 void (STDMETHODCALLTYPE *GSGetSamplers)(
7054 ID3D11DeviceContext *This,
7055 UINT StartSlot,
7056 UINT NumSamplers,
7057 ID3D11SamplerState **ppSamplers);
7058
7059 void (STDMETHODCALLTYPE *OMGetRenderTargets)(
7060 ID3D11DeviceContext *This,
7061 UINT NumViews,
7062 ID3D11RenderTargetView **ppRenderTargetViews,
7063 ID3D11DepthStencilView **ppDepthStencilView);
7064
7065 void (STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)(
7066 ID3D11DeviceContext *This,
7067 UINT NumRTVs,
7068 ID3D11RenderTargetView **ppRenderTargetViews,
7069 ID3D11DepthStencilView **ppDepthStencilView,
7070 UINT UAVStartSlot,
7071 UINT NumUAVs,
7072 ID3D11UnorderedAccessView **ppUnorderedAccessViews);
7073
7074 void (STDMETHODCALLTYPE *OMGetBlendState)(
7075 ID3D11DeviceContext *This,
7076 ID3D11BlendState **ppBlendState,
7077 FLOAT BlendFactor[4],
7078 UINT *pSampleMask);
7079
7080 void (STDMETHODCALLTYPE *OMGetDepthStencilState)(
7081 ID3D11DeviceContext *This,
7082 ID3D11DepthStencilState **ppDepthStencilState,
7083 UINT *pStencilRef);
7084
7085 void (STDMETHODCALLTYPE *SOGetTargets)(
7086 ID3D11DeviceContext *This,
7087 UINT NumBuffers,
7088 ID3D11Buffer **ppSOTargets);
7089
7090 void (STDMETHODCALLTYPE *RSGetState)(
7091 ID3D11DeviceContext *This,
7092 ID3D11RasterizerState **ppRasterizerState);
7093
7094 void (STDMETHODCALLTYPE *RSGetViewports)(
7095 ID3D11DeviceContext *This,
7096 UINT *pNumViewports,
7097 D3D11_VIEWPORT *pViewports);
7098
7099 void (STDMETHODCALLTYPE *RSGetScissorRects)(
7100 ID3D11DeviceContext *This,
7101 UINT *pNumRects,
7102 D3D11_RECT *pRects);
7103
7104 void (STDMETHODCALLTYPE *HSGetShaderResources)(
7105 ID3D11DeviceContext *This,
7106 UINT StartSlot,
7107 UINT NumViews,
7108 ID3D11ShaderResourceView **ppShaderResourceViews);
7109
7110 void (STDMETHODCALLTYPE *HSGetShader)(
7111 ID3D11DeviceContext *This,
7112 ID3D11HullShader **ppHullShader,
7113 ID3D11ClassInstance **ppClassInstances,
7114 UINT *pNumClassInstances);
7115
7116 void (STDMETHODCALLTYPE *HSGetSamplers)(
7117 ID3D11DeviceContext *This,
7118 UINT StartSlot,
7119 UINT NumSamplers,
7120 ID3D11SamplerState **ppSamplers);
7121
7122 void (STDMETHODCALLTYPE *HSGetConstantBuffers)(
7123 ID3D11DeviceContext *This,
7124 UINT StartSlot,
7125 UINT NumBuffers,
7126 ID3D11Buffer **ppConstantBuffers);
7127
7128 void (STDMETHODCALLTYPE *DSGetShaderResources)(
7129 ID3D11DeviceContext *This,
7130 UINT StartSlot,
7131 UINT NumViews,
7132 ID3D11ShaderResourceView **ppShaderResourceViews);
7133
7134 void (STDMETHODCALLTYPE *DSGetShader)(
7135 ID3D11DeviceContext *This,
7136 ID3D11DomainShader **ppDomainShader,
7137 ID3D11ClassInstance **ppClassInstances,
7138 UINT *pNumClassInstances);
7139
7140 void (STDMETHODCALLTYPE *DSGetSamplers)(
7141 ID3D11DeviceContext *This,
7142 UINT StartSlot,
7143 UINT NumSamplers,
7144 ID3D11SamplerState **ppSamplers);
7145
7146 void (STDMETHODCALLTYPE *DSGetConstantBuffers)(
7147 ID3D11DeviceContext *This,
7148 UINT StartSlot,
7149 UINT NumBuffers,
7150 ID3D11Buffer **ppConstantBuffers);
7151
7152 void (STDMETHODCALLTYPE *CSGetShaderResources)(
7153 ID3D11DeviceContext *This,
7154 UINT StartSlot,
7155 UINT NumViews,
7156 ID3D11ShaderResourceView **ppShaderResourceViews);
7157
7158 void (STDMETHODCALLTYPE *CSGetUnorderedAccessViews)(
7159 ID3D11DeviceContext *This,
7160 UINT StartSlot,
7161 UINT NumUAVs,
7162 ID3D11UnorderedAccessView **ppUnorderedAccessViews);
7163
7164 void (STDMETHODCALLTYPE *CSGetShader)(
7165 ID3D11DeviceContext *This,
7166 ID3D11ComputeShader **ppComputeShader,
7167 ID3D11ClassInstance **ppClassInstances,
7168 UINT *pNumClassInstances);
7169
7170 void (STDMETHODCALLTYPE *CSGetSamplers)(
7171 ID3D11DeviceContext *This,
7172 UINT StartSlot,
7173 UINT NumSamplers,
7174 ID3D11SamplerState **ppSamplers);
7175
7176 void (STDMETHODCALLTYPE *CSGetConstantBuffers)(
7177 ID3D11DeviceContext *This,
7178 UINT StartSlot,
7179 UINT NumBuffers,
7180 ID3D11Buffer **ppConstantBuffers);
7181
7182 void (STDMETHODCALLTYPE *ClearState)(
7183 ID3D11DeviceContext *This);
7184
7185 void (STDMETHODCALLTYPE *Flush)(
7186 ID3D11DeviceContext *This);
7187
7188 D3D11_DEVICE_CONTEXT_TYPE (STDMETHODCALLTYPE *GetType)(
7189 ID3D11DeviceContext *This);
7190
7191 UINT (STDMETHODCALLTYPE *GetContextFlags)(
7192 ID3D11DeviceContext *This);
7193
7194 HRESULT (STDMETHODCALLTYPE *FinishCommandList)(
7195 ID3D11DeviceContext *This,
7196 WINBOOL RestoreDeferredContextState,
7197 ID3D11CommandList **ppCommandList);
7198
7199 END_INTERFACE
7200 } ID3D11DeviceContextVtbl;
7201
7202 interface ID3D11DeviceContext {
7203 CONST_VTBL ID3D11DeviceContextVtbl* lpVtbl;
7204 };
7205
7206 #ifdef COBJMACROS
7207 #ifndef WIDL_C_INLINE_WRAPPERS
7208 /*** IUnknown methods ***/
7209 #define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
7210 #define ID3D11DeviceContext_AddRef(This) (This)->lpVtbl->AddRef(This)
7211 #define ID3D11DeviceContext_Release(This) (This)->lpVtbl->Release(This)
7212 /*** ID3D11DeviceChild methods ***/
7213 #define ID3D11DeviceContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
7214 #define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
7215 #define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
7216 #define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
7217 /*** ID3D11DeviceContext methods ***/
7218 #define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7219 #define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7220 #define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances)
7221 #define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7222 #define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances)
7223 #define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation)
7224 #define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation)
7225 #define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) (This)->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource)
7226 #define ID3D11DeviceContext_Unmap(This,pResource,Subresource) (This)->lpVtbl->Unmap(This,pResource,Subresource)
7227 #define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7228 #define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout)
7229 #define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
7230 #define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset)
7231 #define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation)
7232 #define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation)
7233 #define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7234 #define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances)
7235 #define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology)
7236 #define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7237 #define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7238 #define ID3D11DeviceContext_Begin(This,pAsync) (This)->lpVtbl->Begin(This,pAsync)
7239 #define ID3D11DeviceContext_End(This,pAsync) (This)->lpVtbl->End(This,pAsync)
7240 #define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags)
7241 #define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue)
7242 #define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7243 #define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7244 #define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView)
7245 #define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
7246 #define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask)
7247 #define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef)
7248 #define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets)
7249 #define ID3D11DeviceContext_DrawAuto(This) (This)->lpVtbl->DrawAuto(This)
7250 #define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
7251 #define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
7252 #define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) (This)->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ)
7253 #define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
7254 #define ID3D11DeviceContext_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState)
7255 #define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports)
7256 #define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects)
7257 #define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox)
7258 #define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource)
7259 #define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch)
7260 #define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) (This)->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView)
7261 #define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA)
7262 #define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values)
7263 #define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values)
7264 #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil)
7265 #define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView)
7266 #define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) (This)->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD)
7267 #define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) (This)->lpVtbl->GetResourceMinLOD(This,pResource)
7268 #define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format)
7269 #define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) (This)->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState)
7270 #define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7271 #define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances)
7272 #define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7273 #define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7274 #define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7275 #define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances)
7276 #define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7277 #define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7278 #define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7279 #define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
7280 #define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances)
7281 #define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7282 #define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7283 #define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7284 #define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7285 #define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances)
7286 #define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7287 #define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances)
7288 #define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7289 #define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout)
7290 #define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
7291 #define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset)
7292 #define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7293 #define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances)
7294 #define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology)
7295 #define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7296 #define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7297 #define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue)
7298 #define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7299 #define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7300 #define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView)
7301 #define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews)
7302 #define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask)
7303 #define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef)
7304 #define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets)
7305 #define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState)
7306 #define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,pNumViewports,pViewports)
7307 #define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,pNumRects,pRects)
7308 #define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7309 #define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances)
7310 #define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7311 #define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7312 #define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7313 #define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances)
7314 #define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7315 #define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7316 #define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7317 #define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews)
7318 #define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances)
7319 #define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7320 #define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7321 #define ID3D11DeviceContext_ClearState(This) (This)->lpVtbl->ClearState(This)
7322 #define ID3D11DeviceContext_Flush(This) (This)->lpVtbl->Flush(This)
7323 #define ID3D11DeviceContext_GetType(This) (This)->lpVtbl->GetType(This)
7324 #define ID3D11DeviceContext_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
7325 #define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) (This)->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList)
7326 #else
7327 /*** IUnknown methods ***/
7328 static FORCEINLINE HRESULT ID3D11DeviceContext_QueryInterface(ID3D11DeviceContext* This,REFIID riid,void **ppvObject) {
7329 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
7330 }
7331 static FORCEINLINE ULONG ID3D11DeviceContext_AddRef(ID3D11DeviceContext* This) {
7332 return This->lpVtbl->AddRef(This);
7333 }
7334 static FORCEINLINE ULONG ID3D11DeviceContext_Release(ID3D11DeviceContext* This) {
7335 return This->lpVtbl->Release(This);
7336 }
7337 /*** ID3D11DeviceChild methods ***/
7338 static FORCEINLINE void ID3D11DeviceContext_GetDevice(ID3D11DeviceContext* This,ID3D11Device **ppDevice) {
7339 This->lpVtbl->GetDevice(This,ppDevice);
7340 }
7341 static FORCEINLINE HRESULT ID3D11DeviceContext_GetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
7342 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
7343 }
7344 static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT DataSize,const void *pData) {
7345 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
7346 }
7347 static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateDataInterface(ID3D11DeviceContext* This,REFGUID guid,const IUnknown *pData) {
7348 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
7349 }
7350 /*** ID3D11DeviceContext methods ***/
7351 static FORCEINLINE void ID3D11DeviceContext_VSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7352 This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7353 }
7354 static FORCEINLINE void ID3D11DeviceContext_PSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7355 This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7356 }
7357 static FORCEINLINE void ID3D11DeviceContext_PSSetShader(ID3D11DeviceContext* This,ID3D11PixelShader *pPixelShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7358 This->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances);
7359 }
7360 static FORCEINLINE void ID3D11DeviceContext_PSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7361 This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7362 }
7363 static FORCEINLINE void ID3D11DeviceContext_VSSetShader(ID3D11DeviceContext* This,ID3D11VertexShader *pVertexShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7364 This->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances);
7365 }
7366 static FORCEINLINE void ID3D11DeviceContext_DrawIndexed(ID3D11DeviceContext* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) {
7367 This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation);
7368 }
7369 static FORCEINLINE void ID3D11DeviceContext_Draw(ID3D11DeviceContext* This,UINT VertexCount,UINT StartVertexLocation) {
7370 This->lpVtbl->Draw(This,VertexCount,StartVertexLocation);
7371 }
7372 static FORCEINLINE HRESULT ID3D11DeviceContext_Map(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource,D3D11_MAP MapType,UINT MapFlags,D3D11_MAPPED_SUBRESOURCE *pMappedResource) {
7373 return This->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource);
7374 }
7375 static FORCEINLINE void ID3D11DeviceContext_Unmap(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource) {
7376 This->lpVtbl->Unmap(This,pResource,Subresource);
7377 }
7378 static FORCEINLINE void ID3D11DeviceContext_PSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7379 This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7380 }
7381 static FORCEINLINE void ID3D11DeviceContext_IASetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout *pInputLayout) {
7382 This->lpVtbl->IASetInputLayout(This,pInputLayout);
7383 }
7384 static FORCEINLINE void ID3D11DeviceContext_IASetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) {
7385 This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
7386 }
7387 static FORCEINLINE void ID3D11DeviceContext_IASetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) {
7388 This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset);
7389 }
7390 static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstanced(ID3D11DeviceContext* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) {
7391 This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation);
7392 }
7393 static FORCEINLINE void ID3D11DeviceContext_DrawInstanced(ID3D11DeviceContext* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) {
7394 This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation);
7395 }
7396 static FORCEINLINE void ID3D11DeviceContext_GSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7397 This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7398 }
7399 static FORCEINLINE void ID3D11DeviceContext_GSSetShader(ID3D11DeviceContext* This,ID3D11GeometryShader *pShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7400 This->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances);
7401 }
7402 static FORCEINLINE void ID3D11DeviceContext_IASetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY Topology) {
7403 This->lpVtbl->IASetPrimitiveTopology(This,Topology);
7404 }
7405 static FORCEINLINE void ID3D11DeviceContext_VSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7406 This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7407 }
7408 static FORCEINLINE void ID3D11DeviceContext_VSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7409 This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7410 }
7411 static FORCEINLINE void ID3D11DeviceContext_Begin(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
7412 This->lpVtbl->Begin(This,pAsync);
7413 }
7414 static FORCEINLINE void ID3D11DeviceContext_End(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
7415 This->lpVtbl->End(This,pAsync);
7416 }
7417 static FORCEINLINE HRESULT ID3D11DeviceContext_GetData(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync,void *pData,UINT DataSize,UINT GetDataFlags) {
7418 return This->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags);
7419 }
7420 static FORCEINLINE void ID3D11DeviceContext_SetPredication(ID3D11DeviceContext* This,ID3D11Predicate *pPredicate,WINBOOL PredicateValue) {
7421 This->lpVtbl->SetPredication(This,pPredicate,PredicateValue);
7422 }
7423 static FORCEINLINE void ID3D11DeviceContext_GSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7424 This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7425 }
7426 static FORCEINLINE void ID3D11DeviceContext_GSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7427 This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7428 }
7429 static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView) {
7430 This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView);
7431 }
7432 static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
7433 This->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
7434 }
7435 static FORCEINLINE void ID3D11DeviceContext_OMSetBlendState(ID3D11DeviceContext* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) {
7436 This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask);
7437 }
7438 static FORCEINLINE void ID3D11DeviceContext_OMSetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState *pDepthStencilState,UINT StencilRef) {
7439 This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef);
7440 }
7441 static FORCEINLINE void ID3D11DeviceContext_SOSetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer *const *ppSOTargets,const UINT *pOffsets) {
7442 This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets);
7443 }
7444 static FORCEINLINE void ID3D11DeviceContext_DrawAuto(ID3D11DeviceContext* This) {
7445 This->lpVtbl->DrawAuto(This);
7446 }
7447 static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
7448 This->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
7449 }
7450 static FORCEINLINE void ID3D11DeviceContext_DrawInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
7451 This->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
7452 }
7453 static FORCEINLINE void ID3D11DeviceContext_Dispatch(ID3D11DeviceContext* This,UINT ThreadGroupCountX,UINT ThreadGroupCountY,UINT ThreadGroupCountZ) {
7454 This->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ);
7455 }
7456 static FORCEINLINE void ID3D11DeviceContext_DispatchIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
7457 This->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
7458 }
7459 static FORCEINLINE void ID3D11DeviceContext_RSSetState(ID3D11DeviceContext* This,ID3D11RasterizerState *pRasterizerState) {
7460 This->lpVtbl->RSSetState(This,pRasterizerState);
7461 }
7462 static FORCEINLINE void ID3D11DeviceContext_RSSetViewports(ID3D11DeviceContext* This,UINT NumViewports,const D3D11_VIEWPORT *pViewports) {
7463 This->lpVtbl->RSSetViewports(This,NumViewports,pViewports);
7464 }
7465 static FORCEINLINE void ID3D11DeviceContext_RSSetScissorRects(ID3D11DeviceContext* This,UINT NumRects,const D3D11_RECT *pRects) {
7466 This->lpVtbl->RSSetScissorRects(This,NumRects,pRects);
7467 }
7468 static FORCEINLINE void ID3D11DeviceContext_CopySubresourceRegion(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox) {
7469 This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox);
7470 }
7471 static FORCEINLINE void ID3D11DeviceContext_CopyResource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,ID3D11Resource *pSrcResource) {
7472 This->lpVtbl->CopyResource(This,pDstResource,pSrcResource);
7473 }
7474 static FORCEINLINE void ID3D11DeviceContext_UpdateSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) {
7475 This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch);
7476 }
7477 static FORCEINLINE void ID3D11DeviceContext_CopyStructureCount(ID3D11DeviceContext* This,ID3D11Buffer *pDstBuffer,UINT DstAlignedByteOffset,ID3D11UnorderedAccessView *pSrcView) {
7478 This->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView);
7479 }
7480 static FORCEINLINE void ID3D11DeviceContext_ClearRenderTargetView(ID3D11DeviceContext* This,ID3D11RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) {
7481 This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA);
7482 }
7483 static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewUint(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const UINT Values[4]) {
7484 This->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values);
7485 }
7486 static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewFloat(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const FLOAT Values[4]) {
7487 This->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values);
7488 }
7489 static FORCEINLINE void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) {
7490 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
7491 }
7492 static FORCEINLINE void ID3D11DeviceContext_GenerateMips(ID3D11DeviceContext* This,ID3D11ShaderResourceView *pShaderResourceView) {
7493 This->lpVtbl->GenerateMips(This,pShaderResourceView);
7494 }
7495 static FORCEINLINE void ID3D11DeviceContext_SetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource,FLOAT MinLOD) {
7496 This->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD);
7497 }
7498 static FORCEINLINE FLOAT ID3D11DeviceContext_GetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource) {
7499 return This->lpVtbl->GetResourceMinLOD(This,pResource);
7500 }
7501 static FORCEINLINE void ID3D11DeviceContext_ResolveSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,ID3D11Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) {
7502 This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format);
7503 }
7504 static FORCEINLINE void ID3D11DeviceContext_ExecuteCommandList(ID3D11DeviceContext* This,ID3D11CommandList *pCommandList,WINBOOL RestoreContextState) {
7505 This->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState);
7506 }
7507 static FORCEINLINE void ID3D11DeviceContext_HSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7508 This->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7509 }
7510 static FORCEINLINE void ID3D11DeviceContext_HSSetShader(ID3D11DeviceContext* This,ID3D11HullShader *pHullShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7511 This->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances);
7512 }
7513 static FORCEINLINE void ID3D11DeviceContext_HSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7514 This->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7515 }
7516 static FORCEINLINE void ID3D11DeviceContext_HSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7517 This->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7518 }
7519 static FORCEINLINE void ID3D11DeviceContext_DSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7520 This->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7521 }
7522 static FORCEINLINE void ID3D11DeviceContext_DSSetShader(ID3D11DeviceContext* This,ID3D11DomainShader *pDomainShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7523 This->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances);
7524 }
7525 static FORCEINLINE void ID3D11DeviceContext_DSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7526 This->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7527 }
7528 static FORCEINLINE void ID3D11DeviceContext_DSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7529 This->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7530 }
7531 static FORCEINLINE void ID3D11DeviceContext_CSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7532 This->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7533 }
7534 static FORCEINLINE void ID3D11DeviceContext_CSSetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
7535 This->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
7536 }
7537 static FORCEINLINE void ID3D11DeviceContext_CSSetShader(ID3D11DeviceContext* This,ID3D11ComputeShader *pComputeShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7538 This->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances);
7539 }
7540 static FORCEINLINE void ID3D11DeviceContext_CSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7541 This->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7542 }
7543 static FORCEINLINE void ID3D11DeviceContext_CSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7544 This->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7545 }
7546 static FORCEINLINE void ID3D11DeviceContext_VSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7547 This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7548 }
7549 static FORCEINLINE void ID3D11DeviceContext_PSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7550 This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7551 }
7552 static FORCEINLINE void ID3D11DeviceContext_PSGetShader(ID3D11DeviceContext* This,ID3D11PixelShader **ppPixelShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7553 This->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances);
7554 }
7555 static FORCEINLINE void ID3D11DeviceContext_PSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7556 This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7557 }
7558 static FORCEINLINE void ID3D11DeviceContext_VSGetShader(ID3D11DeviceContext* This,ID3D11VertexShader **ppVertexShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7559 This->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances);
7560 }
7561 static FORCEINLINE void ID3D11DeviceContext_PSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7562 This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7563 }
7564 static FORCEINLINE void ID3D11DeviceContext_IAGetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout **ppInputLayout) {
7565 This->lpVtbl->IAGetInputLayout(This,ppInputLayout);
7566 }
7567 static FORCEINLINE void ID3D11DeviceContext_IAGetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) {
7568 This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
7569 }
7570 static FORCEINLINE void ID3D11DeviceContext_IAGetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) {
7571 This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset);
7572 }
7573 static FORCEINLINE void ID3D11DeviceContext_GSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7574 This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7575 }
7576 static FORCEINLINE void ID3D11DeviceContext_GSGetShader(ID3D11DeviceContext* This,ID3D11GeometryShader **ppGeometryShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7577 This->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances);
7578 }
7579 static FORCEINLINE void ID3D11DeviceContext_IAGetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY *pTopology) {
7580 This->lpVtbl->IAGetPrimitiveTopology(This,pTopology);
7581 }
7582 static FORCEINLINE void ID3D11DeviceContext_VSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7583 This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7584 }
7585 static FORCEINLINE void ID3D11DeviceContext_VSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7586 This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7587 }
7588 static FORCEINLINE void ID3D11DeviceContext_GetPredication(ID3D11DeviceContext* This,ID3D11Predicate **ppPredicate,WINBOOL *pPredicateValue) {
7589 This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue);
7590 }
7591 static FORCEINLINE void ID3D11DeviceContext_GSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7592 This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7593 }
7594 static FORCEINLINE void ID3D11DeviceContext_GSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7595 This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7596 }
7597 static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView) {
7598 This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView);
7599 }
7600 static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
7601 This->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews);
7602 }
7603 static FORCEINLINE void ID3D11DeviceContext_OMGetBlendState(ID3D11DeviceContext* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) {
7604 This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask);
7605 }
7606 static FORCEINLINE void ID3D11DeviceContext_OMGetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState **ppDepthStencilState,UINT *pStencilRef) {
7607 This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef);
7608 }
7609 static FORCEINLINE void ID3D11DeviceContext_SOGetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer **ppSOTargets) {
7610 This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets);
7611 }
7612 static FORCEINLINE void ID3D11DeviceContext_RSGetState(ID3D11DeviceContext* This,ID3D11RasterizerState **ppRasterizerState) {
7613 This->lpVtbl->RSGetState(This,ppRasterizerState);
7614 }
7615 static FORCEINLINE void ID3D11DeviceContext_RSGetViewports(ID3D11DeviceContext* This,UINT *pNumViewports,D3D11_VIEWPORT *pViewports) {
7616 This->lpVtbl->RSGetViewports(This,pNumViewports,pViewports);
7617 }
7618 static FORCEINLINE void ID3D11DeviceContext_RSGetScissorRects(ID3D11DeviceContext* This,UINT *pNumRects,D3D11_RECT *pRects) {
7619 This->lpVtbl->RSGetScissorRects(This,pNumRects,pRects);
7620 }
7621 static FORCEINLINE void ID3D11DeviceContext_HSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7622 This->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7623 }
7624 static FORCEINLINE void ID3D11DeviceContext_HSGetShader(ID3D11DeviceContext* This,ID3D11HullShader **ppHullShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7625 This->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances);
7626 }
7627 static FORCEINLINE void ID3D11DeviceContext_HSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7628 This->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7629 }
7630 static FORCEINLINE void ID3D11DeviceContext_HSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7631 This->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7632 }
7633 static FORCEINLINE void ID3D11DeviceContext_DSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7634 This->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7635 }
7636 static FORCEINLINE void ID3D11DeviceContext_DSGetShader(ID3D11DeviceContext* This,ID3D11DomainShader **ppDomainShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7637 This->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances);
7638 }
7639 static FORCEINLINE void ID3D11DeviceContext_DSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7640 This->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7641 }
7642 static FORCEINLINE void ID3D11DeviceContext_DSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7643 This->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7644 }
7645 static FORCEINLINE void ID3D11DeviceContext_CSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7646 This->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7647 }
7648 static FORCEINLINE void ID3D11DeviceContext_CSGetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
7649 This->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews);
7650 }
7651 static FORCEINLINE void ID3D11DeviceContext_CSGetShader(ID3D11DeviceContext* This,ID3D11ComputeShader **ppComputeShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7652 This->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances);
7653 }
7654 static FORCEINLINE void ID3D11DeviceContext_CSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7655 This->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7656 }
7657 static FORCEINLINE void ID3D11DeviceContext_CSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7658 This->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7659 }
7660 static FORCEINLINE void ID3D11DeviceContext_ClearState(ID3D11DeviceContext* This) {
7661 This->lpVtbl->ClearState(This);
7662 }
7663 static FORCEINLINE void ID3D11DeviceContext_Flush(ID3D11DeviceContext* This) {
7664 This->lpVtbl->Flush(This);
7665 }
7666 static FORCEINLINE D3D11_DEVICE_CONTEXT_TYPE ID3D11DeviceContext_GetType(ID3D11DeviceContext* This) {
7667 return This->lpVtbl->GetType(This);
7668 }
7669 static FORCEINLINE UINT ID3D11DeviceContext_GetContextFlags(ID3D11DeviceContext* This) {
7670 return This->lpVtbl->GetContextFlags(This);
7671 }
7672 static FORCEINLINE HRESULT ID3D11DeviceContext_FinishCommandList(ID3D11DeviceContext* This,WINBOOL RestoreDeferredContextState,ID3D11CommandList **ppCommandList) {
7673 return This->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList);
7674 }
7675 #endif
7676 #endif
7677
7678 #endif
7679
7680
7681 #endif /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */
7682
7683 /*****************************************************************************
7684 * ID3D11AuthenticatedChannel interface
7685 */
7686 #ifndef __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
7687 #define __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
7688
7689 DEFINE_GUID(IID_ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a);
7690 #if defined(__cplusplus) && !defined(CINTERFACE)
7691 MIDL_INTERFACE("3015a308-dcbd-47aa-a747-192486d14d4a")
7692 ID3D11AuthenticatedChannel : public ID3D11DeviceChild
7693 {
7694 virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
7695 UINT *pCertificateSize) = 0;
7696
7697 virtual HRESULT STDMETHODCALLTYPE GetCertificate(
7698 UINT CertificateSize,
7699 BYTE *pCertificate) = 0;
7700
7701 virtual void STDMETHODCALLTYPE GetChannelHandle(
7702 HANDLE *pChannelHandle) = 0;
7703
7704 };
7705 #ifdef __CRT_UUID_DECL
7706 __CRT_UUID_DECL(ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a)
7707 #endif
7708 #else
7709 typedef struct ID3D11AuthenticatedChannelVtbl {
7710 BEGIN_INTERFACE
7711
7712 /*** IUnknown methods ***/
7713 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
7714 ID3D11AuthenticatedChannel *This,
7715 REFIID riid,
7716 void **ppvObject);
7717
7718 ULONG (STDMETHODCALLTYPE *AddRef)(
7719 ID3D11AuthenticatedChannel *This);
7720
7721 ULONG (STDMETHODCALLTYPE *Release)(
7722 ID3D11AuthenticatedChannel *This);
7723
7724 /*** ID3D11DeviceChild methods ***/
7725 void (STDMETHODCALLTYPE *GetDevice)(
7726 ID3D11AuthenticatedChannel *This,
7727 ID3D11Device **ppDevice);
7728
7729 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
7730 ID3D11AuthenticatedChannel *This,
7731 REFGUID guid,
7732 UINT *pDataSize,
7733 void *pData);
7734
7735 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
7736 ID3D11AuthenticatedChannel *This,
7737 REFGUID guid,
7738 UINT DataSize,
7739 const void *pData);
7740
7741 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
7742 ID3D11AuthenticatedChannel *This,
7743 REFGUID guid,
7744 const IUnknown *pData);
7745
7746 /*** ID3D11AuthenticatedChannel methods ***/
7747 HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
7748 ID3D11AuthenticatedChannel *This,
7749 UINT *pCertificateSize);
7750
7751 HRESULT (STDMETHODCALLTYPE *GetCertificate)(
7752 ID3D11AuthenticatedChannel *This,
7753 UINT CertificateSize,
7754 BYTE *pCertificate);
7755
7756 void (STDMETHODCALLTYPE *GetChannelHandle)(
7757 ID3D11AuthenticatedChannel *This,
7758 HANDLE *pChannelHandle);
7759
7760 END_INTERFACE
7761 } ID3D11AuthenticatedChannelVtbl;
7762
7763 interface ID3D11AuthenticatedChannel {
7764 CONST_VTBL ID3D11AuthenticatedChannelVtbl* lpVtbl;
7765 };
7766
7767 #ifdef COBJMACROS
7768 #ifndef WIDL_C_INLINE_WRAPPERS
7769 /*** IUnknown methods ***/
7770 #define ID3D11AuthenticatedChannel_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
7771 #define ID3D11AuthenticatedChannel_AddRef(This) (This)->lpVtbl->AddRef(This)
7772 #define ID3D11AuthenticatedChannel_Release(This) (This)->lpVtbl->Release(This)
7773 /*** ID3D11DeviceChild methods ***/
7774 #define ID3D11AuthenticatedChannel_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
7775 #define ID3D11AuthenticatedChannel_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
7776 #define ID3D11AuthenticatedChannel_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
7777 #define ID3D11AuthenticatedChannel_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
7778 /*** ID3D11AuthenticatedChannel methods ***/
7779 #define ID3D11AuthenticatedChannel_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
7780 #define ID3D11AuthenticatedChannel_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
7781 #define ID3D11AuthenticatedChannel_GetChannelHandle(This,pChannelHandle) (This)->lpVtbl->GetChannelHandle(This,pChannelHandle)
7782 #else
7783 /*** IUnknown methods ***/
7784 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_QueryInterface(ID3D11AuthenticatedChannel* This,REFIID riid,void **ppvObject) {
7785 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
7786 }
7787 static FORCEINLINE ULONG ID3D11AuthenticatedChannel_AddRef(ID3D11AuthenticatedChannel* This) {
7788 return This->lpVtbl->AddRef(This);
7789 }
7790 static FORCEINLINE ULONG ID3D11AuthenticatedChannel_Release(ID3D11AuthenticatedChannel* This) {
7791 return This->lpVtbl->Release(This);
7792 }
7793 /*** ID3D11DeviceChild methods ***/
7794 static FORCEINLINE void ID3D11AuthenticatedChannel_GetDevice(ID3D11AuthenticatedChannel* This,ID3D11Device **ppDevice) {
7795 This->lpVtbl->GetDevice(This,ppDevice);
7796 }
7797 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT *pDataSize,void *pData) {
7798 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
7799 }
7800 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT DataSize,const void *pData) {
7801 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
7802 }
7803 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateDataInterface(ID3D11AuthenticatedChannel* This,REFGUID guid,const IUnknown *pData) {
7804 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
7805 }
7806 /*** ID3D11AuthenticatedChannel methods ***/
7807 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificateSize(ID3D11AuthenticatedChannel* This,UINT *pCertificateSize) {
7808 return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
7809 }
7810 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificate(ID3D11AuthenticatedChannel* This,UINT CertificateSize,BYTE *pCertificate) {
7811 return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
7812 }
7813 static FORCEINLINE void ID3D11AuthenticatedChannel_GetChannelHandle(ID3D11AuthenticatedChannel* This,HANDLE *pChannelHandle) {
7814 This->lpVtbl->GetChannelHandle(This,pChannelHandle);
7815 }
7816 #endif
7817 #endif
7818
7819 #endif
7820
7821
7822 #endif /* __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ */
7823
7824 /*****************************************************************************
7825 * ID3D11CryptoSession interface
7826 */
7827 #ifndef __ID3D11CryptoSession_INTERFACE_DEFINED__
7828 #define __ID3D11CryptoSession_INTERFACE_DEFINED__
7829
7830 DEFINE_GUID(IID_ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20);
7831 #if defined(__cplusplus) && !defined(CINTERFACE)
7832 MIDL_INTERFACE("9b32f9ad-bdcc-40a6-a39d-d5c865845720")
7833 ID3D11CryptoSession : public ID3D11DeviceChild
7834 {
7835 virtual void STDMETHODCALLTYPE GetCryptoType(
7836 GUID *pCryptoType) = 0;
7837
7838 virtual void STDMETHODCALLTYPE GetDecoderProfile(
7839 GUID *pDecoderProfile) = 0;
7840
7841 virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
7842 UINT *pCertificateSize) = 0;
7843
7844 virtual HRESULT STDMETHODCALLTYPE GetCertificate(
7845 UINT CertificateSize,
7846 BYTE *pCertificate) = 0;
7847
7848 virtual void STDMETHODCALLTYPE GetCryptoSessionHandle(
7849 HANDLE *pCryptoSessionHandle) = 0;
7850
7851 };
7852 #ifdef __CRT_UUID_DECL
7853 __CRT_UUID_DECL(ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20)
7854 #endif
7855 #else
7856 typedef struct ID3D11CryptoSessionVtbl {
7857 BEGIN_INTERFACE
7858
7859 /*** IUnknown methods ***/
7860 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
7861 ID3D11CryptoSession *This,
7862 REFIID riid,
7863 void **ppvObject);
7864
7865 ULONG (STDMETHODCALLTYPE *AddRef)(
7866 ID3D11CryptoSession *This);
7867
7868 ULONG (STDMETHODCALLTYPE *Release)(
7869 ID3D11CryptoSession *This);
7870
7871 /*** ID3D11DeviceChild methods ***/
7872 void (STDMETHODCALLTYPE *GetDevice)(
7873 ID3D11CryptoSession *This,
7874 ID3D11Device **ppDevice);
7875
7876 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
7877 ID3D11CryptoSession *This,
7878 REFGUID guid,
7879 UINT *pDataSize,
7880 void *pData);
7881
7882 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
7883 ID3D11CryptoSession *This,
7884 REFGUID guid,
7885 UINT DataSize,
7886 const void *pData);
7887
7888 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
7889 ID3D11CryptoSession *This,
7890 REFGUID guid,
7891 const IUnknown *pData);
7892
7893 /*** ID3D11CryptoSession methods ***/
7894 void (STDMETHODCALLTYPE *GetCryptoType)(
7895 ID3D11CryptoSession *This,
7896 GUID *pCryptoType);
7897
7898 void (STDMETHODCALLTYPE *GetDecoderProfile)(
7899 ID3D11CryptoSession *This,
7900 GUID *pDecoderProfile);
7901
7902 HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
7903 ID3D11CryptoSession *This,
7904 UINT *pCertificateSize);
7905
7906 HRESULT (STDMETHODCALLTYPE *GetCertificate)(
7907 ID3D11CryptoSession *This,
7908 UINT CertificateSize,
7909 BYTE *pCertificate);
7910
7911 void (STDMETHODCALLTYPE *GetCryptoSessionHandle)(
7912 ID3D11CryptoSession *This,
7913 HANDLE *pCryptoSessionHandle);
7914
7915 END_INTERFACE
7916 } ID3D11CryptoSessionVtbl;
7917
7918 interface ID3D11CryptoSession {
7919 CONST_VTBL ID3D11CryptoSessionVtbl* lpVtbl;
7920 };
7921
7922 #ifdef COBJMACROS
7923 #ifndef WIDL_C_INLINE_WRAPPERS
7924 /*** IUnknown methods ***/
7925 #define ID3D11CryptoSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
7926 #define ID3D11CryptoSession_AddRef(This) (This)->lpVtbl->AddRef(This)
7927 #define ID3D11CryptoSession_Release(This) (This)->lpVtbl->Release(This)
7928 /*** ID3D11DeviceChild methods ***/
7929 #define ID3D11CryptoSession_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
7930 #define ID3D11CryptoSession_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
7931 #define ID3D11CryptoSession_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
7932 #define ID3D11CryptoSession_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
7933 /*** ID3D11CryptoSession methods ***/
7934 #define ID3D11CryptoSession_GetCryptoType(This,pCryptoType) (This)->lpVtbl->GetCryptoType(This,pCryptoType)
7935 #define ID3D11CryptoSession_GetDecoderProfile(This,pDecoderProfile) (This)->lpVtbl->GetDecoderProfile(This,pDecoderProfile)
7936 #define ID3D11CryptoSession_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
7937 #define ID3D11CryptoSession_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
7938 #define ID3D11CryptoSession_GetCryptoSessionHandle(This,pCryptoSessionHandle) (This)->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle)
7939 #else
7940 /*** IUnknown methods ***/
7941 static FORCEINLINE HRESULT ID3D11CryptoSession_QueryInterface(ID3D11CryptoSession* This,REFIID riid,void **ppvObject) {
7942 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
7943 }
7944 static FORCEINLINE ULONG ID3D11CryptoSession_AddRef(ID3D11CryptoSession* This) {
7945 return This->lpVtbl->AddRef(This);
7946 }
7947 static FORCEINLINE ULONG ID3D11CryptoSession_Release(ID3D11CryptoSession* This) {
7948 return This->lpVtbl->Release(This);
7949 }
7950 /*** ID3D11DeviceChild methods ***/
7951 static FORCEINLINE void ID3D11CryptoSession_GetDevice(ID3D11CryptoSession* This,ID3D11Device **ppDevice) {
7952 This->lpVtbl->GetDevice(This,ppDevice);
7953 }
7954 static FORCEINLINE HRESULT ID3D11CryptoSession_GetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT *pDataSize,void *pData) {
7955 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
7956 }
7957 static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT DataSize,const void *pData) {
7958 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
7959 }
7960 static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateDataInterface(ID3D11CryptoSession* This,REFGUID guid,const IUnknown *pData) {
7961 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
7962 }
7963 /*** ID3D11CryptoSession methods ***/
7964 static FORCEINLINE void ID3D11CryptoSession_GetCryptoType(ID3D11CryptoSession* This,GUID *pCryptoType) {
7965 This->lpVtbl->GetCryptoType(This,pCryptoType);
7966 }
7967 static FORCEINLINE void ID3D11CryptoSession_GetDecoderProfile(ID3D11CryptoSession* This,GUID *pDecoderProfile) {
7968 This->lpVtbl->GetDecoderProfile(This,pDecoderProfile);
7969 }
7970 static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificateSize(ID3D11CryptoSession* This,UINT *pCertificateSize) {
7971 return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
7972 }
7973 static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificate(ID3D11CryptoSession* This,UINT CertificateSize,BYTE *pCertificate) {
7974 return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
7975 }
7976 static FORCEINLINE void ID3D11CryptoSession_GetCryptoSessionHandle(ID3D11CryptoSession* This,HANDLE *pCryptoSessionHandle) {
7977 This->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle);
7978 }
7979 #endif
7980 #endif
7981
7982 #endif
7983
7984
7985 #endif /* __ID3D11CryptoSession_INTERFACE_DEFINED__ */
7986
7987 /*****************************************************************************
7988 * ID3D11VideoDecoder interface
7989 */
7990 #ifndef __ID3D11VideoDecoder_INTERFACE_DEFINED__
7991 #define __ID3D11VideoDecoder_INTERFACE_DEFINED__
7992
7993 DEFINE_GUID(IID_ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c);
7994 #if defined(__cplusplus) && !defined(CINTERFACE)
7995 MIDL_INTERFACE("3c9c5b51-995d-48d1-9b8d-fa5caeded65c")
7996 ID3D11VideoDecoder : public ID3D11DeviceChild
7997 {
7998 virtual HRESULT STDMETHODCALLTYPE GetCreationParameters(
7999 D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8000 D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
8001
8002 virtual HRESULT STDMETHODCALLTYPE GetDriverHandle(
8003 HANDLE *pDriverHandle) = 0;
8004
8005 };
8006 #ifdef __CRT_UUID_DECL
8007 __CRT_UUID_DECL(ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c)
8008 #endif
8009 #else
8010 typedef struct ID3D11VideoDecoderVtbl {
8011 BEGIN_INTERFACE
8012
8013 /*** IUnknown methods ***/
8014 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8015 ID3D11VideoDecoder *This,
8016 REFIID riid,
8017 void **ppvObject);
8018
8019 ULONG (STDMETHODCALLTYPE *AddRef)(
8020 ID3D11VideoDecoder *This);
8021
8022 ULONG (STDMETHODCALLTYPE *Release)(
8023 ID3D11VideoDecoder *This);
8024
8025 /*** ID3D11DeviceChild methods ***/
8026 void (STDMETHODCALLTYPE *GetDevice)(
8027 ID3D11VideoDecoder *This,
8028 ID3D11Device **ppDevice);
8029
8030 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8031 ID3D11VideoDecoder *This,
8032 REFGUID guid,
8033 UINT *pDataSize,
8034 void *pData);
8035
8036 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8037 ID3D11VideoDecoder *This,
8038 REFGUID guid,
8039 UINT DataSize,
8040 const void *pData);
8041
8042 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8043 ID3D11VideoDecoder *This,
8044 REFGUID guid,
8045 const IUnknown *pData);
8046
8047 /*** ID3D11VideoDecoder methods ***/
8048 HRESULT (STDMETHODCALLTYPE *GetCreationParameters)(
8049 ID3D11VideoDecoder *This,
8050 D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8051 D3D11_VIDEO_DECODER_CONFIG *pConfig);
8052
8053 HRESULT (STDMETHODCALLTYPE *GetDriverHandle)(
8054 ID3D11VideoDecoder *This,
8055 HANDLE *pDriverHandle);
8056
8057 END_INTERFACE
8058 } ID3D11VideoDecoderVtbl;
8059
8060 interface ID3D11VideoDecoder {
8061 CONST_VTBL ID3D11VideoDecoderVtbl* lpVtbl;
8062 };
8063
8064 #ifdef COBJMACROS
8065 #ifndef WIDL_C_INLINE_WRAPPERS
8066 /*** IUnknown methods ***/
8067 #define ID3D11VideoDecoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8068 #define ID3D11VideoDecoder_AddRef(This) (This)->lpVtbl->AddRef(This)
8069 #define ID3D11VideoDecoder_Release(This) (This)->lpVtbl->Release(This)
8070 /*** ID3D11DeviceChild methods ***/
8071 #define ID3D11VideoDecoder_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8072 #define ID3D11VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8073 #define ID3D11VideoDecoder_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8074 #define ID3D11VideoDecoder_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8075 /*** ID3D11VideoDecoder methods ***/
8076 #define ID3D11VideoDecoder_GetCreationParameters(This,pVideoDesc,pConfig) (This)->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig)
8077 #define ID3D11VideoDecoder_GetDriverHandle(This,pDriverHandle) (This)->lpVtbl->GetDriverHandle(This,pDriverHandle)
8078 #else
8079 /*** IUnknown methods ***/
8080 static FORCEINLINE HRESULT ID3D11VideoDecoder_QueryInterface(ID3D11VideoDecoder* This,REFIID riid,void **ppvObject) {
8081 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8082 }
8083 static FORCEINLINE ULONG ID3D11VideoDecoder_AddRef(ID3D11VideoDecoder* This) {
8084 return This->lpVtbl->AddRef(This);
8085 }
8086 static FORCEINLINE ULONG ID3D11VideoDecoder_Release(ID3D11VideoDecoder* This) {
8087 return This->lpVtbl->Release(This);
8088 }
8089 /*** ID3D11DeviceChild methods ***/
8090 static FORCEINLINE void ID3D11VideoDecoder_GetDevice(ID3D11VideoDecoder* This,ID3D11Device **ppDevice) {
8091 This->lpVtbl->GetDevice(This,ppDevice);
8092 }
8093 static FORCEINLINE HRESULT ID3D11VideoDecoder_GetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT *pDataSize,void *pData) {
8094 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8095 }
8096 static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT DataSize,const void *pData) {
8097 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8098 }
8099 static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateDataInterface(ID3D11VideoDecoder* This,REFGUID guid,const IUnknown *pData) {
8100 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8101 }
8102 /*** ID3D11VideoDecoder methods ***/
8103 static FORCEINLINE HRESULT ID3D11VideoDecoder_GetCreationParameters(ID3D11VideoDecoder* This,D3D11_VIDEO_DECODER_DESC *pVideoDesc,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
8104 return This->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig);
8105 }
8106 static FORCEINLINE HRESULT ID3D11VideoDecoder_GetDriverHandle(ID3D11VideoDecoder* This,HANDLE *pDriverHandle) {
8107 return This->lpVtbl->GetDriverHandle(This,pDriverHandle);
8108 }
8109 #endif
8110 #endif
8111
8112 #endif
8113
8114
8115 #endif /* __ID3D11VideoDecoder_INTERFACE_DEFINED__ */
8116
8117 /*****************************************************************************
8118 * ID3D11VideoProcessorEnumerator interface
8119 */
8120 #ifndef __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
8121 #define __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
8122
8123 DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9);
8124 #if defined(__cplusplus) && !defined(CINTERFACE)
8125 MIDL_INTERFACE("31627037-53ab-4200-9061-05faa9ab45f9")
8126 ID3D11VideoProcessorEnumerator : public ID3D11DeviceChild
8127 {
8128 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorContentDesc(
8129 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) = 0;
8130
8131 virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormat(
8132 DXGI_FORMAT Format,
8133 UINT *pFlags) = 0;
8134
8135 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCaps(
8136 D3D11_VIDEO_PROCESSOR_CAPS *pCaps) = 0;
8137
8138 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorRateConversionCaps(
8139 UINT TypeIndex,
8140 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
8141
8142 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCustomRate(
8143 UINT TypeIndex,
8144 UINT CustomRateIndex,
8145 D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) = 0;
8146
8147 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorFilterRange(
8148 D3D11_VIDEO_PROCESSOR_FILTER Filter,
8149 D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) = 0;
8150
8151 };
8152 #ifdef __CRT_UUID_DECL
8153 __CRT_UUID_DECL(ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9)
8154 #endif
8155 #else
8156 typedef struct ID3D11VideoProcessorEnumeratorVtbl {
8157 BEGIN_INTERFACE
8158
8159 /*** IUnknown methods ***/
8160 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8161 ID3D11VideoProcessorEnumerator *This,
8162 REFIID riid,
8163 void **ppvObject);
8164
8165 ULONG (STDMETHODCALLTYPE *AddRef)(
8166 ID3D11VideoProcessorEnumerator *This);
8167
8168 ULONG (STDMETHODCALLTYPE *Release)(
8169 ID3D11VideoProcessorEnumerator *This);
8170
8171 /*** ID3D11DeviceChild methods ***/
8172 void (STDMETHODCALLTYPE *GetDevice)(
8173 ID3D11VideoProcessorEnumerator *This,
8174 ID3D11Device **ppDevice);
8175
8176 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8177 ID3D11VideoProcessorEnumerator *This,
8178 REFGUID guid,
8179 UINT *pDataSize,
8180 void *pData);
8181
8182 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8183 ID3D11VideoProcessorEnumerator *This,
8184 REFGUID guid,
8185 UINT DataSize,
8186 const void *pData);
8187
8188 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8189 ID3D11VideoProcessorEnumerator *This,
8190 REFGUID guid,
8191 const IUnknown *pData);
8192
8193 /*** ID3D11VideoProcessorEnumerator methods ***/
8194 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorContentDesc)(
8195 ID3D11VideoProcessorEnumerator *This,
8196 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc);
8197
8198 HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormat)(
8199 ID3D11VideoProcessorEnumerator *This,
8200 DXGI_FORMAT Format,
8201 UINT *pFlags);
8202
8203 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCaps)(
8204 ID3D11VideoProcessorEnumerator *This,
8205 D3D11_VIDEO_PROCESSOR_CAPS *pCaps);
8206
8207 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps)(
8208 ID3D11VideoProcessorEnumerator *This,
8209 UINT TypeIndex,
8210 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
8211
8212 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCustomRate)(
8213 ID3D11VideoProcessorEnumerator *This,
8214 UINT TypeIndex,
8215 UINT CustomRateIndex,
8216 D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate);
8217
8218 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorFilterRange)(
8219 ID3D11VideoProcessorEnumerator *This,
8220 D3D11_VIDEO_PROCESSOR_FILTER Filter,
8221 D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange);
8222
8223 END_INTERFACE
8224 } ID3D11VideoProcessorEnumeratorVtbl;
8225
8226 interface ID3D11VideoProcessorEnumerator {
8227 CONST_VTBL ID3D11VideoProcessorEnumeratorVtbl* lpVtbl;
8228 };
8229
8230 #ifdef COBJMACROS
8231 #ifndef WIDL_C_INLINE_WRAPPERS
8232 /*** IUnknown methods ***/
8233 #define ID3D11VideoProcessorEnumerator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8234 #define ID3D11VideoProcessorEnumerator_AddRef(This) (This)->lpVtbl->AddRef(This)
8235 #define ID3D11VideoProcessorEnumerator_Release(This) (This)->lpVtbl->Release(This)
8236 /*** ID3D11DeviceChild methods ***/
8237 #define ID3D11VideoProcessorEnumerator_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8238 #define ID3D11VideoProcessorEnumerator_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8239 #define ID3D11VideoProcessorEnumerator_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8240 #define ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8241 /*** ID3D11VideoProcessorEnumerator methods ***/
8242 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(This,pContentDesc) (This)->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc)
8243 #define ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(This,Format,pFlags) (This)->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags)
8244 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(This,pCaps) (This)->lpVtbl->GetVideoProcessorCaps(This,pCaps)
8245 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) (This)->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps)
8246 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) (This)->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate)
8247 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(This,Filter,pRange) (This)->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange)
8248 #else
8249 /*** IUnknown methods ***/
8250 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_QueryInterface(ID3D11VideoProcessorEnumerator* This,REFIID riid,void **ppvObject) {
8251 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8252 }
8253 static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_AddRef(ID3D11VideoProcessorEnumerator* This) {
8254 return This->lpVtbl->AddRef(This);
8255 }
8256 static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_Release(ID3D11VideoProcessorEnumerator* This) {
8257 return This->lpVtbl->Release(This);
8258 }
8259 /*** ID3D11DeviceChild methods ***/
8260 static FORCEINLINE void ID3D11VideoProcessorEnumerator_GetDevice(ID3D11VideoProcessorEnumerator* This,ID3D11Device **ppDevice) {
8261 This->lpVtbl->GetDevice(This,ppDevice);
8262 }
8263 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT *pDataSize,void *pData) {
8264 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8265 }
8266 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT DataSize,const void *pData) {
8267 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8268 }
8269 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(ID3D11VideoProcessorEnumerator* This,REFGUID guid,const IUnknown *pData) {
8270 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8271 }
8272 /*** ID3D11VideoProcessorEnumerator methods ***/
8273 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) {
8274 return This->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc);
8275 }
8276 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(ID3D11VideoProcessorEnumerator* This,DXGI_FORMAT Format,UINT *pFlags) {
8277 return This->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags);
8278 }
8279 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CAPS *pCaps) {
8280 return This->lpVtbl->GetVideoProcessorCaps(This,pCaps);
8281 }
8282 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
8283 return This->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps);
8284 }
8285 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,UINT CustomRateIndex,D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) {
8286 return This->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate);
8287 }
8288 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_FILTER Filter,D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) {
8289 return This->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange);
8290 }
8291 #endif
8292 #endif
8293
8294 #endif
8295
8296
8297 #endif /* __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ */
8298
8299 /*****************************************************************************
8300 * ID3D11VideoProcessor interface
8301 */
8302 #ifndef __ID3D11VideoProcessor_INTERFACE_DEFINED__
8303 #define __ID3D11VideoProcessor_INTERFACE_DEFINED__
8304
8305 DEFINE_GUID(IID_ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c);
8306 #if defined(__cplusplus) && !defined(CINTERFACE)
8307 MIDL_INTERFACE("1d7b0652-185f-41c6-85ce-0c5be3d4ae6c")
8308 ID3D11VideoProcessor : public ID3D11DeviceChild
8309 {
8310 virtual void STDMETHODCALLTYPE GetContentDesc(
8311 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) = 0;
8312
8313 virtual void STDMETHODCALLTYPE GetRateConversionCaps(
8314 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
8315
8316 };
8317 #ifdef __CRT_UUID_DECL
8318 __CRT_UUID_DECL(ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c)
8319 #endif
8320 #else
8321 typedef struct ID3D11VideoProcessorVtbl {
8322 BEGIN_INTERFACE
8323
8324 /*** IUnknown methods ***/
8325 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8326 ID3D11VideoProcessor *This,
8327 REFIID riid,
8328 void **ppvObject);
8329
8330 ULONG (STDMETHODCALLTYPE *AddRef)(
8331 ID3D11VideoProcessor *This);
8332
8333 ULONG (STDMETHODCALLTYPE *Release)(
8334 ID3D11VideoProcessor *This);
8335
8336 /*** ID3D11DeviceChild methods ***/
8337 void (STDMETHODCALLTYPE *GetDevice)(
8338 ID3D11VideoProcessor *This,
8339 ID3D11Device **ppDevice);
8340
8341 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8342 ID3D11VideoProcessor *This,
8343 REFGUID guid,
8344 UINT *pDataSize,
8345 void *pData);
8346
8347 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8348 ID3D11VideoProcessor *This,
8349 REFGUID guid,
8350 UINT DataSize,
8351 const void *pData);
8352
8353 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8354 ID3D11VideoProcessor *This,
8355 REFGUID guid,
8356 const IUnknown *pData);
8357
8358 /*** ID3D11VideoProcessor methods ***/
8359 void (STDMETHODCALLTYPE *GetContentDesc)(
8360 ID3D11VideoProcessor *This,
8361 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc);
8362
8363 void (STDMETHODCALLTYPE *GetRateConversionCaps)(
8364 ID3D11VideoProcessor *This,
8365 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
8366
8367 END_INTERFACE
8368 } ID3D11VideoProcessorVtbl;
8369
8370 interface ID3D11VideoProcessor {
8371 CONST_VTBL ID3D11VideoProcessorVtbl* lpVtbl;
8372 };
8373
8374 #ifdef COBJMACROS
8375 #ifndef WIDL_C_INLINE_WRAPPERS
8376 /*** IUnknown methods ***/
8377 #define ID3D11VideoProcessor_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8378 #define ID3D11VideoProcessor_AddRef(This) (This)->lpVtbl->AddRef(This)
8379 #define ID3D11VideoProcessor_Release(This) (This)->lpVtbl->Release(This)
8380 /*** ID3D11DeviceChild methods ***/
8381 #define ID3D11VideoProcessor_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8382 #define ID3D11VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8383 #define ID3D11VideoProcessor_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8384 #define ID3D11VideoProcessor_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8385 /*** ID3D11VideoProcessor methods ***/
8386 #define ID3D11VideoProcessor_GetContentDesc(This,pDesc) (This)->lpVtbl->GetContentDesc(This,pDesc)
8387 #define ID3D11VideoProcessor_GetRateConversionCaps(This,pCaps) (This)->lpVtbl->GetRateConversionCaps(This,pCaps)
8388 #else
8389 /*** IUnknown methods ***/
8390 static FORCEINLINE HRESULT ID3D11VideoProcessor_QueryInterface(ID3D11VideoProcessor* This,REFIID riid,void **ppvObject) {
8391 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8392 }
8393 static FORCEINLINE ULONG ID3D11VideoProcessor_AddRef(ID3D11VideoProcessor* This) {
8394 return This->lpVtbl->AddRef(This);
8395 }
8396 static FORCEINLINE ULONG ID3D11VideoProcessor_Release(ID3D11VideoProcessor* This) {
8397 return This->lpVtbl->Release(This);
8398 }
8399 /*** ID3D11DeviceChild methods ***/
8400 static FORCEINLINE void ID3D11VideoProcessor_GetDevice(ID3D11VideoProcessor* This,ID3D11Device **ppDevice) {
8401 This->lpVtbl->GetDevice(This,ppDevice);
8402 }
8403 static FORCEINLINE HRESULT ID3D11VideoProcessor_GetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT *pDataSize,void *pData) {
8404 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8405 }
8406 static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT DataSize,const void *pData) {
8407 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8408 }
8409 static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateDataInterface(ID3D11VideoProcessor* This,REFGUID guid,const IUnknown *pData) {
8410 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8411 }
8412 /*** ID3D11VideoProcessor methods ***/
8413 static FORCEINLINE void ID3D11VideoProcessor_GetContentDesc(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) {
8414 This->lpVtbl->GetContentDesc(This,pDesc);
8415 }
8416 static FORCEINLINE void ID3D11VideoProcessor_GetRateConversionCaps(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
8417 This->lpVtbl->GetRateConversionCaps(This,pCaps);
8418 }
8419 #endif
8420 #endif
8421
8422 #endif
8423
8424
8425 #endif /* __ID3D11VideoProcessor_INTERFACE_DEFINED__ */
8426
8427 /*****************************************************************************
8428 * ID3D11VideoDecoderOutputView interface
8429 */
8430 #ifndef __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
8431 #define __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
8432
8433 DEFINE_GUID(IID_ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18);
8434 #if defined(__cplusplus) && !defined(CINTERFACE)
8435 MIDL_INTERFACE("c2931aea-2a85-4f20-860f-fba1fd256e18")
8436 ID3D11VideoDecoderOutputView : public ID3D11View
8437 {
8438 virtual void STDMETHODCALLTYPE GetDesc(
8439 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) = 0;
8440
8441 };
8442 #ifdef __CRT_UUID_DECL
8443 __CRT_UUID_DECL(ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18)
8444 #endif
8445 #else
8446 typedef struct ID3D11VideoDecoderOutputViewVtbl {
8447 BEGIN_INTERFACE
8448
8449 /*** IUnknown methods ***/
8450 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8451 ID3D11VideoDecoderOutputView *This,
8452 REFIID riid,
8453 void **ppvObject);
8454
8455 ULONG (STDMETHODCALLTYPE *AddRef)(
8456 ID3D11VideoDecoderOutputView *This);
8457
8458 ULONG (STDMETHODCALLTYPE *Release)(
8459 ID3D11VideoDecoderOutputView *This);
8460
8461 /*** ID3D11DeviceChild methods ***/
8462 void (STDMETHODCALLTYPE *GetDevice)(
8463 ID3D11VideoDecoderOutputView *This,
8464 ID3D11Device **ppDevice);
8465
8466 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8467 ID3D11VideoDecoderOutputView *This,
8468 REFGUID guid,
8469 UINT *pDataSize,
8470 void *pData);
8471
8472 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8473 ID3D11VideoDecoderOutputView *This,
8474 REFGUID guid,
8475 UINT DataSize,
8476 const void *pData);
8477
8478 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8479 ID3D11VideoDecoderOutputView *This,
8480 REFGUID guid,
8481 const IUnknown *pData);
8482
8483 /*** ID3D11View methods ***/
8484 void (STDMETHODCALLTYPE *GetResource)(
8485 ID3D11VideoDecoderOutputView *This,
8486 ID3D11Resource **ppResource);
8487
8488 /*** ID3D11VideoDecoderOutputView methods ***/
8489 void (STDMETHODCALLTYPE *GetDesc)(
8490 ID3D11VideoDecoderOutputView *This,
8491 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc);
8492
8493 END_INTERFACE
8494 } ID3D11VideoDecoderOutputViewVtbl;
8495
8496 interface ID3D11VideoDecoderOutputView {
8497 CONST_VTBL ID3D11VideoDecoderOutputViewVtbl* lpVtbl;
8498 };
8499
8500 #ifdef COBJMACROS
8501 #ifndef WIDL_C_INLINE_WRAPPERS
8502 /*** IUnknown methods ***/
8503 #define ID3D11VideoDecoderOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8504 #define ID3D11VideoDecoderOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
8505 #define ID3D11VideoDecoderOutputView_Release(This) (This)->lpVtbl->Release(This)
8506 /*** ID3D11DeviceChild methods ***/
8507 #define ID3D11VideoDecoderOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8508 #define ID3D11VideoDecoderOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8509 #define ID3D11VideoDecoderOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8510 #define ID3D11VideoDecoderOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8511 /*** ID3D11View methods ***/
8512 #define ID3D11VideoDecoderOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
8513 /*** ID3D11VideoDecoderOutputView methods ***/
8514 #define ID3D11VideoDecoderOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
8515 #else
8516 /*** IUnknown methods ***/
8517 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_QueryInterface(ID3D11VideoDecoderOutputView* This,REFIID riid,void **ppvObject) {
8518 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8519 }
8520 static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_AddRef(ID3D11VideoDecoderOutputView* This) {
8521 return This->lpVtbl->AddRef(This);
8522 }
8523 static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_Release(ID3D11VideoDecoderOutputView* This) {
8524 return This->lpVtbl->Release(This);
8525 }
8526 /*** ID3D11DeviceChild methods ***/
8527 static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDevice(ID3D11VideoDecoderOutputView* This,ID3D11Device **ppDevice) {
8528 This->lpVtbl->GetDevice(This,ppDevice);
8529 }
8530 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_GetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
8531 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8532 }
8533 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
8534 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8535 }
8536 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateDataInterface(ID3D11VideoDecoderOutputView* This,REFGUID guid,const IUnknown *pData) {
8537 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8538 }
8539 /*** ID3D11View methods ***/
8540 static FORCEINLINE void ID3D11VideoDecoderOutputView_GetResource(ID3D11VideoDecoderOutputView* This,ID3D11Resource **ppResource) {
8541 This->lpVtbl->GetResource(This,ppResource);
8542 }
8543 /*** ID3D11VideoDecoderOutputView methods ***/
8544 static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDesc(ID3D11VideoDecoderOutputView* This,D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) {
8545 This->lpVtbl->GetDesc(This,pDesc);
8546 }
8547 #endif
8548 #endif
8549
8550 #endif
8551
8552
8553 #endif /* __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ */
8554
8555 /*****************************************************************************
8556 * ID3D11VideoProcessorInputView interface
8557 */
8558 #ifndef __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
8559 #define __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
8560
8561 DEFINE_GUID(IID_ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5);
8562 #if defined(__cplusplus) && !defined(CINTERFACE)
8563 MIDL_INTERFACE("11ec5a5f-51dc-4945-ab34-6e8c21300ea5")
8564 ID3D11VideoProcessorInputView : public ID3D11View
8565 {
8566 virtual void STDMETHODCALLTYPE GetDesc(
8567 D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) = 0;
8568
8569 };
8570 #ifdef __CRT_UUID_DECL
8571 __CRT_UUID_DECL(ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5)
8572 #endif
8573 #else
8574 typedef struct ID3D11VideoProcessorInputViewVtbl {
8575 BEGIN_INTERFACE
8576
8577 /*** IUnknown methods ***/
8578 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8579 ID3D11VideoProcessorInputView *This,
8580 REFIID riid,
8581 void **ppvObject);
8582
8583 ULONG (STDMETHODCALLTYPE *AddRef)(
8584 ID3D11VideoProcessorInputView *This);
8585
8586 ULONG (STDMETHODCALLTYPE *Release)(
8587 ID3D11VideoProcessorInputView *This);
8588
8589 /*** ID3D11DeviceChild methods ***/
8590 void (STDMETHODCALLTYPE *GetDevice)(
8591 ID3D11VideoProcessorInputView *This,
8592 ID3D11Device **ppDevice);
8593
8594 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8595 ID3D11VideoProcessorInputView *This,
8596 REFGUID guid,
8597 UINT *pDataSize,
8598 void *pData);
8599
8600 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8601 ID3D11VideoProcessorInputView *This,
8602 REFGUID guid,
8603 UINT DataSize,
8604 const void *pData);
8605
8606 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8607 ID3D11VideoProcessorInputView *This,
8608 REFGUID guid,
8609 const IUnknown *pData);
8610
8611 /*** ID3D11View methods ***/
8612 void (STDMETHODCALLTYPE *GetResource)(
8613 ID3D11VideoProcessorInputView *This,
8614 ID3D11Resource **ppResource);
8615
8616 /*** ID3D11VideoProcessorInputView methods ***/
8617 void (STDMETHODCALLTYPE *GetDesc)(
8618 ID3D11VideoProcessorInputView *This,
8619 D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc);
8620
8621 END_INTERFACE
8622 } ID3D11VideoProcessorInputViewVtbl;
8623
8624 interface ID3D11VideoProcessorInputView {
8625 CONST_VTBL ID3D11VideoProcessorInputViewVtbl* lpVtbl;
8626 };
8627
8628 #ifdef COBJMACROS
8629 #ifndef WIDL_C_INLINE_WRAPPERS
8630 /*** IUnknown methods ***/
8631 #define ID3D11VideoProcessorInputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8632 #define ID3D11VideoProcessorInputView_AddRef(This) (This)->lpVtbl->AddRef(This)
8633 #define ID3D11VideoProcessorInputView_Release(This) (This)->lpVtbl->Release(This)
8634 /*** ID3D11DeviceChild methods ***/
8635 #define ID3D11VideoProcessorInputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8636 #define ID3D11VideoProcessorInputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8637 #define ID3D11VideoProcessorInputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8638 #define ID3D11VideoProcessorInputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8639 /*** ID3D11View methods ***/
8640 #define ID3D11VideoProcessorInputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
8641 /*** ID3D11VideoProcessorInputView methods ***/
8642 #define ID3D11VideoProcessorInputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
8643 #else
8644 /*** IUnknown methods ***/
8645 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_QueryInterface(ID3D11VideoProcessorInputView* This,REFIID riid,void **ppvObject) {
8646 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8647 }
8648 static FORCEINLINE ULONG ID3D11VideoProcessorInputView_AddRef(ID3D11VideoProcessorInputView* This) {
8649 return This->lpVtbl->AddRef(This);
8650 }
8651 static FORCEINLINE ULONG ID3D11VideoProcessorInputView_Release(ID3D11VideoProcessorInputView* This) {
8652 return This->lpVtbl->Release(This);
8653 }
8654 /*** ID3D11DeviceChild methods ***/
8655 static FORCEINLINE void ID3D11VideoProcessorInputView_GetDevice(ID3D11VideoProcessorInputView* This,ID3D11Device **ppDevice) {
8656 This->lpVtbl->GetDevice(This,ppDevice);
8657 }
8658 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_GetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
8659 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8660 }
8661 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT DataSize,const void *pData) {
8662 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8663 }
8664 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateDataInterface(ID3D11VideoProcessorInputView* This,REFGUID guid,const IUnknown *pData) {
8665 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8666 }
8667 /*** ID3D11View methods ***/
8668 static FORCEINLINE void ID3D11VideoProcessorInputView_GetResource(ID3D11VideoProcessorInputView* This,ID3D11Resource **ppResource) {
8669 This->lpVtbl->GetResource(This,ppResource);
8670 }
8671 /*** ID3D11VideoProcessorInputView methods ***/
8672 static FORCEINLINE void ID3D11VideoProcessorInputView_GetDesc(ID3D11VideoProcessorInputView* This,D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) {
8673 This->lpVtbl->GetDesc(This,pDesc);
8674 }
8675 #endif
8676 #endif
8677
8678 #endif
8679
8680
8681 #endif /* __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ */
8682
8683 /*****************************************************************************
8684 * ID3D11VideoProcessorOutputView interface
8685 */
8686 #ifndef __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
8687 #define __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
8688
8689 DEFINE_GUID(IID_ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54);
8690 #if defined(__cplusplus) && !defined(CINTERFACE)
8691 MIDL_INTERFACE("a048285e-25a9-4527-bd93-d68b68c44254")
8692 ID3D11VideoProcessorOutputView : public ID3D11View
8693 {
8694 virtual void STDMETHODCALLTYPE GetDesc(
8695 D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) = 0;
8696
8697 };
8698 #ifdef __CRT_UUID_DECL
8699 __CRT_UUID_DECL(ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54)
8700 #endif
8701 #else
8702 typedef struct ID3D11VideoProcessorOutputViewVtbl {
8703 BEGIN_INTERFACE
8704
8705 /*** IUnknown methods ***/
8706 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8707 ID3D11VideoProcessorOutputView *This,
8708 REFIID riid,
8709 void **ppvObject);
8710
8711 ULONG (STDMETHODCALLTYPE *AddRef)(
8712 ID3D11VideoProcessorOutputView *This);
8713
8714 ULONG (STDMETHODCALLTYPE *Release)(
8715 ID3D11VideoProcessorOutputView *This);
8716
8717 /*** ID3D11DeviceChild methods ***/
8718 void (STDMETHODCALLTYPE *GetDevice)(
8719 ID3D11VideoProcessorOutputView *This,
8720 ID3D11Device **ppDevice);
8721
8722 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8723 ID3D11VideoProcessorOutputView *This,
8724 REFGUID guid,
8725 UINT *pDataSize,
8726 void *pData);
8727
8728 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8729 ID3D11VideoProcessorOutputView *This,
8730 REFGUID guid,
8731 UINT DataSize,
8732 const void *pData);
8733
8734 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8735 ID3D11VideoProcessorOutputView *This,
8736 REFGUID guid,
8737 const IUnknown *pData);
8738
8739 /*** ID3D11View methods ***/
8740 void (STDMETHODCALLTYPE *GetResource)(
8741 ID3D11VideoProcessorOutputView *This,
8742 ID3D11Resource **ppResource);
8743
8744 /*** ID3D11VideoProcessorOutputView methods ***/
8745 void (STDMETHODCALLTYPE *GetDesc)(
8746 ID3D11VideoProcessorOutputView *This,
8747 D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc);
8748
8749 END_INTERFACE
8750 } ID3D11VideoProcessorOutputViewVtbl;
8751
8752 interface ID3D11VideoProcessorOutputView {
8753 CONST_VTBL ID3D11VideoProcessorOutputViewVtbl* lpVtbl;
8754 };
8755
8756 #ifdef COBJMACROS
8757 #ifndef WIDL_C_INLINE_WRAPPERS
8758 /*** IUnknown methods ***/
8759 #define ID3D11VideoProcessorOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8760 #define ID3D11VideoProcessorOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
8761 #define ID3D11VideoProcessorOutputView_Release(This) (This)->lpVtbl->Release(This)
8762 /*** ID3D11DeviceChild methods ***/
8763 #define ID3D11VideoProcessorOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8764 #define ID3D11VideoProcessorOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8765 #define ID3D11VideoProcessorOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8766 #define ID3D11VideoProcessorOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8767 /*** ID3D11View methods ***/
8768 #define ID3D11VideoProcessorOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
8769 /*** ID3D11VideoProcessorOutputView methods ***/
8770 #define ID3D11VideoProcessorOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
8771 #else
8772 /*** IUnknown methods ***/
8773 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_QueryInterface(ID3D11VideoProcessorOutputView* This,REFIID riid,void **ppvObject) {
8774 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8775 }
8776 static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_AddRef(ID3D11VideoProcessorOutputView* This) {
8777 return This->lpVtbl->AddRef(This);
8778 }
8779 static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_Release(ID3D11VideoProcessorOutputView* This) {
8780 return This->lpVtbl->Release(This);
8781 }
8782 /*** ID3D11DeviceChild methods ***/
8783 static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDevice(ID3D11VideoProcessorOutputView* This,ID3D11Device **ppDevice) {
8784 This->lpVtbl->GetDevice(This,ppDevice);
8785 }
8786 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_GetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
8787 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8788 }
8789 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
8790 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8791 }
8792 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateDataInterface(ID3D11VideoProcessorOutputView* This,REFGUID guid,const IUnknown *pData) {
8793 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8794 }
8795 /*** ID3D11View methods ***/
8796 static FORCEINLINE void ID3D11VideoProcessorOutputView_GetResource(ID3D11VideoProcessorOutputView* This,ID3D11Resource **ppResource) {
8797 This->lpVtbl->GetResource(This,ppResource);
8798 }
8799 /*** ID3D11VideoProcessorOutputView methods ***/
8800 static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDesc(ID3D11VideoProcessorOutputView* This,D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) {
8801 This->lpVtbl->GetDesc(This,pDesc);
8802 }
8803 #endif
8804 #endif
8805
8806 #endif
8807
8808
8809 #endif /* __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ */
8810
8811 /*****************************************************************************
8812 * ID3D11VideoDevice interface
8813 */
8814 #ifndef __ID3D11VideoDevice_INTERFACE_DEFINED__
8815 #define __ID3D11VideoDevice_INTERFACE_DEFINED__
8816
8817 DEFINE_GUID(IID_ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33);
8818 #if defined(__cplusplus) && !defined(CINTERFACE)
8819 MIDL_INTERFACE("10ec4d5b-975a-4689-b9e4-d0aac30fe333")
8820 ID3D11VideoDevice : public IUnknown
8821 {
8822 virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder(
8823 const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8824 const D3D11_VIDEO_DECODER_CONFIG *pConfig,
8825 ID3D11VideoDecoder **ppDecoder) = 0;
8826
8827 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor(
8828 ID3D11VideoProcessorEnumerator *pEnum,
8829 UINT RateConversionIndex,
8830 ID3D11VideoProcessor **ppVideoProcessor) = 0;
8831
8832 virtual HRESULT STDMETHODCALLTYPE CreateAuthenticatedChannel(
8833 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
8834 ID3D11AuthenticatedChannel **ppAuthenticatedChannel) = 0;
8835
8836 virtual HRESULT STDMETHODCALLTYPE CreateCryptoSession(
8837 const GUID *pCryptoType,
8838 const GUID *pDecoderProfile,
8839 const GUID *pKeyExchangeType,
8840 ID3D11CryptoSession **ppCryptoSession) = 0;
8841
8842 virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderOutputView(
8843 ID3D11Resource *pResource,
8844 const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
8845 ID3D11VideoDecoderOutputView **ppVDOVView) = 0;
8846
8847 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorInputView(
8848 ID3D11Resource *pResource,
8849 ID3D11VideoProcessorEnumerator *pEnum,
8850 const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
8851 ID3D11VideoProcessorInputView **ppVPIView) = 0;
8852
8853 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorOutputView(
8854 ID3D11Resource *pResource,
8855 ID3D11VideoProcessorEnumerator *pEnum,
8856 const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
8857 ID3D11VideoProcessorOutputView **ppVPOView) = 0;
8858
8859 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorEnumerator(
8860 const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
8861 ID3D11VideoProcessorEnumerator **ppEnum) = 0;
8862
8863 virtual UINT STDMETHODCALLTYPE GetVideoDecoderProfileCount(
8864 ) = 0;
8865
8866 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderProfile(
8867 UINT Index,
8868 GUID *pDecoderProfile) = 0;
8869
8870 virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderFormat(
8871 const GUID *pDecoderProfile,
8872 DXGI_FORMAT Format,
8873 WINBOOL *pSupported) = 0;
8874
8875 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfigCount(
8876 const D3D11_VIDEO_DECODER_DESC *pDesc,
8877 UINT *pCount) = 0;
8878
8879 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfig(
8880 const D3D11_VIDEO_DECODER_DESC *pDesc,
8881 UINT Index,
8882 D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
8883
8884 virtual HRESULT STDMETHODCALLTYPE GetContentProtectionCaps(
8885 const GUID *pCryptoType,
8886 const GUID *pDecoderProfile,
8887 D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) = 0;
8888
8889 virtual HRESULT STDMETHODCALLTYPE CheckCryptoKeyExchange(
8890 const GUID *pCryptoType,
8891 const GUID *pDecoderProfile,
8892 UINT Index,
8893 GUID *pKeyExchangeType) = 0;
8894
8895 virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
8896 REFGUID guid,
8897 UINT DataSize,
8898 const void *pData) = 0;
8899
8900 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
8901 REFGUID guid,
8902 const IUnknown *pData) = 0;
8903
8904 };
8905 #ifdef __CRT_UUID_DECL
8906 __CRT_UUID_DECL(ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33)
8907 #endif
8908 #else
8909 typedef struct ID3D11VideoDeviceVtbl {
8910 BEGIN_INTERFACE
8911
8912 /*** IUnknown methods ***/
8913 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8914 ID3D11VideoDevice *This,
8915 REFIID riid,
8916 void **ppvObject);
8917
8918 ULONG (STDMETHODCALLTYPE *AddRef)(
8919 ID3D11VideoDevice *This);
8920
8921 ULONG (STDMETHODCALLTYPE *Release)(
8922 ID3D11VideoDevice *This);
8923
8924 /*** ID3D11VideoDevice methods ***/
8925 HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)(
8926 ID3D11VideoDevice *This,
8927 const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8928 const D3D11_VIDEO_DECODER_CONFIG *pConfig,
8929 ID3D11VideoDecoder **ppDecoder);
8930
8931 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)(
8932 ID3D11VideoDevice *This,
8933 ID3D11VideoProcessorEnumerator *pEnum,
8934 UINT RateConversionIndex,
8935 ID3D11VideoProcessor **ppVideoProcessor);
8936
8937 HRESULT (STDMETHODCALLTYPE *CreateAuthenticatedChannel)(
8938 ID3D11VideoDevice *This,
8939 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
8940 ID3D11AuthenticatedChannel **ppAuthenticatedChannel);
8941
8942 HRESULT (STDMETHODCALLTYPE *CreateCryptoSession)(
8943 ID3D11VideoDevice *This,
8944 const GUID *pCryptoType,
8945 const GUID *pDecoderProfile,
8946 const GUID *pKeyExchangeType,
8947 ID3D11CryptoSession **ppCryptoSession);
8948
8949 HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderOutputView)(
8950 ID3D11VideoDevice *This,
8951 ID3D11Resource *pResource,
8952 const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
8953 ID3D11VideoDecoderOutputView **ppVDOVView);
8954
8955 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorInputView)(
8956 ID3D11VideoDevice *This,
8957 ID3D11Resource *pResource,
8958 ID3D11VideoProcessorEnumerator *pEnum,
8959 const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
8960 ID3D11VideoProcessorInputView **ppVPIView);
8961
8962 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorOutputView)(
8963 ID3D11VideoDevice *This,
8964 ID3D11Resource *pResource,
8965 ID3D11VideoProcessorEnumerator *pEnum,
8966 const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
8967 ID3D11VideoProcessorOutputView **ppVPOView);
8968
8969 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorEnumerator)(
8970 ID3D11VideoDevice *This,
8971 const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
8972 ID3D11VideoProcessorEnumerator **ppEnum);
8973
8974 UINT (STDMETHODCALLTYPE *GetVideoDecoderProfileCount)(
8975 ID3D11VideoDevice *This);
8976
8977 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderProfile)(
8978 ID3D11VideoDevice *This,
8979 UINT Index,
8980 GUID *pDecoderProfile);
8981
8982 HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderFormat)(
8983 ID3D11VideoDevice *This,
8984 const GUID *pDecoderProfile,
8985 DXGI_FORMAT Format,
8986 WINBOOL *pSupported);
8987
8988 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfigCount)(
8989 ID3D11VideoDevice *This,
8990 const D3D11_VIDEO_DECODER_DESC *pDesc,
8991 UINT *pCount);
8992
8993 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfig)(
8994 ID3D11VideoDevice *This,
8995 const D3D11_VIDEO_DECODER_DESC *pDesc,
8996 UINT Index,
8997 D3D11_VIDEO_DECODER_CONFIG *pConfig);
8998
8999 HRESULT (STDMETHODCALLTYPE *GetContentProtectionCaps)(
9000 ID3D11VideoDevice *This,
9001 const GUID *pCryptoType,
9002 const GUID *pDecoderProfile,
9003 D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps);
9004
9005 HRESULT (STDMETHODCALLTYPE *CheckCryptoKeyExchange)(
9006 ID3D11VideoDevice *This,
9007 const GUID *pCryptoType,
9008 const GUID *pDecoderProfile,
9009 UINT Index,
9010 GUID *pKeyExchangeType);
9011
9012 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
9013 ID3D11VideoDevice *This,
9014 REFGUID guid,
9015 UINT DataSize,
9016 const void *pData);
9017
9018 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
9019 ID3D11VideoDevice *This,
9020 REFGUID guid,
9021 const IUnknown *pData);
9022
9023 END_INTERFACE
9024 } ID3D11VideoDeviceVtbl;
9025
9026 interface ID3D11VideoDevice {
9027 CONST_VTBL ID3D11VideoDeviceVtbl* lpVtbl;
9028 };
9029
9030 #ifdef COBJMACROS
9031 #ifndef WIDL_C_INLINE_WRAPPERS
9032 /*** IUnknown methods ***/
9033 #define ID3D11VideoDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
9034 #define ID3D11VideoDevice_AddRef(This) (This)->lpVtbl->AddRef(This)
9035 #define ID3D11VideoDevice_Release(This) (This)->lpVtbl->Release(This)
9036 /*** ID3D11VideoDevice methods ***/
9037 #define ID3D11VideoDevice_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) (This)->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder)
9038 #define ID3D11VideoDevice_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) (This)->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor)
9039 #define ID3D11VideoDevice_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) (This)->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel)
9040 #define ID3D11VideoDevice_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) (This)->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession)
9041 #define ID3D11VideoDevice_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) (This)->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView)
9042 #define ID3D11VideoDevice_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) (This)->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView)
9043 #define ID3D11VideoDevice_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) (This)->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView)
9044 #define ID3D11VideoDevice_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) (This)->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum)
9045 #define ID3D11VideoDevice_GetVideoDecoderProfileCount(This) (This)->lpVtbl->GetVideoDecoderProfileCount(This)
9046 #define ID3D11VideoDevice_GetVideoDecoderProfile(This,Index,pDecoderProfile) (This)->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile)
9047 #define ID3D11VideoDevice_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) (This)->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported)
9048 #define ID3D11VideoDevice_GetVideoDecoderConfigCount(This,pDesc,pCount) (This)->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount)
9049 #define ID3D11VideoDevice_GetVideoDecoderConfig(This,pDesc,Index,pConfig) (This)->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig)
9050 #define ID3D11VideoDevice_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) (This)->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps)
9051 #define ID3D11VideoDevice_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) (This)->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType)
9052 #define ID3D11VideoDevice_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
9053 #define ID3D11VideoDevice_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
9054 #else
9055 /*** IUnknown methods ***/
9056 static FORCEINLINE HRESULT ID3D11VideoDevice_QueryInterface(ID3D11VideoDevice* This,REFIID riid,void **ppvObject) {
9057 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
9058 }
9059 static FORCEINLINE ULONG ID3D11VideoDevice_AddRef(ID3D11VideoDevice* This) {
9060 return This->lpVtbl->AddRef(This);
9061 }
9062 static FORCEINLINE ULONG ID3D11VideoDevice_Release(ID3D11VideoDevice* This) {
9063 return This->lpVtbl->Release(This);
9064 }
9065 /*** ID3D11VideoDevice methods ***/
9066 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoder(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pVideoDesc,const D3D11_VIDEO_DECODER_CONFIG *pConfig,ID3D11VideoDecoder **ppDecoder) {
9067 return This->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder);
9068 }
9069 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessor(ID3D11VideoDevice* This,ID3D11VideoProcessorEnumerator *pEnum,UINT RateConversionIndex,ID3D11VideoProcessor **ppVideoProcessor) {
9070 return This->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor);
9071 }
9072 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateAuthenticatedChannel(ID3D11VideoDevice* This,D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,ID3D11AuthenticatedChannel **ppAuthenticatedChannel) {
9073 return This->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel);
9074 }
9075 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateCryptoSession(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,const GUID *pKeyExchangeType,ID3D11CryptoSession **ppCryptoSession) {
9076 return This->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession);
9077 }
9078 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoderOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoDecoderOutputView **ppVDOVView) {
9079 return This->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView);
9080 }
9081 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorInputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorInputView **ppVPIView) {
9082 return This->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView);
9083 }
9084 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorOutputView **ppVPOView) {
9085 return This->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView);
9086 }
9087 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorEnumerator(ID3D11VideoDevice* This,const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,ID3D11VideoProcessorEnumerator **ppEnum) {
9088 return This->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum);
9089 }
9090 static FORCEINLINE UINT ID3D11VideoDevice_GetVideoDecoderProfileCount(ID3D11VideoDevice* This) {
9091 return This->lpVtbl->GetVideoDecoderProfileCount(This);
9092 }
9093 static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderProfile(ID3D11VideoDevice* This,UINT Index,GUID *pDecoderProfile) {
9094 return This->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile);
9095 }
9096 static FORCEINLINE HRESULT ID3D11VideoDevice_CheckVideoDecoderFormat(ID3D11VideoDevice* This,const GUID *pDecoderProfile,DXGI_FORMAT Format,WINBOOL *pSupported) {
9097 return This->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported);
9098 }
9099 static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfigCount(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT *pCount) {
9100 return This->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount);
9101 }
9102 static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfig(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT Index,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
9103 return This->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig);
9104 }
9105 static FORCEINLINE HRESULT ID3D11VideoDevice_GetContentProtectionCaps(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) {
9106 return This->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps);
9107 }
9108 static FORCEINLINE HRESULT ID3D11VideoDevice_CheckCryptoKeyExchange(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,UINT Index,GUID *pKeyExchangeType) {
9109 return This->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType);
9110 }
9111 static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateData(ID3D11VideoDevice* This,REFGUID guid,UINT DataSize,const void *pData) {
9112 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
9113 }
9114 static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateDataInterface(ID3D11VideoDevice* This,REFGUID guid,const IUnknown *pData) {
9115 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
9116 }
9117 #endif
9118 #endif
9119
9120 #endif
9121
9122
9123 #endif /* __ID3D11VideoDevice_INTERFACE_DEFINED__ */
9124
9125 /*****************************************************************************
9126 * ID3D11VideoContext interface
9127 */
9128 #ifndef __ID3D11VideoContext_INTERFACE_DEFINED__
9129 #define __ID3D11VideoContext_INTERFACE_DEFINED__
9130
9131 DEFINE_GUID(IID_ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4);
9132 #if defined(__cplusplus) && !defined(CINTERFACE)
9133 MIDL_INTERFACE("61f21c45-3c0e-4a74-9cea-67100d9ad5e4")
9134 ID3D11VideoContext : public ID3D11DeviceChild
9135 {
9136 virtual HRESULT STDMETHODCALLTYPE GetDecoderBuffer(
9137 ID3D11VideoDecoder *decoder,
9138 D3D11_VIDEO_DECODER_BUFFER_TYPE type,
9139 UINT *buffer_size,
9140 void **buffer) = 0;
9141
9142 virtual HRESULT STDMETHODCALLTYPE ReleaseDecoderBuffer(
9143 ID3D11VideoDecoder *decoder,
9144 D3D11_VIDEO_DECODER_BUFFER_TYPE type) = 0;
9145
9146 virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame(
9147 ID3D11VideoDecoder *decoder,
9148 ID3D11VideoDecoderOutputView *view,
9149 UINT key_size,
9150 const void *key) = 0;
9151
9152 virtual HRESULT STDMETHODCALLTYPE DecoderEndFrame(
9153 ID3D11VideoDecoder *decoder) = 0;
9154
9155 virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers(
9156 ID3D11VideoDecoder *decoder,
9157 UINT buffers_count,
9158 const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) = 0;
9159
9160 virtual HRESULT STDMETHODCALLTYPE DecoderExtension(
9161 ID3D11VideoDecoder *decoder,
9162 const D3D11_VIDEO_DECODER_EXTENSION *extension) = 0;
9163
9164 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputTargetRect(
9165 ID3D11VideoProcessor *processor,
9166 WINBOOL enable,
9167 const RECT *rect) = 0;
9168
9169 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputBackgroundColor(
9170 ID3D11VideoProcessor *processor,
9171 WINBOOL y_cb_cr,
9172 const D3D11_VIDEO_COLOR *color) = 0;
9173
9174 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace(
9175 ID3D11VideoProcessor *processor,
9176 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9177
9178 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputAlphaFillMode(
9179 ID3D11VideoProcessor *processor,
9180 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
9181 UINT stream_idx) = 0;
9182
9183 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputConstriction(
9184 ID3D11VideoProcessor *processor,
9185 WINBOOL enable,
9186 SIZE size) = 0;
9187
9188 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputStereoMode(
9189 ID3D11VideoProcessor *processor,
9190 WINBOOL enable) = 0;
9191
9192 virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetOutputExtension(
9193 ID3D11VideoProcessor *processor,
9194 const GUID *guid,
9195 UINT data_size,
9196 void *data) = 0;
9197
9198 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputTargetRect(
9199 ID3D11VideoProcessor *processor,
9200 WINBOOL *enabled,
9201 RECT *rect) = 0;
9202
9203 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputBackgroundColor(
9204 ID3D11VideoProcessor *processor,
9205 WINBOOL *y_cb_cr,
9206 D3D11_VIDEO_COLOR *color) = 0;
9207
9208 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace(
9209 ID3D11VideoProcessor *processor,
9210 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9211
9212 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputAlphaFillMode(
9213 ID3D11VideoProcessor *processor,
9214 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
9215 UINT *stream_idx) = 0;
9216
9217 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputConstriction(
9218 ID3D11VideoProcessor *processor,
9219 WINBOOL *enabled,
9220 SIZE *size) = 0;
9221
9222 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputStereoMode(
9223 ID3D11VideoProcessor *processor,
9224 WINBOOL *enabled) = 0;
9225
9226 virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetOutputExtension(
9227 ID3D11VideoProcessor *processor,
9228 const GUID *guid,
9229 UINT data_size,
9230 void *data) = 0;
9231
9232 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFrameFormat(
9233 ID3D11VideoProcessor *processor,
9234 UINT stream_idx,
9235 D3D11_VIDEO_FRAME_FORMAT format) = 0;
9236
9237 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace(
9238 ID3D11VideoProcessor *processor,
9239 UINT stream_idx,
9240 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9241
9242 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamOutputRate(
9243 ID3D11VideoProcessor *processor,
9244 UINT stream_idx,
9245 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
9246 WINBOOL repeat,
9247 const DXGI_RATIONAL *custom_rate) = 0;
9248
9249 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamSourceRect(
9250 ID3D11VideoProcessor *processor,
9251 UINT stream_idx,
9252 WINBOOL enable,
9253 const RECT *rect) = 0;
9254
9255 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamDestRect(
9256 ID3D11VideoProcessor *processor,
9257 UINT stream_idx,
9258 WINBOOL enable,
9259 const RECT *rect) = 0;
9260
9261 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAlpha(
9262 ID3D11VideoProcessor *processor,
9263 UINT stream_idx,
9264 WINBOOL enable,
9265 float alpha) = 0;
9266
9267 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPalette(
9268 ID3D11VideoProcessor *processor,
9269 UINT stream_idx,
9270 UINT entry_count,
9271 const UINT *entries) = 0;
9272
9273 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPixelAspectRatio(
9274 ID3D11VideoProcessor *processor,
9275 UINT stream_idx,
9276 WINBOOL enable,
9277 const DXGI_RATIONAL *src_aspect_ratio,
9278 const DXGI_RATIONAL *dst_aspect_ratio) = 0;
9279
9280 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamLumaKey(
9281 ID3D11VideoProcessor *processor,
9282 UINT stream_idx,
9283 WINBOOL enable,
9284 float lower,
9285 float upper) = 0;
9286
9287 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamStereoFormat(
9288 ID3D11VideoProcessor *processor,
9289 UINT stream_idx,
9290 WINBOOL enable,
9291 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
9292 WINBOOL left_view_frame0,
9293 WINBOOL base_view_frame0,
9294 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
9295 int mono_offset) = 0;
9296
9297 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAutoProcessingMode(
9298 ID3D11VideoProcessor *processor,
9299 UINT stream_idx,
9300 WINBOOL enable) = 0;
9301
9302 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFilter(
9303 ID3D11VideoProcessor *processor,
9304 UINT stream_idx,
9305 D3D11_VIDEO_PROCESSOR_FILTER filter,
9306 WINBOOL enable,
9307 int level) = 0;
9308
9309 virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetStreamExtension(
9310 ID3D11VideoProcessor *processor,
9311 UINT stream_idx,
9312 const GUID *guid,
9313 UINT data_size,
9314 void *data) = 0;
9315
9316 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFrameFormat(
9317 ID3D11VideoProcessor *processor,
9318 UINT stream_idx,
9319 D3D11_VIDEO_FRAME_FORMAT *format) = 0;
9320
9321 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace(
9322 ID3D11VideoProcessor *processor,
9323 UINT stream_idx,
9324 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9325
9326 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamOutputRate(
9327 ID3D11VideoProcessor *processor,
9328 UINT stream_idx,
9329 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
9330 WINBOOL *repeat,
9331 DXGI_RATIONAL *custom_rate) = 0;
9332
9333 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamSourceRect(
9334 ID3D11VideoProcessor *processor,
9335 UINT stream_idx,
9336 WINBOOL *enabled,
9337 RECT *rect) = 0;
9338
9339 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamDestRect(
9340 ID3D11VideoProcessor *processor,
9341 UINT stream_idx,
9342 WINBOOL *enabled,
9343 RECT *rect) = 0;
9344
9345 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAlpha(
9346 ID3D11VideoProcessor *processor,
9347 UINT stream_idx,
9348 WINBOOL *enabled,
9349 float *alpha) = 0;
9350
9351 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPalette(
9352 ID3D11VideoProcessor *processor,
9353 UINT stream_idx,
9354 UINT entry_count,
9355 UINT *entries) = 0;
9356
9357 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPixelAspectRatio(
9358 ID3D11VideoProcessor *processor,
9359 UINT stream_idx,
9360 WINBOOL *enabled,
9361 DXGI_RATIONAL *src_aspect_ratio,
9362 DXGI_RATIONAL *dst_aspect_ratio) = 0;
9363
9364 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamLumaKey(
9365 ID3D11VideoProcessor *processor,
9366 UINT stream_idx,
9367 WINBOOL *enabled,
9368 float *lower,
9369 float *upper) = 0;
9370
9371 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamStereoFormat(
9372 ID3D11VideoProcessor *processor,
9373 UINT stream_idx,
9374 WINBOOL *enabled,
9375 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
9376 WINBOOL *left_view_frame0,
9377 WINBOOL *base_view_frame0,
9378 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
9379 int *mono_offset) = 0;
9380
9381 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAutoProcessingMode(
9382 ID3D11VideoProcessor *processor,
9383 UINT stream_idx,
9384 WINBOOL *enabled) = 0;
9385
9386 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFilter(
9387 ID3D11VideoProcessor *processor,
9388 UINT stream_idx,
9389 D3D11_VIDEO_PROCESSOR_FILTER filter,
9390 WINBOOL *enabled,
9391 int *level) = 0;
9392
9393 virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetStreamExtension(
9394 ID3D11VideoProcessor *processor,
9395 UINT stream_idx,
9396 const GUID *guid,
9397 UINT data_size,
9398 void *data) = 0;
9399
9400 virtual HRESULT STDMETHODCALLTYPE VideoProcessorBlt(
9401 ID3D11VideoProcessor *processor,
9402 ID3D11VideoProcessorOutputView *view,
9403 UINT frame_idx,
9404 UINT stream_count,
9405 const D3D11_VIDEO_PROCESSOR_STREAM *streams) = 0;
9406
9407 virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchange(
9408 ID3D11CryptoSession *session,
9409 UINT data_size,
9410 void *data) = 0;
9411
9412 virtual void STDMETHODCALLTYPE EncryptionBlt(
9413 ID3D11CryptoSession *session,
9414 ID3D11Texture2D *src_surface,
9415 ID3D11Texture2D *dst_surface,
9416 UINT iv_size,
9417 void *iv) = 0;
9418
9419 virtual void STDMETHODCALLTYPE DecryptionBlt(
9420 ID3D11CryptoSession *session,
9421 ID3D11Texture2D *src_surface,
9422 ID3D11Texture2D *dst_surface,
9423 D3D11_ENCRYPTED_BLOCK_INFO *block_info,
9424 UINT key_size,
9425 const void *key,
9426 UINT iv_size,
9427 void *iv) = 0;
9428
9429 virtual void STDMETHODCALLTYPE StartSessionKeyRefresh(
9430 ID3D11CryptoSession *session,
9431 UINT random_number_size,
9432 void *random_number) = 0;
9433
9434 virtual void STDMETHODCALLTYPE FinishSessionKeyRefresh(
9435 ID3D11CryptoSession *session) = 0;
9436
9437 virtual HRESULT STDMETHODCALLTYPE GetEncryptionBltKey(
9438 ID3D11CryptoSession *session,
9439 UINT key_size,
9440 void *key) = 0;
9441
9442 virtual HRESULT STDMETHODCALLTYPE NegotiateAuthenticatedChannelKeyExchange(
9443 ID3D11AuthenticatedChannel *channel,
9444 UINT data_size,
9445 void *data) = 0;
9446
9447 virtual HRESULT STDMETHODCALLTYPE QueryAuthenticatedChannel(
9448 ID3D11AuthenticatedChannel *channel,
9449 UINT input_size,
9450 const void *input,
9451 UINT output_size,
9452 void *output) = 0;
9453
9454 virtual HRESULT STDMETHODCALLTYPE ConfigureAuthenticatedChannel(
9455 ID3D11AuthenticatedChannel *channel,
9456 UINT input_size,
9457 const void *input,
9458 D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) = 0;
9459
9460 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamRotation(
9461 ID3D11VideoProcessor *processor,
9462 UINT stream_idx,
9463 WINBOOL enable,
9464 D3D11_VIDEO_PROCESSOR_ROTATION rotation) = 0;
9465
9466 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamRotation(
9467 ID3D11VideoProcessor *processor,
9468 UINT stream_idx,
9469 WINBOOL *enable,
9470 D3D11_VIDEO_PROCESSOR_ROTATION *rotation) = 0;
9471
9472 };
9473 #ifdef __CRT_UUID_DECL
9474 __CRT_UUID_DECL(ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4)
9475 #endif
9476 #else
9477 typedef struct ID3D11VideoContextVtbl {
9478 BEGIN_INTERFACE
9479
9480 /*** IUnknown methods ***/
9481 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
9482 ID3D11VideoContext *This,
9483 REFIID riid,
9484 void **ppvObject);
9485
9486 ULONG (STDMETHODCALLTYPE *AddRef)(
9487 ID3D11VideoContext *This);
9488
9489 ULONG (STDMETHODCALLTYPE *Release)(
9490 ID3D11VideoContext *This);
9491
9492 /*** ID3D11DeviceChild methods ***/
9493 void (STDMETHODCALLTYPE *GetDevice)(
9494 ID3D11VideoContext *This,
9495 ID3D11Device **ppDevice);
9496
9497 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
9498 ID3D11VideoContext *This,
9499 REFGUID guid,
9500 UINT *pDataSize,
9501 void *pData);
9502
9503 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
9504 ID3D11VideoContext *This,
9505 REFGUID guid,
9506 UINT DataSize,
9507 const void *pData);
9508
9509 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
9510 ID3D11VideoContext *This,
9511 REFGUID guid,
9512 const IUnknown *pData);
9513
9514 /*** ID3D11VideoContext methods ***/
9515 HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)(
9516 ID3D11VideoContext *This,
9517 ID3D11VideoDecoder *decoder,
9518 D3D11_VIDEO_DECODER_BUFFER_TYPE type,
9519 UINT *buffer_size,
9520 void **buffer);
9521
9522 HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)(
9523 ID3D11VideoContext *This,
9524 ID3D11VideoDecoder *decoder,
9525 D3D11_VIDEO_DECODER_BUFFER_TYPE type);
9526
9527 HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)(
9528 ID3D11VideoContext *This,
9529 ID3D11VideoDecoder *decoder,
9530 ID3D11VideoDecoderOutputView *view,
9531 UINT key_size,
9532 const void *key);
9533
9534 HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)(
9535 ID3D11VideoContext *This,
9536 ID3D11VideoDecoder *decoder);
9537
9538 HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)(
9539 ID3D11VideoContext *This,
9540 ID3D11VideoDecoder *decoder,
9541 UINT buffers_count,
9542 const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc);
9543
9544 HRESULT (STDMETHODCALLTYPE *DecoderExtension)(
9545 ID3D11VideoContext *This,
9546 ID3D11VideoDecoder *decoder,
9547 const D3D11_VIDEO_DECODER_EXTENSION *extension);
9548
9549 void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)(
9550 ID3D11VideoContext *This,
9551 ID3D11VideoProcessor *processor,
9552 WINBOOL enable,
9553 const RECT *rect);
9554
9555 void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)(
9556 ID3D11VideoContext *This,
9557 ID3D11VideoProcessor *processor,
9558 WINBOOL y_cb_cr,
9559 const D3D11_VIDEO_COLOR *color);
9560
9561 void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)(
9562 ID3D11VideoContext *This,
9563 ID3D11VideoProcessor *processor,
9564 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9565
9566 void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)(
9567 ID3D11VideoContext *This,
9568 ID3D11VideoProcessor *processor,
9569 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
9570 UINT stream_idx);
9571
9572 void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)(
9573 ID3D11VideoContext *This,
9574 ID3D11VideoProcessor *processor,
9575 WINBOOL enable,
9576 SIZE size);
9577
9578 void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)(
9579 ID3D11VideoContext *This,
9580 ID3D11VideoProcessor *processor,
9581 WINBOOL enable);
9582
9583 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)(
9584 ID3D11VideoContext *This,
9585 ID3D11VideoProcessor *processor,
9586 const GUID *guid,
9587 UINT data_size,
9588 void *data);
9589
9590 void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)(
9591 ID3D11VideoContext *This,
9592 ID3D11VideoProcessor *processor,
9593 WINBOOL *enabled,
9594 RECT *rect);
9595
9596 void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)(
9597 ID3D11VideoContext *This,
9598 ID3D11VideoProcessor *processor,
9599 WINBOOL *y_cb_cr,
9600 D3D11_VIDEO_COLOR *color);
9601
9602 void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)(
9603 ID3D11VideoContext *This,
9604 ID3D11VideoProcessor *processor,
9605 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9606
9607 void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)(
9608 ID3D11VideoContext *This,
9609 ID3D11VideoProcessor *processor,
9610 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
9611 UINT *stream_idx);
9612
9613 void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)(
9614 ID3D11VideoContext *This,
9615 ID3D11VideoProcessor *processor,
9616 WINBOOL *enabled,
9617 SIZE *size);
9618
9619 void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)(
9620 ID3D11VideoContext *This,
9621 ID3D11VideoProcessor *processor,
9622 WINBOOL *enabled);
9623
9624 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)(
9625 ID3D11VideoContext *This,
9626 ID3D11VideoProcessor *processor,
9627 const GUID *guid,
9628 UINT data_size,
9629 void *data);
9630
9631 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)(
9632 ID3D11VideoContext *This,
9633 ID3D11VideoProcessor *processor,
9634 UINT stream_idx,
9635 D3D11_VIDEO_FRAME_FORMAT format);
9636
9637 void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)(
9638 ID3D11VideoContext *This,
9639 ID3D11VideoProcessor *processor,
9640 UINT stream_idx,
9641 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9642
9643 void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)(
9644 ID3D11VideoContext *This,
9645 ID3D11VideoProcessor *processor,
9646 UINT stream_idx,
9647 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
9648 WINBOOL repeat,
9649 const DXGI_RATIONAL *custom_rate);
9650
9651 void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)(
9652 ID3D11VideoContext *This,
9653 ID3D11VideoProcessor *processor,
9654 UINT stream_idx,
9655 WINBOOL enable,
9656 const RECT *rect);
9657
9658 void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)(
9659 ID3D11VideoContext *This,
9660 ID3D11VideoProcessor *processor,
9661 UINT stream_idx,
9662 WINBOOL enable,
9663 const RECT *rect);
9664
9665 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)(
9666 ID3D11VideoContext *This,
9667 ID3D11VideoProcessor *processor,
9668 UINT stream_idx,
9669 WINBOOL enable,
9670 float alpha);
9671
9672 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)(
9673 ID3D11VideoContext *This,
9674 ID3D11VideoProcessor *processor,
9675 UINT stream_idx,
9676 UINT entry_count,
9677 const UINT *entries);
9678
9679 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)(
9680 ID3D11VideoContext *This,
9681 ID3D11VideoProcessor *processor,
9682 UINT stream_idx,
9683 WINBOOL enable,
9684 const DXGI_RATIONAL *src_aspect_ratio,
9685 const DXGI_RATIONAL *dst_aspect_ratio);
9686
9687 void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)(
9688 ID3D11VideoContext *This,
9689 ID3D11VideoProcessor *processor,
9690 UINT stream_idx,
9691 WINBOOL enable,
9692 float lower,
9693 float upper);
9694
9695 void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)(
9696 ID3D11VideoContext *This,
9697 ID3D11VideoProcessor *processor,
9698 UINT stream_idx,
9699 WINBOOL enable,
9700 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
9701 WINBOOL left_view_frame0,
9702 WINBOOL base_view_frame0,
9703 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
9704 int mono_offset);
9705
9706 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)(
9707 ID3D11VideoContext *This,
9708 ID3D11VideoProcessor *processor,
9709 UINT stream_idx,
9710 WINBOOL enable);
9711
9712 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)(
9713 ID3D11VideoContext *This,
9714 ID3D11VideoProcessor *processor,
9715 UINT stream_idx,
9716 D3D11_VIDEO_PROCESSOR_FILTER filter,
9717 WINBOOL enable,
9718 int level);
9719
9720 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)(
9721 ID3D11VideoContext *This,
9722 ID3D11VideoProcessor *processor,
9723 UINT stream_idx,
9724 const GUID *guid,
9725 UINT data_size,
9726 void *data);
9727
9728 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)(
9729 ID3D11VideoContext *This,
9730 ID3D11VideoProcessor *processor,
9731 UINT stream_idx,
9732 D3D11_VIDEO_FRAME_FORMAT *format);
9733
9734 void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)(
9735 ID3D11VideoContext *This,
9736 ID3D11VideoProcessor *processor,
9737 UINT stream_idx,
9738 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9739
9740 void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)(
9741 ID3D11VideoContext *This,
9742 ID3D11VideoProcessor *processor,
9743 UINT stream_idx,
9744 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
9745 WINBOOL *repeat,
9746 DXGI_RATIONAL *custom_rate);
9747
9748 void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)(
9749 ID3D11VideoContext *This,
9750 ID3D11VideoProcessor *processor,
9751 UINT stream_idx,
9752 WINBOOL *enabled,
9753 RECT *rect);
9754
9755 void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)(
9756 ID3D11VideoContext *This,
9757 ID3D11VideoProcessor *processor,
9758 UINT stream_idx,
9759 WINBOOL *enabled,
9760 RECT *rect);
9761
9762 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)(
9763 ID3D11VideoContext *This,
9764 ID3D11VideoProcessor *processor,
9765 UINT stream_idx,
9766 WINBOOL *enabled,
9767 float *alpha);
9768
9769 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)(
9770 ID3D11VideoContext *This,
9771 ID3D11VideoProcessor *processor,
9772 UINT stream_idx,
9773 UINT entry_count,
9774 UINT *entries);
9775
9776 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)(
9777 ID3D11VideoContext *This,
9778 ID3D11VideoProcessor *processor,
9779 UINT stream_idx,
9780 WINBOOL *enabled,
9781 DXGI_RATIONAL *src_aspect_ratio,
9782 DXGI_RATIONAL *dst_aspect_ratio);
9783
9784 void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)(
9785 ID3D11VideoContext *This,
9786 ID3D11VideoProcessor *processor,
9787 UINT stream_idx,
9788 WINBOOL *enabled,
9789 float *lower,
9790 float *upper);
9791
9792 void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)(
9793 ID3D11VideoContext *This,
9794 ID3D11VideoProcessor *processor,
9795 UINT stream_idx,
9796 WINBOOL *enabled,
9797 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
9798 WINBOOL *left_view_frame0,
9799 WINBOOL *base_view_frame0,
9800 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
9801 int *mono_offset);
9802
9803 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)(
9804 ID3D11VideoContext *This,
9805 ID3D11VideoProcessor *processor,
9806 UINT stream_idx,
9807 WINBOOL *enabled);
9808
9809 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)(
9810 ID3D11VideoContext *This,
9811 ID3D11VideoProcessor *processor,
9812 UINT stream_idx,
9813 D3D11_VIDEO_PROCESSOR_FILTER filter,
9814 WINBOOL *enabled,
9815 int *level);
9816
9817 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)(
9818 ID3D11VideoContext *This,
9819 ID3D11VideoProcessor *processor,
9820 UINT stream_idx,
9821 const GUID *guid,
9822 UINT data_size,
9823 void *data);
9824
9825 HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)(
9826 ID3D11VideoContext *This,
9827 ID3D11VideoProcessor *processor,
9828 ID3D11VideoProcessorOutputView *view,
9829 UINT frame_idx,
9830 UINT stream_count,
9831 const D3D11_VIDEO_PROCESSOR_STREAM *streams);
9832
9833 HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)(
9834 ID3D11VideoContext *This,
9835 ID3D11CryptoSession *session,
9836 UINT data_size,
9837 void *data);
9838
9839 void (STDMETHODCALLTYPE *EncryptionBlt)(
9840 ID3D11VideoContext *This,
9841 ID3D11CryptoSession *session,
9842 ID3D11Texture2D *src_surface,
9843 ID3D11Texture2D *dst_surface,
9844 UINT iv_size,
9845 void *iv);
9846
9847 void (STDMETHODCALLTYPE *DecryptionBlt)(
9848 ID3D11VideoContext *This,
9849 ID3D11CryptoSession *session,
9850 ID3D11Texture2D *src_surface,
9851 ID3D11Texture2D *dst_surface,
9852 D3D11_ENCRYPTED_BLOCK_INFO *block_info,
9853 UINT key_size,
9854 const void *key,
9855 UINT iv_size,
9856 void *iv);
9857
9858 void (STDMETHODCALLTYPE *StartSessionKeyRefresh)(
9859 ID3D11VideoContext *This,
9860 ID3D11CryptoSession *session,
9861 UINT random_number_size,
9862 void *random_number);
9863
9864 void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)(
9865 ID3D11VideoContext *This,
9866 ID3D11CryptoSession *session);
9867
9868 HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)(
9869 ID3D11VideoContext *This,
9870 ID3D11CryptoSession *session,
9871 UINT key_size,
9872 void *key);
9873
9874 HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)(
9875 ID3D11VideoContext *This,
9876 ID3D11AuthenticatedChannel *channel,
9877 UINT data_size,
9878 void *data);
9879
9880 HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)(
9881 ID3D11VideoContext *This,
9882 ID3D11AuthenticatedChannel *channel,
9883 UINT input_size,
9884 const void *input,
9885 UINT output_size,
9886 void *output);
9887
9888 HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)(
9889 ID3D11VideoContext *This,
9890 ID3D11AuthenticatedChannel *channel,
9891 UINT input_size,
9892 const void *input,
9893 D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output);
9894
9895 void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)(
9896 ID3D11VideoContext *This,
9897 ID3D11VideoProcessor *processor,
9898 UINT stream_idx,
9899 WINBOOL enable,
9900 D3D11_VIDEO_PROCESSOR_ROTATION rotation);
9901
9902 void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)(
9903 ID3D11VideoContext *This,
9904 ID3D11VideoProcessor *processor,
9905 UINT stream_idx,
9906 WINBOOL *enable,
9907 D3D11_VIDEO_PROCESSOR_ROTATION *rotation);
9908
9909 END_INTERFACE
9910 } ID3D11VideoContextVtbl;
9911
9912 interface ID3D11VideoContext {
9913 CONST_VTBL ID3D11VideoContextVtbl* lpVtbl;
9914 };
9915
9916 #ifdef COBJMACROS
9917 #ifndef WIDL_C_INLINE_WRAPPERS
9918 /*** IUnknown methods ***/
9919 #define ID3D11VideoContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
9920 #define ID3D11VideoContext_AddRef(This) (This)->lpVtbl->AddRef(This)
9921 #define ID3D11VideoContext_Release(This) (This)->lpVtbl->Release(This)
9922 /*** ID3D11DeviceChild methods ***/
9923 #define ID3D11VideoContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
9924 #define ID3D11VideoContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
9925 #define ID3D11VideoContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
9926 #define ID3D11VideoContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
9927 /*** ID3D11VideoContext methods ***/
9928 #define ID3D11VideoContext_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer)
9929 #define ID3D11VideoContext_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type)
9930 #define ID3D11VideoContext_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key)
9931 #define ID3D11VideoContext_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder)
9932 #define ID3D11VideoContext_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc)
9933 #define ID3D11VideoContext_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension)
9934 #define ID3D11VideoContext_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect)
9935 #define ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color)
9936 #define ID3D11VideoContext_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space)
9937 #define ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
9938 #define ID3D11VideoContext_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size)
9939 #define ID3D11VideoContext_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable)
9940 #define ID3D11VideoContext_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data)
9941 #define ID3D11VideoContext_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect)
9942 #define ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color)
9943 #define ID3D11VideoContext_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space)
9944 #define ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
9945 #define ID3D11VideoContext_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size)
9946 #define ID3D11VideoContext_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled)
9947 #define ID3D11VideoContext_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data)
9948 #define ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format)
9949 #define ID3D11VideoContext_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space)
9950 #define ID3D11VideoContext_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
9951 #define ID3D11VideoContext_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect)
9952 #define ID3D11VideoContext_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect)
9953 #define ID3D11VideoContext_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha)
9954 #define ID3D11VideoContext_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries)
9955 #define ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio)
9956 #define ID3D11VideoContext_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper)
9957 #define ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
9958 #define ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable)
9959 #define ID3D11VideoContext_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level)
9960 #define ID3D11VideoContext_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data)
9961 #define ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format)
9962 #define ID3D11VideoContext_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space)
9963 #define ID3D11VideoContext_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
9964 #define ID3D11VideoContext_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect)
9965 #define ID3D11VideoContext_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect)
9966 #define ID3D11VideoContext_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha)
9967 #define ID3D11VideoContext_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries)
9968 #define ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio)
9969 #define ID3D11VideoContext_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper)
9970 #define ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
9971 #define ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled)
9972 #define ID3D11VideoContext_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level)
9973 #define ID3D11VideoContext_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data)
9974 #define ID3D11VideoContext_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams)
9975 #define ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data)
9976 #define ID3D11VideoContext_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv)
9977 #define ID3D11VideoContext_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv)
9978 #define ID3D11VideoContext_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number)
9979 #define ID3D11VideoContext_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session)
9980 #define ID3D11VideoContext_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key)
9981 #define ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data)
9982 #define ID3D11VideoContext_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output)
9983 #define ID3D11VideoContext_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output)
9984 #define ID3D11VideoContext_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation)
9985 #define ID3D11VideoContext_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation)
9986 #else
9987 /*** IUnknown methods ***/
9988 static FORCEINLINE HRESULT ID3D11VideoContext_QueryInterface(ID3D11VideoContext* This,REFIID riid,void **ppvObject) {
9989 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
9990 }
9991 static FORCEINLINE ULONG ID3D11VideoContext_AddRef(ID3D11VideoContext* This) {
9992 return This->lpVtbl->AddRef(This);
9993 }
9994 static FORCEINLINE ULONG ID3D11VideoContext_Release(ID3D11VideoContext* This) {
9995 return This->lpVtbl->Release(This);
9996 }
9997 /*** ID3D11DeviceChild methods ***/
9998 static FORCEINLINE void ID3D11VideoContext_GetDevice(ID3D11VideoContext* This,ID3D11Device **ppDevice) {
9999 This->lpVtbl->GetDevice(This,ppDevice);
10000 }
10001 static FORCEINLINE HRESULT ID3D11VideoContext_GetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
10002 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
10003 }
10004 static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT DataSize,const void *pData) {
10005 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
10006 }
10007 static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateDataInterface(ID3D11VideoContext* This,REFGUID guid,const IUnknown *pData) {
10008 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
10009 }
10010 /*** ID3D11VideoContext methods ***/
10011 static FORCEINLINE HRESULT ID3D11VideoContext_GetDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) {
10012 return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer);
10013 }
10014 static FORCEINLINE HRESULT ID3D11VideoContext_ReleaseDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) {
10015 return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type);
10016 }
10017 static FORCEINLINE HRESULT ID3D11VideoContext_DecoderBeginFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) {
10018 return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key);
10019 }
10020 static FORCEINLINE HRESULT ID3D11VideoContext_DecoderEndFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder) {
10021 return This->lpVtbl->DecoderEndFrame(This,decoder);
10022 }
10023 static FORCEINLINE HRESULT ID3D11VideoContext_SubmitDecoderBuffers(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) {
10024 return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc);
10025 }
10026 static FORCEINLINE HRESULT ID3D11VideoContext_DecoderExtension(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) {
10027 return This->lpVtbl->DecoderExtension(This,decoder,extension);
10028 }
10029 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) {
10030 This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect);
10031 }
10032 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) {
10033 This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color);
10034 }
10035 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10036 This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space);
10037 }
10038 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) {
10039 This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
10040 }
10041 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) {
10042 This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size);
10043 }
10044 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable) {
10045 This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable);
10046 }
10047 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
10048 return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data);
10049 }
10050 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) {
10051 This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect);
10052 }
10053 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) {
10054 This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color);
10055 }
10056 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10057 This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space);
10058 }
10059 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) {
10060 This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
10061 }
10062 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) {
10063 This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size);
10064 }
10065 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) {
10066 This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled);
10067 }
10068 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
10069 return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data);
10070 }
10071 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) {
10072 This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format);
10073 }
10074 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10075 This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space);
10076 }
10077 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) {
10078 This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
10079 }
10080 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
10081 This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect);
10082 }
10083 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
10084 This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect);
10085 }
10086 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) {
10087 This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha);
10088 }
10089 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) {
10090 This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries);
10091 }
10092 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) {
10093 This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio);
10094 }
10095 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) {
10096 This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper);
10097 }
10098 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) {
10099 This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
10100 }
10101 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) {
10102 This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable);
10103 }
10104 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) {
10105 This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level);
10106 }
10107 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
10108 return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data);
10109 }
10110 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) {
10111 This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format);
10112 }
10113 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10114 This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space);
10115 }
10116 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) {
10117 This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
10118 }
10119 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
10120 This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect);
10121 }
10122 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
10123 This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect);
10124 }
10125 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) {
10126 This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha);
10127 }
10128 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) {
10129 This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries);
10130 }
10131 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) {
10132 This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio);
10133 }
10134 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) {
10135 This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper);
10136 }
10137 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) {
10138 This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
10139 }
10140 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) {
10141 This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled);
10142 }
10143 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) {
10144 This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level);
10145 }
10146 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
10147 return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data);
10148 }
10149 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorBlt(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) {
10150 return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams);
10151 }
10152 static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT data_size,void *data) {
10153 return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data);
10154 }
10155 static FORCEINLINE void ID3D11VideoContext_EncryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) {
10156 This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv);
10157 }
10158 static FORCEINLINE void ID3D11VideoContext_DecryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) {
10159 This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv);
10160 }
10161 static FORCEINLINE void ID3D11VideoContext_StartSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) {
10162 This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number);
10163 }
10164 static FORCEINLINE void ID3D11VideoContext_FinishSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session) {
10165 This->lpVtbl->FinishSessionKeyRefresh(This,session);
10166 }
10167 static FORCEINLINE HRESULT ID3D11VideoContext_GetEncryptionBltKey(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT key_size,void *key) {
10168 return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key);
10169 }
10170 static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) {
10171 return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data);
10172 }
10173 static FORCEINLINE HRESULT ID3D11VideoContext_QueryAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) {
10174 return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output);
10175 }
10176 static FORCEINLINE HRESULT ID3D11VideoContext_ConfigureAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) {
10177 return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output);
10178 }
10179 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) {
10180 This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation);
10181 }
10182 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) {
10183 This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation);
10184 }
10185 #endif
10186 #endif
10187
10188 #endif
10189
10190
10191 #endif /* __ID3D11VideoContext_INTERFACE_DEFINED__ */
10192
10193 /*****************************************************************************
10194 * ID3D11Device interface
10195 */
10196 #ifndef __ID3D11Device_INTERFACE_DEFINED__
10197 #define __ID3D11Device_INTERFACE_DEFINED__
10198
10199 DEFINE_GUID(IID_ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40);
10200 #if defined(__cplusplus) && !defined(CINTERFACE)
10201 MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140")
10202 ID3D11Device : public IUnknown
10203 {
10204 virtual HRESULT STDMETHODCALLTYPE CreateBuffer(
10205 const D3D11_BUFFER_DESC *pDesc,
10206 const D3D11_SUBRESOURCE_DATA *pInitialData,
10207 ID3D11Buffer **ppBuffer) = 0;
10208
10209 virtual HRESULT STDMETHODCALLTYPE CreateTexture1D(
10210 const D3D11_TEXTURE1D_DESC *pDesc,
10211 const D3D11_SUBRESOURCE_DATA *pInitialData,
10212 ID3D11Texture1D **ppTexture1D) = 0;
10213
10214 virtual HRESULT STDMETHODCALLTYPE CreateTexture2D(
10215 const D3D11_TEXTURE2D_DESC *pDesc,
10216 const D3D11_SUBRESOURCE_DATA *pInitialData,
10217 ID3D11Texture2D **ppTexture2D) = 0;
10218
10219 virtual HRESULT STDMETHODCALLTYPE CreateTexture3D(
10220 const D3D11_TEXTURE3D_DESC *pDesc,
10221 const D3D11_SUBRESOURCE_DATA *pInitialData,
10222 ID3D11Texture3D **ppTexture3D) = 0;
10223
10224 virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView(
10225 ID3D11Resource *pResource,
10226 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
10227 ID3D11ShaderResourceView **ppSRView) = 0;
10228
10229 virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView(
10230 ID3D11Resource *pResource,
10231 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
10232 ID3D11UnorderedAccessView **ppUAView) = 0;
10233
10234 virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView(
10235 ID3D11Resource *pResource,
10236 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
10237 ID3D11RenderTargetView **ppRTView) = 0;
10238
10239 virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView(
10240 ID3D11Resource *pResource,
10241 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
10242 ID3D11DepthStencilView **ppDepthStencilView) = 0;
10243
10244 virtual HRESULT STDMETHODCALLTYPE CreateInputLayout(
10245 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
10246 UINT NumElements,
10247 const void *pShaderBytecodeWithInputSignature,
10248 SIZE_T BytecodeLength,
10249 ID3D11InputLayout **ppInputLayout) = 0;
10250
10251 virtual HRESULT STDMETHODCALLTYPE CreateVertexShader(
10252 const void *pShaderBytecode,
10253 SIZE_T BytecodeLength,
10254 ID3D11ClassLinkage *pClassLinkage,
10255 ID3D11VertexShader **ppVertexShader) = 0;
10256
10257 virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader(
10258 const void *pShaderBytecode,
10259 SIZE_T BytecodeLength,
10260 ID3D11ClassLinkage *pClassLinkage,
10261 ID3D11GeometryShader **ppGeometryShader) = 0;
10262
10263 virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput(
10264 const void *pShaderBytecode,
10265 SIZE_T BytecodeLength,
10266 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
10267 UINT NumEntries,
10268 const UINT *pBufferStrides,
10269 UINT NumStrides,
10270 UINT RasterizedStream,
10271 ID3D11ClassLinkage *pClassLinkage,
10272 ID3D11GeometryShader **ppGeometryShader) = 0;
10273
10274 virtual HRESULT STDMETHODCALLTYPE CreatePixelShader(
10275 const void *pShaderBytecode,
10276 SIZE_T BytecodeLength,
10277 ID3D11ClassLinkage *pClassLinkage,
10278 ID3D11PixelShader **ppPixelShader) = 0;
10279
10280 virtual HRESULT STDMETHODCALLTYPE CreateHullShader(
10281 const void *pShaderBytecode,
10282 SIZE_T BytecodeLength,
10283 ID3D11ClassLinkage *pClassLinkage,
10284 ID3D11HullShader **ppHullShader) = 0;
10285
10286 virtual HRESULT STDMETHODCALLTYPE CreateDomainShader(
10287 const void *pShaderBytecode,
10288 SIZE_T BytecodeLength,
10289 ID3D11ClassLinkage *pClassLinkage,
10290 ID3D11DomainShader **ppDomainShader) = 0;
10291
10292 virtual HRESULT STDMETHODCALLTYPE CreateComputeShader(
10293 const void *pShaderBytecode,
10294 SIZE_T BytecodeLength,
10295 ID3D11ClassLinkage *pClassLinkage,
10296 ID3D11ComputeShader **ppComputeShader) = 0;
10297
10298 virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage(
10299 ID3D11ClassLinkage **ppLinkage) = 0;
10300
10301 virtual HRESULT STDMETHODCALLTYPE CreateBlendState(
10302 const D3D11_BLEND_DESC *pBlendStateDesc,
10303 ID3D11BlendState **ppBlendState) = 0;
10304
10305 virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState(
10306 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
10307 ID3D11DepthStencilState **ppDepthStencilState) = 0;
10308
10309 virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState(
10310 const D3D11_RASTERIZER_DESC *pRasterizerDesc,
10311 ID3D11RasterizerState **ppRasterizerState) = 0;
10312
10313 virtual HRESULT STDMETHODCALLTYPE CreateSamplerState(
10314 const D3D11_SAMPLER_DESC *pSamplerDesc,
10315 ID3D11SamplerState **ppSamplerState) = 0;
10316
10317 virtual HRESULT STDMETHODCALLTYPE CreateQuery(
10318 const D3D11_QUERY_DESC *pQueryDesc,
10319 ID3D11Query **ppQuery) = 0;
10320
10321 virtual HRESULT STDMETHODCALLTYPE CreatePredicate(
10322 const D3D11_QUERY_DESC *pPredicateDesc,
10323 ID3D11Predicate **ppPredicate) = 0;
10324
10325 virtual HRESULT STDMETHODCALLTYPE CreateCounter(
10326 const D3D11_COUNTER_DESC *pCounterDesc,
10327 ID3D11Counter **ppCounter) = 0;
10328
10329 virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext(
10330 UINT ContextFlags,
10331 ID3D11DeviceContext **ppDeferredContext) = 0;
10332
10333 virtual HRESULT STDMETHODCALLTYPE OpenSharedResource(
10334 HANDLE hResource,
10335 REFIID ReturnedInterface,
10336 void **ppResource) = 0;
10337
10338 virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport(
10339 DXGI_FORMAT Format,
10340 UINT *pFormatSupport) = 0;
10341
10342 virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels(
10343 DXGI_FORMAT Format,
10344 UINT SampleCount,
10345 UINT *pNumQualityLevels) = 0;
10346
10347 virtual void STDMETHODCALLTYPE CheckCounterInfo(
10348 D3D11_COUNTER_INFO *pCounterInfo) = 0;
10349
10350 virtual HRESULT STDMETHODCALLTYPE CheckCounter(
10351 const D3D11_COUNTER_DESC *pDesc,
10352 D3D11_COUNTER_TYPE *pType,
10353 UINT *pActiveCounters,
10354 LPSTR szName,
10355 UINT *pNameLength,
10356 LPSTR szUnits,
10357 UINT *pUnitsLength,
10358 LPSTR szDescription,
10359 UINT *pDescriptionLength) = 0;
10360
10361 virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport(
10362 D3D11_FEATURE Feature,
10363 void *pFeatureSupportData,
10364 UINT FeatureSupportDataSize) = 0;
10365
10366 virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
10367 REFGUID guid,
10368 UINT *pDataSize,
10369 void *pData) = 0;
10370
10371 virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
10372 REFGUID guid,
10373 UINT DataSize,
10374 const void *pData) = 0;
10375
10376 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
10377 REFGUID guid,
10378 const IUnknown *pData) = 0;
10379
10380 virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel(
10381 ) = 0;
10382
10383 virtual UINT STDMETHODCALLTYPE GetCreationFlags(
10384 ) = 0;
10385
10386 virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason(
10387 ) = 0;
10388
10389 virtual void STDMETHODCALLTYPE GetImmediateContext(
10390 ID3D11DeviceContext **ppImmediateContext) = 0;
10391
10392 virtual HRESULT STDMETHODCALLTYPE SetExceptionMode(
10393 UINT RaiseFlags) = 0;
10394
10395 virtual UINT STDMETHODCALLTYPE GetExceptionMode(
10396 ) = 0;
10397
10398 };
10399 #ifdef __CRT_UUID_DECL
10400 __CRT_UUID_DECL(ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40)
10401 #endif
10402 #else
10403 typedef struct ID3D11DeviceVtbl {
10404 BEGIN_INTERFACE
10405
10406 /*** IUnknown methods ***/
10407 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
10408 ID3D11Device *This,
10409 REFIID riid,
10410 void **ppvObject);
10411
10412 ULONG (STDMETHODCALLTYPE *AddRef)(
10413 ID3D11Device *This);
10414
10415 ULONG (STDMETHODCALLTYPE *Release)(
10416 ID3D11Device *This);
10417
10418 /*** ID3D11Device methods ***/
10419 HRESULT (STDMETHODCALLTYPE *CreateBuffer)(
10420 ID3D11Device *This,
10421 const D3D11_BUFFER_DESC *pDesc,
10422 const D3D11_SUBRESOURCE_DATA *pInitialData,
10423 ID3D11Buffer **ppBuffer);
10424
10425 HRESULT (STDMETHODCALLTYPE *CreateTexture1D)(
10426 ID3D11Device *This,
10427 const D3D11_TEXTURE1D_DESC *pDesc,
10428 const D3D11_SUBRESOURCE_DATA *pInitialData,
10429 ID3D11Texture1D **ppTexture1D);
10430
10431 HRESULT (STDMETHODCALLTYPE *CreateTexture2D)(
10432 ID3D11Device *This,
10433 const D3D11_TEXTURE2D_DESC *pDesc,
10434 const D3D11_SUBRESOURCE_DATA *pInitialData,
10435 ID3D11Texture2D **ppTexture2D);
10436
10437 HRESULT (STDMETHODCALLTYPE *CreateTexture3D)(
10438 ID3D11Device *This,
10439 const D3D11_TEXTURE3D_DESC *pDesc,
10440 const D3D11_SUBRESOURCE_DATA *pInitialData,
10441 ID3D11Texture3D **ppTexture3D);
10442
10443 HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)(
10444 ID3D11Device *This,
10445 ID3D11Resource *pResource,
10446 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
10447 ID3D11ShaderResourceView **ppSRView);
10448
10449 HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)(
10450 ID3D11Device *This,
10451 ID3D11Resource *pResource,
10452 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
10453 ID3D11UnorderedAccessView **ppUAView);
10454
10455 HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)(
10456 ID3D11Device *This,
10457 ID3D11Resource *pResource,
10458 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
10459 ID3D11RenderTargetView **ppRTView);
10460
10461 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)(
10462 ID3D11Device *This,
10463 ID3D11Resource *pResource,
10464 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
10465 ID3D11DepthStencilView **ppDepthStencilView);
10466
10467 HRESULT (STDMETHODCALLTYPE *CreateInputLayout)(
10468 ID3D11Device *This,
10469 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
10470 UINT NumElements,
10471 const void *pShaderBytecodeWithInputSignature,
10472 SIZE_T BytecodeLength,
10473 ID3D11InputLayout **ppInputLayout);
10474
10475 HRESULT (STDMETHODCALLTYPE *CreateVertexShader)(
10476 ID3D11Device *This,
10477 const void *pShaderBytecode,
10478 SIZE_T BytecodeLength,
10479 ID3D11ClassLinkage *pClassLinkage,
10480 ID3D11VertexShader **ppVertexShader);
10481
10482 HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)(
10483 ID3D11Device *This,
10484 const void *pShaderBytecode,
10485 SIZE_T BytecodeLength,
10486 ID3D11ClassLinkage *pClassLinkage,
10487 ID3D11GeometryShader **ppGeometryShader);
10488
10489 HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)(
10490 ID3D11Device *This,
10491 const void *pShaderBytecode,
10492 SIZE_T BytecodeLength,
10493 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
10494 UINT NumEntries,
10495 const UINT *pBufferStrides,
10496 UINT NumStrides,
10497 UINT RasterizedStream,
10498 ID3D11ClassLinkage *pClassLinkage,
10499 ID3D11GeometryShader **ppGeometryShader);
10500
10501 HRESULT (STDMETHODCALLTYPE *CreatePixelShader)(
10502 ID3D11Device *This,
10503 const void *pShaderBytecode,
10504 SIZE_T BytecodeLength,
10505 ID3D11ClassLinkage *pClassLinkage,
10506 ID3D11PixelShader **ppPixelShader);
10507
10508 HRESULT (STDMETHODCALLTYPE *CreateHullShader)(
10509 ID3D11Device *This,
10510 const void *pShaderBytecode,
10511 SIZE_T BytecodeLength,
10512 ID3D11ClassLinkage *pClassLinkage,
10513 ID3D11HullShader **ppHullShader);
10514
10515 HRESULT (STDMETHODCALLTYPE *CreateDomainShader)(
10516 ID3D11Device *This,
10517 const void *pShaderBytecode,
10518 SIZE_T BytecodeLength,
10519 ID3D11ClassLinkage *pClassLinkage,
10520 ID3D11DomainShader **ppDomainShader);
10521
10522 HRESULT (STDMETHODCALLTYPE *CreateComputeShader)(
10523 ID3D11Device *This,
10524 const void *pShaderBytecode,
10525 SIZE_T BytecodeLength,
10526 ID3D11ClassLinkage *pClassLinkage,
10527 ID3D11ComputeShader **ppComputeShader);
10528
10529 HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)(
10530 ID3D11Device *This,
10531 ID3D11ClassLinkage **ppLinkage);
10532
10533 HRESULT (STDMETHODCALLTYPE *CreateBlendState)(
10534 ID3D11Device *This,
10535 const D3D11_BLEND_DESC *pBlendStateDesc,
10536 ID3D11BlendState **ppBlendState);
10537
10538 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)(
10539 ID3D11Device *This,
10540 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
10541 ID3D11DepthStencilState **ppDepthStencilState);
10542
10543 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)(
10544 ID3D11Device *This,
10545 const D3D11_RASTERIZER_DESC *pRasterizerDesc,
10546 ID3D11RasterizerState **ppRasterizerState);
10547
10548 HRESULT (STDMETHODCALLTYPE *CreateSamplerState)(
10549 ID3D11Device *This,
10550 const D3D11_SAMPLER_DESC *pSamplerDesc,
10551 ID3D11SamplerState **ppSamplerState);
10552
10553 HRESULT (STDMETHODCALLTYPE *CreateQuery)(
10554 ID3D11Device *This,
10555 const D3D11_QUERY_DESC *pQueryDesc,
10556 ID3D11Query **ppQuery);
10557
10558 HRESULT (STDMETHODCALLTYPE *CreatePredicate)(
10559 ID3D11Device *This,
10560 const D3D11_QUERY_DESC *pPredicateDesc,
10561 ID3D11Predicate **ppPredicate);
10562
10563 HRESULT (STDMETHODCALLTYPE *CreateCounter)(
10564 ID3D11Device *This,
10565 const D3D11_COUNTER_DESC *pCounterDesc,
10566 ID3D11Counter **ppCounter);
10567
10568 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)(
10569 ID3D11Device *This,
10570 UINT ContextFlags,
10571 ID3D11DeviceContext **ppDeferredContext);
10572
10573 HRESULT (STDMETHODCALLTYPE *OpenSharedResource)(
10574 ID3D11Device *This,
10575 HANDLE hResource,
10576 REFIID ReturnedInterface,
10577 void **ppResource);
10578
10579 HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)(
10580 ID3D11Device *This,
10581 DXGI_FORMAT Format,
10582 UINT *pFormatSupport);
10583
10584 HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)(
10585 ID3D11Device *This,
10586 DXGI_FORMAT Format,
10587 UINT SampleCount,
10588 UINT *pNumQualityLevels);
10589
10590 void (STDMETHODCALLTYPE *CheckCounterInfo)(
10591 ID3D11Device *This,
10592 D3D11_COUNTER_INFO *pCounterInfo);
10593
10594 HRESULT (STDMETHODCALLTYPE *CheckCounter)(
10595 ID3D11Device *This,
10596 const D3D11_COUNTER_DESC *pDesc,
10597 D3D11_COUNTER_TYPE *pType,
10598 UINT *pActiveCounters,
10599 LPSTR szName,
10600 UINT *pNameLength,
10601 LPSTR szUnits,
10602 UINT *pUnitsLength,
10603 LPSTR szDescription,
10604 UINT *pDescriptionLength);
10605
10606 HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)(
10607 ID3D11Device *This,
10608 D3D11_FEATURE Feature,
10609 void *pFeatureSupportData,
10610 UINT FeatureSupportDataSize);
10611
10612 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
10613 ID3D11Device *This,
10614 REFGUID guid,
10615 UINT *pDataSize,
10616 void *pData);
10617
10618 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
10619 ID3D11Device *This,
10620 REFGUID guid,
10621 UINT DataSize,
10622 const void *pData);
10623
10624 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
10625 ID3D11Device *This,
10626 REFGUID guid,
10627 const IUnknown *pData);
10628
10629 D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)(
10630 ID3D11Device *This);
10631
10632 UINT (STDMETHODCALLTYPE *GetCreationFlags)(
10633 ID3D11Device *This);
10634
10635 HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)(
10636 ID3D11Device *This);
10637
10638 void (STDMETHODCALLTYPE *GetImmediateContext)(
10639 ID3D11Device *This,
10640 ID3D11DeviceContext **ppImmediateContext);
10641
10642 HRESULT (STDMETHODCALLTYPE *SetExceptionMode)(
10643 ID3D11Device *This,
10644 UINT RaiseFlags);
10645
10646 UINT (STDMETHODCALLTYPE *GetExceptionMode)(
10647 ID3D11Device *This);
10648
10649 END_INTERFACE
10650 } ID3D11DeviceVtbl;
10651
10652 interface ID3D11Device {
10653 CONST_VTBL ID3D11DeviceVtbl* lpVtbl;
10654 };
10655
10656 #ifdef COBJMACROS
10657 #ifndef WIDL_C_INLINE_WRAPPERS
10658 /*** IUnknown methods ***/
10659 #define ID3D11Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
10660 #define ID3D11Device_AddRef(This) (This)->lpVtbl->AddRef(This)
10661 #define ID3D11Device_Release(This) (This)->lpVtbl->Release(This)
10662 /*** ID3D11Device methods ***/
10663 #define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer)
10664 #define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D)
10665 #define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D)
10666 #define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D)
10667 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView)
10668 #define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView)
10669 #define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView)
10670 #define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView)
10671 #define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout)
10672 #define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader)
10673 #define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader)
10674 #define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader)
10675 #define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader)
10676 #define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader)
10677 #define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader)
10678 #define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader)
10679 #define ID3D11Device_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage)
10680 #define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState)
10681 #define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState)
10682 #define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState)
10683 #define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState)
10684 #define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery)
10685 #define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate)
10686 #define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter)
10687 #define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext)
10688 #define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource)
10689 #define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport)
10690 #define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels)
10691 #define ID3D11Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo)
10692 #define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength)
10693 #define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize)
10694 #define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
10695 #define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
10696 #define ID3D11Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
10697 #define ID3D11Device_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This)
10698 #define ID3D11Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This)
10699 #define ID3D11Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This)
10700 #define ID3D11Device_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext)
10701 #define ID3D11Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags)
10702 #define ID3D11Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This)
10703 #else
10704 /*** IUnknown methods ***/
10705 static FORCEINLINE HRESULT ID3D11Device_QueryInterface(ID3D11Device* This,REFIID riid,void **ppvObject) {
10706 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
10707 }
10708 static FORCEINLINE ULONG ID3D11Device_AddRef(ID3D11Device* This) {
10709 return This->lpVtbl->AddRef(This);
10710 }
10711 static FORCEINLINE ULONG ID3D11Device_Release(ID3D11Device* This) {
10712 return This->lpVtbl->Release(This);
10713 }
10714 /*** ID3D11Device methods ***/
10715 static FORCEINLINE HRESULT ID3D11Device_CreateBuffer(ID3D11Device* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) {
10716 return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer);
10717 }
10718 static FORCEINLINE HRESULT ID3D11Device_CreateTexture1D(ID3D11Device* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) {
10719 return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D);
10720 }
10721 static FORCEINLINE HRESULT ID3D11Device_CreateTexture2D(ID3D11Device* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) {
10722 return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D);
10723 }
10724 static FORCEINLINE HRESULT ID3D11Device_CreateTexture3D(ID3D11Device* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) {
10725 return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D);
10726 }
10727 static FORCEINLINE HRESULT ID3D11Device_CreateShaderResourceView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) {
10728 return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView);
10729 }
10730 static FORCEINLINE HRESULT ID3D11Device_CreateUnorderedAccessView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) {
10731 return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView);
10732 }
10733 static FORCEINLINE HRESULT ID3D11Device_CreateRenderTargetView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) {
10734 return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView);
10735 }
10736 static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) {
10737 return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView);
10738 }
10739 static FORCEINLINE HRESULT ID3D11Device_CreateInputLayout(ID3D11Device* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) {
10740 return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout);
10741 }
10742 static FORCEINLINE HRESULT ID3D11Device_CreateVertexShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) {
10743 return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader);
10744 }
10745 static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
10746 return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader);
10747 }
10748 static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShaderWithStreamOutput(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
10749 return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader);
10750 }
10751 static FORCEINLINE HRESULT ID3D11Device_CreatePixelShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) {
10752 return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader);
10753 }
10754 static FORCEINLINE HRESULT ID3D11Device_CreateHullShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) {
10755 return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader);
10756 }
10757 static FORCEINLINE HRESULT ID3D11Device_CreateDomainShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) {
10758 return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader);
10759 }
10760 static FORCEINLINE HRESULT ID3D11Device_CreateComputeShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) {
10761 return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader);
10762 }
10763 static FORCEINLINE HRESULT ID3D11Device_CreateClassLinkage(ID3D11Device* This,ID3D11ClassLinkage **ppLinkage) {
10764 return This->lpVtbl->CreateClassLinkage(This,ppLinkage);
10765 }
10766 static FORCEINLINE HRESULT ID3D11Device_CreateBlendState(ID3D11Device* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) {
10767 return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState);
10768 }
10769 static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilState(ID3D11Device* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) {
10770 return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState);
10771 }
10772 static FORCEINLINE HRESULT ID3D11Device_CreateRasterizerState(ID3D11Device* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) {
10773 return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState);
10774 }
10775 static FORCEINLINE HRESULT ID3D11Device_CreateSamplerState(ID3D11Device* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) {
10776 return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState);
10777 }
10778 static FORCEINLINE HRESULT ID3D11Device_CreateQuery(ID3D11Device* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) {
10779 return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery);
10780 }
10781 static FORCEINLINE HRESULT ID3D11Device_CreatePredicate(ID3D11Device* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) {
10782 return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate);
10783 }
10784 static FORCEINLINE HRESULT ID3D11Device_CreateCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) {
10785 return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter);
10786 }
10787 static FORCEINLINE HRESULT ID3D11Device_CreateDeferredContext(ID3D11Device* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) {
10788 return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext);
10789 }
10790 static FORCEINLINE HRESULT ID3D11Device_OpenSharedResource(ID3D11Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) {
10791 return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource);
10792 }
10793 static FORCEINLINE HRESULT ID3D11Device_CheckFormatSupport(ID3D11Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) {
10794 return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport);
10795 }
10796 static FORCEINLINE HRESULT ID3D11Device_CheckMultisampleQualityLevels(ID3D11Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) {
10797 return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels);
10798 }
10799 static FORCEINLINE void ID3D11Device_CheckCounterInfo(ID3D11Device* This,D3D11_COUNTER_INFO *pCounterInfo) {
10800 This->lpVtbl->CheckCounterInfo(This,pCounterInfo);
10801 }
10802 static FORCEINLINE HRESULT ID3D11Device_CheckCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) {
10803 return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength);
10804 }
10805 static FORCEINLINE HRESULT ID3D11Device_CheckFeatureSupport(ID3D11Device* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) {
10806 return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize);
10807 }
10808 static FORCEINLINE HRESULT ID3D11Device_GetPrivateData(ID3D11Device* This,REFGUID guid,UINT *pDataSize,void *pData) {
10809 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
10810 }
10811 static FORCEINLINE HRESULT ID3D11Device_SetPrivateData(ID3D11Device* This,REFGUID guid,UINT DataSize,const void *pData) {
10812 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
10813 }
10814 static FORCEINLINE HRESULT ID3D11Device_SetPrivateDataInterface(ID3D11Device* This,REFGUID guid,const IUnknown *pData) {
10815 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
10816 }
10817 static FORCEINLINE D3D_FEATURE_LEVEL ID3D11Device_GetFeatureLevel(ID3D11Device* This) {
10818 return This->lpVtbl->GetFeatureLevel(This);
10819 }
10820 static FORCEINLINE UINT ID3D11Device_GetCreationFlags(ID3D11Device* This) {
10821 return This->lpVtbl->GetCreationFlags(This);
10822 }
10823 static FORCEINLINE HRESULT ID3D11Device_GetDeviceRemovedReason(ID3D11Device* This) {
10824 return This->lpVtbl->GetDeviceRemovedReason(This);
10825 }
10826 static FORCEINLINE void ID3D11Device_GetImmediateContext(ID3D11Device* This,ID3D11DeviceContext **ppImmediateContext) {
10827 This->lpVtbl->GetImmediateContext(This,ppImmediateContext);
10828 }
10829 static FORCEINLINE HRESULT ID3D11Device_SetExceptionMode(ID3D11Device* This,UINT RaiseFlags) {
10830 return This->lpVtbl->SetExceptionMode(This,RaiseFlags);
10831 }
10832 static FORCEINLINE UINT ID3D11Device_GetExceptionMode(ID3D11Device* This) {
10833 return This->lpVtbl->GetExceptionMode(This);
10834 }
10835 #endif
10836 #endif
10837
10838 #endif
10839
10840
10841 #endif /* __ID3D11Device_INTERFACE_DEFINED__ */
10842
10843 typedef enum D3D11_CREATE_DEVICE_FLAG {
10844 D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1,
10845 D3D11_CREATE_DEVICE_DEBUG = 0x2,
10846 D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4,
10847 D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8,
10848 D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20,
10849 D3D11_CREATE_DEVICE_DEBUGGABLE = 0x40,
10850 D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80,
10851 D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x100,
10852 D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x800
10853 } D3D11_CREATE_DEVICE_FLAG;
10854 #define D3D11_SDK_VERSION (7)
10855
10856 #include <d3d10_1.h>
10857 #ifndef D3D11_IGNORE_SDK_LAYERS
10858 # include <d3d11sdklayers.h>
10859 #endif
10860 #include <d3d10misc.h>
10861 #include <d3d10shader.h>
10862 #include <d3d10effect.h>
10863 #include <d3d10_1shader.h>
10864 #define _FACD3D11 (0x87c)
10865
10866 #define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code)
10867 typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
10868 const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
10869 HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,const D3D_FEATURE_LEVEL*,
10870 UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
10871 typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
10872 const D3D_FEATURE_LEVEL*,UINT,UINT,const DXGI_SWAP_CHAIN_DESC*,IDXGISwapChain**,ID3D11Device**,
10873 D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
10874 HRESULT __stdcall D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter,D3D_DRIVER_TYPE driver_type,HMODULE swrast,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT levels,UINT sdk_version,const DXGI_SWAP_CHAIN_DESC *swapchain_desc,IDXGISwapChain **swapchain,ID3D11Device **device,D3D_FEATURE_LEVEL *obtained_feature_level,ID3D11DeviceContext **immediate_context);
10875
10876 /* Begin additional prototypes for all interfaces */
10877
10878
10879 /* End additional prototypes */
10880
10881 #ifdef __cplusplus
10882 }
10883 #endif
10884
10885 #endif /* __d3d11_h__ */
10886