Searched defs:PhysicalDeviceShaderFloatControls2Features (Results 1 – 2 of 2) sorted by relevance
88567 struct PhysicalDeviceShaderFloatControls2Features struct88569 using NativeType = VkPhysicalDeviceShaderFloatControls2Features;88575 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloatControls2Features( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderFloatControls2Features() function88584 …PhysicalDeviceShaderFloatControls2Features( VkPhysicalDeviceShaderFloatControls2Features const & r… in PhysicalDeviceShaderFloatControls2Features() function88594 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloatControls2Features const *… in operator =()88599 …TEXPR_14 PhysicalDeviceShaderFloatControls2Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()88606 … setShaderFloatControls2( VULKAN_HPP_NAMESPACE::Bool32 shaderFloatControls2_ ) VULKAN_HPP_NOEXCEPT in setShaderFloatControls2()88613 operator VkPhysicalDeviceShaderFloatControls2Features const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloatControls2Features const&()88618 operator VkPhysicalDeviceShaderFloatControls2Features &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloatControls2Features&()88629 reflect() const VULKAN_HPP_NOEXCEPT in reflect()[all …]
84762 struct PhysicalDeviceShaderFloatControls2Features struct84764 using NativeType = VkPhysicalDeviceShaderFloatControls2Features;84770 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloatControls2Features( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderFloatControls2Features() function84779 …PhysicalDeviceShaderFloatControls2Features( VkPhysicalDeviceShaderFloatControls2Features const & r… in PhysicalDeviceShaderFloatControls2Features() function84789 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloatControls2Features const *… in operator =()84794 …TEXPR_14 PhysicalDeviceShaderFloatControls2Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()84801 … setShaderFloatControls2( VULKAN_HPP_NAMESPACE::Bool32 shaderFloatControls2_ ) VULKAN_HPP_NOEXCEPT in setShaderFloatControls2()84808 operator VkPhysicalDeviceShaderFloatControls2Features const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloatControls2Features const&()84813 operator VkPhysicalDeviceShaderFloatControls2Features &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloatControls2Features&()84824 reflect() const VULKAN_HPP_NOEXCEPT in reflect()[all …]