1 /*
2 * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "modules/audio_processing/aec3/render_delay_buffer.h"
12
13 #include <string.h>
14
15 #include <algorithm>
16 #include <atomic>
17 #include <cmath>
18 #include <memory>
19 #include <numeric>
20 #include <vector>
21
22 #include "absl/types/optional.h"
23 #include "api/array_view.h"
24 #include "api/audio/echo_canceller3_config.h"
25 #include "modules/audio_processing/aec3/aec3_common.h"
26 #include "modules/audio_processing/aec3/aec3_fft.h"
27 #include "modules/audio_processing/aec3/alignment_mixer.h"
28 #include "modules/audio_processing/aec3/block_buffer.h"
29 #include "modules/audio_processing/aec3/decimator.h"
30 #include "modules/audio_processing/aec3/downsampled_render_buffer.h"
31 #include "modules/audio_processing/aec3/fft_buffer.h"
32 #include "modules/audio_processing/aec3/fft_data.h"
33 #include "modules/audio_processing/aec3/render_buffer.h"
34 #include "modules/audio_processing/aec3/spectrum_buffer.h"
35 #include "modules/audio_processing/logging/apm_data_dumper.h"
36 #include "rtc_base/checks.h"
37 #include "rtc_base/logging.h"
38 #include "system_wrappers/include/field_trial.h"
39
40 namespace webrtc {
41 namespace {
42
UpdateCaptureCallCounterOnSkippedBlocks()43 bool UpdateCaptureCallCounterOnSkippedBlocks() {
44 return !field_trial::IsEnabled(
45 "WebRTC-Aec3RenderBufferCallCounterUpdateKillSwitch");
46 }
47
48 class RenderDelayBufferImpl final : public RenderDelayBuffer {
49 public:
50 RenderDelayBufferImpl(const EchoCanceller3Config& config,
51 int sample_rate_hz,
52 size_t num_render_channels);
53 RenderDelayBufferImpl() = delete;
54 ~RenderDelayBufferImpl() override;
55
56 void Reset() override;
57 BufferingEvent Insert(const Block& block) override;
58 BufferingEvent PrepareCaptureProcessing() override;
59 void HandleSkippedCaptureProcessing() override;
60 bool AlignFromDelay(size_t delay) override;
61 void AlignFromExternalDelay() override;
Delay() const62 size_t Delay() const override { return ComputeDelay(); }
MaxDelay() const63 size_t MaxDelay() const override {
64 return blocks_.buffer.size() - 1 - buffer_headroom_;
65 }
GetRenderBuffer()66 RenderBuffer* GetRenderBuffer() override { return &echo_remover_buffer_; }
67
GetDownsampledRenderBuffer() const68 const DownsampledRenderBuffer& GetDownsampledRenderBuffer() const override {
69 return low_rate_;
70 }
71
72 int BufferLatency() const;
73 void SetAudioBufferDelay(int delay_ms) override;
74 bool HasReceivedBufferDelay() override;
75
76 private:
77 static std::atomic<int> instance_count_;
78 std::unique_ptr<ApmDataDumper> data_dumper_;
79 const Aec3Optimization optimization_;
80 const EchoCanceller3Config config_;
81 const bool update_capture_call_counter_on_skipped_blocks_;
82 const float render_linear_amplitude_gain_;
83 const rtc::LoggingSeverity delay_log_level_;
84 size_t down_sampling_factor_;
85 const int sub_block_size_;
86 BlockBuffer blocks_;
87 SpectrumBuffer spectra_;
88 FftBuffer ffts_;
89 absl::optional<size_t> delay_;
90 RenderBuffer echo_remover_buffer_;
91 DownsampledRenderBuffer low_rate_;
92 AlignmentMixer render_mixer_;
93 Decimator render_decimator_;
94 const Aec3Fft fft_;
95 std::vector<float> render_ds_;
96 const int buffer_headroom_;
97 bool last_call_was_render_ = false;
98 int num_api_calls_in_a_row_ = 0;
99 int max_observed_jitter_ = 1;
100 int64_t capture_call_counter_ = 0;
101 int64_t render_call_counter_ = 0;
102 bool render_activity_ = false;
103 size_t render_activity_counter_ = 0;
104 absl::optional<int> external_audio_buffer_delay_;
105 bool external_audio_buffer_delay_verified_after_reset_ = false;
106 size_t min_latency_blocks_ = 0;
107 size_t excess_render_detection_counter_ = 0;
108
109 int MapDelayToTotalDelay(size_t delay) const;
110 int ComputeDelay() const;
111 void ApplyTotalDelay(int delay);
112 void InsertBlock(const Block& block, int previous_write);
113 bool DetectActiveRender(rtc::ArrayView<const float> x) const;
114 bool DetectExcessRenderBlocks();
115 void IncrementWriteIndices();
116 void IncrementLowRateReadIndices();
117 void IncrementReadIndices();
118 bool RenderOverrun();
119 bool RenderUnderrun();
120 };
121
122 std::atomic<int> RenderDelayBufferImpl::instance_count_ = 0;
123
RenderDelayBufferImpl(const EchoCanceller3Config & config,int sample_rate_hz,size_t num_render_channels)124 RenderDelayBufferImpl::RenderDelayBufferImpl(const EchoCanceller3Config& config,
125 int sample_rate_hz,
126 size_t num_render_channels)
127 : data_dumper_(new ApmDataDumper(instance_count_.fetch_add(1) + 1)),
128 optimization_(DetectOptimization()),
129 config_(config),
130 update_capture_call_counter_on_skipped_blocks_(
131 UpdateCaptureCallCounterOnSkippedBlocks()),
132 render_linear_amplitude_gain_(
133 std::pow(10.0f, config_.render_levels.render_power_gain_db / 20.f)),
134 delay_log_level_(config_.delay.log_warning_on_delay_changes
135 ? rtc::LS_WARNING
136 : rtc::LS_VERBOSE),
137 down_sampling_factor_(config.delay.down_sampling_factor),
138 sub_block_size_(static_cast<int>(down_sampling_factor_ > 0
139 ? kBlockSize / down_sampling_factor_
140 : kBlockSize)),
141 blocks_(GetRenderDelayBufferSize(down_sampling_factor_,
142 config.delay.num_filters,
143 config.filter.refined.length_blocks),
144 NumBandsForRate(sample_rate_hz),
145 num_render_channels),
146 spectra_(blocks_.buffer.size(), num_render_channels),
147 ffts_(blocks_.buffer.size(), num_render_channels),
148 delay_(config_.delay.default_delay),
149 echo_remover_buffer_(&blocks_, &spectra_, &ffts_),
150 low_rate_(GetDownSampledBufferSize(down_sampling_factor_,
151 config.delay.num_filters)),
152 render_mixer_(num_render_channels, config.delay.render_alignment_mixing),
153 render_decimator_(down_sampling_factor_),
154 fft_(),
155 render_ds_(sub_block_size_, 0.f),
156 buffer_headroom_(config.filter.refined.length_blocks) {
157 RTC_DCHECK_EQ(blocks_.buffer.size(), ffts_.buffer.size());
158 RTC_DCHECK_EQ(spectra_.buffer.size(), ffts_.buffer.size());
159 for (size_t i = 0; i < blocks_.buffer.size(); ++i) {
160 RTC_DCHECK_EQ(blocks_.buffer[i].NumChannels(), ffts_.buffer[i].size());
161 RTC_DCHECK_EQ(spectra_.buffer[i].size(), ffts_.buffer[i].size());
162 }
163
164 Reset();
165 }
166
167 RenderDelayBufferImpl::~RenderDelayBufferImpl() = default;
168
169 // Resets the buffer delays and clears the reported delays.
Reset()170 void RenderDelayBufferImpl::Reset() {
171 last_call_was_render_ = false;
172 num_api_calls_in_a_row_ = 1;
173 min_latency_blocks_ = 0;
174 excess_render_detection_counter_ = 0;
175
176 // Initialize the read index to one sub-block before the write index.
177 low_rate_.read = low_rate_.OffsetIndex(low_rate_.write, sub_block_size_);
178
179 // Check for any external audio buffer delay and whether it is feasible.
180 if (external_audio_buffer_delay_) {
181 const int headroom = 2;
182 size_t audio_buffer_delay_to_set;
183 // Minimum delay is 1 (like the low-rate render buffer).
184 if (*external_audio_buffer_delay_ <= headroom) {
185 audio_buffer_delay_to_set = 1;
186 } else {
187 audio_buffer_delay_to_set = *external_audio_buffer_delay_ - headroom;
188 }
189
190 audio_buffer_delay_to_set = std::min(audio_buffer_delay_to_set, MaxDelay());
191
192 // When an external delay estimate is available, use that delay as the
193 // initial render buffer delay.
194 ApplyTotalDelay(audio_buffer_delay_to_set);
195 delay_ = ComputeDelay();
196
197 external_audio_buffer_delay_verified_after_reset_ = false;
198 } else {
199 // If an external delay estimate is not available, use that delay as the
200 // initial delay. Set the render buffer delays to the default delay.
201 ApplyTotalDelay(config_.delay.default_delay);
202
203 // Unset the delays which are set by AlignFromDelay.
204 delay_ = absl::nullopt;
205 }
206 }
207
208 // Inserts a new block into the render buffers.
Insert(const Block & block)209 RenderDelayBuffer::BufferingEvent RenderDelayBufferImpl::Insert(
210 const Block& block) {
211 ++render_call_counter_;
212 if (delay_) {
213 if (!last_call_was_render_) {
214 last_call_was_render_ = true;
215 num_api_calls_in_a_row_ = 1;
216 } else {
217 if (++num_api_calls_in_a_row_ > max_observed_jitter_) {
218 max_observed_jitter_ = num_api_calls_in_a_row_;
219 RTC_LOG_V(delay_log_level_)
220 << "New max number api jitter observed at render block "
221 << render_call_counter_ << ": " << num_api_calls_in_a_row_
222 << " blocks";
223 }
224 }
225 }
226
227 // Increase the write indices to where the new blocks should be written.
228 const int previous_write = blocks_.write;
229 IncrementWriteIndices();
230
231 // Allow overrun and do a reset when render overrun occurrs due to more render
232 // data being inserted than capture data is received.
233 BufferingEvent event =
234 RenderOverrun() ? BufferingEvent::kRenderOverrun : BufferingEvent::kNone;
235
236 // Detect and update render activity.
237 if (!render_activity_) {
238 render_activity_counter_ +=
239 DetectActiveRender(block.View(/*band=*/0, /*channel=*/0)) ? 1 : 0;
240 render_activity_ = render_activity_counter_ >= 20;
241 }
242
243 // Insert the new render block into the specified position.
244 InsertBlock(block, previous_write);
245
246 if (event != BufferingEvent::kNone) {
247 Reset();
248 }
249
250 return event;
251 }
252
HandleSkippedCaptureProcessing()253 void RenderDelayBufferImpl::HandleSkippedCaptureProcessing() {
254 if (update_capture_call_counter_on_skipped_blocks_) {
255 ++capture_call_counter_;
256 }
257 }
258
259 // Prepares the render buffers for processing another capture block.
260 RenderDelayBuffer::BufferingEvent
PrepareCaptureProcessing()261 RenderDelayBufferImpl::PrepareCaptureProcessing() {
262 RenderDelayBuffer::BufferingEvent event = BufferingEvent::kNone;
263 ++capture_call_counter_;
264
265 if (delay_) {
266 if (last_call_was_render_) {
267 last_call_was_render_ = false;
268 num_api_calls_in_a_row_ = 1;
269 } else {
270 if (++num_api_calls_in_a_row_ > max_observed_jitter_) {
271 max_observed_jitter_ = num_api_calls_in_a_row_;
272 RTC_LOG_V(delay_log_level_)
273 << "New max number api jitter observed at capture block "
274 << capture_call_counter_ << ": " << num_api_calls_in_a_row_
275 << " blocks";
276 }
277 }
278 }
279
280 if (DetectExcessRenderBlocks()) {
281 // Too many render blocks compared to capture blocks. Risk of delay ending
282 // up before the filter used by the delay estimator.
283 RTC_LOG_V(delay_log_level_)
284 << "Excess render blocks detected at block " << capture_call_counter_;
285 Reset();
286 event = BufferingEvent::kRenderOverrun;
287 } else if (RenderUnderrun()) {
288 // Don't increment the read indices of the low rate buffer if there is a
289 // render underrun.
290 RTC_LOG_V(delay_log_level_)
291 << "Render buffer underrun detected at block " << capture_call_counter_;
292 IncrementReadIndices();
293 // Incrementing the buffer index without increasing the low rate buffer
294 // index means that the delay is reduced by one.
295 if (delay_ && *delay_ > 0)
296 delay_ = *delay_ - 1;
297 event = BufferingEvent::kRenderUnderrun;
298 } else {
299 // Increment the read indices in the render buffers to point to the most
300 // recent block to use in the capture processing.
301 IncrementLowRateReadIndices();
302 IncrementReadIndices();
303 }
304
305 echo_remover_buffer_.SetRenderActivity(render_activity_);
306 if (render_activity_) {
307 render_activity_counter_ = 0;
308 render_activity_ = false;
309 }
310
311 return event;
312 }
313
314 // Sets the delay and returns a bool indicating whether the delay was changed.
AlignFromDelay(size_t delay)315 bool RenderDelayBufferImpl::AlignFromDelay(size_t delay) {
316 RTC_DCHECK(!config_.delay.use_external_delay_estimator);
317 if (!external_audio_buffer_delay_verified_after_reset_ &&
318 external_audio_buffer_delay_ && delay_) {
319 int difference = static_cast<int>(delay) - static_cast<int>(*delay_);
320 RTC_LOG_V(delay_log_level_)
321 << "Mismatch between first estimated delay after reset "
322 "and externally reported audio buffer delay: "
323 << difference << " blocks";
324 external_audio_buffer_delay_verified_after_reset_ = true;
325 }
326 if (delay_ && *delay_ == delay) {
327 return false;
328 }
329 delay_ = delay;
330
331 // Compute the total delay and limit the delay to the allowed range.
332 int total_delay = MapDelayToTotalDelay(*delay_);
333 total_delay =
334 std::min(MaxDelay(), static_cast<size_t>(std::max(total_delay, 0)));
335
336 // Apply the delay to the buffers.
337 ApplyTotalDelay(total_delay);
338 return true;
339 }
340
SetAudioBufferDelay(int delay_ms)341 void RenderDelayBufferImpl::SetAudioBufferDelay(int delay_ms) {
342 if (!external_audio_buffer_delay_) {
343 RTC_LOG_V(delay_log_level_)
344 << "Receiving a first externally reported audio buffer delay of "
345 << delay_ms << " ms.";
346 }
347
348 // Convert delay from milliseconds to blocks (rounded down).
349 external_audio_buffer_delay_ = delay_ms / 4;
350 }
351
HasReceivedBufferDelay()352 bool RenderDelayBufferImpl::HasReceivedBufferDelay() {
353 return external_audio_buffer_delay_.has_value();
354 }
355
356 // Maps the externally computed delay to the delay used internally.
MapDelayToTotalDelay(size_t external_delay_blocks) const357 int RenderDelayBufferImpl::MapDelayToTotalDelay(
358 size_t external_delay_blocks) const {
359 const int latency_blocks = BufferLatency();
360 return latency_blocks + static_cast<int>(external_delay_blocks);
361 }
362
363 // Returns the delay (not including call jitter).
ComputeDelay() const364 int RenderDelayBufferImpl::ComputeDelay() const {
365 const int latency_blocks = BufferLatency();
366 int internal_delay = spectra_.read >= spectra_.write
367 ? spectra_.read - spectra_.write
368 : spectra_.size + spectra_.read - spectra_.write;
369
370 return internal_delay - latency_blocks;
371 }
372
373 // Set the read indices according to the delay.
ApplyTotalDelay(int delay)374 void RenderDelayBufferImpl::ApplyTotalDelay(int delay) {
375 RTC_LOG_V(delay_log_level_)
376 << "Applying total delay of " << delay << " blocks.";
377 blocks_.read = blocks_.OffsetIndex(blocks_.write, -delay);
378 spectra_.read = spectra_.OffsetIndex(spectra_.write, delay);
379 ffts_.read = ffts_.OffsetIndex(ffts_.write, delay);
380 }
381
AlignFromExternalDelay()382 void RenderDelayBufferImpl::AlignFromExternalDelay() {
383 RTC_DCHECK(config_.delay.use_external_delay_estimator);
384 if (external_audio_buffer_delay_) {
385 const int64_t delay = render_call_counter_ - capture_call_counter_ +
386 *external_audio_buffer_delay_;
387 const int64_t delay_with_headroom =
388 delay - config_.delay.delay_headroom_samples / kBlockSize;
389 ApplyTotalDelay(delay_with_headroom);
390 }
391 }
392
393 // Inserts a block into the render buffers.
InsertBlock(const Block & block,int previous_write)394 void RenderDelayBufferImpl::InsertBlock(const Block& block,
395 int previous_write) {
396 auto& b = blocks_;
397 auto& lr = low_rate_;
398 auto& ds = render_ds_;
399 auto& f = ffts_;
400 auto& s = spectra_;
401 const size_t num_bands = b.buffer[b.write].NumBands();
402 const size_t num_render_channels = b.buffer[b.write].NumChannels();
403 RTC_DCHECK_EQ(block.NumBands(), num_bands);
404 RTC_DCHECK_EQ(block.NumChannels(), num_render_channels);
405 for (size_t band = 0; band < num_bands; ++band) {
406 for (size_t ch = 0; ch < num_render_channels; ++ch) {
407 std::copy(block.begin(band, ch), block.end(band, ch),
408 b.buffer[b.write].begin(band, ch));
409 }
410 }
411
412 if (render_linear_amplitude_gain_ != 1.f) {
413 for (size_t band = 0; band < num_bands; ++band) {
414 for (size_t ch = 0; ch < num_render_channels; ++ch) {
415 rtc::ArrayView<float, kBlockSize> b_view =
416 b.buffer[b.write].View(band, ch);
417 for (float& sample : b_view) {
418 sample *= render_linear_amplitude_gain_;
419 }
420 }
421 }
422 }
423
424 std::array<float, kBlockSize> downmixed_render;
425 render_mixer_.ProduceOutput(b.buffer[b.write], downmixed_render);
426 render_decimator_.Decimate(downmixed_render, ds);
427 data_dumper_->DumpWav("aec3_render_decimator_output", ds.size(), ds.data(),
428 16000 / down_sampling_factor_, 1);
429 std::copy(ds.rbegin(), ds.rend(), lr.buffer.begin() + lr.write);
430 for (int channel = 0; channel < b.buffer[b.write].NumChannels(); ++channel) {
431 fft_.PaddedFft(b.buffer[b.write].View(/*band=*/0, channel),
432 b.buffer[previous_write].View(/*band=*/0, channel),
433 &f.buffer[f.write][channel]);
434 f.buffer[f.write][channel].Spectrum(optimization_,
435 s.buffer[s.write][channel]);
436 }
437 }
438
DetectActiveRender(rtc::ArrayView<const float> x) const439 bool RenderDelayBufferImpl::DetectActiveRender(
440 rtc::ArrayView<const float> x) const {
441 const float x_energy = std::inner_product(x.begin(), x.end(), x.begin(), 0.f);
442 return x_energy > (config_.render_levels.active_render_limit *
443 config_.render_levels.active_render_limit) *
444 kFftLengthBy2;
445 }
446
DetectExcessRenderBlocks()447 bool RenderDelayBufferImpl::DetectExcessRenderBlocks() {
448 bool excess_render_detected = false;
449 const size_t latency_blocks = static_cast<size_t>(BufferLatency());
450 // The recently seen minimum latency in blocks. Should be close to 0.
451 min_latency_blocks_ = std::min(min_latency_blocks_, latency_blocks);
452 // After processing a configurable number of blocks the minimum latency is
453 // checked.
454 if (++excess_render_detection_counter_ >=
455 config_.buffering.excess_render_detection_interval_blocks) {
456 // If the minimum latency is not lower than the threshold there have been
457 // more render than capture frames.
458 excess_render_detected = min_latency_blocks_ >
459 config_.buffering.max_allowed_excess_render_blocks;
460 // Reset the counter and let the minimum latency be the current latency.
461 min_latency_blocks_ = latency_blocks;
462 excess_render_detection_counter_ = 0;
463 }
464
465 data_dumper_->DumpRaw("aec3_latency_blocks", latency_blocks);
466 data_dumper_->DumpRaw("aec3_min_latency_blocks", min_latency_blocks_);
467 data_dumper_->DumpRaw("aec3_excess_render_detected", excess_render_detected);
468 return excess_render_detected;
469 }
470
471 // Computes the latency in the buffer (the number of unread sub-blocks).
BufferLatency() const472 int RenderDelayBufferImpl::BufferLatency() const {
473 const DownsampledRenderBuffer& l = low_rate_;
474 int latency_samples = (l.buffer.size() + l.read - l.write) % l.buffer.size();
475 int latency_blocks = latency_samples / sub_block_size_;
476 return latency_blocks;
477 }
478
479 // Increments the write indices for the render buffers.
IncrementWriteIndices()480 void RenderDelayBufferImpl::IncrementWriteIndices() {
481 low_rate_.UpdateWriteIndex(-sub_block_size_);
482 blocks_.IncWriteIndex();
483 spectra_.DecWriteIndex();
484 ffts_.DecWriteIndex();
485 }
486
487 // Increments the read indices of the low rate render buffers.
IncrementLowRateReadIndices()488 void RenderDelayBufferImpl::IncrementLowRateReadIndices() {
489 low_rate_.UpdateReadIndex(-sub_block_size_);
490 }
491
492 // Increments the read indices for the render buffers.
IncrementReadIndices()493 void RenderDelayBufferImpl::IncrementReadIndices() {
494 if (blocks_.read != blocks_.write) {
495 blocks_.IncReadIndex();
496 spectra_.DecReadIndex();
497 ffts_.DecReadIndex();
498 }
499 }
500
501 // Checks for a render buffer overrun.
RenderOverrun()502 bool RenderDelayBufferImpl::RenderOverrun() {
503 return low_rate_.read == low_rate_.write || blocks_.read == blocks_.write;
504 }
505
506 // Checks for a render buffer underrun.
RenderUnderrun()507 bool RenderDelayBufferImpl::RenderUnderrun() {
508 return low_rate_.read == low_rate_.write;
509 }
510
511 } // namespace
512
Create(const EchoCanceller3Config & config,int sample_rate_hz,size_t num_render_channels)513 RenderDelayBuffer* RenderDelayBuffer::Create(const EchoCanceller3Config& config,
514 int sample_rate_hz,
515 size_t num_render_channels) {
516 return new RenderDelayBufferImpl(config, sample_rate_hz, num_render_channels);
517 }
518
519 } // namespace webrtc
520