1 /* 2 * Copyright (c) 1998-2024 Broadcom. All Rights Reserved. 3 * The term “Broadcom” refers to Broadcom Inc. 4 * and/or its subsidiaries. 5 * SPDX-License-Identifier: GPL-2.0 OR MIT 6 */ 7 8 /* 9 * svga_reg.h -- 10 * 11 * Virtual hardware definitions for the VMware SVGA II device. 12 */ 13 14 #ifndef _SVGA_REG_H_ 15 #define _SVGA_REG_H_ 16 17 #include "svga_types.h" 18 19 /* 20 * SVGA_REG_ENABLE bit definitions. 21 */ 22 typedef enum { 23 SVGA_REG_ENABLE_DISABLE = 0, 24 SVGA_REG_ENABLE_ENABLE = (1 << 0), 25 SVGA_REG_ENABLE_HIDE = (1 << 1), 26 } SvgaRegEnable; 27 28 typedef uint32 SVGAMobId; 29 30 /* 31 * Arbitrary and meaningless limits. Please ignore these when writing 32 * new drivers. 33 */ 34 #define SVGA_MAX_WIDTH 2560 35 #define SVGA_MAX_HEIGHT 1600 36 #define SVGA_MAX_BITS_PER_PIXEL 32 37 #define SVGA_MAX_DEPTH 24 38 #define SVGA_MAX_DISPLAYS 10 39 40 /* 41 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned 42 * cursor bypass mode. This is still supported, but no new guest 43 * drivers should use it. 44 */ 45 #define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */ 46 #define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */ 47 #define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ 48 #define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ 49 50 /* 51 * The maximum framebuffer size that can traced for e.g. guests in VESA mode. 52 * The changeMap in the monitor is proportional to this number. Therefore, we'd 53 * like to keep it as small as possible to reduce monitor overhead (using 54 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over 55 * 4k!). 56 * 57 * NB: For compatibility reasons, this value must be greater than 0xff0000. 58 * See bug 335072. 59 */ 60 #define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 61 62 #define SVGA_MAX_PSEUDOCOLOR_DEPTH 8 63 #define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH) 64 #define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS) 65 66 #define SVGA_MAGIC 0x900000UL 67 #define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver)) 68 69 /* Version 2 let the address of the frame buffer be unsigned on Win32 */ 70 #define SVGA_VERSION_2 2 71 #define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2) 72 73 /* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so 74 PALETTE_BASE has moved */ 75 #define SVGA_VERSION_1 1 76 #define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1) 77 78 /* Version 0 is the initial version */ 79 #define SVGA_VERSION_0 0 80 #define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0) 81 82 /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ 83 #define SVGA_ID_INVALID 0xFFFFFFFF 84 85 /* Port offsets, relative to BAR0 */ 86 #define SVGA_INDEX_PORT 0x0 87 #define SVGA_VALUE_PORT 0x1 88 #define SVGA_BIOS_PORT 0x2 89 #define SVGA_IRQSTATUS_PORT 0x8 90 91 /* 92 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK. 93 * 94 * Interrupts are only supported when the 95 * SVGA_CAP_IRQMASK capability is present. 96 */ 97 #define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */ 98 #define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */ 99 #define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */ 100 #define SVGA_IRQFLAG_COMMAND_BUFFER 0x8 /* Command buffer completed */ 101 #define SVGA_IRQFLAG_ERROR 0x10 /* Error while processing commands */ 102 103 /* 104 * Registers 105 */ 106 107 enum { 108 SVGA_REG_ID = 0, 109 SVGA_REG_ENABLE = 1, 110 SVGA_REG_WIDTH = 2, 111 SVGA_REG_HEIGHT = 3, 112 SVGA_REG_MAX_WIDTH = 4, 113 SVGA_REG_MAX_HEIGHT = 5, 114 SVGA_REG_DEPTH = 6, 115 SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */ 116 SVGA_REG_PSEUDOCOLOR = 8, 117 SVGA_REG_RED_MASK = 9, 118 SVGA_REG_GREEN_MASK = 10, 119 SVGA_REG_BLUE_MASK = 11, 120 SVGA_REG_BYTES_PER_LINE = 12, 121 SVGA_REG_FB_START = 13, /* (Deprecated) */ 122 SVGA_REG_FB_OFFSET = 14, 123 SVGA_REG_VRAM_SIZE = 15, 124 SVGA_REG_FB_SIZE = 16, 125 126 /* ID 0 implementation only had the above registers, then the palette */ 127 SVGA_REG_ID_0_TOP = 17, 128 129 SVGA_REG_CAPABILITIES = 17, 130 SVGA_REG_MEM_START = 18, /* (Deprecated) */ 131 SVGA_REG_MEM_SIZE = 19, 132 SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */ 133 SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */ 134 SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */ 135 SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */ 136 SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */ 137 SVGA_REG_CURSOR_X = 25, /* (Deprecated) */ 138 SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */ 139 SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */ 140 SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */ 141 SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */ 142 SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */ 143 SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */ 144 SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */ 145 SVGA_REG_IRQMASK = 33, /* Interrupt mask */ 146 147 /* Legacy multi-monitor support */ 148 SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */ 149 SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */ 150 SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */ 151 SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */ 152 SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */ 153 SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */ 154 SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */ 155 156 /* See "Guest memory regions" below. */ 157 SVGA_REG_GMR_ID = 41, 158 SVGA_REG_GMR_DESCRIPTOR = 42, 159 SVGA_REG_GMR_MAX_IDS = 43, 160 SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44, 161 162 SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */ 163 SVGA_REG_GMRS_MAX_PAGES = 46, /* Maximum number of 4KB pages for all GMRs */ 164 SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */ 165 SVGA_REG_COMMAND_LOW = 48, /* Lower 32 bits and submits commands */ 166 SVGA_REG_COMMAND_HIGH = 49, /* Upper 32 bits of command buffer PA */ 167 SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50, /* Max primary memory */ 168 SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */ 169 SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */ 170 SVGA_REG_CMD_PREPEND_LOW = 53, 171 SVGA_REG_iCMD_PREPEND_HIGH = 54, 172 SVGA_REG_SCREENTARGET_MAX_WIDTH = 55, 173 SVGA_REG_SCREENTARGET_MAX_HEIGHT = 56, 174 SVGA_REG_MOB_MAX_SIZE = 57, 175 SVGA_REG_BLANK_SCREEN_TARGETS = 58, 176 SVGA_REG_CAP2 = 59, 177 SVGA_REG_TOP = 60, /* Must be 1 more than the last register */ 178 179 SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ 180 /* Next 768 (== 256*3) registers exist for colormap */ 181 SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS 182 /* Base of scratch registers */ 183 /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: 184 First 4 are reserved for VESA BIOS Extension; any remaining are for 185 the use of the current SVGA driver. */ 186 }; 187 188 /* 189 * Guest memory regions (GMRs): 190 * 191 * This is a new memory mapping feature available in SVGA devices 192 * which have the SVGA_CAP_GMR bit set. Previously, there were two 193 * fixed memory regions available with which to share data between the 194 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs 195 * are our name for an extensible way of providing arbitrary DMA 196 * buffers for use between the driver and the SVGA device. They are a 197 * new alternative to framebuffer memory, usable for both 2D and 3D 198 * graphics operations. 199 * 200 * Since GMR mapping must be done synchronously with guest CPU 201 * execution, we use a new pair of SVGA registers: 202 * 203 * SVGA_REG_GMR_ID -- 204 * 205 * Read/write. 206 * This register holds the 32-bit ID (a small positive integer) 207 * of a GMR to create, delete, or redefine. Writing this register 208 * has no side-effects. 209 * 210 * SVGA_REG_GMR_DESCRIPTOR -- 211 * 212 * Write-only. 213 * Writing this register will create, delete, or redefine the GMR 214 * specified by the above ID register. If this register is zero, 215 * the GMR is deleted. Any pointers into this GMR (including those 216 * currently being processed by FIFO commands) will be 217 * synchronously invalidated. 218 * 219 * If this register is nonzero, it must be the physical page 220 * number (PPN) of a data structure which describes the physical 221 * layout of the memory region this GMR should describe. The 222 * descriptor structure will be read synchronously by the SVGA 223 * device when this register is written. The descriptor need not 224 * remain allocated for the lifetime of the GMR. 225 * 226 * The guest driver should write SVGA_REG_GMR_ID first, then 227 * SVGA_REG_GMR_DESCRIPTOR. 228 * 229 * SVGA_REG_GMR_MAX_IDS -- 230 * 231 * Read-only. 232 * The SVGA device may choose to support a maximum number of 233 * user-defined GMR IDs. This register holds the number of supported 234 * IDs. (The maximum supported ID plus 1) 235 * 236 * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH -- 237 * 238 * Read-only. 239 * The SVGA device may choose to put a limit on the total number 240 * of SVGAGuestMemDescriptor structures it will read when defining 241 * a single GMR. 242 * 243 * The descriptor structure is an array of SVGAGuestMemDescriptor 244 * structures. Each structure may do one of three things: 245 * 246 * - Terminate the GMR descriptor list. 247 * (ppn==0, numPages==0) 248 * 249 * - Add a PPN or range of PPNs to the GMR's virtual address space. 250 * (ppn != 0, numPages != 0) 251 * 252 * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to 253 * support multi-page GMR descriptor tables without forcing the 254 * driver to allocate physically contiguous memory. 255 * (ppn != 0, numPages == 0) 256 * 257 * Note that each physical page of SVGAGuestMemDescriptor structures 258 * can describe at least 2MB of guest memory. If the driver needs to 259 * use more than one page of descriptor structures, it must use one of 260 * its SVGAGuestMemDescriptors to point to an additional page. The 261 * device will never automatically cross a page boundary. 262 * 263 * Once the driver has described a GMR, it is immediately available 264 * for use via any FIFO command that uses an SVGAGuestPtr structure. 265 * These pointers include a GMR identifier plus an offset into that 266 * GMR. 267 * 268 * The driver must check the SVGA_CAP_GMR bit before using the GMR 269 * registers. 270 */ 271 272 /* 273 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer 274 * memory as well. In the future, these IDs could even be used to 275 * allow legacy memory regions to be redefined by the guest as GMRs. 276 * 277 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA 278 * is being phased out. Please try to use user-defined GMRs whenever 279 * possible. 280 */ 281 #define SVGA_GMR_NULL ((uint32) -1) 282 #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB) 283 284 typedef 285 struct SVGAGuestMemDescriptor { 286 uint32 ppn; 287 uint32 numPages; 288 } SVGAGuestMemDescriptor; 289 290 typedef 291 struct SVGAGuestPtr { 292 uint32 gmrId; 293 uint32 offset; 294 } SVGAGuestPtr; 295 296 /* 297 * Register based command buffers -- 298 * 299 * Provide an SVGA device interface that allows the guest to submit 300 * command buffers to the SVGA device through an SVGA device register. 301 * The metadata for each command buffer is contained in the 302 * SVGACBHeader structure along with the return status codes. 303 * 304 * The SVGA device supports command buffers if 305 * SVGA_CAP_COMMAND_BUFFERS is set in the device caps register. The 306 * fifo must be enabled for command buffers to be submitted. 307 * 308 * Command buffers are submitted when the guest writing the 64 byte 309 * aligned physical address into the SVGA_REG_COMMAND_LOW and 310 * SVGA_REG_COMMAND_HIGH. SVGA_REG_COMMAND_HIGH contains the upper 32 311 * bits of the physical address. SVGA_REG_COMMAND_LOW contains the 312 * lower 32 bits of the physical address, since the command buffer 313 * headers are required to be 64 byte aligned the lower 6 bits are 314 * used for the SVGACBContext value. Writing to SVGA_REG_COMMAND_LOW 315 * submits the command buffer to the device and queues it for 316 * execution. The SVGA device supports at least 317 * SVGA_CB_MAX_QUEUED_PER_CONTEXT command buffers that can be queued 318 * per context and if that limit is reached the device will write the 319 * status SVGA_CB_STATUS_QUEUE_FULL to the status value of the command 320 * buffer header synchronously and not raise any IRQs. 321 * 322 * It is invalid to submit a command buffer without a valid physical 323 * address and results are undefined. 324 * 325 * The device guarantees that command buffers of size SVGA_CB_MAX_SIZE 326 * will be supported. If a larger command buffer is submitted results 327 * are unspecified and the device will either complete the command 328 * buffer or return an error. 329 * 330 * The device guarantees that any individual command in a command 331 * buffer can be up to SVGA_CB_MAX_COMMAND_SIZE in size which is 332 * enough to fit a 64x64 color-cursor definition. If the command is 333 * too large the device is allowed to process the command or return an 334 * error. 335 * 336 * The device context is a special SVGACBContext that allows for 337 * synchronous register like accesses with the flexibility of 338 * commands. There is a different command set defined by 339 * SVGADeviceContextCmdId. The commands in each command buffer is not 340 * allowed to straddle physical pages. 341 */ 342 343 #define SVGA_CB_MAX_SIZE (512 * 1024) // 512 KB 344 #define SVGA_CB_MAX_QUEUED_PER_CONTEXT 32 345 #define SVGA_CB_MAX_COMMAND_SIZE (32 * 1024) // 32 KB 346 347 #define SVGA_CB_CONTEXT_MASK 0x3f 348 typedef enum { 349 SVGA_CB_CONTEXT_DEVICE = 0x3f, 350 SVGA_CB_CONTEXT_0 = 0x0, 351 SVGA_CB_CONTEXT_MAX = 0x1, 352 } SVGACBContext; 353 354 355 typedef enum { 356 /* 357 * The guest is supposed to write SVGA_CB_STATUS_NONE to the status 358 * field before submitting the command buffer header, the host will 359 * change the value when it is done with the command buffer. 360 */ 361 SVGA_CB_STATUS_NONE = 0, 362 363 /* 364 * Written by the host when a command buffer completes successfully. 365 * The device raises an IRQ with SVGA_IRQFLAG_COMMAND_BUFFER unless 366 * the SVGA_CB_FLAG_NO_IRQ flag is set. 367 */ 368 SVGA_CB_STATUS_COMPLETED = 1, 369 370 /* 371 * Written by the host synchronously with the command buffer 372 * submission to indicate the command buffer was not submitted. No 373 * IRQ is raised. 374 */ 375 SVGA_CB_STATUS_QUEUE_FULL = 2, 376 377 /* 378 * Written by the host when an error was detected parsing a command 379 * in the command buffer, errorOffset is written to contain the 380 * offset to the first byte of the failing command. The device 381 * raises the IRQ with both SVGA_IRQFLAG_ERROR and 382 * SVGA_IRQFLAG_COMMAND_BUFFER. Some of the commands may have been 383 * processed. 384 */ 385 SVGA_CB_STATUS_COMMAND_ERROR = 3, 386 387 /* 388 * Written by the host if there is an error parsing the command 389 * buffer header. The device raises the IRQ with both 390 * SVGA_IRQFLAG_ERROR and SVGA_IRQFLAG_COMMAND_BUFFER. The device 391 * did not processes any of the command buffer. 392 */ 393 SVGA_CB_STATUS_CB_HEADER_ERROR = 4, 394 395 /* 396 * Written by the host if the guest requested the host to preempt 397 * the command buffer. The device will not raise any IRQs and the 398 * command buffer was not processed. 399 */ 400 SVGA_CB_STATUS_PREEMPTED = 5, 401 } SVGACBStatus; 402 403 typedef enum { 404 SVGA_CB_FLAG_NONE = 0, 405 SVGA_CB_FLAG_NO_IRQ = 1 << 0, 406 } SVGACBFlags; 407 408 typedef 409 struct { 410 volatile SVGACBStatus status; 411 volatile uint32 errorOffset; 412 uint64 id; 413 SVGACBFlags flags; 414 uint32 length; 415 union { 416 PA pa; 417 } ptr; 418 uint32 mustBeZero[8]; 419 } SVGACBHeader; 420 421 typedef enum { 422 SVGA_DC_CMD_NOP = 0, 423 SVGA_DC_CMD_START_STOP_CONTEXT = 1, 424 SVGA_DC_CMD_PREEMPT = 2, 425 SVGA_DC_CMD_MAX = 3, 426 SVGA_DC_CMD_FORCE_UINT = MAX_UINT32, 427 } SVGADeviceContextCmdId; 428 429 typedef struct { 430 uint32 enable; 431 SVGACBContext context; 432 } SVGADCCmdStartStop; 433 434 /* 435 * SVGADCCmdPreempt -- 436 * 437 * This command allows the guest to request that all command buffers 438 * on the specified context be preempted that can be. After execution 439 * of this command all command buffers that were preempted will 440 * already have SVGA_CB_STATUS_PREEMPTED written into the status 441 * field. The device might still be processing a command buffer, 442 * assuming execution of it started before the preemption request was 443 * received. Specifying the ignoreIDZero flag to TRUE will cause the 444 * device to not preempt command buffers with the id field in the 445 * command buffer header set to zero. 446 */ 447 448 typedef struct { 449 SVGACBContext context; 450 uint32 ignoreIDZero; 451 } SVGADCCmdPreempt; 452 453 454 /* 455 * SVGAGMRImageFormat -- 456 * 457 * This is a packed representation of the source 2D image format 458 * for a GMR-to-screen blit. Currently it is defined as an encoding 459 * of the screen's color depth and bits-per-pixel, however, 16 bits 460 * are reserved for future use to identify other encodings (such as 461 * RGBA or higher-precision images). 462 * 463 * Currently supported formats: 464 * 465 * bpp depth Format Name 466 * --- ----- ----------- 467 * 32 24 32-bit BGRX 468 * 24 24 24-bit BGR 469 * 16 16 RGB 5-6-5 470 * 16 15 RGB 5-5-5 471 * 472 */ 473 474 typedef struct SVGAGMRImageFormat { 475 union { 476 struct { 477 uint32 bitsPerPixel : 8; 478 uint32 colorDepth : 8; 479 uint32 reserved : 16; /* Must be zero */ 480 }; 481 482 uint32 value; 483 }; 484 } SVGAGMRImageFormat; 485 486 typedef 487 struct SVGAGuestImage { 488 SVGAGuestPtr ptr; 489 490 /* 491 * A note on interpretation of pitch: This value of pitch is the 492 * number of bytes between vertically adjacent image 493 * blocks. Normally this is the number of bytes between the first 494 * pixel of two adjacent scanlines. With compressed textures, 495 * however, this may represent the number of bytes between 496 * compression blocks rather than between rows of pixels. 497 * 498 * XXX: Compressed textures currently must be tightly packed in guest memory. 499 * 500 * If the image is 1-dimensional, pitch is ignored. 501 * 502 * If 'pitch' is zero, the SVGA3D device calculates a pitch value 503 * assuming each row of blocks is tightly packed. 504 */ 505 uint32 pitch; 506 } SVGAGuestImage; 507 508 /* 509 * SVGAColorBGRX -- 510 * 511 * A 24-bit color format (BGRX), which does not depend on the 512 * format of the legacy guest framebuffer (GFB) or the current 513 * GMRFB state. 514 */ 515 516 typedef struct SVGAColorBGRX { 517 union { 518 struct { 519 uint32 b : 8; 520 uint32 g : 8; 521 uint32 r : 8; 522 uint32 x : 8; /* Unused */ 523 }; 524 525 uint32 value; 526 }; 527 } SVGAColorBGRX; 528 529 530 /* 531 * SVGASignedRect -- 532 * SVGASignedPoint -- 533 * 534 * Signed rectangle and point primitives. These are used by the new 535 * 2D primitives for drawing to Screen Objects, which can occupy a 536 * signed virtual coordinate space. 537 * 538 * SVGASignedRect specifies a half-open interval: the (left, top) 539 * pixel is part of the rectangle, but the (right, bottom) pixel is 540 * not. 541 */ 542 543 typedef 544 struct { 545 int32 left; 546 int32 top; 547 int32 right; 548 int32 bottom; 549 } SVGASignedRect; 550 551 typedef 552 struct { 553 int32 x; 554 int32 y; 555 } SVGASignedPoint; 556 557 558 /* 559 * SVGA Device Capabilities 560 * 561 * Note the holes in the bitfield. Missing bits have been deprecated, 562 * and must not be reused. Those capabilities will never be reported 563 * by new versions of the SVGA device. 564 * 565 * XXX: Add longer descriptions for each capability, including a list 566 * of the new features that each capability provides. 567 * 568 * SVGA_CAP_IRQMASK -- 569 * Provides device interrupts. Adds device register SVGA_REG_IRQMASK 570 * to set interrupt mask and direct I/O port SVGA_IRQSTATUS_PORT to 571 * set/clear pending interrupts. 572 * 573 * SVGA_CAP_GMR -- 574 * Provides synchronous mapping of guest memory regions (GMR). 575 * Adds device registers SVGA_REG_GMR_ID, SVGA_REG_GMR_DESCRIPTOR, 576 * SVGA_REG_GMR_MAX_IDS, and SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH. 577 * 578 * SVGA_CAP_TRACES -- 579 * Allows framebuffer trace-based updates even when FIFO is enabled. 580 * Adds device register SVGA_REG_TRACES. 581 * 582 * SVGA_CAP_GMR2 -- 583 * Provides asynchronous commands to define and remap guest memory 584 * regions. Adds device registers SVGA_REG_GMRS_MAX_PAGES and 585 * SVGA_REG_MEMORY_SIZE. 586 * 587 * SVGA_CAP_SCREEN_OBJECT_2 -- 588 * Allow screen object support, and require backing stores from the 589 * guest for each screen object. 590 * 591 * SVGA_CAP_COMMAND_BUFFERS -- 592 * Enable register based command buffer submission. 593 * 594 * SVGA_CAP_DEAD1 -- 595 * This cap was incorrectly used by old drivers and should not be 596 * reused. 597 * 598 * SVGA_CAP_CMD_BUFFERS_2 -- 599 * Enable support for the prepend command buffer submission 600 * registers. SVGA_REG_CMD_PREPEND_LOW and 601 * SVGA_REG_CMD_PREPEND_HIGH. 602 * 603 * SVGA_CAP_GBOBJECTS -- 604 * Enable guest-backed objects and surfaces. 605 * 606 * SVGA_CAP_CMD_BUFFERS_3 -- 607 * Enable support for command buffers in a mob. 608 */ 609 610 #define SVGA_CAP_NONE 0x00000000 611 #define SVGA_CAP_RECT_COPY 0x00000002 612 #define SVGA_CAP_CURSOR 0x00000020 613 #define SVGA_CAP_CURSOR_BYPASS 0x00000040 614 #define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 615 #define SVGA_CAP_8BIT_EMULATION 0x00000100 616 #define SVGA_CAP_ALPHA_CURSOR 0x00000200 617 #define SVGA_CAP_3D 0x00004000 618 #define SVGA_CAP_EXTENDED_FIFO 0x00008000 619 #define SVGA_CAP_MULTIMON 0x00010000 620 #define SVGA_CAP_PITCHLOCK 0x00020000 621 #define SVGA_CAP_IRQMASK 0x00040000 622 #define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 623 #define SVGA_CAP_GMR 0x00100000 624 #define SVGA_CAP_TRACES 0x00200000 625 #define SVGA_CAP_GMR2 0x00400000 626 #define SVGA_CAP_SCREEN_OBJECT_2 0x00800000 627 #define SVGA_CAP_COMMAND_BUFFERS 0x01000000 628 #define SVGA_CAP_DEAD1 0x02000000 629 #define SVGA_CAP_CMD_BUFFERS_2 0x04000000 630 #define SVGA_CAP_GBOBJECTS 0x08000000 631 #define SVGA_CAP_CMD_BUFFERS_3 0x10000000 632 633 #define SVGA_CAP_CAP2_REGISTER 0x80000000 634 635 636 /* 637 * The SVGA_REG_CAP2 register is an additional set of SVGA capability bits. 638 * 639 * SVGA_CAP2_GROW_OTABLE -- 640 * Allow the GrowOTable/DXGrowCOTable commands. 641 * 642 * SVGA_CAP2_INTRA_SURFACE_COPY -- 643 * Allow the IntraSurfaceCopy command. 644 * 645 * SVGA_CAP2_RESERVED -- 646 * Reserve the last bit for extending the SVGA capabilities to some 647 * future mechanisms. 648 */ 649 #define SVGA_CAP2_NONE 0x00000000 650 #define SVGA_CAP2_GROW_OTABLE 0x00000001 651 #define SVGA_CAP2_INTRA_SURFACE_COPY 0x00000002 652 #define SVGA_CAP2_RESERVED 0x80000000 653 654 /* 655 * The Guest can optionally read some SVGA device capabilities through 656 * the backdoor with command BDOOR_CMD_GET_SVGA_CAPABILITIES before 657 * the SVGA device is initialized. The type of capability the guest 658 * is requesting from the SVGABackdoorCapType enum should be placed in 659 * the upper 16 bits of the backdoor command id (ECX). On success the 660 * the value of EBX will be set to BDOOR_MAGIC and EAX will be set to 661 * the requested capability. If the command is not supported then EBX 662 * will be left unchanged and EAX will be set to -1. Because it is 663 * possible that -1 is the value of the requested cap the correct way 664 * to check if the command was successful is to check if EBX was changed 665 * to BDOOR_MAGIC making sure to initialize the register to something 666 * else first. 667 */ 668 669 typedef enum { 670 SVGABackdoorCapDeviceCaps = 0, 671 SVGABackdoorCapFifoCaps = 1, 672 SVGABackdoorCap3dHWVersion = 2, 673 SVGABackdoorCapMax = 3, 674 } SVGABackdoorCapType; 675 676 677 /* 678 * FIFO register indices. 679 * 680 * The FIFO is a chunk of device memory mapped into guest physmem. It 681 * is always treated as 32-bit words. 682 * 683 * The guest driver gets to decide how to partition it between 684 * - FIFO registers (there are always at least 4, specifying where the 685 * following data area is and how much data it contains; there may be 686 * more registers following these, depending on the FIFO protocol 687 * version in use) 688 * - FIFO data, written by the guest and slurped out by the VMX. 689 * These indices are 32-bit word offsets into the FIFO. 690 */ 691 692 enum { 693 /* 694 * Block 1 (basic registers): The originally defined FIFO registers. 695 * These exist and are valid for all versions of the FIFO protocol. 696 */ 697 698 SVGA_FIFO_MIN = 0, 699 SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */ 700 SVGA_FIFO_NEXT_CMD, 701 SVGA_FIFO_STOP, 702 703 /* 704 * Block 2 (extended registers): Mandatory registers for the extended 705 * FIFO. These exist if the SVGA caps register includes 706 * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their 707 * associated capability bit is enabled. 708 * 709 * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied 710 * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE. 711 * This means that the guest has to test individually (in most cases 712 * using FIFO caps) for the presence of registers after this; the VMX 713 * can define "extended FIFO" to mean whatever it wants, and currently 714 * won't enable it unless there's room for that set and much more. 715 */ 716 717 SVGA_FIFO_CAPABILITIES = 4, 718 SVGA_FIFO_FLAGS, 719 /* Valid with SVGA_FIFO_CAP_FENCE: */ 720 SVGA_FIFO_FENCE, 721 722 /* 723 * Block 3a (optional extended registers): Additional registers for the 724 * extended FIFO, whose presence isn't actually implied by 725 * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to 726 * leave room for them. 727 * 728 * These in block 3a, the VMX currently considers mandatory for the 729 * extended FIFO. 730 */ 731 732 /* Valid if exists (i.e. if extended FIFO enabled): */ 733 SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */ 734 /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */ 735 SVGA_FIFO_PITCHLOCK, 736 737 /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */ 738 SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */ 739 SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */ 740 SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */ 741 SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */ 742 SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ 743 744 /* Valid with SVGA_FIFO_CAP_RESERVE: */ 745 SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */ 746 747 /* 748 * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2: 749 * 750 * By default this is SVGA_ID_INVALID, to indicate that the cursor 751 * coordinates are specified relative to the virtual root. If this 752 * is set to a specific screen ID, cursor position is reinterpreted 753 * as a signed offset relative to that screen's origin. 754 */ 755 SVGA_FIFO_CURSOR_SCREEN_ID, 756 757 /* 758 * Valid with SVGA_FIFO_CAP_DEAD 759 * 760 * An arbitrary value written by the host, drivers should not use it. 761 */ 762 SVGA_FIFO_DEAD, 763 764 /* 765 * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED: 766 * 767 * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h) 768 * on platforms that can enforce graphics resource limits. 769 */ 770 SVGA_FIFO_3D_HWVERSION_REVISED, 771 772 /* 773 * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new 774 * registers, but this must be done carefully and with judicious use of 775 * capability bits, since comparisons based on SVGA_FIFO_MIN aren't 776 * enough to tell you whether the register exists: we've shipped drivers 777 * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of 778 * the earlier ones. The actual order of introduction was: 779 * - PITCHLOCK 780 * - 3D_CAPS 781 * - CURSOR_* (cursor bypass 3) 782 * - RESERVED 783 * So, code that wants to know whether it can use any of the 784 * aforementioned registers, or anything else added after PITCHLOCK and 785 * before 3D_CAPS, needs to reason about something other than 786 * SVGA_FIFO_MIN. 787 */ 788 789 /* 790 * 3D caps block space; valid with 3D hardware version >= 791 * SVGA3D_HWVERSION_WS6_B1. 792 */ 793 SVGA_FIFO_3D_CAPS = 32, 794 SVGA_FIFO_3D_CAPS_LAST = 32 + 255, 795 796 /* 797 * End of VMX's current definition of "extended-FIFO registers". 798 * Registers before here are always enabled/disabled as a block; either 799 * the extended FIFO is enabled and includes all preceding registers, or 800 * it's disabled entirely. 801 * 802 * Block 3b (truly optional extended registers): Additional registers for 803 * the extended FIFO, which the VMX already knows how to enable and 804 * disable with correct granularity. 805 * 806 * Registers after here exist if and only if the guest SVGA driver 807 * sets SVGA_FIFO_MIN high enough to leave room for them. 808 */ 809 810 /* Valid if register exists: */ 811 SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ 812 SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ 813 SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */ 814 815 /* 816 * Always keep this last. This defines the maximum number of 817 * registers we know about. At power-on, this value is placed in 818 * the SVGA_REG_MEM_REGS register, and we expect the guest driver 819 * to allocate this much space in FIFO memory for registers. 820 */ 821 SVGA_FIFO_NUM_REGS 822 }; 823 824 825 /* 826 * Definition of registers included in extended FIFO support. 827 * 828 * The guest SVGA driver gets to allocate the FIFO between registers 829 * and data. It must always allocate at least 4 registers, but old 830 * drivers stopped there. 831 * 832 * The VMX will enable extended FIFO support if and only if the guest 833 * left enough room for all registers defined as part of the mandatory 834 * set for the extended FIFO. 835 * 836 * Note that the guest drivers typically allocate the FIFO only at 837 * initialization time, not at mode switches, so it's likely that the 838 * number of FIFO registers won't change without a reboot. 839 * 840 * All registers less than this value are guaranteed to be present if 841 * svgaUser->fifo.extended is set. Any later registers must be tested 842 * individually for compatibility at each use (in the VMX). 843 * 844 * This value is used only by the VMX, so it can change without 845 * affecting driver compatibility; keep it that way? 846 */ 847 #define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1) 848 849 850 /* 851 * FIFO Synchronization Registers 852 * 853 * This explains the relationship between the various FIFO 854 * sync-related registers in IOSpace and in FIFO space. 855 * 856 * SVGA_REG_SYNC -- 857 * 858 * The SYNC register can be used in two different ways by the guest: 859 * 860 * 1. If the guest wishes to fully sync (drain) the FIFO, 861 * it will write once to SYNC then poll on the BUSY 862 * register. The FIFO is synced once BUSY is zero. 863 * 864 * 2. If the guest wants to asynchronously wake up the host, 865 * it will write once to SYNC without polling on BUSY. 866 * Ideally it will do this after some new commands have 867 * been placed in the FIFO, and after reading a zero 868 * from SVGA_FIFO_BUSY. 869 * 870 * (1) is the original behaviour that SYNC was designed to 871 * support. Originally, a write to SYNC would implicitly 872 * trigger a read from BUSY. This causes us to synchronously 873 * process the FIFO. 874 * 875 * This behaviour has since been changed so that writing SYNC 876 * will *not* implicitly cause a read from BUSY. Instead, it 877 * makes a channel call which asynchronously wakes up the MKS 878 * thread. 879 * 880 * New guests can use this new behaviour to implement (2) 881 * efficiently. This lets guests get the host's attention 882 * without waiting for the MKS to poll, which gives us much 883 * better CPU utilization on SMP hosts and on UP hosts while 884 * we're blocked on the host GPU. 885 * 886 * Old guests shouldn't notice the behaviour change. SYNC was 887 * never guaranteed to process the entire FIFO, since it was 888 * bounded to a particular number of CPU cycles. Old guests will 889 * still loop on the BUSY register until the FIFO is empty. 890 * 891 * Writing to SYNC currently has the following side-effects: 892 * 893 * - Sets SVGA_REG_BUSY to TRUE (in the monitor) 894 * - Asynchronously wakes up the MKS thread for FIFO processing 895 * - The value written to SYNC is recorded as a "reason", for 896 * stats purposes. 897 * 898 * If SVGA_FIFO_BUSY is available, drivers are advised to only 899 * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set 900 * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will 901 * eventually set SVGA_FIFO_BUSY on its own, but this approach 902 * lets the driver avoid sending multiple asynchronous wakeup 903 * messages to the MKS thread. 904 * 905 * SVGA_REG_BUSY -- 906 * 907 * This register is set to TRUE when SVGA_REG_SYNC is written, 908 * and it reads as FALSE when the FIFO has been completely 909 * drained. 910 * 911 * Every read from this register causes us to synchronously 912 * process FIFO commands. There is no guarantee as to how many 913 * commands each read will process. 914 * 915 * CPU time spent processing FIFO commands will be billed to 916 * the guest. 917 * 918 * New drivers should avoid using this register unless they 919 * need to guarantee that the FIFO is completely drained. It 920 * is overkill for performing a sync-to-fence. Older drivers 921 * will use this register for any type of synchronization. 922 * 923 * SVGA_FIFO_BUSY -- 924 * 925 * This register is a fast way for the guest driver to check 926 * whether the FIFO is already being processed. It reads and 927 * writes at normal RAM speeds, with no monitor intervention. 928 * 929 * If this register reads as TRUE, the host is guaranteeing that 930 * any new commands written into the FIFO will be noticed before 931 * the MKS goes back to sleep. 932 * 933 * If this register reads as FALSE, no such guarantee can be 934 * made. 935 * 936 * The guest should use this register to quickly determine 937 * whether or not it needs to wake up the host. If the guest 938 * just wrote a command or group of commands that it would like 939 * the host to begin processing, it should: 940 * 941 * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further 942 * action is necessary. 943 * 944 * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest 945 * code that we've already sent a SYNC to the host and we 946 * don't need to send a duplicate. 947 * 948 * 3. Write a reason to SVGA_REG_SYNC. This will send an 949 * asynchronous wakeup to the MKS thread. 950 */ 951 952 953 /* 954 * FIFO Capabilities 955 * 956 * Fence -- Fence register and command are supported 957 * Accel Front -- Front buffer only commands are supported 958 * Pitch Lock -- Pitch lock register is supported 959 * Video -- SVGA Video overlay units are supported 960 * Escape -- Escape command is supported 961 * 962 * XXX: Add longer descriptions for each capability, including a list 963 * of the new features that each capability provides. 964 * 965 * SVGA_FIFO_CAP_SCREEN_OBJECT -- 966 * 967 * Provides dynamic multi-screen rendering, for improved Unity and 968 * multi-monitor modes. With Screen Object, the guest can 969 * dynamically create and destroy 'screens', which can represent 970 * Unity windows or virtual monitors. Screen Object also provides 971 * strong guarantees that DMA operations happen only when 972 * guest-initiated. Screen Object deprecates the BAR1 guest 973 * framebuffer (GFB) and all commands that work only with the GFB. 974 * 975 * New registers: 976 * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID 977 * 978 * New 2D commands: 979 * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN, 980 * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY 981 * 982 * New 3D commands: 983 * BLIT_SURFACE_TO_SCREEN 984 * 985 * New guarantees: 986 * 987 * - The host will not read or write guest memory, including the GFB, 988 * except when explicitly initiated by a DMA command. 989 * 990 * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK, 991 * is guaranteed to complete before any subsequent FENCEs. 992 * 993 * - All legacy commands which affect a Screen (UPDATE, PRESENT, 994 * PRESENT_READBACK) as well as new Screen blit commands will 995 * all behave consistently as blits, and memory will be read 996 * or written in FIFO order. 997 * 998 * For example, if you PRESENT from one SVGA3D surface to multiple 999 * places on the screen, the data copied will always be from the 1000 * SVGA3D surface at the time the PRESENT was issued in the FIFO. 1001 * This was not necessarily true on devices without Screen Object. 1002 * 1003 * This means that on devices that support Screen Object, the 1004 * PRESENT_READBACK command should not be necessary unless you 1005 * actually want to read back the results of 3D rendering into 1006 * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB 1007 * command provides a strict superset of functionality.) 1008 * 1009 * - When a screen is resized, either using Screen Object commands or 1010 * legacy multimon registers, its contents are preserved. 1011 * 1012 * SVGA_FIFO_CAP_GMR2 -- 1013 * 1014 * Provides new commands to define and remap guest memory regions (GMR). 1015 * 1016 * New 2D commands: 1017 * DEFINE_GMR2, REMAP_GMR2. 1018 * 1019 * SVGA_FIFO_CAP_3D_HWVERSION_REVISED -- 1020 * 1021 * Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists. 1022 * This register may replace SVGA_FIFO_3D_HWVERSION on platforms 1023 * that enforce graphics resource limits. This allows the platform 1024 * to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest 1025 * drivers that do not limit their resources. 1026 * 1027 * Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators 1028 * are codependent (and thus we use a single capability bit). 1029 * 1030 * SVGA_FIFO_CAP_SCREEN_OBJECT_2 -- 1031 * 1032 * Modifies the DEFINE_SCREEN command to include a guest provided 1033 * backing store in GMR memory and the bytesPerLine for the backing 1034 * store. This capability requires the use of a backing store when 1035 * creating screen objects. However if SVGA_FIFO_CAP_SCREEN_OBJECT 1036 * is present then backing stores are optional. 1037 * 1038 * SVGA_FIFO_CAP_DEAD -- 1039 * 1040 * Drivers should not use this cap bit. This cap bit can not be 1041 * reused since some hosts already expose it. 1042 */ 1043 1044 #define SVGA_FIFO_CAP_NONE 0 1045 #define SVGA_FIFO_CAP_FENCE (1<<0) 1046 #define SVGA_FIFO_CAP_ACCELFRONT (1<<1) 1047 #define SVGA_FIFO_CAP_PITCHLOCK (1<<2) 1048 #define SVGA_FIFO_CAP_VIDEO (1<<3) 1049 #define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4) 1050 #define SVGA_FIFO_CAP_ESCAPE (1<<5) 1051 #define SVGA_FIFO_CAP_RESERVE (1<<6) 1052 #define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7) 1053 #define SVGA_FIFO_CAP_GMR2 (1<<8) 1054 #define SVGA_FIFO_CAP_3D_HWVERSION_REVISED SVGA_FIFO_CAP_GMR2 1055 #define SVGA_FIFO_CAP_SCREEN_OBJECT_2 (1<<9) 1056 #define SVGA_FIFO_CAP_DEAD (1<<10) 1057 1058 1059 /* 1060 * FIFO Flags 1061 * 1062 * Accel Front -- Driver should use front buffer only commands 1063 */ 1064 1065 #define SVGA_FIFO_FLAG_NONE 0 1066 #define SVGA_FIFO_FLAG_ACCELFRONT (1<<0) 1067 #define SVGA_FIFO_FLAG_RESERVED (1<<31) /* Internal use only */ 1068 1069 /* 1070 * FIFO reservation sentinel value 1071 */ 1072 1073 #define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff 1074 1075 1076 /* 1077 * Video overlay support 1078 */ 1079 1080 #define SVGA_NUM_OVERLAY_UNITS 32 1081 1082 1083 /* 1084 * Video capabilities that the guest is currently using 1085 */ 1086 1087 #define SVGA_VIDEO_FLAG_COLORKEY 0x0001 1088 1089 1090 /* 1091 * Offsets for the video overlay registers 1092 */ 1093 1094 enum { 1095 SVGA_VIDEO_ENABLED = 0, 1096 SVGA_VIDEO_FLAGS, 1097 SVGA_VIDEO_DATA_OFFSET, 1098 SVGA_VIDEO_FORMAT, 1099 SVGA_VIDEO_COLORKEY, 1100 SVGA_VIDEO_SIZE, /* Deprecated */ 1101 SVGA_VIDEO_WIDTH, 1102 SVGA_VIDEO_HEIGHT, 1103 SVGA_VIDEO_SRC_X, 1104 SVGA_VIDEO_SRC_Y, 1105 SVGA_VIDEO_SRC_WIDTH, 1106 SVGA_VIDEO_SRC_HEIGHT, 1107 SVGA_VIDEO_DST_X, /* Signed int32 */ 1108 SVGA_VIDEO_DST_Y, /* Signed int32 */ 1109 SVGA_VIDEO_DST_WIDTH, 1110 SVGA_VIDEO_DST_HEIGHT, 1111 SVGA_VIDEO_PITCH_1, 1112 SVGA_VIDEO_PITCH_2, 1113 SVGA_VIDEO_PITCH_3, 1114 SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */ 1115 SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords */ 1116 /* (SVGA_ID_INVALID) */ 1117 SVGA_VIDEO_NUM_REGS 1118 }; 1119 1120 1121 /* 1122 * SVGA Overlay Units 1123 * 1124 * width and height relate to the entire source video frame. 1125 * srcX, srcY, srcWidth and srcHeight represent subset of the source 1126 * video frame to be displayed. 1127 */ 1128 1129 typedef struct SVGAOverlayUnit { 1130 uint32 enabled; 1131 uint32 flags; 1132 uint32 dataOffset; 1133 uint32 format; 1134 uint32 colorKey; 1135 uint32 size; 1136 uint32 width; 1137 uint32 height; 1138 uint32 srcX; 1139 uint32 srcY; 1140 uint32 srcWidth; 1141 uint32 srcHeight; 1142 int32 dstX; 1143 int32 dstY; 1144 uint32 dstWidth; 1145 uint32 dstHeight; 1146 uint32 pitches[3]; 1147 uint32 dataGMRId; 1148 uint32 dstScreenId; 1149 } SVGAOverlayUnit; 1150 1151 1152 /* 1153 * Guest display topology 1154 * 1155 * XXX: This structure is not part of the SVGA device's interface, and 1156 * doesn't really belong here. 1157 */ 1158 #define SVGA_INVALID_DISPLAY_ID ((uint32)-1) 1159 1160 typedef struct SVGADisplayTopology { 1161 uint16 displayId; 1162 uint16 isPrimary; 1163 uint32 width; 1164 uint32 height; 1165 uint32 positionX; 1166 uint32 positionY; 1167 } SVGADisplayTopology; 1168 1169 1170 /* 1171 * SVGAScreenObject -- 1172 * 1173 * This is a new way to represent a guest's multi-monitor screen or 1174 * Unity window. Screen objects are only supported if the 1175 * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set. 1176 * 1177 * If Screen Objects are supported, they can be used to fully 1178 * replace the functionality provided by the framebuffer registers 1179 * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY. 1180 * 1181 * The screen object is a struct with guaranteed binary 1182 * compatibility. New flags can be added, and the struct may grow, 1183 * but existing fields must retain their meaning. 1184 * 1185 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of 1186 * a SVGAGuestPtr that is used to back the screen contents. This 1187 * memory must come from the GFB. The guest is not allowed to 1188 * access the memory and doing so will have undefined results. The 1189 * backing store is required to be page aligned and the size is 1190 * padded to the next page boundary. The number of pages is: 1191 * (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE 1192 * 1193 * The pitch in the backingStore is required to be at least large 1194 * enough to hold a 32bbp scanline. It is recommended that the 1195 * driver pad bytesPerLine for a potential performance win. 1196 * 1197 * The cloneCount field is treated as a hint from the guest that 1198 * the user wants this display to be cloned, countCount times. A 1199 * value of zero means no cloning should happen. 1200 */ 1201 1202 #define SVGA_SCREEN_MUST_BE_SET (1 << 0) 1203 #define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */ 1204 #define SVGA_SCREEN_IS_PRIMARY (1 << 1) 1205 #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) 1206 1207 /* 1208 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is 1209 * deactivated the base layer is defined to lose all contents and 1210 * become black. When a screen is deactivated the backing store is 1211 * optional. When set backingPtr and bytesPerLine will be ignored. 1212 */ 1213 #define SVGA_SCREEN_DEACTIVATE (1 << 3) 1214 1215 /* 1216 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When this flag is set 1217 * the screen contents will be outputted as all black to the user 1218 * though the base layer contents is preserved. The screen base layer 1219 * can still be read and written to like normal though the no visible 1220 * effect will be seen by the user. When the flag is changed the 1221 * screen will be blanked or redrawn to the current contents as needed 1222 * without any extra commands from the driver. This flag only has an 1223 * effect when the screen is not deactivated. 1224 */ 1225 #define SVGA_SCREEN_BLANKING (1 << 4) 1226 1227 typedef 1228 struct { 1229 uint32 structSize; /* sizeof(SVGAScreenObject) */ 1230 uint32 id; 1231 uint32 flags; 1232 struct { 1233 uint32 width; 1234 uint32 height; 1235 } size; 1236 struct { 1237 int32 x; 1238 int32 y; 1239 } root; 1240 1241 /* 1242 * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional 1243 * with SVGA_FIFO_CAP_SCREEN_OBJECT. 1244 */ 1245 SVGAGuestImage backingStore; 1246 1247 /* 1248 * The cloneCount field is treated as a hint from the guest that 1249 * the user wants this display to be cloned, cloneCount times. 1250 * 1251 * A value of zero means no cloning should happen. 1252 */ 1253 uint32 cloneCount; 1254 } SVGAScreenObject; 1255 1256 1257 /* 1258 * Commands in the command FIFO: 1259 * 1260 * Command IDs defined below are used for the traditional 2D FIFO 1261 * communication (not all commands are available for all versions of the 1262 * SVGA FIFO protocol). 1263 * 1264 * Note the holes in the command ID numbers: These commands have been 1265 * deprecated, and the old IDs must not be reused. 1266 * 1267 * Command IDs from 1000 to 2999 are reserved for use by the SVGA3D 1268 * protocol. 1269 * 1270 * Each command's parameters are described by the comments and 1271 * structs below. 1272 */ 1273 1274 typedef enum { 1275 SVGA_CMD_INVALID_CMD = 0, 1276 SVGA_CMD_UPDATE = 1, 1277 SVGA_CMD_RECT_COPY = 3, 1278 SVGA_CMD_RECT_ROP_COPY = 14, 1279 SVGA_CMD_DEFINE_CURSOR = 19, 1280 SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, 1281 SVGA_CMD_UPDATE_VERBOSE = 25, 1282 SVGA_CMD_FRONT_ROP_FILL = 29, 1283 SVGA_CMD_FENCE = 30, 1284 SVGA_CMD_ESCAPE = 33, 1285 SVGA_CMD_DEFINE_SCREEN = 34, 1286 SVGA_CMD_DESTROY_SCREEN = 35, 1287 SVGA_CMD_DEFINE_GMRFB = 36, 1288 SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37, 1289 SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38, 1290 SVGA_CMD_ANNOTATION_FILL = 39, 1291 SVGA_CMD_ANNOTATION_COPY = 40, 1292 SVGA_CMD_DEFINE_GMR2 = 41, 1293 SVGA_CMD_REMAP_GMR2 = 42, 1294 SVGA_CMD_DEAD = 43, 1295 SVGA_CMD_DEAD_2 = 44, 1296 SVGA_CMD_NOP = 45, 1297 SVGA_CMD_NOP_ERROR = 46, 1298 SVGA_CMD_MAX 1299 } SVGAFifoCmdId; 1300 1301 #define SVGA_CMD_MAX_DATASIZE (256 * 1024) 1302 #define SVGA_CMD_MAX_ARGS 64 1303 #define SVGA_CB_MAX_COMMAND_SIZE (32 * 1024) // 32 KB 1304 1305 1306 /* 1307 * SVGA_CMD_UPDATE -- 1308 * 1309 * This is a DMA transfer which copies from the Guest Framebuffer 1310 * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which 1311 * intersect with the provided virtual rectangle. 1312 * 1313 * This command does not support using arbitrary guest memory as a 1314 * data source- it only works with the pre-defined GFB memory. 1315 * This command also does not support signed virtual coordinates. 1316 * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with 1317 * negative root x/y coordinates, the negative portion of those 1318 * screens will not be reachable by this command. 1319 * 1320 * This command is not necessary when using framebuffer 1321 * traces. Traces are automatically enabled if the SVGA FIFO is 1322 * disabled, and you may explicitly enable/disable traces using 1323 * SVGA_REG_TRACES. With traces enabled, any write to the GFB will 1324 * automatically act as if a subsequent SVGA_CMD_UPDATE was issued. 1325 * 1326 * Traces and SVGA_CMD_UPDATE are the only supported ways to render 1327 * pseudocolor screen updates. The newer Screen Object commands 1328 * only support true color formats. 1329 * 1330 * Availability: 1331 * Always available. 1332 */ 1333 1334 typedef 1335 struct { 1336 uint32 x; 1337 uint32 y; 1338 uint32 width; 1339 uint32 height; 1340 } SVGAFifoCmdUpdate; 1341 1342 1343 /* 1344 * SVGA_CMD_RECT_COPY -- 1345 * 1346 * Perform a rectangular DMA transfer from one area of the GFB to 1347 * another, and copy the result to any screens which intersect it. 1348 * 1349 * Availability: 1350 * SVGA_CAP_RECT_COPY 1351 */ 1352 1353 typedef 1354 struct { 1355 uint32 srcX; 1356 uint32 srcY; 1357 uint32 destX; 1358 uint32 destY; 1359 uint32 width; 1360 uint32 height; 1361 } SVGAFifoCmdRectCopy; 1362 1363 1364 /* 1365 * SVGA_CMD_RECT_ROP_COPY -- 1366 * 1367 * Perform a rectangular DMA transfer from one area of the GFB to 1368 * another, and copy the result to any screens which intersect it. 1369 * The value of ROP may only be SVGA_ROP_COPY, and this command is 1370 * only supported for backwards compatibility reasons. 1371 * 1372 * Availability: 1373 * SVGA_CAP_RECT_COPY 1374 */ 1375 1376 typedef 1377 struct { 1378 uint32 srcX; 1379 uint32 srcY; 1380 uint32 destX; 1381 uint32 destY; 1382 uint32 width; 1383 uint32 height; 1384 uint32 rop; 1385 } SVGAFifoCmdRectRopCopy; 1386 1387 1388 /* 1389 * SVGA_CMD_DEFINE_CURSOR -- 1390 * 1391 * Provide a new cursor image, as an AND/XOR mask. 1392 * 1393 * The recommended way to position the cursor overlay is by using 1394 * the SVGA_FIFO_CURSOR_* registers, supported by the 1395 * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. 1396 * 1397 * Availability: 1398 * SVGA_CAP_CURSOR 1399 */ 1400 1401 typedef 1402 struct { 1403 uint32 id; /* Reserved, must be zero. */ 1404 uint32 hotspotX; 1405 uint32 hotspotY; 1406 uint32 width; 1407 uint32 height; 1408 uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ 1409 uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ 1410 /* 1411 * Followed by scanline data for AND mask, then XOR mask. 1412 * Each scanline is padded to a 32-bit boundary. 1413 */ 1414 } SVGAFifoCmdDefineCursor; 1415 1416 1417 /* 1418 * SVGA_CMD_DEFINE_ALPHA_CURSOR -- 1419 * 1420 * Provide a new cursor image, in 32-bit BGRA format. 1421 * 1422 * The recommended way to position the cursor overlay is by using 1423 * the SVGA_FIFO_CURSOR_* registers, supported by the 1424 * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. 1425 * 1426 * Availability: 1427 * SVGA_CAP_ALPHA_CURSOR 1428 */ 1429 1430 typedef 1431 struct { 1432 uint32 id; /* Reserved, must be zero. */ 1433 uint32 hotspotX; 1434 uint32 hotspotY; 1435 uint32 width; 1436 uint32 height; 1437 /* Followed by scanline data */ 1438 } SVGAFifoCmdDefineAlphaCursor; 1439 1440 1441 /* 1442 * SVGA_CMD_UPDATE_VERBOSE -- 1443 * 1444 * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle 1445 * 'reason' value, an opaque cookie which is used by internal 1446 * debugging tools. Third party drivers should not use this 1447 * command. 1448 * 1449 * Availability: 1450 * SVGA_CAP_EXTENDED_FIFO 1451 */ 1452 1453 typedef 1454 struct { 1455 uint32 x; 1456 uint32 y; 1457 uint32 width; 1458 uint32 height; 1459 uint32 reason; 1460 } SVGAFifoCmdUpdateVerbose; 1461 1462 1463 /* 1464 * SVGA_CMD_FRONT_ROP_FILL -- 1465 * 1466 * This is a hint which tells the SVGA device that the driver has 1467 * just filled a rectangular region of the GFB with a solid 1468 * color. Instead of reading these pixels from the GFB, the device 1469 * can assume that they all equal 'color'. This is primarily used 1470 * for remote desktop protocols. 1471 * 1472 * Availability: 1473 * SVGA_FIFO_CAP_ACCELFRONT 1474 */ 1475 1476 #define SVGA_ROP_COPY 0x03 1477 1478 typedef 1479 struct { 1480 uint32 color; /* In the same format as the GFB */ 1481 uint32 x; 1482 uint32 y; 1483 uint32 width; 1484 uint32 height; 1485 uint32 rop; /* Must be SVGA_ROP_COPY */ 1486 } SVGAFifoCmdFrontRopFill; 1487 1488 1489 /* 1490 * SVGA_CMD_FENCE -- 1491 * 1492 * Insert a synchronization fence. When the SVGA device reaches 1493 * this command, it will copy the 'fence' value into the 1494 * SVGA_FIFO_FENCE register. It will also compare the fence against 1495 * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the 1496 * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will 1497 * raise this interrupt. 1498 * 1499 * Availability: 1500 * SVGA_FIFO_FENCE for this command, 1501 * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL. 1502 */ 1503 1504 typedef 1505 struct { 1506 uint32 fence; 1507 } SVGAFifoCmdFence; 1508 1509 1510 /* 1511 * SVGA_CMD_ESCAPE -- 1512 * 1513 * Send an extended or vendor-specific variable length command. 1514 * This is used for video overlay, third party plugins, and 1515 * internal debugging tools. See svga_escape.h 1516 * 1517 * Availability: 1518 * SVGA_FIFO_CAP_ESCAPE 1519 */ 1520 1521 typedef 1522 struct { 1523 uint32 nsid; 1524 uint32 size; 1525 /* followed by 'size' bytes of data */ 1526 } SVGAFifoCmdEscape; 1527 1528 1529 /* 1530 * SVGA_CMD_DEFINE_SCREEN -- 1531 * 1532 * Define or redefine an SVGAScreenObject. See the description of 1533 * SVGAScreenObject above. The video driver is responsible for 1534 * generating new screen IDs. They should be small positive 1535 * integers. The virtual device will have an implementation 1536 * specific upper limit on the number of screen IDs 1537 * supported. Drivers are responsible for recycling IDs. The first 1538 * valid ID is zero. 1539 * 1540 * - Interaction with other registers: 1541 * 1542 * For backwards compatibility, when the GFB mode registers (WIDTH, 1543 * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device 1544 * deletes all screens other than screen #0, and redefines screen 1545 * #0 according to the specified mode. Drivers that use 1546 * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0. 1547 * 1548 * If you use screen objects, do not use the legacy multi-mon 1549 * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). 1550 * 1551 * Availability: 1552 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1553 */ 1554 1555 typedef 1556 struct { 1557 SVGAScreenObject screen; /* Variable-length according to version */ 1558 } SVGAFifoCmdDefineScreen; 1559 1560 1561 /* 1562 * SVGA_CMD_DESTROY_SCREEN -- 1563 * 1564 * Destroy an SVGAScreenObject. Its ID is immediately available for 1565 * re-use. 1566 * 1567 * Availability: 1568 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1569 */ 1570 1571 typedef 1572 struct { 1573 uint32 screenId; 1574 } SVGAFifoCmdDestroyScreen; 1575 1576 1577 /* 1578 * SVGA_CMD_DEFINE_GMRFB -- 1579 * 1580 * This command sets a piece of SVGA device state called the 1581 * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a 1582 * piece of light-weight state which identifies the location and 1583 * format of an image in guest memory or in BAR1. The GMRFB has 1584 * an arbitrary size, and it doesn't need to match the geometry 1585 * of the GFB or any screen object. 1586 * 1587 * The GMRFB can be redefined as often as you like. You could 1588 * always use the same GMRFB, you could redefine it before 1589 * rendering from a different guest screen, or you could even 1590 * redefine it before every blit. 1591 * 1592 * There are multiple ways to use this command. The simplest way is 1593 * to use it to move the framebuffer either to elsewhere in the GFB 1594 * (BAR1) memory region, or to a user-defined GMR. This lets a 1595 * driver use a framebuffer allocated entirely out of normal system 1596 * memory, which we encourage. 1597 * 1598 * Another way to use this command is to set up a ring buffer of 1599 * updates in GFB memory. If a driver wants to ensure that no 1600 * frames are skipped by the SVGA device, it is important that the 1601 * driver not modify the source data for a blit until the device is 1602 * done processing the command. One efficient way to accomplish 1603 * this is to use a ring of small DMA buffers. Each buffer is used 1604 * for one blit, then we move on to the next buffer in the 1605 * ring. The FENCE mechanism is used to protect each buffer from 1606 * re-use until the device is finished with that buffer's 1607 * corresponding blit. 1608 * 1609 * This command does not affect the meaning of SVGA_CMD_UPDATE. 1610 * UPDATEs always occur from the legacy GFB memory area. This 1611 * command has no support for pseudocolor GMRFBs. Currently only 1612 * true-color 15, 16, and 24-bit depths are supported. Future 1613 * devices may expose capabilities for additional framebuffer 1614 * formats. 1615 * 1616 * The default GMRFB value is undefined. Drivers must always send 1617 * this command at least once before performing any blit from the 1618 * GMRFB. 1619 * 1620 * Availability: 1621 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1622 */ 1623 1624 typedef 1625 struct { 1626 SVGAGuestPtr ptr; 1627 uint32 bytesPerLine; 1628 SVGAGMRImageFormat format; 1629 } SVGAFifoCmdDefineGMRFB; 1630 1631 1632 /* 1633 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN -- 1634 * 1635 * This is a guest-to-host blit. It performs a DMA operation to 1636 * copy a rectangular region of pixels from the current GMRFB to 1637 * one or more Screen Objects. 1638 * 1639 * The destination coordinate may be specified relative to a 1640 * screen's origin (if a screen ID is specified) or relative to the 1641 * virtual coordinate system's origin (if the screen ID is 1642 * SVGA_ID_INVALID). The actual destination may span zero or more 1643 * screens, in the case of a virtual destination rect or a rect 1644 * which extends off the edge of the specified screen. 1645 * 1646 * This command writes to the screen's "base layer": the underlying 1647 * framebuffer which exists below any cursor or video overlays. No 1648 * action is necessary to explicitly hide or update any overlays 1649 * which exist on top of the updated region. 1650 * 1651 * The SVGA device is guaranteed to finish reading from the GMRFB 1652 * by the time any subsequent FENCE commands are reached. 1653 * 1654 * This command consumes an annotation. See the 1655 * SVGA_CMD_ANNOTATION_* commands for details. 1656 * 1657 * Availability: 1658 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1659 */ 1660 1661 typedef 1662 struct { 1663 SVGASignedPoint srcOrigin; 1664 SVGASignedRect destRect; 1665 uint32 destScreenId; 1666 } SVGAFifoCmdBlitGMRFBToScreen; 1667 1668 1669 /* 1670 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- 1671 * 1672 * This is a host-to-guest blit. It performs a DMA operation to 1673 * copy a rectangular region of pixels from a single Screen Object 1674 * back to the current GMRFB. 1675 * 1676 * Usage note: This command should be used rarely. It will 1677 * typically be inefficient, but it is necessary for some types of 1678 * synchronization between 3D (GPU) and 2D (CPU) rendering into 1679 * overlapping areas of a screen. 1680 * 1681 * The source coordinate is specified relative to a screen's 1682 * origin. The provided screen ID must be valid. If any parameters 1683 * are invalid, the resulting pixel values are undefined. 1684 * 1685 * This command reads the screen's "base layer". Overlays like 1686 * video and cursor are not included, but any data which was sent 1687 * using a blit-to-screen primitive will be available, no matter 1688 * whether the data's original source was the GMRFB or the 3D 1689 * acceleration hardware. 1690 * 1691 * Note that our guest-to-host blits and host-to-guest blits aren't 1692 * symmetric in their current implementation. While the parameters 1693 * are identical, host-to-guest blits are a lot less featureful. 1694 * They do not support clipping: If the source parameters don't 1695 * fully fit within a screen, the blit fails. They must originate 1696 * from exactly one screen. Virtual coordinates are not directly 1697 * supported. 1698 * 1699 * Host-to-guest blits do support the same set of GMRFB formats 1700 * offered by guest-to-host blits. 1701 * 1702 * The SVGA device is guaranteed to finish writing to the GMRFB by 1703 * the time any subsequent FENCE commands are reached. 1704 * 1705 * Availability: 1706 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1707 */ 1708 1709 typedef 1710 struct { 1711 SVGASignedPoint destOrigin; 1712 SVGASignedRect srcRect; 1713 uint32 srcScreenId; 1714 } SVGAFifoCmdBlitScreenToGMRFB; 1715 1716 1717 /* 1718 * SVGA_CMD_ANNOTATION_FILL -- 1719 * 1720 * This is a blit annotation. This command stores a small piece of 1721 * device state which is consumed by the next blit-to-screen 1722 * command. The state is only cleared by commands which are 1723 * specifically documented as consuming an annotation. Other 1724 * commands (such as ESCAPEs for debugging) may intervene between 1725 * the annotation and its associated blit. 1726 * 1727 * This annotation is a promise about the contents of the next 1728 * blit: The video driver is guaranteeing that all pixels in that 1729 * blit will have the same value, specified here as a color in 1730 * SVGAColorBGRX format. 1731 * 1732 * The SVGA device can still render the blit correctly even if it 1733 * ignores this annotation, but the annotation may allow it to 1734 * perform the blit more efficiently, for example by ignoring the 1735 * source data and performing a fill in hardware. 1736 * 1737 * This annotation is most important for performance when the 1738 * user's display is being remoted over a network connection. 1739 * 1740 * Availability: 1741 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1742 */ 1743 1744 typedef 1745 struct { 1746 SVGAColorBGRX color; 1747 } SVGAFifoCmdAnnotationFill; 1748 1749 1750 /* 1751 * SVGA_CMD_ANNOTATION_COPY -- 1752 * 1753 * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more 1754 * information about annotations. 1755 * 1756 * This annotation is a promise about the contents of the next 1757 * blit: The video driver is guaranteeing that all pixels in that 1758 * blit will have the same value as those which already exist at an 1759 * identically-sized region on the same or a different screen. 1760 * 1761 * Note that the source pixels for the COPY in this annotation are 1762 * sampled before applying the annotation's associated blit. They 1763 * are allowed to overlap with the blit's destination pixels. 1764 * 1765 * The copy source rectangle is specified the same way as the blit 1766 * destination: it can be a rectangle which spans zero or more 1767 * screens, specified relative to either a screen or to the virtual 1768 * coordinate system's origin. If the source rectangle includes 1769 * pixels which are not from exactly one screen, the results are 1770 * undefined. 1771 * 1772 * Availability: 1773 * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 1774 */ 1775 1776 typedef 1777 struct { 1778 SVGASignedPoint srcOrigin; 1779 uint32 srcScreenId; 1780 } SVGAFifoCmdAnnotationCopy; 1781 1782 1783 /* 1784 * SVGA_CMD_DEFINE_GMR2 -- 1785 * 1786 * Define guest memory region v2. See the description of GMRs above. 1787 * 1788 * Availability: 1789 * SVGA_CAP_GMR2 1790 */ 1791 1792 typedef 1793 struct { 1794 uint32 gmrId; 1795 uint32 numPages; 1796 } SVGAFifoCmdDefineGMR2; 1797 1798 1799 /* 1800 * SVGA_CMD_REMAP_GMR2 -- 1801 * 1802 * Remap guest memory region v2. See the description of GMRs above. 1803 * 1804 * This command allows guest to modify a portion of an existing GMR by 1805 * invalidating it or reassigning it to different guest physical pages. 1806 * The pages are identified by physical page number (PPN). The pages 1807 * are assumed to be pinned and valid for DMA operations. 1808 * 1809 * Description of command flags: 1810 * 1811 * SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR. 1812 * The PPN list must not overlap with the remap region (this can be 1813 * handled trivially by referencing a separate GMR). If flag is 1814 * disabled, PPN list is appended to SVGARemapGMR command. 1815 * 1816 * SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise 1817 * it is in PPN32 format. 1818 * 1819 * SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry. 1820 * A single PPN can be used to invalidate a portion of a GMR or 1821 * map it to to a single guest scratch page. 1822 * 1823 * Availability: 1824 * SVGA_CAP_GMR2 1825 */ 1826 1827 typedef enum { 1828 SVGA_REMAP_GMR2_PPN32 = 0, 1829 SVGA_REMAP_GMR2_VIA_GMR = (1 << 0), 1830 SVGA_REMAP_GMR2_PPN64 = (1 << 1), 1831 SVGA_REMAP_GMR2_SINGLE_PPN = (1 << 2), 1832 } SVGARemapGMR2Flags; 1833 1834 typedef 1835 struct { 1836 uint32 gmrId; 1837 SVGARemapGMR2Flags flags; 1838 uint32 offsetPages; /* offset in pages to begin remap */ 1839 uint32 numPages; /* number of pages to remap */ 1840 /* 1841 * Followed by additional data depending on SVGARemapGMR2Flags. 1842 * 1843 * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows. 1844 * Otherwise an array of page descriptors in PPN32 or PPN64 format 1845 * (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag 1846 * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry. 1847 */ 1848 } SVGAFifoCmdRemapGMR2; 1849 1850 1851 /* 1852 * Size of SVGA device memory such as frame buffer and FIFO. 1853 */ 1854 #define SVGA_VRAM_MIN_SIZE (4 * 640 * 480) /* bytes */ 1855 #define SVGA_VRAM_MIN_SIZE_3D (16 * 1024 * 1024) 1856 #define SVGA_VRAM_MAX_SIZE (128 * 1024 * 1024) 1857 #define SVGA_MEMORY_SIZE_MAX (1024 * 1024 * 1024) 1858 #define SVGA_FIFO_SIZE_MAX (2 * 1024 * 1024) 1859 #define SVGA_GRAPHICS_MEMORY_KB_MIN (32 * 1024) 1860 #define SVGA_GRAPHICS_MEMORY_KB_MAX (2 * 1024 * 1024) 1861 #define SVGA_GRAPHICS_MEMORY_KB_DEFAULT (256 * 1024) 1862 1863 #define SVGA_VRAM_SIZE_W2K (64 * 1024 * 1024) /* 64 MB */ 1864 1865 /* 1866 * To simplify autoDetect display configuration, support a minimum of 1867 * two 1920x1200 monitors, 32bpp, side-by-side, optionally rotated: 1868 * numDisplays = 2 1869 * maxWidth = numDisplay * 1920 = 3840 1870 * maxHeight = rotated width of single monitor = 1920 1871 * vramSize = maxWidth * maxHeight * 4 = 29491200 1872 */ 1873 #define SVGA_VRAM_SIZE_AUTODETECT (32 * 1024 * 1024) 1874 1875 #if defined(VMX86_SERVER) 1876 #define SVGA_VRAM_SIZE (4 * 1024 * 1024) 1877 #define SVGA_VRAM_SIZE_3D (64 * 1024 * 1024) 1878 #define SVGA_FIFO_SIZE (256 * 1024) 1879 #define SVGA_FIFO_SIZE_3D (516 * 1024) 1880 #define SVGA_MEMORY_SIZE_DEFAULT (160 * 1024 * 1024) 1881 #define SVGA_AUTODETECT_DEFAULT FALSE 1882 #else 1883 #define SVGA_VRAM_SIZE (16 * 1024 * 1024) 1884 #define SVGA_VRAM_SIZE_3D SVGA_VRAM_MAX_SIZE 1885 #define SVGA_FIFO_SIZE (2 * 1024 * 1024) 1886 #define SVGA_FIFO_SIZE_3D SVGA_FIFO_SIZE 1887 #define SVGA_MEMORY_SIZE_DEFAULT (768 * 1024 * 1024) 1888 #define SVGA_AUTODETECT_DEFAULT TRUE 1889 #endif 1890 1891 #endif 1892