Searched defs:ScePspFVector3 (Results 1 – 7 of 7) sorted by relevance
/aosp_15_r20/external/rust/android-crates-io/crates/libc/src/ |
D | psp.rs | 3555 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight() 3559 pub fn sceGuLightSpot(light: i32, direction: &ScePspFVector3, exponent: f32, cutoff: f32); in sceGuLightSpot() 3685 pub fn sceGumLookAt(eye: &ScePspFVector3, center: &ScePspFVector3, up: &ScePspFVector3); in sceGumLookAt() 3695 pub fn sceGumRotateXYZ(v: &ScePspFVector3); in sceGumRotateXYZ() 3696 pub fn sceGumRotateZYX(v: &ScePspFVector3); in sceGumRotateZYX() 3697 pub fn sceGumScale(v: &ScePspFVector3); in sceGumScale() 3699 pub fn sceGumTranslate(v: &ScePspFVector3); in sceGumTranslate()
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/aosp_15_r20/prebuilts/rust/linux-x86/1.81.0.u1/lib/rustlib/src/rust/vendor/libc/src/ |
H A D | psp.rs | 3555 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight() 3559 pub fn sceGuLightSpot(light: i32, direction: &ScePspFVector3, exponent: f32, cutoff: f32); in sceGuLightSpot() 3685 pub fn sceGumLookAt(eye: &ScePspFVector3, center: &ScePspFVector3, up: &ScePspFVector3); in sceGumLookAt() 3695 pub fn sceGumRotateXYZ(v: &ScePspFVector3); in sceGumRotateXYZ() 3696 pub fn sceGumRotateZYX(v: &ScePspFVector3); in sceGumRotateZYX() 3697 pub fn sceGumScale(v: &ScePspFVector3); in sceGumScale() 3699 pub fn sceGumTranslate(v: &ScePspFVector3); in sceGumTranslate()
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/aosp_15_r20/external/cronet/third_party/rust/chromium_crates_io/vendor/libc-0.2.153/src/ |
H A D | psp.rs | 3555 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight() 3559 pub fn sceGuLightSpot(light: i32, direction: &ScePspFVector3, exponent: f32, cutoff: f32); in sceGuLightSpot() 3685 pub fn sceGumLookAt(eye: &ScePspFVector3, center: &ScePspFVector3, up: &ScePspFVector3); in sceGumLookAt() 3695 pub fn sceGumRotateXYZ(v: &ScePspFVector3); in sceGumRotateXYZ() 3696 pub fn sceGumRotateZYX(v: &ScePspFVector3); in sceGumRotateZYX() 3697 pub fn sceGumScale(v: &ScePspFVector3); in sceGumScale() 3699 pub fn sceGumTranslate(v: &ScePspFVector3); in sceGumTranslate()
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/aosp_15_r20/prebuilts/rust/linux-musl-x86/1.80.1/lib/rustlib/src/rust/vendor/libc/src/ |
H A D | psp.rs | 3555 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight() 3559 pub fn sceGuLightSpot(light: i32, direction: &ScePspFVector3, exponent: f32, cutoff: f32); in sceGuLightSpot() 3685 pub fn sceGumLookAt(eye: &ScePspFVector3, center: &ScePspFVector3, up: &ScePspFVector3); in sceGumLookAt() 3695 pub fn sceGumRotateXYZ(v: &ScePspFVector3); in sceGumRotateXYZ() 3696 pub fn sceGumRotateZYX(v: &ScePspFVector3); in sceGumRotateZYX() 3697 pub fn sceGumScale(v: &ScePspFVector3); in sceGumScale() 3699 pub fn sceGumTranslate(v: &ScePspFVector3); in sceGumTranslate()
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/aosp_15_r20/prebuilts/rust/linux-musl-x86/1.81.0/lib/rustlib/src/rust/vendor/libc/src/ |
H A D | psp.rs | 3555 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight() 3559 pub fn sceGuLightSpot(light: i32, direction: &ScePspFVector3, exponent: f32, cutoff: f32); in sceGuLightSpot() 3685 pub fn sceGumLookAt(eye: &ScePspFVector3, center: &ScePspFVector3, up: &ScePspFVector3); in sceGumLookAt() 3695 pub fn sceGumRotateXYZ(v: &ScePspFVector3); in sceGumRotateXYZ() 3696 pub fn sceGumRotateZYX(v: &ScePspFVector3); in sceGumRotateZYX() 3697 pub fn sceGumScale(v: &ScePspFVector3); in sceGumScale() 3699 pub fn sceGumTranslate(v: &ScePspFVector3); in sceGumTranslate()
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/aosp_15_r20/prebuilts/rust/linux-x86/1.81.0/lib/rustlib/src/rust/vendor/libc/src/ |
H A D | psp.rs | 3555 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight() 3559 pub fn sceGuLightSpot(light: i32, direction: &ScePspFVector3, exponent: f32, cutoff: f32); in sceGuLightSpot() 3685 pub fn sceGumLookAt(eye: &ScePspFVector3, center: &ScePspFVector3, up: &ScePspFVector3); in sceGumLookAt() 3695 pub fn sceGumRotateXYZ(v: &ScePspFVector3); in sceGumRotateXYZ() 3696 pub fn sceGumRotateZYX(v: &ScePspFVector3); in sceGumRotateZYX() 3697 pub fn sceGumScale(v: &ScePspFVector3); in sceGumScale() 3699 pub fn sceGumTranslate(v: &ScePspFVector3); in sceGumTranslate()
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/aosp_15_r20/prebuilts/rust/linux-x86/1.80.1/lib/rustlib/src/rust/vendor/libc/src/ |
H A D | psp.rs | 3555 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight() 3559 pub fn sceGuLightSpot(light: i32, direction: &ScePspFVector3, exponent: f32, cutoff: f32); in sceGuLightSpot() 3685 pub fn sceGumLookAt(eye: &ScePspFVector3, center: &ScePspFVector3, up: &ScePspFVector3); in sceGumLookAt() 3695 pub fn sceGumRotateXYZ(v: &ScePspFVector3); in sceGumRotateXYZ() 3696 pub fn sceGumRotateZYX(v: &ScePspFVector3); in sceGumRotateZYX() 3697 pub fn sceGumScale(v: &ScePspFVector3); in sceGumScale() 3699 pub fn sceGumTranslate(v: &ScePspFVector3); in sceGumTranslate()
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