Searched defs:SetBoolArray (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
D | d3dx9effect.h | 130 STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE; in DECLARE_INTERFACE_() local 240 STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE; in DECLARE_INTERFACE_() local 338 STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const WINBOOL *b, UINT count) PURE; in DECLARE_INTERFACE_() local
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D | d3dx9shader.h | 150 STDMETHOD(SetBoolArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local 261 STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE hConstant, const WINBOOL *pb, UINT Count) PURE; in DECLARE_INTERFACE_() local
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D | d3d10effect.h | 292 STDMETHOD(SetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
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