Searched defs:VContextScheduler (Results 1 – 3 of 3) sorted by relevance
106 struct VContextScheduler struct113 dword num_wgs_msb; // number of MSB workgroups being processed by current iteration114 dword num_wgs_bls; // number of BLS workgroups being processed by current iteration116 dword scheduler_postsync;117 dword _pad1;121 struct MSBDispatchQueue msb_queue;122 struct BLSDispatchQueue bls_queue0;123 struct BLSDispatchQueue bls_queue1;125 struct BLSDispatchQueue* curr_bls_queue;126 struct BLSDispatchQueue* next_bls_queue;[all …]
188 struct VContextScheduler struct195 dword num_bfs_wgs;196 dword num_dfs_wgs;198 dword scheduler_postsync;199 dword _pad1;201 dword num_trivial_builds; // number of trivial builds (#primrefs < leaf_size). 202 dword num_single_builds; // number of single-wg builds (#primrefs < threshold)204 dword batched_build_wg_count; // number of wgs to dispatch for initial BFS pass205 …sk; // value is 0 if #builds <= #contexts. else 1 command streamer uses this as a loop condition209 dword batched_build_count; // number of batched builds in the SAHBuildGlobals buffer[all …]
359 struct VContextScheduler struct366 dword num_bfs_wgs;367 dword num_dfs_wgs;369 dword scheduler_postsync;370 dword _pad1;372 dword num_trivial_builds; // number of trivial builds (#primrefs < leaf_size).373 dword num_single_builds; // number of single-wg builds (#primrefs < threshold)375 dword batched_build_wg_count; // number of wgs to dispatch for initial BFS pass376 …sk; // value is 0 if #builds <= #contexts. else 1 command streamer uses this as a loop condition380 dword batched_build_count; // number of batched builds in the SAHBuildGlobals buffer[all …]