xref: /MusicPlayer2/MusicPlayer2/bass.h (revision daba79a60ee0f5498f86d62ffa783019431b563f)
1 /*
2 	BASS 2.4 C/C++ header file
3 	Copyright (c) 1999-2021 Un4seen Developments Ltd.
4 
5 	See the BASS.CHM file for more detailed documentation
6 */
7 
8 #ifndef BASS_H
9 #define BASS_H
10 
11 #ifdef _WIN32
12 #ifdef WINAPI_FAMILY
13 #include <winapifamily.h>
14 #endif
15 #include <wtypes.h>
16 typedef unsigned __int64 QWORD;
17 #else
18 #include <stdint.h>
19 #define WINAPI
20 #define CALLBACK
21 typedef uint8_t BYTE;
22 typedef uint16_t WORD;
23 typedef uint32_t DWORD;
24 typedef uint64_t QWORD;
25 #ifdef __OBJC__
26 typedef int BOOL32;
27 #define BOOL BOOL32 // override objc's BOOL
28 #else
29 typedef int BOOL;
30 #endif
31 #ifndef TRUE
32 #define TRUE 1
33 #define FALSE 0
34 #endif
35 #define LOBYTE(a) (BYTE)(a)
36 #define HIBYTE(a) (BYTE)((a)>>8)
37 #define LOWORD(a) (WORD)(a)
38 #define HIWORD(a) (WORD)((a)>>16)
39 #define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
40 #define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
41 #endif
42 
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46 
47 #define BASSVERSION			0x204	// API version
48 #define BASSVERSIONTEXT		"2.4"
49 
50 #ifndef BASSDEF
51 #define BASSDEF(f) WINAPI f
52 #else
53 #define NOBASSOVERLOADS
54 #endif
55 
56 typedef DWORD HMUSIC;		// MOD music handle
57 typedef DWORD HSAMPLE;		// sample handle
58 typedef DWORD HCHANNEL;		// sample playback handle
59 typedef DWORD HSTREAM;		// sample stream handle
60 typedef DWORD HRECORD;		// recording handle
61 typedef DWORD HSYNC;		// synchronizer handle
62 typedef DWORD HDSP;			// DSP handle
63 typedef DWORD HFX;			// effect handle
64 typedef DWORD HPLUGIN;		// plugin handle
65 
66 // Error codes returned by BASS_ErrorGetCode
67 #define BASS_OK				0	// all is OK
68 #define BASS_ERROR_MEM		1	// memory error
69 #define BASS_ERROR_FILEOPEN	2	// can't open the file
70 #define BASS_ERROR_DRIVER	3	// can't find a free/valid driver
71 #define BASS_ERROR_BUFLOST	4	// the sample buffer was lost
72 #define BASS_ERROR_HANDLE	5	// invalid handle
73 #define BASS_ERROR_FORMAT	6	// unsupported sample format
74 #define BASS_ERROR_POSITION	7	// invalid position
75 #define BASS_ERROR_INIT		8	// BASS_Init has not been successfully called
76 #define BASS_ERROR_START	9	// BASS_Start has not been successfully called
77 #define BASS_ERROR_SSL		10	// SSL/HTTPS support isn't available
78 #define BASS_ERROR_REINIT	11	// device needs to be reinitialized
79 #define BASS_ERROR_ALREADY	14	// already initialized/paused/whatever
80 #define BASS_ERROR_NOTAUDIO	17	// file does not contain audio
81 #define BASS_ERROR_NOCHAN	18	// can't get a free channel
82 #define BASS_ERROR_ILLTYPE	19	// an illegal type was specified
83 #define BASS_ERROR_ILLPARAM	20	// an illegal parameter was specified
84 #define BASS_ERROR_NO3D		21	// no 3D support
85 #define BASS_ERROR_NOEAX	22	// no EAX support
86 #define BASS_ERROR_DEVICE	23	// illegal device number
87 #define BASS_ERROR_NOPLAY	24	// not playing
88 #define BASS_ERROR_FREQ		25	// illegal sample rate
89 #define BASS_ERROR_NOTFILE	27	// the stream is not a file stream
90 #define BASS_ERROR_NOHW		29	// no hardware voices available
91 #define BASS_ERROR_EMPTY	31	// the MOD music has no sequence data
92 #define BASS_ERROR_NONET	32	// no internet connection could be opened
93 #define BASS_ERROR_CREATE	33	// couldn't create the file
94 #define BASS_ERROR_NOFX		34	// effects are not available
95 #define BASS_ERROR_NOTAVAIL	37	// requested data/action is not available
96 #define BASS_ERROR_DECODE	38	// the channel is/isn't a "decoding channel"
97 #define BASS_ERROR_DX		39	// a sufficient DirectX version is not installed
98 #define BASS_ERROR_TIMEOUT	40	// connection timedout
99 #define BASS_ERROR_FILEFORM	41	// unsupported file format
100 #define BASS_ERROR_SPEAKER	42	// unavailable speaker
101 #define BASS_ERROR_VERSION	43	// invalid BASS version (used by add-ons)
102 #define BASS_ERROR_CODEC	44	// codec is not available/supported
103 #define BASS_ERROR_ENDED	45	// the channel/file has ended
104 #define BASS_ERROR_BUSY		46	// the device is busy
105 #define BASS_ERROR_UNSTREAMABLE	47	// unstreamable file
106 #define BASS_ERROR_PROTOCOL	48	// unsupported protocol
107 #define BASS_ERROR_UNKNOWN	-1	// some other mystery problem
108 
109 // BASS_SetConfig options
110 #define BASS_CONFIG_BUFFER			0
111 #define BASS_CONFIG_UPDATEPERIOD	1
112 #define BASS_CONFIG_GVOL_SAMPLE		4
113 #define BASS_CONFIG_GVOL_STREAM		5
114 #define BASS_CONFIG_GVOL_MUSIC		6
115 #define BASS_CONFIG_CURVE_VOL		7
116 #define BASS_CONFIG_CURVE_PAN		8
117 #define BASS_CONFIG_FLOATDSP		9
118 #define BASS_CONFIG_3DALGORITHM		10
119 #define BASS_CONFIG_NET_TIMEOUT		11
120 #define BASS_CONFIG_NET_BUFFER		12
121 #define BASS_CONFIG_PAUSE_NOPLAY	13
122 #define BASS_CONFIG_NET_PREBUF		15
123 #define BASS_CONFIG_NET_PASSIVE		18
124 #define BASS_CONFIG_REC_BUFFER		19
125 #define BASS_CONFIG_NET_PLAYLIST	21
126 #define BASS_CONFIG_MUSIC_VIRTUAL	22
127 #define BASS_CONFIG_VERIFY			23
128 #define BASS_CONFIG_UPDATETHREADS	24
129 #define BASS_CONFIG_DEV_BUFFER		27
130 #define BASS_CONFIG_REC_LOOPBACK	28
131 #define BASS_CONFIG_VISTA_TRUEPOS	30
132 #define BASS_CONFIG_IOS_SESSION		34
133 #define BASS_CONFIG_IOS_MIXAUDIO	34
134 #define BASS_CONFIG_DEV_DEFAULT		36
135 #define BASS_CONFIG_NET_READTIMEOUT	37
136 #define BASS_CONFIG_VISTA_SPEAKERS	38
137 #define BASS_CONFIG_IOS_SPEAKER		39
138 #define BASS_CONFIG_MF_DISABLE		40
139 #define BASS_CONFIG_HANDLES			41
140 #define BASS_CONFIG_UNICODE			42
141 #define BASS_CONFIG_SRC				43
142 #define BASS_CONFIG_SRC_SAMPLE		44
143 #define BASS_CONFIG_ASYNCFILE_BUFFER 45
144 #define BASS_CONFIG_OGG_PRESCAN		47
145 #define BASS_CONFIG_MF_VIDEO		48
146 #define BASS_CONFIG_AIRPLAY			49
147 #define BASS_CONFIG_DEV_NONSTOP		50
148 #define BASS_CONFIG_IOS_NOCATEGORY	51
149 #define BASS_CONFIG_VERIFY_NET		52
150 #define BASS_CONFIG_DEV_PERIOD		53
151 #define BASS_CONFIG_FLOAT			54
152 #define BASS_CONFIG_NET_SEEK		56
153 #define BASS_CONFIG_AM_DISABLE		58
154 #define BASS_CONFIG_NET_PLAYLIST_DEPTH	59
155 #define BASS_CONFIG_NET_PREBUF_WAIT	60
156 #define BASS_CONFIG_ANDROID_SESSIONID	62
157 #define BASS_CONFIG_WASAPI_PERSIST	65
158 #define BASS_CONFIG_REC_WASAPI		66
159 #define BASS_CONFIG_ANDROID_AAUDIO	67
160 #define BASS_CONFIG_SAMPLE_ONEHANDLE	69
161 #define BASS_CONFIG_DEV_TIMEOUT		70
162 #define BASS_CONFIG_NET_META		71
163 #define BASS_CONFIG_NET_RESTRATE	72
164 
165 // BASS_SetConfigPtr options
166 #define BASS_CONFIG_NET_AGENT		16
167 #define BASS_CONFIG_NET_PROXY		17
168 #define BASS_CONFIG_IOS_NOTIFY		46
169 #define BASS_CONFIG_LIBSSL			64
170 
171 #define BASS_CONFIG_THREAD			0x40000000 // flag: thread-specific setting
172 
173 // BASS_CONFIG_IOS_SESSION flags
174 #define BASS_IOS_SESSION_MIX		1
175 #define BASS_IOS_SESSION_DUCK		2
176 #define BASS_IOS_SESSION_AMBIENT	4
177 #define BASS_IOS_SESSION_SPEAKER	8
178 #define BASS_IOS_SESSION_DISABLE	16
179 
180 // BASS_Init flags
181 #define BASS_DEVICE_8BITS		1		// unused
182 #define BASS_DEVICE_MONO		2		// mono
183 #define BASS_DEVICE_3D			4		// unused
184 #define BASS_DEVICE_16BITS		8		// limit output to 16-bit
185 #define BASS_DEVICE_REINIT		128		// reinitialize
186 #define BASS_DEVICE_LATENCY		0x100	// unused
187 #define BASS_DEVICE_CPSPEAKERS	0x400	// unused
188 #define BASS_DEVICE_SPEAKERS	0x800	// force enabling of speaker assignment
189 #define BASS_DEVICE_NOSPEAKER	0x1000	// ignore speaker arrangement
190 #define BASS_DEVICE_DMIX		0x2000	// use ALSA "dmix" plugin
191 #define BASS_DEVICE_FREQ		0x4000	// set device sample rate
192 #define BASS_DEVICE_STEREO		0x8000	// limit output to stereo
193 #define BASS_DEVICE_HOG			0x10000	// hog/exclusive mode
194 #define BASS_DEVICE_AUDIOTRACK	0x20000	// use AudioTrack output
195 #define BASS_DEVICE_DSOUND		0x40000	// use DirectSound output
196 #define BASS_DEVICE_SOFTWARE	0x80000	// disable hardware/fastpath output
197 
198 // DirectSound interfaces (for use with BASS_GetDSoundObject)
199 #define BASS_OBJECT_DS		1	// IDirectSound
200 #define BASS_OBJECT_DS3DL	2	// IDirectSound3DListener
201 
202 // Device info structure
203 typedef struct {
204 #if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
205 	const wchar_t *name;	// description
206 	const wchar_t *driver;	// driver
207 #else
208 	const char *name;	// description
209 	const char *driver;	// driver
210 #endif
211 	DWORD flags;
212 } BASS_DEVICEINFO;
213 
214 // BASS_DEVICEINFO flags
215 #define BASS_DEVICE_ENABLED		1
216 #define BASS_DEVICE_DEFAULT		2
217 #define BASS_DEVICE_INIT		4
218 #define BASS_DEVICE_LOOPBACK	8
219 #define BASS_DEVICE_DEFAULTCOM	128
220 
221 #define BASS_DEVICE_TYPE_MASK			0xff000000
222 #define BASS_DEVICE_TYPE_NETWORK		0x01000000
223 #define BASS_DEVICE_TYPE_SPEAKERS		0x02000000
224 #define BASS_DEVICE_TYPE_LINE			0x03000000
225 #define BASS_DEVICE_TYPE_HEADPHONES		0x04000000
226 #define BASS_DEVICE_TYPE_MICROPHONE		0x05000000
227 #define BASS_DEVICE_TYPE_HEADSET		0x06000000
228 #define BASS_DEVICE_TYPE_HANDSET		0x07000000
229 #define BASS_DEVICE_TYPE_DIGITAL		0x08000000
230 #define BASS_DEVICE_TYPE_SPDIF			0x09000000
231 #define BASS_DEVICE_TYPE_HDMI			0x0a000000
232 #define BASS_DEVICE_TYPE_DISPLAYPORT	0x40000000
233 
234 // BASS_GetDeviceInfo flags
235 #define BASS_DEVICES_AIRPLAY	0x1000000
236 
237 typedef struct {
238 	DWORD flags;	// device capabilities (DSCAPS_xxx flags)
239 	DWORD hwsize;	// unused
240 	DWORD hwfree;	// unused
241 	DWORD freesam;	// unused
242 	DWORD free3d;	// unused
243 	DWORD minrate;	// unused
244 	DWORD maxrate;	// unused
245 	BOOL eax;		// unused
246 	DWORD minbuf;	// recommended minimum buffer length in ms
247 	DWORD dsver;	// DirectSound version
248 	DWORD latency;	// average delay (in ms) before start of playback
249 	DWORD initflags; // BASS_Init "flags" parameter
250 	DWORD speakers; // number of speakers available
251 	DWORD freq;		// current output rate
252 } BASS_INFO;
253 
254 // BASS_INFO flags (from DSOUND.H)
255 #define DSCAPS_EMULDRIVER		0x00000020	// device does not have hardware DirectSound support
256 #define DSCAPS_CERTIFIED		0x00000040	// device driver has been certified by Microsoft
257 
258 #define DSCAPS_HARDWARE			0x80000000	// hardware mixed
259 
260 // Recording device info structure
261 typedef struct {
262 	DWORD flags;	// device capabilities (DSCCAPS_xxx flags)
263 	DWORD formats;	// supported standard formats (WAVE_FORMAT_xxx flags)
264 	DWORD inputs;	// number of inputs
265 	BOOL singlein;	// TRUE = only 1 input can be set at a time
266 	DWORD freq;		// current input rate
267 } BASS_RECORDINFO;
268 
269 // BASS_RECORDINFO flags (from DSOUND.H)
270 #define DSCCAPS_EMULDRIVER		DSCAPS_EMULDRIVER	// device does not have hardware DirectSound recording support
271 #define DSCCAPS_CERTIFIED		DSCAPS_CERTIFIED	// device driver has been certified by Microsoft
272 
273 // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
274 #ifndef WAVE_FORMAT_1M08
275 #define WAVE_FORMAT_1M08       0x00000001       /* 11.025 kHz, Mono,   8-bit  */
276 #define WAVE_FORMAT_1S08       0x00000002       /* 11.025 kHz, Stereo, 8-bit  */
277 #define WAVE_FORMAT_1M16       0x00000004       /* 11.025 kHz, Mono,   16-bit */
278 #define WAVE_FORMAT_1S16       0x00000008       /* 11.025 kHz, Stereo, 16-bit */
279 #define WAVE_FORMAT_2M08       0x00000010       /* 22.05  kHz, Mono,   8-bit  */
280 #define WAVE_FORMAT_2S08       0x00000020       /* 22.05  kHz, Stereo, 8-bit  */
281 #define WAVE_FORMAT_2M16       0x00000040       /* 22.05  kHz, Mono,   16-bit */
282 #define WAVE_FORMAT_2S16       0x00000080       /* 22.05  kHz, Stereo, 16-bit */
283 #define WAVE_FORMAT_4M08       0x00000100       /* 44.1   kHz, Mono,   8-bit  */
284 #define WAVE_FORMAT_4S08       0x00000200       /* 44.1   kHz, Stereo, 8-bit  */
285 #define WAVE_FORMAT_4M16       0x00000400       /* 44.1   kHz, Mono,   16-bit */
286 #define WAVE_FORMAT_4S16       0x00000800       /* 44.1   kHz, Stereo, 16-bit */
287 #endif
288 
289 // Sample info structure
290 typedef struct {
291 	DWORD freq;		// default playback rate
292 	float volume;	// default volume (0-1)
293 	float pan;		// default pan (-1=left, 0=middle, 1=right)
294 	DWORD flags;	// BASS_SAMPLE_xxx flags
295 	DWORD length;	// length (in bytes)
296 	DWORD max;		// maximum simultaneous playbacks
297 	DWORD origres;	// original resolution
298 	DWORD chans;	// number of channels
299 	DWORD mingap;	// minimum gap (ms) between creating channels
300 	DWORD mode3d;	// BASS_3DMODE_xxx mode
301 	float mindist;	// minimum distance
302 	float maxdist;	// maximum distance
303 	DWORD iangle;	// angle of inside projection cone
304 	DWORD oangle;	// angle of outside projection cone
305 	float outvol;	// delta-volume outside the projection cone
306 	DWORD vam;		// unused
307 	DWORD priority;	// unused
308 } BASS_SAMPLE;
309 
310 #define BASS_SAMPLE_8BITS		1	// 8 bit
311 #define BASS_SAMPLE_FLOAT		256	// 32 bit floating-point
312 #define BASS_SAMPLE_MONO		2	// mono
313 #define BASS_SAMPLE_LOOP		4	// looped
314 #define BASS_SAMPLE_3D			8	// 3D functionality
315 #define BASS_SAMPLE_SOFTWARE	16	// unused
316 #define BASS_SAMPLE_MUTEMAX		32	// mute at max distance (3D only)
317 #define BASS_SAMPLE_VAM			64	// unused
318 #define BASS_SAMPLE_FX			128	// unused
319 #define BASS_SAMPLE_OVER_VOL	0x10000	// override lowest volume
320 #define BASS_SAMPLE_OVER_POS	0x20000	// override longest playing
321 #define BASS_SAMPLE_OVER_DIST	0x30000 // override furthest from listener (3D only)
322 
323 #define BASS_STREAM_PRESCAN		0x20000 // scan file for accurate seeking and length
324 #define BASS_STREAM_AUTOFREE	0x40000	// automatically free the stream when it stops/ends
325 #define BASS_STREAM_RESTRATE	0x80000	// restrict the download rate of internet file stream
326 #define BASS_STREAM_BLOCK		0x100000 // download internet file stream in small blocks
327 #define BASS_STREAM_DECODE		0x200000 // don't play the stream, only decode
328 #define BASS_STREAM_STATUS		0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
329 
330 #define BASS_MP3_IGNOREDELAY	0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
331 #define BASS_MP3_SETPOS			BASS_STREAM_PRESCAN
332 
333 #define BASS_MUSIC_FLOAT		BASS_SAMPLE_FLOAT
334 #define BASS_MUSIC_MONO			BASS_SAMPLE_MONO
335 #define BASS_MUSIC_LOOP			BASS_SAMPLE_LOOP
336 #define BASS_MUSIC_3D			BASS_SAMPLE_3D
337 #define BASS_MUSIC_FX			BASS_SAMPLE_FX
338 #define BASS_MUSIC_AUTOFREE		BASS_STREAM_AUTOFREE
339 #define BASS_MUSIC_DECODE		BASS_STREAM_DECODE
340 #define BASS_MUSIC_PRESCAN		BASS_STREAM_PRESCAN	// calculate playback length
341 #define BASS_MUSIC_CALCLEN		BASS_MUSIC_PRESCAN
342 #define BASS_MUSIC_RAMP			0x200	// normal ramping
343 #define BASS_MUSIC_RAMPS		0x400	// sensitive ramping
344 #define BASS_MUSIC_SURROUND		0x800	// surround sound
345 #define BASS_MUSIC_SURROUND2	0x1000	// surround sound (mode 2)
346 #define BASS_MUSIC_FT2PAN		0x2000	// apply FastTracker 2 panning to XM files
347 #define BASS_MUSIC_FT2MOD		0x2000	// play .MOD as FastTracker 2 does
348 #define BASS_MUSIC_PT1MOD		0x4000	// play .MOD as ProTracker 1 does
349 #define BASS_MUSIC_NONINTER		0x10000	// non-interpolated sample mixing
350 #define BASS_MUSIC_SINCINTER	0x800000 // sinc interpolated sample mixing
351 #define BASS_MUSIC_POSRESET		0x8000	// stop all notes when moving position
352 #define BASS_MUSIC_POSRESETEX	0x400000 // stop all notes and reset bmp/etc when moving position
353 #define BASS_MUSIC_STOPBACK		0x80000	// stop the music on a backwards jump effect
354 #define BASS_MUSIC_NOSAMPLE		0x100000 // don't load the samples
355 
356 // Speaker assignment flags
357 #define BASS_SPEAKER_FRONT	0x1000000	// front speakers
358 #define BASS_SPEAKER_REAR	0x2000000	// rear/side speakers
359 #define BASS_SPEAKER_CENLFE	0x3000000	// center & LFE speakers (5.1)
360 #define BASS_SPEAKER_REAR2	0x4000000	// rear center speakers (7.1)
361 #define BASS_SPEAKER_N(n)	((n)<<24)	// n'th pair of speakers (max 15)
362 #define BASS_SPEAKER_LEFT	0x10000000	// modifier: left
363 #define BASS_SPEAKER_RIGHT	0x20000000	// modifier: right
364 #define BASS_SPEAKER_FRONTLEFT	BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT
365 #define BASS_SPEAKER_FRONTRIGHT	BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT
366 #define BASS_SPEAKER_REARLEFT	BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT
367 #define BASS_SPEAKER_REARRIGHT	BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT
368 #define BASS_SPEAKER_CENTER		BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT
369 #define BASS_SPEAKER_LFE		BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT
370 #define BASS_SPEAKER_REAR2LEFT	BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT
371 #define BASS_SPEAKER_REAR2RIGHT	BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT
372 
373 #define BASS_ASYNCFILE			0x40000000	// read file asynchronously
374 #define BASS_UNICODE			0x80000000	// UTF-16
375 
376 #define BASS_RECORD_PAUSE		0x8000	// start recording paused
377 #define BASS_RECORD_ECHOCANCEL	0x2000
378 #define BASS_RECORD_AGC			0x4000
379 
380 // DX7 voice allocation & management flags
381 #define BASS_VAM_HARDWARE		1
382 #define BASS_VAM_SOFTWARE		2
383 #define BASS_VAM_TERM_TIME		4
384 #define BASS_VAM_TERM_DIST		8
385 #define BASS_VAM_TERM_PRIO		16
386 
387 // Channel info structure
388 typedef struct {
389 	DWORD freq;		// default playback rate
390 	DWORD chans;	// channels
391 	DWORD flags;
392 	DWORD ctype;	// type of channel
393 	DWORD origres;	// original resolution
394 	HPLUGIN plugin;
395 	HSAMPLE sample;
396 	const char *filename;
397 } BASS_CHANNELINFO;
398 
399 #define BASS_ORIGRES_FLOAT		0x10000
400 
401 // BASS_CHANNELINFO types
402 #define BASS_CTYPE_SAMPLE		1
403 #define BASS_CTYPE_RECORD		2
404 #define BASS_CTYPE_STREAM		0x10000
405 #define BASS_CTYPE_STREAM_VORBIS	0x10002
406 #define BASS_CTYPE_STREAM_OGG	0x10002
407 #define BASS_CTYPE_STREAM_MP1	0x10003
408 #define BASS_CTYPE_STREAM_MP2	0x10004
409 #define BASS_CTYPE_STREAM_MP3	0x10005
410 #define BASS_CTYPE_STREAM_AIFF	0x10006
411 #define BASS_CTYPE_STREAM_CA	0x10007
412 #define BASS_CTYPE_STREAM_MF	0x10008
413 #define BASS_CTYPE_STREAM_AM	0x10009
414 #define BASS_CTYPE_STREAM_SAMPLE	0x1000a
415 #define BASS_CTYPE_STREAM_DUMMY		0x18000
416 #define BASS_CTYPE_STREAM_DEVICE	0x18001
417 #define BASS_CTYPE_STREAM_WAV	0x40000 // WAVE flag (LOWORD=codec)
418 #define BASS_CTYPE_STREAM_WAV_PCM	0x50001
419 #define BASS_CTYPE_STREAM_WAV_FLOAT	0x50003
420 #define BASS_CTYPE_MUSIC_MOD	0x20000
421 #define BASS_CTYPE_MUSIC_MTM	0x20001
422 #define BASS_CTYPE_MUSIC_S3M	0x20002
423 #define BASS_CTYPE_MUSIC_XM		0x20003
424 #define BASS_CTYPE_MUSIC_IT		0x20004
425 #define BASS_CTYPE_MUSIC_MO3	0x00100 // MO3 flag
426 
427 typedef struct {
428 	DWORD ctype;		// channel type
429 #if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
430 	const wchar_t *name;	// format description
431 	const wchar_t *exts;	// file extension filter (*.ext1;*.ext2;etc...)
432 #else
433 	const char *name;	// format description
434 	const char *exts;	// file extension filter (*.ext1;*.ext2;etc...)
435 #endif
436 } BASS_PLUGINFORM;
437 
438 typedef struct {
439 	DWORD version;					// version (same form as BASS_GetVersion)
440 	DWORD formatc;					// number of formats
441 	const BASS_PLUGINFORM *formats;	// the array of formats
442 } BASS_PLUGININFO;
443 
444 // 3D vector (for 3D positions/velocities/orientations)
445 typedef struct BASS_3DVECTOR {
446 #ifdef __cplusplus
BASS_3DVECTORBASS_3DVECTOR447 	BASS_3DVECTOR() {};
BASS_3DVECTORBASS_3DVECTOR448 	BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {};
449 #endif
450 	float x{};	// +=right, -=left
451 	float y{};	// +=up, -=down
452 	float z{};	// +=front, -=behind
453 } BASS_3DVECTOR;
454 
455 // 3D channel modes
456 #define BASS_3DMODE_NORMAL		0	// normal 3D processing
457 #define BASS_3DMODE_RELATIVE	1	// position is relative to the listener
458 #define BASS_3DMODE_OFF			2	// no 3D processing
459 
460 // software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
461 #define BASS_3DALG_DEFAULT	0
462 #define BASS_3DALG_OFF		1
463 #define BASS_3DALG_FULL		2
464 #define BASS_3DALG_LIGHT	3
465 
466 // BASS_SampleGetChannel flags
467 #define BASS_SAMCHAN_NEW		1	// get a new playback channel
468 #define BASS_SAMCHAN_STREAM		2	// create a stream
469 
470 typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
471 /* User stream callback function.
472 handle : The stream that needs writing
473 buffer : Buffer to write the samples in
474 length : Number of bytes to write
475 user   : The 'user' parameter value given when calling BASS_StreamCreate
476 RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
477 
478 #define BASS_STREAMPROC_END		0x80000000	// end of user stream flag
479 
480 // Special STREAMPROCs
481 #define STREAMPROC_DUMMY		(STREAMPROC*)0		// "dummy" stream
482 #define STREAMPROC_PUSH			(STREAMPROC*)-1		// push stream
483 #define STREAMPROC_DEVICE		(STREAMPROC*)-2		// device mix stream
484 #define STREAMPROC_DEVICE_3D	(STREAMPROC*)-3		// device 3D mix stream
485 
486 // BASS_StreamCreateFileUser file systems
487 #define STREAMFILE_NOBUFFER		0
488 #define STREAMFILE_BUFFER		1
489 #define STREAMFILE_BUFFERPUSH	2
490 
491 // User file stream callback functions
492 typedef void (CALLBACK FILECLOSEPROC)(void *user);
493 typedef QWORD (CALLBACK FILELENPROC)(void *user);
494 typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
495 typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
496 
497 typedef struct {
498 	FILECLOSEPROC *close;
499 	FILELENPROC *length;
500 	FILEREADPROC *read;
501 	FILESEEKPROC *seek;
502 } BASS_FILEPROCS;
503 
504 // BASS_StreamPutFileData options
505 #define BASS_FILEDATA_END		0	// end & close the file
506 
507 // BASS_StreamGetFilePosition modes
508 #define BASS_FILEPOS_CURRENT	0
509 #define BASS_FILEPOS_DECODE		BASS_FILEPOS_CURRENT
510 #define BASS_FILEPOS_DOWNLOAD	1
511 #define BASS_FILEPOS_END		2
512 #define BASS_FILEPOS_START		3
513 #define BASS_FILEPOS_CONNECTED	4
514 #define BASS_FILEPOS_BUFFER		5
515 #define BASS_FILEPOS_SOCKET		6
516 #define BASS_FILEPOS_ASYNCBUF	7
517 #define BASS_FILEPOS_SIZE		8
518 #define BASS_FILEPOS_BUFFERING	9
519 #define BASS_FILEPOS_AVAILABLE	10
520 
521 typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
522 /* Internet stream download callback function.
523 buffer : Buffer containing the downloaded data... NULL=end of download
524 length : Number of bytes in the buffer
525 user   : The 'user' parameter value given when calling BASS_StreamCreateURL */
526 
527 // BASS_ChannelSetSync types
528 #define BASS_SYNC_POS			0
529 #define BASS_SYNC_END			2
530 #define BASS_SYNC_META			4
531 #define BASS_SYNC_SLIDE			5
532 #define BASS_SYNC_STALL			6
533 #define BASS_SYNC_DOWNLOAD		7
534 #define BASS_SYNC_FREE			8
535 #define BASS_SYNC_SETPOS		11
536 #define BASS_SYNC_MUSICPOS		10
537 #define BASS_SYNC_MUSICINST		1
538 #define BASS_SYNC_MUSICFX		3
539 #define BASS_SYNC_OGG_CHANGE	12
540 #define BASS_SYNC_DEV_FAIL		14
541 #define BASS_SYNC_DEV_FORMAT	15
542 #define BASS_SYNC_THREAD		0x20000000	// flag: call sync in other thread
543 #define BASS_SYNC_MIXTIME		0x40000000	// flag: sync at mixtime, else at playtime
544 #define BASS_SYNC_ONETIME		0x80000000	// flag: sync only once, else continuously
545 
546 typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
547 /* Sync callback function.
548 handle : The sync that has occured
549 channel: Channel that the sync occured in
550 data   : Additional data associated with the sync's occurance
551 user   : The 'user' parameter given when calling BASS_ChannelSetSync */
552 
553 typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
554 /* DSP callback function.
555 handle : The DSP handle
556 channel: Channel that the DSP is being applied to
557 buffer : Buffer to apply the DSP to
558 length : Number of bytes in the buffer
559 user   : The 'user' parameter given when calling BASS_ChannelSetDSP */
560 
561 typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
562 /* Recording callback function.
563 handle : The recording handle
564 buffer : Buffer containing the recorded sample data
565 length : Number of bytes
566 user   : The 'user' parameter value given when calling BASS_RecordStart
567 RETURN : TRUE = continue recording, FALSE = stop */
568 
569 // BASS_ChannelIsActive return values
570 #define BASS_ACTIVE_STOPPED			0
571 #define BASS_ACTIVE_PLAYING			1
572 #define BASS_ACTIVE_STALLED			2
573 #define BASS_ACTIVE_PAUSED			3
574 #define BASS_ACTIVE_PAUSED_DEVICE	4
575 
576 // Channel attributes
577 #define BASS_ATTRIB_FREQ			1
578 #define BASS_ATTRIB_VOL				2
579 #define BASS_ATTRIB_PAN				3
580 #define BASS_ATTRIB_EAXMIX			4
581 #define BASS_ATTRIB_NOBUFFER		5
582 #define BASS_ATTRIB_VBR				6
583 #define BASS_ATTRIB_CPU				7
584 #define BASS_ATTRIB_SRC				8
585 #define BASS_ATTRIB_NET_RESUME		9
586 #define BASS_ATTRIB_SCANINFO		10
587 #define BASS_ATTRIB_NORAMP			11
588 #define BASS_ATTRIB_BITRATE			12
589 #define BASS_ATTRIB_BUFFER			13
590 #define BASS_ATTRIB_GRANULE			14
591 #define BASS_ATTRIB_USER			15
592 #define BASS_ATTRIB_TAIL			16
593 #define BASS_ATTRIB_PUSH_LIMIT		17
594 #define BASS_ATTRIB_MUSIC_AMPLIFY	0x100
595 #define BASS_ATTRIB_MUSIC_PANSEP	0x101
596 #define BASS_ATTRIB_MUSIC_PSCALER	0x102
597 #define BASS_ATTRIB_MUSIC_BPM		0x103
598 #define BASS_ATTRIB_MUSIC_SPEED		0x104
599 #define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
600 #define BASS_ATTRIB_MUSIC_ACTIVE	0x106
601 #define BASS_ATTRIB_MUSIC_VOL_CHAN	0x200 // + channel #
602 #define BASS_ATTRIB_MUSIC_VOL_INST	0x300 // + instrument #
603 
604 // BASS_ChannelSlideAttribute flags
605 #define BASS_SLIDE_LOG				0x1000000
606 
607 // BASS_ChannelGetData flags
608 #define BASS_DATA_AVAILABLE	0			// query how much data is buffered
609 #define BASS_DATA_NOREMOVE	0x10000000	// flag: don't remove data from recording buffer
610 #define BASS_DATA_FIXED		0x20000000	// flag: return 8.24 fixed-point data
611 #define BASS_DATA_FLOAT		0x40000000	// flag: return floating-point sample data
612 #define BASS_DATA_FFT256	0x80000000	// 256 sample FFT
613 #define BASS_DATA_FFT512	0x80000001	// 512 FFT
614 #define BASS_DATA_FFT1024	0x80000002	// 1024 FFT
615 #define BASS_DATA_FFT2048	0x80000003	// 2048 FFT
616 #define BASS_DATA_FFT4096	0x80000004	// 4096 FFT
617 #define BASS_DATA_FFT8192	0x80000005	// 8192 FFT
618 #define BASS_DATA_FFT16384	0x80000006	// 16384 FFT
619 #define BASS_DATA_FFT32768	0x80000007	// 32768 FFT
620 #define BASS_DATA_FFT_INDIVIDUAL 0x10	// FFT flag: FFT for each channel, else all combined
621 #define BASS_DATA_FFT_NOWINDOW	0x20	// FFT flag: no Hanning window
622 #define BASS_DATA_FFT_REMOVEDC	0x40	// FFT flag: pre-remove DC bias
623 #define BASS_DATA_FFT_COMPLEX	0x80	// FFT flag: return complex data
624 #define BASS_DATA_FFT_NYQUIST	0x100	// FFT flag: return extra Nyquist value
625 
626 // BASS_ChannelGetLevelEx flags
627 #define BASS_LEVEL_MONO		1	// get mono level
628 #define BASS_LEVEL_STEREO	2	// get stereo level
629 #define BASS_LEVEL_RMS		4	// get RMS levels
630 #define BASS_LEVEL_VOLPAN	8	// apply VOL/PAN attributes to the levels
631 #define BASS_LEVEL_NOREMOVE	16	// don't remove data from recording buffer
632 
633 // BASS_ChannelGetTags types : what's returned
634 #define BASS_TAG_ID3		0	// ID3v1 tags : TAG_ID3 structure
635 #define BASS_TAG_ID3V2		1	// ID3v2 tags : variable length block
636 #define BASS_TAG_OGG		2	// OGG comments : series of null-terminated UTF-8 strings
637 #define BASS_TAG_HTTP		3	// HTTP headers : series of null-terminated ASCII strings
638 #define BASS_TAG_ICY		4	// ICY headers : series of null-terminated ANSI strings
639 #define BASS_TAG_META		5	// ICY metadata : ANSI string
640 #define BASS_TAG_APE		6	// APE tags : series of null-terminated UTF-8 strings
641 #define BASS_TAG_MP4 		7	// MP4/iTunes metadata : series of null-terminated UTF-8 strings
642 #define BASS_TAG_WMA		8	// WMA tags : series of null-terminated UTF-8 strings
643 #define BASS_TAG_VENDOR		9	// OGG encoder : UTF-8 string
644 #define BASS_TAG_LYRICS3	10	// Lyric3v2 tag : ASCII string
645 #define BASS_TAG_CA_CODEC	11	// CoreAudio codec info : TAG_CA_CODEC structure
646 #define BASS_TAG_MF			13	// Media Foundation tags : series of null-terminated UTF-8 strings
647 #define BASS_TAG_WAVEFORMAT	14	// WAVE format : WAVEFORMATEEX structure
648 #define BASS_TAG_AM_NAME	16	// Android Media codec name : ASCII string
649 #define BASS_TAG_ID3V2_2	17	// ID3v2 tags (2nd block) : variable length block
650 #define BASS_TAG_AM_MIME	18	// Android Media MIME type : ASCII string
651 #define BASS_TAG_LOCATION	19	// redirected URL : ASCII string
652 #define BASS_TAG_RIFF_INFO	0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
653 #define BASS_TAG_RIFF_BEXT	0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
654 #define BASS_TAG_RIFF_CART	0x102 // RIFF/BWF "cart" tags : TAG_CART structure
655 #define BASS_TAG_RIFF_DISP	0x103 // RIFF "DISP" text tag : ANSI string
656 #define BASS_TAG_RIFF_CUE	0x104 // RIFF "cue " chunk : TAG_CUE structure
657 #define BASS_TAG_RIFF_SMPL	0x105 // RIFF "smpl" chunk : TAG_SMPL structure
658 #define BASS_TAG_APE_BINARY	0x1000	// + index #, binary APE tag : TAG_APE_BINARY structure
659 #define BASS_TAG_MUSIC_NAME		0x10000	// MOD music name : ANSI string
660 #define BASS_TAG_MUSIC_MESSAGE	0x10001	// MOD message : ANSI string
661 #define BASS_TAG_MUSIC_ORDERS	0x10002	// MOD order list : BYTE array of pattern numbers
662 #define BASS_TAG_MUSIC_AUTH		0x10003	// MOD author : UTF-8 string
663 #define BASS_TAG_MUSIC_INST		0x10100	// + instrument #, MOD instrument name : ANSI string
664 #define BASS_TAG_MUSIC_CHAN		0x10200	// + channel #, MOD channel name : ANSI string
665 #define BASS_TAG_MUSIC_SAMPLE	0x10300	// + sample #, MOD sample name : ANSI string
666 
667 // ID3v1 tag structure
668 typedef struct {
669 	char id[3];
670 	char title[30];
671 	char artist[30];
672 	char album[30];
673 	char year[4];
674 	char comment[30];
675 	BYTE genre;
676 } TAG_ID3;
677 
678 // Binary APE tag structure
679 typedef struct {
680 	const char *key;
681 	const void *data;
682 	DWORD length;
683 } TAG_APE_BINARY;
684 
685 // BWF "bext" tag structure
686 #ifdef _MSC_VER
687 #pragma warning(push)
688 #pragma warning(disable:4200)
689 #endif
690 #pragma pack(push,1)
691 typedef struct {
692 	char Description[256];			// description
693 	char Originator[32];			// name of the originator
694 	char OriginatorReference[32];	// reference of the originator
695 	char OriginationDate[10];		// date of creation (yyyy-mm-dd)
696 	char OriginationTime[8];		// time of creation (hh-mm-ss)
697 	QWORD TimeReference;			// first sample count since midnight (little-endian)
698 	WORD Version;					// BWF version (little-endian)
699 	BYTE UMID[64];					// SMPTE UMID
700 	BYTE Reserved[190];
701 #if defined(__GNUC__) && __GNUC__<3
702 	char CodingHistory[0];			// history
703 #elif 1 // change to 0 if compiler fails the following line
704 	char CodingHistory[];			// history
705 #else
706 	char CodingHistory[1];			// history
707 #endif
708 } TAG_BEXT;
709 #pragma pack(pop)
710 
711 // BWF "cart" tag structures
712 typedef struct
713 {
714 	DWORD dwUsage;					// FOURCC timer usage ID
715 	DWORD dwValue;					// timer value in samples from head
716 } TAG_CART_TIMER;
717 
718 typedef struct
719 {
720 	char Version[4];				// version of the data structure
721 	char Title[64];					// title of cart audio sequence
722 	char Artist[64];				// artist or creator name
723 	char CutID[64];					// cut number identification
724 	char ClientID[64];				// client identification
725 	char Category[64];				// category ID, PSA, NEWS, etc
726 	char Classification[64];		// classification or auxiliary key
727 	char OutCue[64];				// out cue text
728 	char StartDate[10];				// yyyy-mm-dd
729 	char StartTime[8];				// hh:mm:ss
730 	char EndDate[10];				// yyyy-mm-dd
731 	char EndTime[8];				// hh:mm:ss
732 	char ProducerAppID[64];			// name of vendor or application
733 	char ProducerAppVersion[64];	// version of producer application
734 	char UserDef[64];				// user defined text
735 	DWORD dwLevelReference;			// sample value for 0 dB reference
736 	TAG_CART_TIMER PostTimer[8];	// 8 time markers after head
737 	char Reserved[276];
738 	char URL[1024];					// uniform resource locator
739 #if defined(__GNUC__) && __GNUC__<3
740 	char TagText[0];				// free form text for scripts or tags
741 #elif 1 // change to 0 if compiler fails the following line
742 	char TagText[];					// free form text for scripts or tags
743 #else
744 	char TagText[1];				// free form text for scripts or tags
745 #endif
746 } TAG_CART;
747 
748 // RIFF "cue " tag structures
749 typedef struct
750 {
751 	DWORD dwName;
752 	DWORD dwPosition;
753 	DWORD fccChunk;
754 	DWORD dwChunkStart;
755 	DWORD dwBlockStart;
756 	DWORD dwSampleOffset;
757 } TAG_CUE_POINT;
758 
759 typedef struct
760 {
761 	DWORD dwCuePoints;
762 #if defined(__GNUC__) && __GNUC__<3
763 	TAG_CUE_POINT CuePoints[0];
764 #elif 1 // change to 0 if compiler fails the following line
765 	TAG_CUE_POINT CuePoints[];
766 #else
767 	TAG_CUE_POINT CuePoints[1];
768 #endif
769 } TAG_CUE;
770 
771 // RIFF "smpl" tag structures
772 typedef struct
773 {
774 	DWORD dwIdentifier;
775 	DWORD dwType;
776 	DWORD dwStart;
777 	DWORD dwEnd;
778 	DWORD dwFraction;
779 	DWORD dwPlayCount;
780 } TAG_SMPL_LOOP;
781 
782 typedef struct
783 {
784 	DWORD dwManufacturer;
785 	DWORD dwProduct;
786 	DWORD dwSamplePeriod;
787 	DWORD dwMIDIUnityNote;
788 	DWORD dwMIDIPitchFraction;
789 	DWORD dwSMPTEFormat;
790 	DWORD dwSMPTEOffset;
791 	DWORD cSampleLoops;
792 	DWORD cbSamplerData;
793 #if defined(__GNUC__) && __GNUC__<3
794 	TAG_SMPL_LOOP SampleLoops[0];
795 #elif 1 // change to 0 if compiler fails the following line
796 	TAG_SMPL_LOOP SampleLoops[];
797 #else
798 	TAG_SMPL_LOOP SampleLoops[1];
799 #endif
800 } TAG_SMPL;
801 #ifdef _MSC_VER
802 #pragma warning(pop)
803 #endif
804 
805 // CoreAudio codec info structure
806 typedef struct {
807 	DWORD ftype;					// file format
808 	DWORD atype;					// audio format
809 	const char *name;				// description
810 } TAG_CA_CODEC;
811 
812 #ifndef _WAVEFORMATEX_
813 #define _WAVEFORMATEX_
814 #pragma pack(push,1)
815 typedef struct tWAVEFORMATEX
816 {
817 	WORD wFormatTag;
818 	WORD nChannels;
819 	DWORD nSamplesPerSec;
820 	DWORD nAvgBytesPerSec;
821 	WORD nBlockAlign;
822 	WORD wBitsPerSample;
823 	WORD cbSize;
824 } WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
825 typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
826 #pragma pack(pop)
827 #endif
828 
829 // BASS_ChannelGetLength/GetPosition/SetPosition modes
830 #define BASS_POS_BYTE			0		// byte position
831 #define BASS_POS_MUSIC_ORDER	1		// order.row position, MAKELONG(order,row)
832 #define BASS_POS_OGG			3		// OGG bitstream number
833 #define BASS_POS_END			0x10	// trimmed end position
834 #define BASS_POS_LOOP			0x11	// loop start positiom
835 #define BASS_POS_FLUSH			0x1000000 // flag: flush decoder/FX buffers
836 #define BASS_POS_RESET			0x2000000 // flag: reset user file buffers
837 #define BASS_POS_RELATIVE		0x4000000 // flag: seek relative to the current position
838 #define BASS_POS_INEXACT		0x8000000 // flag: allow seeking to inexact position
839 #define BASS_POS_DECODE			0x10000000 // flag: get the decoding (not playing) position
840 #define BASS_POS_DECODETO		0x20000000 // flag: decode to the position instead of seeking
841 #define BASS_POS_SCAN			0x40000000 // flag: scan to the position
842 
843 // BASS_ChannelSetDevice/GetDevice option
844 #define BASS_NODEVICE		0x20000
845 
846 // BASS_RecordSetInput flags
847 #define BASS_INPUT_OFF		0x10000
848 #define BASS_INPUT_ON		0x20000
849 
850 #define BASS_INPUT_TYPE_MASK		0xff000000
851 #define BASS_INPUT_TYPE_UNDEF		0x00000000
852 #define BASS_INPUT_TYPE_DIGITAL		0x01000000
853 #define BASS_INPUT_TYPE_LINE		0x02000000
854 #define BASS_INPUT_TYPE_MIC			0x03000000
855 #define BASS_INPUT_TYPE_SYNTH		0x04000000
856 #define BASS_INPUT_TYPE_CD			0x05000000
857 #define BASS_INPUT_TYPE_PHONE		0x06000000
858 #define BASS_INPUT_TYPE_SPEAKER		0x07000000
859 #define BASS_INPUT_TYPE_WAVE		0x08000000
860 #define BASS_INPUT_TYPE_AUX			0x09000000
861 #define BASS_INPUT_TYPE_ANALOG		0x0a000000
862 
863 // BASS_ChannelSetFX effect types
864 #define BASS_FX_DX8_CHORUS			0
865 #define BASS_FX_DX8_COMPRESSOR		1
866 #define BASS_FX_DX8_DISTORTION		2
867 #define BASS_FX_DX8_ECHO			3
868 #define BASS_FX_DX8_FLANGER			4
869 #define BASS_FX_DX8_GARGLE			5
870 #define BASS_FX_DX8_I3DL2REVERB		6
871 #define BASS_FX_DX8_PARAMEQ			7
872 #define BASS_FX_DX8_REVERB			8
873 #define BASS_FX_VOLUME				9
874 
875 typedef struct {
876 	float       fWetDryMix;
877 	float       fDepth;
878 	float       fFeedback;
879 	float       fFrequency;
880 	DWORD       lWaveform;	// 0=triangle, 1=sine
881 	float       fDelay;
882 	DWORD       lPhase;		// BASS_DX8_PHASE_xxx
883 } BASS_DX8_CHORUS;
884 
885 typedef struct {
886 	float   fGain;
887 	float   fAttack;
888 	float   fRelease;
889 	float   fThreshold;
890 	float   fRatio;
891 	float   fPredelay;
892 } BASS_DX8_COMPRESSOR;
893 
894 typedef struct {
895 	float   fGain;
896 	float   fEdge;
897 	float   fPostEQCenterFrequency;
898 	float   fPostEQBandwidth;
899 	float   fPreLowpassCutoff;
900 } BASS_DX8_DISTORTION;
901 
902 typedef struct {
903 	float   fWetDryMix;
904 	float   fFeedback;
905 	float   fLeftDelay;
906 	float   fRightDelay;
907 	BOOL    lPanDelay;
908 } BASS_DX8_ECHO;
909 
910 typedef struct {
911 	float       fWetDryMix;
912 	float       fDepth;
913 	float       fFeedback;
914 	float       fFrequency;
915 	DWORD       lWaveform;	// 0=triangle, 1=sine
916 	float       fDelay;
917 	DWORD       lPhase;		// BASS_DX8_PHASE_xxx
918 } BASS_DX8_FLANGER;
919 
920 typedef struct {
921 	DWORD       dwRateHz;               // Rate of modulation in hz
922 	DWORD       dwWaveShape;            // 0=triangle, 1=square
923 } BASS_DX8_GARGLE;
924 
925 typedef struct {
926 	int     lRoom;                  // [-10000, 0]      default: -1000 mB
927 	int     lRoomHF;                // [-10000, 0]      default: 0 mB
928 	float   flRoomRolloffFactor;    // [0.0, 10.0]      default: 0.0
929 	float   flDecayTime;            // [0.1, 20.0]      default: 1.49s
930 	float   flDecayHFRatio;         // [0.1, 2.0]       default: 0.83
931 	int     lReflections;           // [-10000, 1000]   default: -2602 mB
932 	float   flReflectionsDelay;     // [0.0, 0.3]       default: 0.007 s
933 	int     lReverb;                // [-10000, 2000]   default: 200 mB
934 	float   flReverbDelay;          // [0.0, 0.1]       default: 0.011 s
935 	float   flDiffusion;            // [0.0, 100.0]     default: 100.0 %
936 	float   flDensity;              // [0.0, 100.0]     default: 100.0 %
937 	float   flHFReference;          // [20.0, 20000.0]  default: 5000.0 Hz
938 } BASS_DX8_I3DL2REVERB;
939 
940 typedef struct {
941 	float   fCenter;
942 	float   fBandwidth;
943 	float   fGain;
944 } BASS_DX8_PARAMEQ;
945 
946 typedef struct {
947 	float   fInGain;                // [-96.0,0.0]            default: 0.0 dB
948 	float   fReverbMix;             // [-96.0,0.0]            default: 0.0 db
949 	float   fReverbTime;            // [0.001,3000.0]         default: 1000.0 ms
950 	float   fHighFreqRTRatio;       // [0.001,0.999]          default: 0.001
951 } BASS_DX8_REVERB;
952 
953 #define BASS_DX8_PHASE_NEG_180        0
954 #define BASS_DX8_PHASE_NEG_90         1
955 #define BASS_DX8_PHASE_ZERO           2
956 #define BASS_DX8_PHASE_90             3
957 #define BASS_DX8_PHASE_180            4
958 
959 typedef struct {
960 	float fTarget;
961 	float fCurrent;
962 	float fTime;
963 	DWORD lCurve;
964 } BASS_FX_VOLUME_PARAM;
965 
966 typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
967 /* iOS notification callback function.
968 status : The notification (BASS_IOSNOTIFY_xxx) */
969 
970 #define BASS_IOSNOTIFY_INTERRUPT		1	// interruption started
971 #define BASS_IOSNOTIFY_INTERRUPT_END	2	// interruption ended
972 
973 BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
974 DWORD BASSDEF(BASS_GetConfig)(DWORD option);
975 BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value);
976 const void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
977 DWORD BASSDEF(BASS_GetVersion)(void);
978 int BASSDEF(BASS_ErrorGetCode)(void);
979 
980 BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
981 #if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
982 BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid);
983 #else
984 BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid);
985 #endif
986 BOOL BASSDEF(BASS_Free)(void);
987 BOOL BASSDEF(BASS_SetDevice)(DWORD device);
988 DWORD BASSDEF(BASS_GetDevice)(void);
989 BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
990 BOOL BASSDEF(BASS_Start)(void);
991 BOOL BASSDEF(BASS_Stop)(void);
992 BOOL BASSDEF(BASS_Pause)(void);
993 DWORD BASSDEF(BASS_IsStarted)(void);
994 BOOL BASSDEF(BASS_Update)(DWORD length);
995 float BASSDEF(BASS_GetCPU)(void);
996 BOOL BASSDEF(BASS_SetVolume)(float volume);
997 float BASSDEF(BASS_GetVolume)(void);
998 #if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
999 void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
1000 #endif
1001 
1002 BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
1003 BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
1004 BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
1005 BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
1006 void BASSDEF(BASS_Apply3D)(void);
1007 
1008 HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
1009 BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
1010 BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable);
1011 const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
1012 
1013 HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
1014 HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
1015 BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
1016 BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
1017 BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
1018 BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
1019 BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
1020 DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags);
1021 DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
1022 BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
1023 
1024 HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
1025 HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
1026 HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
1027 HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
1028 BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
1029 QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
1030 DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
1031 DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
1032 
1033 HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
1034 BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
1035 
1036 BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
1037 BOOL BASSDEF(BASS_RecordInit)(int device);
1038 BOOL BASSDEF(BASS_RecordFree)(void);
1039 BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
1040 DWORD BASSDEF(BASS_RecordGetDevice)(void);
1041 BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
1042 const char *BASSDEF(BASS_RecordGetInputName)(int input);
1043 BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
1044 DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
1045 HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
1046 
1047 double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
1048 QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
1049 DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
1050 BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
1051 DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
1052 BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
1053 const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
1054 DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
1055 BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
1056 BOOL BASSDEF(BASS_ChannelFree)(DWORD handle);
1057 BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
1058 BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
1059 BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
1060 BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
1061 BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
1062 BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
1063 BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
1064 BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
1065 BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
1066 DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
1067 BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
1068 BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
1069 BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
1070 BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
1071 QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
1072 BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
1073 QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
1074 DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
1075 BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
1076 DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
1077 HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
1078 BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
1079 BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
1080 BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
1081 HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
1082 BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
1083 HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
1084 BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
1085 
1086 BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
1087 BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
1088 BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
1089 BOOL BASSDEF(BASS_FXReset)(DWORD handle);
1090 
1091 #ifdef __cplusplus
1092 }
1093 
1094 #if defined(_WIN32) && !defined(NOBASSOVERLOADS)
BASS_PluginLoad(const WCHAR * file,DWORD flags)1095 static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
1096 {
1097 	return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE);
1098 }
1099 
BASS_MusicLoad(BOOL mem,const WCHAR * file,QWORD offset,DWORD length,DWORD flags,DWORD freq)1100 static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
1101 {
1102 	return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq);
1103 }
1104 
BASS_SampleLoad(BOOL mem,const WCHAR * file,QWORD offset,DWORD length,DWORD max,DWORD flags)1105 static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
1106 {
1107 	return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE);
1108 }
1109 
BASS_StreamCreateFile(BOOL mem,const WCHAR * file,QWORD offset,QWORD length,DWORD flags)1110 static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
1111 {
1112 	return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE);
1113 }
1114 
BASS_StreamCreateURL(const WCHAR * url,DWORD offset,DWORD flags,DOWNLOADPROC * proc,void * user)1115 static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
1116 {
1117 	return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user);
1118 }
1119 
BASS_SetConfigPtr(DWORD option,const WCHAR * value)1120 static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
1121 {
1122 	return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value);
1123 }
1124 #endif
1125 #endif
1126 
1127 #ifdef __OBJC__
1128 #undef BOOL
1129 #endif
1130 
1131 #endif
1132