xref: /aosp_15_r20/external/angle/src/libANGLE/Buffer.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2002 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // Buffer.h: Defines the gl::Buffer class, representing storage of vertex and/or
8 // index data. Implements GL buffer objects and related functionality.
9 // [OpenGL ES 2.0.24] section 2.9 page 21.
10 
11 #ifndef LIBANGLE_BUFFER_H_
12 #define LIBANGLE_BUFFER_H_
13 
14 #include "common/PackedEnums.h"
15 #include "common/angleutils.h"
16 #include "libANGLE/Debug.h"
17 #include "libANGLE/Error.h"
18 #include "libANGLE/IndexRangeCache.h"
19 #include "libANGLE/Observer.h"
20 #include "libANGLE/RefCountObject.h"
21 #include "libANGLE/angletypes.h"
22 
23 namespace rx
24 {
25 class BufferImpl;
26 class GLImplFactory;
27 }  // namespace rx
28 
29 namespace gl
30 {
31 class Buffer;
32 class Context;
33 
34 enum class WebGLBufferType
35 {
36     Undefined,
37     ElementArray,
38     OtherData,
39 };
40 
41 class BufferState final : angle::NonCopyable
42 {
43   public:
44     BufferState();
45     ~BufferState();
46 
getUsage()47     BufferUsage getUsage() const { return mUsage; }
getAccessFlags()48     GLbitfield getAccessFlags() const { return mAccessFlags; }
getAccess()49     GLenum getAccess() const { return mAccess; }
isMapped()50     GLboolean isMapped() const { return mMapped; }
getMapPointer()51     void *getMapPointer() const { return mMapPointer; }
getMapOffset()52     GLint64 getMapOffset() const { return mMapOffset; }
getMapLength()53     GLint64 getMapLength() const { return mMapLength; }
getSize()54     GLint64 getSize() const { return mSize; }
isBoundForTransformFeedback()55     bool isBoundForTransformFeedback() const { return mTransformFeedbackIndexedBindingCount != 0; }
getLabel()56     std::string getLabel() const { return mLabel; }
getWebGLType()57     WebGLBufferType getWebGLType() const { return mWebGLType; }
58 
59   private:
60     friend class Buffer;
61 
62     std::string mLabel;
63 
64     BufferUsage mUsage;
65     GLint64 mSize;
66     GLbitfield mAccessFlags;
67     GLenum mAccess;
68     GLboolean mMapped;
69     void *mMapPointer;
70     GLint64 mMapOffset;
71     GLint64 mMapLength;
72     int mBindingCount;
73     int mTransformFeedbackIndexedBindingCount;
74     int mTransformFeedbackGenericBindingCount;
75     GLboolean mImmutable;
76     GLbitfield mStorageExtUsageFlags;
77     GLboolean mExternal;
78     WebGLBufferType mWebGLType;
79 };
80 
81 // Vertex Array and Texture track buffer data updates.
82 struct ContentsObserver
83 {
84     static constexpr uint32_t kBufferTextureIndex = std::numeric_limits<uint32_t>::max();
85     uint32_t bufferIndex                          = 0;
86 
87     // VertexArray* (bufferIndex != kBufferTextureIndex) or Texture*
88     void *observer = nullptr;
89 };
90 
91 ANGLE_INLINE bool operator==(const ContentsObserver &lhs, const ContentsObserver &rhs)
92 {
93     return lhs.bufferIndex == rhs.bufferIndex && lhs.observer == rhs.observer;
94 }
95 
96 class Buffer final : public ThreadSafeRefCountObject<BufferID>,
97                      public LabeledObject,
98                      public angle::ObserverInterface,
99                      public angle::Subject
100 {
101   public:
102     Buffer(rx::GLImplFactory *factory, BufferID id);
103     ~Buffer() override;
104     void onDestroy(const Context *context) override;
105 
106     void onBind(const Context *context, BufferBinding target);
107 
108     angle::Result setLabel(const Context *context, const std::string &label) override;
109     const std::string &getLabel() const override;
110 
111     angle::Result bufferStorageExternal(Context *context,
112                                         BufferBinding target,
113                                         GLsizeiptr size,
114                                         GLeglClientBufferEXT clientBuffer,
115                                         GLbitfield flags);
116     angle::Result bufferStorage(Context *context,
117                                 BufferBinding target,
118                                 GLsizeiptr size,
119                                 const void *data,
120                                 GLbitfield flags);
121     angle::Result bufferData(Context *context,
122                              BufferBinding target,
123                              const void *data,
124                              GLsizeiptr size,
125                              BufferUsage usage);
126     angle::Result bufferSubData(const Context *context,
127                                 BufferBinding target,
128                                 const void *data,
129                                 GLsizeiptr size,
130                                 GLintptr offset);
131     angle::Result copyBufferSubData(const Context *context,
132                                     Buffer *source,
133                                     GLintptr sourceOffset,
134                                     GLintptr destOffset,
135                                     GLsizeiptr size);
136     angle::Result map(const Context *context, GLenum access);
137     angle::Result mapRange(const Context *context,
138                            GLintptr offset,
139                            GLsizeiptr length,
140                            GLbitfield access);
141     angle::Result unmap(const Context *context, GLboolean *result);
142 
143     // These are called when another operation changes Buffer data.
144     void onDataChanged();
145 
146     angle::Result getIndexRange(const gl::Context *context,
147                                 DrawElementsType type,
148                                 size_t offset,
149                                 size_t count,
150                                 bool primitiveRestartEnabled,
151                                 IndexRange *outRange) const;
getState()152     const BufferState &getState() const { return mState; }
getUsage()153     BufferUsage getUsage() const { return mState.mUsage; }
getAccessFlags()154     GLbitfield getAccessFlags() const { return mState.mAccessFlags; }
getAccess()155     GLenum getAccess() const { return mState.mAccess; }
isMapped()156     GLboolean isMapped() const { return mState.mMapped; }
isPersistentlyMapped()157     bool isPersistentlyMapped() const
158     {
159         return (mState.mStorageExtUsageFlags & GL_MAP_PERSISTENT_BIT_EXT) != 0;
160     }
getMapPointer()161     void *getMapPointer() const { return mState.mMapPointer; }
getMapOffset()162     GLint64 getMapOffset() const { return mState.mMapOffset; }
getMapLength()163     GLint64 getMapLength() const { return mState.mMapLength; }
getSize()164     GLint64 getSize() const { return mState.mSize; }
165     GLint64 getMemorySize() const;
isImmutable()166     GLboolean isImmutable() const { return mState.mImmutable; }
getStorageExtUsageFlags()167     GLbitfield getStorageExtUsageFlags() const { return mState.mStorageExtUsageFlags; }
168 
169     // Buffers are always initialized immediately when allocated
initState()170     InitState initState() const { return InitState::Initialized; }
171 
getImplementation()172     rx::BufferImpl *getImplementation() const { return mImpl; }
173 
174     // Note: we pass "isWebGL" to this function to clarify it's only valid if WebGL is enabled.
175     // We pass the boolean flag instead of the pointer because this header can't read Context.h.
hasWebGLXFBBindingConflict(bool isWebGL)176     ANGLE_INLINE bool hasWebGLXFBBindingConflict(bool isWebGL) const
177     {
178         if (!isWebGL)
179         {
180             return false;
181         }
182 
183         // The transform feedback generic binding point is not an indexed binding point but it also
184         // does not count as a non-transform-feedback use of the buffer, so we subtract it from the
185         // binding count when checking if the buffer is bound to a non-transform-feedback location.
186         // See https://crbug.com/853978
187         return mState.mTransformFeedbackIndexedBindingCount > 0 &&
188                mState.mTransformFeedbackIndexedBindingCount !=
189                    mState.mBindingCount - mState.mTransformFeedbackGenericBindingCount;
190     }
191 
192     bool isDoubleBoundForTransformFeedback() const;
193     void onTFBindingChanged(const Context *context, bool bound, bool indexed);
onNonTFBindingChanged(int incr)194     void onNonTFBindingChanged(int incr) { mState.mBindingCount += incr; }
195     angle::Result getSubData(const gl::Context *context,
196                              GLintptr offset,
197                              GLsizeiptr size,
198                              void *outData);
199 
200     // angle::ObserverInterface implementation.
201     void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
202 
203     void addContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex);
204     void removeContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex);
205     void addContentsObserver(Texture *texture);
206     void removeContentsObserver(Texture *texture);
207     bool hasContentsObserver(Texture *texture) const;
208 
209   private:
210     angle::Result bufferDataImpl(Context *context,
211                                  BufferBinding target,
212                                  const void *data,
213                                  GLsizeiptr size,
214                                  BufferUsage usage,
215                                  GLbitfield flags);
216     angle::Result bufferExternalDataImpl(Context *context,
217                                          BufferBinding target,
218                                          GLeglClientBufferEXT clientBuffer,
219                                          GLsizeiptr size,
220                                          GLbitfield flags);
221 
222     void onContentsChange();
223     size_t getContentsObserverIndex(void *observer, uint32_t bufferIndex) const;
224     void removeContentsObserverImpl(void *observer, uint32_t bufferIndex);
225 
226     BufferState mState;
227     rx::BufferImpl *mImpl;
228     angle::ObserverBinding mImplObserver;
229 
230     angle::FastVector<ContentsObserver, angle::kMaxFixedObservers> mContentsObservers;
231     mutable IndexRangeCache mIndexRangeCache;
232 };
233 
234 }  // namespace gl
235 
236 #endif  // LIBANGLE_BUFFER_H_
237