xref: /aosp_15_r20/external/mesa3d/src/glx/single2.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * SPDX-License-Identifier: SGI-B-2.0
6  */
7 
8 #include <stdio.h>
9 #include <assert.h>
10 #include "glxclient.h"
11 #include "packsingle.h"
12 #include "glxextensions.h"
13 #include "indirect.h"
14 #include "indirect_vertex_array.h"
15 #include "glapi.h"
16 #include <xcb/xcb.h>
17 #include <xcb/glx.h>
18 #include <X11/Xlib-xcb.h>
19 
20 #if !defined(__GNUC__)
21 #  define __builtin_expect(x, y) x
22 #endif
23 
24 /* Used for GL_ARB_transpose_matrix */
25 static void
TransposeMatrixf(GLfloat m[16])26 TransposeMatrixf(GLfloat m[16])
27 {
28    int i, j;
29    for (i = 0; i < 4; i++) {
30       for (j = 0; j < i; j++) {
31          GLfloat tmp = m[i * 4 + j];
32          m[i * 4 + j] = m[j * 4 + i];
33          m[j * 4 + i] = tmp;
34       }
35    }
36 }
37 
38 /* Used for GL_ARB_transpose_matrix */
39 static void
TransposeMatrixb(GLboolean m[16])40 TransposeMatrixb(GLboolean m[16])
41 {
42    int i, j;
43    for (i = 0; i < 4; i++) {
44       for (j = 0; j < i; j++) {
45          GLboolean tmp = m[i * 4 + j];
46          m[i * 4 + j] = m[j * 4 + i];
47          m[j * 4 + i] = tmp;
48       }
49    }
50 }
51 
52 /* Used for GL_ARB_transpose_matrix */
53 static void
TransposeMatrixd(GLdouble m[16])54 TransposeMatrixd(GLdouble m[16])
55 {
56    int i, j;
57    for (i = 0; i < 4; i++) {
58       for (j = 0; j < i; j++) {
59          GLdouble tmp = m[i * 4 + j];
60          m[i * 4 + j] = m[j * 4 + i];
61          m[j * 4 + i] = tmp;
62       }
63    }
64 }
65 
66 /* Used for GL_ARB_transpose_matrix */
67 static void
TransposeMatrixi(GLint m[16])68 TransposeMatrixi(GLint m[16])
69 {
70    int i, j;
71    for (i = 0; i < 4; i++) {
72       for (j = 0; j < i; j++) {
73          GLint tmp = m[i * 4 + j];
74          m[i * 4 + j] = m[j * 4 + i];
75          m[j * 4 + i] = tmp;
76       }
77    }
78 }
79 
80 
81 /**
82  * Remap a transpose-matrix enum to a non-transpose-matrix enum.  Enums
83  * that are not transpose-matrix enums are unaffected.
84  */
85 static GLenum
RemapTransposeEnum(GLenum e)86 RemapTransposeEnum(GLenum e)
87 {
88    switch (e) {
89    case GL_TRANSPOSE_MODELVIEW_MATRIX:
90    case GL_TRANSPOSE_PROJECTION_MATRIX:
91    case GL_TRANSPOSE_TEXTURE_MATRIX:
92       return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX);
93    case GL_TRANSPOSE_COLOR_MATRIX:
94       return GL_COLOR_MATRIX;
95    default:
96       return e;
97    };
98 }
99 
100 
101 GLenum
__indirect_glGetError(void)102 __indirect_glGetError(void)
103 {
104    __GLX_SINGLE_DECLARE_VARIABLES();
105    GLuint retval = GL_NO_ERROR;
106    xGLXGetErrorReply reply;
107 
108    if (gc->error) {
109       /* Use internal error first */
110       retval = gc->error;
111       gc->error = GL_NO_ERROR;
112       return retval;
113    }
114 
115    __GLX_SINGLE_LOAD_VARIABLES();
116    __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0);
117    __GLX_SINGLE_READ_XREPLY();
118    retval = reply.error;
119    __GLX_SINGLE_END();
120 
121    return retval;
122 }
123 
124 
125 /**
126  * Get the selected attribute from the client state.
127  *
128  * \returns
129  * On success \c GL_TRUE is returned.  Otherwise, \c GL_FALSE is returned.
130  */
131 static GLboolean
get_client_data(struct glx_context * gc,GLenum cap,GLintptr * data)132 get_client_data(struct glx_context * gc, GLenum cap, GLintptr * data)
133 {
134    GLboolean retval = GL_TRUE;
135    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
136    const GLint tex_unit = __glXGetActiveTextureUnit(state);
137 
138 
139    switch (cap) {
140    case GL_VERTEX_ARRAY:
141    case GL_NORMAL_ARRAY:
142    case GL_COLOR_ARRAY:
143    case GL_INDEX_ARRAY:
144    case GL_EDGE_FLAG_ARRAY:
145    case GL_SECONDARY_COLOR_ARRAY:
146    case GL_FOG_COORD_ARRAY:
147       retval = __glXGetArrayEnable(state, cap, 0, data);
148       break;
149 
150    case GL_VERTEX_ARRAY_SIZE:
151       retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data);
152       break;
153    case GL_COLOR_ARRAY_SIZE:
154       retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data);
155       break;
156    case GL_SECONDARY_COLOR_ARRAY_SIZE:
157       retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
158       break;
159 
160    case GL_VERTEX_ARRAY_TYPE:
161       retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data);
162       break;
163    case GL_NORMAL_ARRAY_TYPE:
164       retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data);
165       break;
166    case GL_INDEX_ARRAY_TYPE:
167       retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data);
168       break;
169    case GL_COLOR_ARRAY_TYPE:
170       retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data);
171       break;
172    case GL_SECONDARY_COLOR_ARRAY_TYPE:
173       retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
174       break;
175    case GL_FOG_COORD_ARRAY_TYPE:
176       retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data);
177       break;
178 
179    case GL_VERTEX_ARRAY_STRIDE:
180       retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data);
181       break;
182    case GL_NORMAL_ARRAY_STRIDE:
183       retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data);
184       break;
185    case GL_INDEX_ARRAY_STRIDE:
186       retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data);
187       break;
188    case GL_EDGE_FLAG_ARRAY_STRIDE:
189       retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data);
190       break;
191    case GL_COLOR_ARRAY_STRIDE:
192       retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data);
193       break;
194    case GL_SECONDARY_COLOR_ARRAY_STRIDE:
195       retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
196       break;
197    case GL_FOG_COORD_ARRAY_STRIDE:
198       retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data);
199       break;
200 
201    case GL_TEXTURE_COORD_ARRAY:
202       retval =
203          __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
204       break;
205    case GL_TEXTURE_COORD_ARRAY_SIZE:
206       retval =
207          __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
208       break;
209    case GL_TEXTURE_COORD_ARRAY_TYPE:
210       retval =
211          __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
212       break;
213    case GL_TEXTURE_COORD_ARRAY_STRIDE:
214       retval =
215          __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
216       break;
217 
218    case GL_MAX_ELEMENTS_VERTICES:
219    case GL_MAX_ELEMENTS_INDICES:
220       retval = GL_TRUE;
221       *data = ~0UL;
222       break;
223 
224 
225    case GL_PACK_ROW_LENGTH:
226       *data = (GLintptr) state->storePack.rowLength;
227       break;
228    case GL_PACK_IMAGE_HEIGHT:
229       *data = (GLintptr) state->storePack.imageHeight;
230       break;
231    case GL_PACK_SKIP_ROWS:
232       *data = (GLintptr) state->storePack.skipRows;
233       break;
234    case GL_PACK_SKIP_PIXELS:
235       *data = (GLintptr) state->storePack.skipPixels;
236       break;
237    case GL_PACK_SKIP_IMAGES:
238       *data = (GLintptr) state->storePack.skipImages;
239       break;
240    case GL_PACK_ALIGNMENT:
241       *data = (GLintptr) state->storePack.alignment;
242       break;
243    case GL_PACK_SWAP_BYTES:
244       *data = (GLintptr) state->storePack.swapEndian;
245       break;
246    case GL_PACK_LSB_FIRST:
247       *data = (GLintptr) state->storePack.lsbFirst;
248       break;
249    case GL_UNPACK_ROW_LENGTH:
250       *data = (GLintptr) state->storeUnpack.rowLength;
251       break;
252    case GL_UNPACK_IMAGE_HEIGHT:
253       *data = (GLintptr) state->storeUnpack.imageHeight;
254       break;
255    case GL_UNPACK_SKIP_ROWS:
256       *data = (GLintptr) state->storeUnpack.skipRows;
257       break;
258    case GL_UNPACK_SKIP_PIXELS:
259       *data = (GLintptr) state->storeUnpack.skipPixels;
260       break;
261    case GL_UNPACK_SKIP_IMAGES:
262       *data = (GLintptr) state->storeUnpack.skipImages;
263       break;
264    case GL_UNPACK_ALIGNMENT:
265       *data = (GLintptr) state->storeUnpack.alignment;
266       break;
267    case GL_UNPACK_SWAP_BYTES:
268       *data = (GLintptr) state->storeUnpack.swapEndian;
269       break;
270    case GL_UNPACK_LSB_FIRST:
271       *data = (GLintptr) state->storeUnpack.lsbFirst;
272       break;
273    case GL_CLIENT_ATTRIB_STACK_DEPTH:
274       *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack);
275       break;
276    case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
277       *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH;
278       break;
279    case GL_CLIENT_ACTIVE_TEXTURE:
280       *data = (GLintptr) (tex_unit + GL_TEXTURE0);
281       break;
282 
283    default:
284       retval = GL_FALSE;
285       break;
286    }
287 
288 
289    return retval;
290 }
291 
292 
293 void
__indirect_glGetBooleanv(GLenum val,GLboolean * b)294 __indirect_glGetBooleanv(GLenum val, GLboolean * b)
295 {
296    const GLenum origVal = val;
297    __GLX_SINGLE_DECLARE_VARIABLES();
298    xGLXSingleReply reply;
299 
300    val = RemapTransposeEnum(val);
301 
302    __GLX_SINGLE_LOAD_VARIABLES();
303    __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4);
304    __GLX_SINGLE_PUT_LONG(0, val);
305    __GLX_SINGLE_READ_XREPLY();
306    __GLX_SINGLE_GET_SIZE(compsize);
307 
308    if (compsize == 0) {
309       /*
310        ** Error occurred; don't modify user's buffer.
311        */
312    }
313    else {
314       GLintptr data;
315 
316       /*
317        ** We still needed to send the request to the server in order to
318        ** find out whether it was legal to make a query (it's illegal,
319        ** for example, to call a query between glBegin() and glEnd()).
320        */
321 
322       if (get_client_data(gc, val, &data)) {
323          *b = (GLboolean) data;
324       }
325       else {
326          /*
327           ** Not a local value, so use what we got from the server.
328           */
329          if (compsize == 1) {
330             __GLX_SINGLE_GET_CHAR(b);
331          }
332          else {
333             __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize);
334             if (val != origVal) {
335                /* matrix transpose */
336                TransposeMatrixb(b);
337             }
338          }
339       }
340    }
341    __GLX_SINGLE_END();
342 }
343 
344 void
__indirect_glGetDoublev(GLenum val,GLdouble * d)345 __indirect_glGetDoublev(GLenum val, GLdouble * d)
346 {
347    const GLenum origVal = val;
348    __GLX_SINGLE_DECLARE_VARIABLES();
349    xGLXSingleReply reply;
350 
351    val = RemapTransposeEnum(val);
352 
353    __GLX_SINGLE_LOAD_VARIABLES();
354    __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4);
355    __GLX_SINGLE_PUT_LONG(0, val);
356    __GLX_SINGLE_READ_XREPLY();
357    __GLX_SINGLE_GET_SIZE(compsize);
358 
359    if (compsize == 0) {
360       /*
361        ** Error occurred; don't modify user's buffer.
362        */
363    }
364    else {
365       GLintptr data;
366 
367       /*
368        ** We still needed to send the request to the server in order to
369        ** find out whether it was legal to make a query (it's illegal,
370        ** for example, to call a query between glBegin() and glEnd()).
371        */
372 
373       if (get_client_data(gc, val, &data)) {
374          *d = (GLdouble) data;
375       }
376       else {
377          /*
378           ** Not a local value, so use what we got from the server.
379           */
380          if (compsize == 1) {
381             __GLX_SINGLE_GET_DOUBLE(d);
382          }
383          else {
384             __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize);
385             if (val != origVal) {
386                /* matrix transpose */
387                TransposeMatrixd(d);
388             }
389          }
390       }
391    }
392    __GLX_SINGLE_END();
393 }
394 
395 void
__indirect_glGetFloatv(GLenum val,GLfloat * f)396 __indirect_glGetFloatv(GLenum val, GLfloat * f)
397 {
398    const GLenum origVal = val;
399    __GLX_SINGLE_DECLARE_VARIABLES();
400    xGLXSingleReply reply;
401 
402    val = RemapTransposeEnum(val);
403 
404    __GLX_SINGLE_LOAD_VARIABLES();
405    __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4);
406    __GLX_SINGLE_PUT_LONG(0, val);
407    __GLX_SINGLE_READ_XREPLY();
408    __GLX_SINGLE_GET_SIZE(compsize);
409 
410    if (compsize == 0) {
411       /*
412        ** Error occurred; don't modify user's buffer.
413        */
414    }
415    else {
416       GLintptr data;
417 
418       /*
419        ** We still needed to send the request to the server in order to
420        ** find out whether it was legal to make a query (it's illegal,
421        ** for example, to call a query between glBegin() and glEnd()).
422        */
423 
424       if (get_client_data(gc, val, &data)) {
425          *f = (GLfloat) data;
426       }
427       else {
428          /*
429           ** Not a local value, so use what we got from the server.
430           */
431          if (compsize == 1) {
432             __GLX_SINGLE_GET_FLOAT(f);
433          }
434          else {
435             __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize);
436             if (val != origVal) {
437                /* matrix transpose */
438                TransposeMatrixf(f);
439             }
440          }
441       }
442    }
443    __GLX_SINGLE_END();
444 }
445 
446 void
__indirect_glGetIntegerv(GLenum val,GLint * i)447 __indirect_glGetIntegerv(GLenum val, GLint * i)
448 {
449    const GLenum origVal = val;
450    __GLX_SINGLE_DECLARE_VARIABLES();
451    xGLXSingleReply reply;
452 
453    val = RemapTransposeEnum(val);
454 
455    __GLX_SINGLE_LOAD_VARIABLES();
456    __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4);
457    __GLX_SINGLE_PUT_LONG(0, val);
458    __GLX_SINGLE_READ_XREPLY();
459    __GLX_SINGLE_GET_SIZE(compsize);
460 
461    if (compsize == 0) {
462       /*
463        ** Error occurred; don't modify user's buffer.
464        */
465    }
466    else {
467       GLintptr data;
468 
469       /*
470        ** We still needed to send the request to the server in order to
471        ** find out whether it was legal to make a query (it's illegal,
472        ** for example, to call a query between glBegin() and glEnd()).
473        */
474 
475       if (get_client_data(gc, val, &data)) {
476          *i = (GLint) data;
477       }
478       else {
479          /*
480           ** Not a local value, so use what we got from the server.
481           */
482          if (compsize == 1) {
483             __GLX_SINGLE_GET_LONG(i);
484          }
485          else {
486             __GLX_SINGLE_GET_LONG_ARRAY(i, compsize);
487             if (val != origVal) {
488                /* matrix transpose */
489                TransposeMatrixi(i);
490             }
491          }
492       }
493    }
494    __GLX_SINGLE_END();
495 }
496 
497 /*
498 ** Send all pending commands to server.
499 */
500 void
__indirect_glFlush(void)501 __indirect_glFlush(void)
502 {
503    __GLX_SINGLE_DECLARE_VARIABLES();
504 
505    if (!dpy)
506       return;
507 
508    __GLX_SINGLE_LOAD_VARIABLES();
509    __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0);
510    __GLX_SINGLE_END();
511 
512    /* And finally flush the X protocol data */
513    XFlush(dpy);
514 }
515 
516 void
__indirect_glFeedbackBuffer(GLsizei size,GLenum type,GLfloat * buffer)517 __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
518 {
519    __GLX_SINGLE_DECLARE_VARIABLES();
520 
521    if (!dpy)
522       return;
523 
524    __GLX_SINGLE_LOAD_VARIABLES();
525    __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8);
526    __GLX_SINGLE_PUT_LONG(0, size);
527    __GLX_SINGLE_PUT_LONG(4, type);
528    __GLX_SINGLE_END();
529 
530    gc->feedbackBuf = buffer;
531 }
532 
533 void
__indirect_glSelectBuffer(GLsizei numnames,GLuint * buffer)534 __indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer)
535 {
536    __GLX_SINGLE_DECLARE_VARIABLES();
537 
538    if (!dpy)
539       return;
540 
541    __GLX_SINGLE_LOAD_VARIABLES();
542    __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4);
543    __GLX_SINGLE_PUT_LONG(0, numnames);
544    __GLX_SINGLE_END();
545 
546    gc->selectBuf = buffer;
547 }
548 
549 GLint
__indirect_glRenderMode(GLenum mode)550 __indirect_glRenderMode(GLenum mode)
551 {
552    __GLX_SINGLE_DECLARE_VARIABLES();
553    GLint retval = 0;
554    xGLXRenderModeReply reply;
555 
556    if (!dpy)
557       return -1;
558 
559    __GLX_SINGLE_LOAD_VARIABLES();
560    __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4);
561    __GLX_SINGLE_PUT_LONG(0, mode);
562    __GLX_SINGLE_READ_XREPLY();
563    __GLX_SINGLE_GET_RETVAL(retval, GLint);
564 
565    if (reply.newMode != mode) {
566       /*
567        ** Switch to new mode did not take effect, therefore an error
568        ** occurred.  When an error happens the server won't send us any
569        ** other data.
570        */
571    }
572    else {
573       /* Read the feedback or selection data */
574       if (gc->renderMode == GL_FEEDBACK) {
575          __GLX_SINGLE_GET_SIZE(compsize);
576          __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize);
577       }
578       else if (gc->renderMode == GL_SELECT) {
579          __GLX_SINGLE_GET_SIZE(compsize);
580          __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize);
581       }
582       gc->renderMode = mode;
583    }
584    __GLX_SINGLE_END();
585 
586    return retval;
587 }
588 
589 void
__indirect_glFinish(void)590 __indirect_glFinish(void)
591 {
592    __GLX_SINGLE_DECLARE_VARIABLES();
593    xGLXSingleReply reply;
594 
595    __GLX_SINGLE_LOAD_VARIABLES();
596    __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0);
597    __GLX_SINGLE_READ_XREPLY();
598    __GLX_SINGLE_END();
599 }
600 
601 
602 /**
603  * Extract the major and minor version numbers from a version string.
604  */
605 static void
version_from_string(const char * ver,int * major_version,int * minor_version)606 version_from_string(const char *ver, int *major_version, int *minor_version)
607 {
608    const char *end;
609    long major;
610    long minor;
611 
612    major = strtol(ver, (char **) &end, 10);
613    minor = strtol(end + 1, NULL, 10);
614    *major_version = major;
615    *minor_version = minor;
616 }
617 
618 
619 const GLubyte *
__indirect_glGetString(GLenum name)620 __indirect_glGetString(GLenum name)
621 {
622    struct glx_context *gc = __glXGetCurrentContext();
623    Display *dpy = gc->currentDpy;
624    GLubyte *s = NULL;
625 
626    if (!dpy)
627       return NULL;
628 
629    /*
630     ** Return the cached copy if the string has already been fetched
631     */
632    switch (name) {
633    case GL_VENDOR:
634       if (gc->vendor)
635          return gc->vendor;
636       break;
637    case GL_RENDERER:
638       if (gc->renderer)
639          return gc->renderer;
640       break;
641    case GL_VERSION:
642       if (gc->version)
643          return gc->version;
644       break;
645    case GL_EXTENSIONS:
646       if (gc->extensions)
647          return gc->extensions;
648       break;
649    default:
650       __glXSetError(gc, GL_INVALID_ENUM);
651       return NULL;
652    }
653 
654    /*
655     ** Get requested string from server
656     */
657 
658    (void) __glXFlushRenderBuffer(gc, gc->pc);
659    s = (GLubyte *) __glXGetString(dpy, gc->currentContextTag, name);
660    if (!s) {
661       /* Throw data on the floor */
662       __glXSetError(gc, GL_OUT_OF_MEMORY);
663    }
664    else {
665       /*
666        ** Update local cache
667        */
668       switch (name) {
669       case GL_VENDOR:
670          gc->vendor = s;
671          break;
672 
673       case GL_RENDERER:
674          gc->renderer = s;
675          break;
676 
677       case GL_VERSION:{
678             const int client_major = 1;
679             const int client_minor = 4;
680 
681             version_from_string((char *) s,
682                                 &gc->server_major, &gc->server_minor);
683 
684             if ((gc->server_major < client_major)
685                 || ((gc->server_major == client_major)
686                     && (gc->server_minor <= client_minor))) {
687                gc->version = s;
688             }
689             else {
690                /* Allow 7 bytes for the client-side GL version.  This allows
691                 * for upto version 999.999.  I'm not holding my breath for
692                 * that one!  The extra 4 is for the ' ()\0' that will be
693                 * added.
694                 */
695                const size_t size = 7 + strlen((char *) s) + 4;
696 
697                gc->version = malloc(size);
698                if (gc->version == NULL) {
699                   /* If we couldn't allocate memory for the new string,
700                    * make a best-effort and just copy the client-side version
701                    * to the string and use that.  It probably doesn't
702                    * matter what is done here.  If there not memory available
703                    * for a short string, the system is probably going to die
704                    * soon anyway.
705                    */
706                   snprintf((char *) s, strlen((char *) s) + 1, "%u.%u",
707                            client_major, client_minor);
708                   gc->version = s;
709                }
710                else {
711                   snprintf((char *) gc->version, size, "%u.%u (%s)",
712                            client_major, client_minor, s);
713                   free(s);
714                   s = gc->version;
715                }
716             }
717             break;
718          }
719 
720       case GL_EXTENSIONS:{
721             __glXCalculateUsableGLExtensions(gc, (char *) s);
722             free(s);
723             s = gc->extensions;
724             break;
725          }
726       }
727    }
728    return s;
729 }
730 
731 GLboolean
__indirect_glIsEnabled(GLenum cap)732 __indirect_glIsEnabled(GLenum cap)
733 {
734    __GLX_SINGLE_DECLARE_VARIABLES();
735    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
736    xGLXSingleReply reply;
737    GLboolean retval = 0;
738    GLintptr enable;
739 
740    if (!dpy)
741       return 0;
742 
743    switch (cap) {
744    case GL_VERTEX_ARRAY:
745    case GL_NORMAL_ARRAY:
746    case GL_COLOR_ARRAY:
747    case GL_INDEX_ARRAY:
748    case GL_EDGE_FLAG_ARRAY:
749    case GL_SECONDARY_COLOR_ARRAY:
750    case GL_FOG_COORD_ARRAY:
751       retval = __glXGetArrayEnable(state, cap, 0, &enable);
752       assert(retval);
753       return (GLboolean) enable;
754       break;
755    case GL_TEXTURE_COORD_ARRAY:
756       retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY,
757                                    __glXGetActiveTextureUnit(state), &enable);
758       assert(retval);
759       return (GLboolean) enable;
760       break;
761    }
762 
763    __GLX_SINGLE_LOAD_VARIABLES();
764    __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4);
765    __GLX_SINGLE_PUT_LONG(0, cap);
766    __GLX_SINGLE_READ_XREPLY();
767    __GLX_SINGLE_GET_RETVAL(retval, GLboolean);
768    __GLX_SINGLE_END();
769    return retval;
770 }
771 
772 void
__indirect_glGetPointerv(GLenum pname,void ** params)773 __indirect_glGetPointerv(GLenum pname, void **params)
774 {
775    struct glx_context *gc = __glXGetCurrentContext();
776    __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
777    Display *dpy = gc->currentDpy;
778 
779    if (!dpy)
780       return;
781 
782    switch (pname) {
783    case GL_VERTEX_ARRAY_POINTER:
784    case GL_NORMAL_ARRAY_POINTER:
785    case GL_COLOR_ARRAY_POINTER:
786    case GL_INDEX_ARRAY_POINTER:
787    case GL_EDGE_FLAG_ARRAY_POINTER:
788       __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER
789                            + GL_VERTEX_ARRAY, 0, params);
790       return;
791    case GL_TEXTURE_COORD_ARRAY_POINTER:
792       __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY,
793                            __glXGetActiveTextureUnit(state), params);
794       return;
795    case GL_SECONDARY_COLOR_ARRAY_POINTER:
796    case GL_FOG_COORD_ARRAY_POINTER:
797       __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER
798                            + GL_FOG_COORD_ARRAY, 0, params);
799       return;
800    case GL_FEEDBACK_BUFFER_POINTER:
801       *params = (void *) gc->feedbackBuf;
802       return;
803    case GL_SELECTION_BUFFER_POINTER:
804       *params = (void *) gc->selectBuf;
805       return;
806    default:
807       __glXSetError(gc, GL_INVALID_ENUM);
808       return;
809    }
810 }
811 
812 
813 
814 /**
815  * This was previously auto-generated, but we need to special-case
816  * how we handle writing into the 'residences' buffer when n%4!=0.
817  */
818 #define X_GLsop_AreTexturesResident 143
819 GLboolean
__indirect_glAreTexturesResident(GLsizei n,const GLuint * textures,GLboolean * residences)820 __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
821                                  GLboolean * residences)
822 {
823    struct glx_context *const gc = __glXGetCurrentContext();
824    Display *const dpy = gc->currentDpy;
825    GLboolean retval = (GLboolean) 0;
826    if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
827       xcb_connection_t *c = XGetXCBConnection(dpy);
828       xcb_glx_are_textures_resident_reply_t *reply;
829       (void) __glXFlushRenderBuffer(gc, gc->pc);
830       reply =
831          xcb_glx_are_textures_resident_reply(c,
832                                              xcb_glx_are_textures_resident
833                                              (c, gc->currentContextTag, n,
834                                               textures), NULL);
835       (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply),
836                     xcb_glx_are_textures_resident_data_length(reply) *
837                     sizeof(GLboolean));
838       retval = reply->ret_val;
839       free(reply);
840    }
841    return retval;
842 }
843 
844 
845 /**
846  * This was previously auto-generated, but we need to special-case
847  * how we handle writing into the 'residences' buffer when n%4!=0.
848  */
849 #define X_GLvop_AreTexturesResidentEXT 11
850 GLboolean
glAreTexturesResidentEXT(GLsizei n,const GLuint * textures,GLboolean * residences)851 glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
852                          GLboolean * residences)
853 {
854    struct glx_context *const gc = __glXGetCurrentContext();
855 
856    if (gc->isDirect) {
857       const _glapi_proc *const table = (_glapi_proc *) GET_DISPATCH();
858       PFNGLARETEXTURESRESIDENTEXTPROC p =
859          (PFNGLARETEXTURESRESIDENTEXTPROC) table[332];
860 
861       return p(n, textures, residences);
862    }
863    else {
864       struct glx_context *const gc = __glXGetCurrentContext();
865       Display *const dpy = gc->currentDpy;
866       GLboolean retval = (GLboolean) 0;
867       const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
868       if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
869          GLubyte const *pc =
870             __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
871                                     X_GLvop_AreTexturesResidentEXT,
872                                     cmdlen);
873          (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
874          (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
875          if (n & 3) {
876             /* see comments in __indirect_glAreTexturesResident() */
877             GLboolean *res4 = malloc((n + 3) & ~3);
878             retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
879             memcpy(residences, res4, n);
880             free(res4);
881          }
882          else {
883             retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
884          }
885          UnlockDisplay(dpy);
886          SyncHandle();
887       }
888       return retval;
889    }
890 }
891