Searched defs:activeLocations (Results 1 – 2 of 2) sorted by relevance
157 List<Location> activeLocations = activeLocationListener.getReceivedLocationList(); in testLocationUpdatesAtInterval() local217 List<Location> activeLocations) { in validateTimeDriftBetweenUtcTimeAndElapsedRealtime()232 private static void validateLocationUpdateInterval(List<Location> activeLocations, in validateLocationUpdateInterval()
158 const gl::AttributesMask &activeLocations = executable->getActiveAttribLocationsMask(); in syncStateForDraw() local169 const gl::AttributesMask &activeLocations = executable->getActiveAttribLocationsMask(); in syncStateForDraw() local253 const auto &activeLocations = in hasActiveDynamicAttrib() local