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Searched defs:activeTextures (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.cpp1309 const gl::ActiveTextureArray<TextureVk *> *activeTextures, in addTextureDescriptorSetDesc()
1692 gl::ActiveTextureArray<TextureVk *> *activeTextures) in createPipelineLayout()
H A DContextVk.cpp2629 const gl::ActiveTextureMask &activeTextures = executable->getActiveSamplersMask(); in handleDirtyTexturesImpl() local
7570 const gl::ActiveTextureMask &activeTextures = executable->getActiveSamplersMask(); in updateActiveTextures() local
H A Dvk_cache_utils.cpp6353 const gl::ActiveTextureMask &activeTextures = executable.getActiveSamplersMask(); in updatePreCacheActiveTextures() local
/aosp_15_r20/external/angle/src/libANGLE/
H A DFramebuffer.cpp2312 const ActiveTextureMask &activeTextures = executable->getActiveSamplersMask(); in formsRenderingFeedbackLoopWith() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DStateManagerGL.cpp982 const gl::ActiveTextureMask &activeTextures = executable->getActiveSamplersMask(); in updateProgramTextureBindings() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp3290 const gl::ActiveTexturesCache &activeTextures = glState.getActiveTexturesCache(); in applyTextures() local