Home
last modified time | relevance | path

Searched defs:addBaseVertex (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/angle/src/compiler/translator/tree_ops/
H A DEmulateMultiDrawShaderBuiltins.cpp68 TIntermBinary *addBaseVertex = new TIntermBinary(EOpAdd, node, baseVertexRef); in visitSymbol() local
167 bool addBaseVertex = false, addBaseInstance = false; in EmulateGLBaseVertexBaseInstance() local