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Searched defs:anv_graphics_pipeline (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/mesa3d/src/intel/vulkan_hasvk/
H A Danv_private.h2835 struct anv_graphics_pipeline { struct
2836 struct anv_pipeline base;
2839 struct anv_shader_bin * shaders[ANV_GRAPHICS_SHADER_STAGE_COUNT];
2841 VkShaderStageFlags active_stages;
2843 struct vk_sample_locations_state sample_locations;
2844 struct vk_dynamic_graphics_state dynamic_state;
2849 VkLineRasterizationModeEXT line_mode;
2850 VkPolygonMode polygon_mode;
2851 uint32_t patch_control_points;
2852 uint32_t rasterization_samples;
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/aosp_15_r20/external/mesa3d/src/intel/vulkan/
H A Danv_private.h4734 struct anv_graphics_pipeline { struct
4735 struct anv_graphics_base_pipeline base;
4737 struct vk_vertex_input_state vertex_input;
4738 struct vk_sample_locations_state sample_locations;
4739 struct vk_dynamic_graphics_state dynamic_state;
4744 bool dynamic_patch_control_points;
4746 uint32_t view_mask;
4747 uint32_t instance_multiplier;
4749 bool rp_has_ds_self_dep;
4751 bool kill_pixel;
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