Searched defs:attachShader (Results 1 – 8 of 8) sorted by relevance
199 bool ProgramData::attachShader(GLuint shader, GLenum shaderType) { in attachShader() function in gfxstream::guest::ProgramData496 bool GLSharedGroup::attachShader(GLuint program, GLuint shader) { in attachShader() function in gfxstream::guest::GLSharedGroup
253 void Program::attachShader(uint32_t shader) in attachShader() function in glu::Program
699 bool ProgramData::attachShader(GLuint shader, ShaderParser* shaderData, in attachShader() function in ProgramData
799 void Program::attachShader(const Context *context, Shader *shader) in attachShader() function in gl::Program
6252 void Context::attachShader(ShaderProgramID program, ShaderProgramID shader) in attachShader() function in gl::Context
154 PFNGLATTACHSHADERPROC attachShader = nullptr; variable
8 glAttachShaderFunc attachShader; variable
4903 CallCapture attachShader = in CaptureShareGroupMidExecutionSetup() local