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Searched defs:availableLevels (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp/framework/randomshaders/
H A DrsgBinaryOps.cpp332 … int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
373 … int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in BinaryVecOp() local
1006 … int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in EqualityComparisonOp() local
H A DrsgStatement.cpp536 int availableLevels = state.getShaderParameters().maxStatementDepth - state.getStatementDepth(); in getWeight() local
H A DrsgExpression.cpp1479 … int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
1730 … int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
H A DrsgBuiltinFunctions.hpp135 … int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local