Searched defs:baseFuncName (Results 1 – 4 of 4) sorted by relevance
463 const char *baseFuncName = m_textureSpec.type == TEXTURETYPE_2D ? "texture2D" : "textureCube"; in initShaderSources() local
725 const char *baseFuncName = DE_NULL; in initShaderSources() local
1087 const char *baseFuncName = DE_NULL; in initShaderSources() local
2001 const char *baseFuncName = DE_NULL; in initShaderSources() local4160 const char *baseFuncName = DE_NULL; in initShaderSources() local