Searched defs:bindFragDataLocationIndexed (Results 1 – 3 of 3) sorted by relevance
378 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC bindFragDataLocationIndexed = nullptr; variable
20 glBindFragDataLocationIndexedFunc bindFragDataLocationIndexed; variable
7395 void Context::bindFragDataLocationIndexed(ShaderProgramID program, in bindFragDataLocationIndexed() function in gl::Context