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Searched defs:bindingIndex (Results 1 – 25 of 37) sorted by relevance

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/aosp_15_r20/external/angle/src/libANGLE/
H A DVertexArray.cpp134 for (size_t bindingIndex : mState.mBufferBindingMask) in onDestroy() local
195 for (size_t bindingIndex : mState.mBufferBindingMask) in detachBuffer() local
281 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit()
338 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation()
346 size_t bindingIndex, in bindVertexBufferImpl()
424 size_t bindingIndex, in bindVertexBuffer()
440 GLuint bindingIndex) in setVertexAttribBinding()
462 size_t bindingIndex, in setVertexBindingDivisor()
675 for (size_t bindingIndex : mState.getBufferBindingMask()) in onBind() local
710 for (size_t bindingIndex : mState.mBufferBindingMask) in onUnbind() local
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H A DVertexAttribute.cpp49 VertexAttribute::VertexAttribute(GLuint bindingIndex) in VertexAttribute()
H A DVertexAttribute.h91 GLuint bindingIndex; member
H A DState.cpp2604 for (size_t bindingIndex = 0; bindingIndex < textureVector.size(); ++bindingIndex) in detachTexture() local
2862 GLuint bindingIndex, in bindVertexBuffer()
2883 void State::setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) in setVertexBindingDivisor()
H A DVertexArray.h55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding()
H A DvalidationES31.cpp1170 GLuint bindingIndex, in ValidateBindVertexBuffer()
1219 GLuint bindingIndex, in ValidateVertexBindingDivisor()
1280 GLuint bindingIndex) in ValidateVertexAttribBinding()
/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dvarray.c215 GLuint bindingIndex) in _mesa_vertex_attrib_binding()
332 GLuint bindingIndex, in vertex_binding_divisor()
3194 GLuint bindingIndex, GLuint buffer, GLintptr offset, in vertex_array_vertex_buffer()
3242 GLuint bindingIndex, GLuint buffer, in vertex_array_vertex_buffer_err()
3292 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, in _mesa_BindVertexBuffer_no_error()
3303 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, in _mesa_BindVertexBuffer()
3327 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error()
3340 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayVertexBuffer()
3362 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayBindVertexBufferEXT()
3825 GLuint attribIndex, GLuint bindingIndex, in vertex_array_attrib_binding()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DVertexArrayGL.cpp838 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding() local
853 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer()
878 angle::Result VertexArrayGL::updateBindingDivisor(const gl::Context *context, size_t bindingIndex) in updateBindingDivisor()
956 size_t bindingIndex, in syncDirtyBinding()
H A DStateManagerGL.h148 GLuint bindingIndex = 0; member
/aosp_15_r20/external/skia/src/gpu/graphite/compute/
H A DDispatchGroup.cpp208 int bindingIndex = distinctRanges ? texIndex in appendStepInternal() local
219 int bindingIndex = 0; in appendStepInternal() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingDescriptorBufferTests.cpp3237 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createDescriptorSetLayouts() local
3811 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createGraphicsPipeline() local
4721 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
4849 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
5037 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
5163 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
5202 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
5340 for (uint32_t bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/
H A DProgramExecutableWgpu.cpp78 auto addBindingToGroupIfNecessary = [&](uint32_t bindingIndex, gl::ShaderType shaderType) { in updateUniformsAndGetBindGroup()
379 wgpu::ShaderStage wgpuVisibility) { in genBindingLayoutIfNecessary()
/aosp_15_r20/external/intel-media-driver/media_softlet/agnostic/common/shared/packet/
H A Dmedia_render_cmd_packet.cpp594 uint32_t &bindingIndex, in SetSurfaceForHwAccess()
877 …T pRenderSurface, PRENDERHAL_SURFACE_STATE_PARAMS pSurfaceParams, uint32_t bindingIndex, bool bWri… in SetBufferForHwAccess()
/aosp_15_r20/external/angle/src/compiler/translator/wgsl/
H A DOutputUniformBlocks.cpp144 const uint32_t bindingIndex = compiler->getShaderType() == GL_VERTEX_SHADER in OutputUniformBlocks() local
/aosp_15_r20/external/skia/src/gpu/graphite/dawn/
H A DDawnComputePipeline.cpp110 uint32_t bindingIndex = bindGroupLayoutEntries.size() - 1; in Make() local
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DVulkanDescriptorSetTest.cpp126 uint32_t bindingIndex; member
/aosp_15_r20/external/angle/src/tests/perf_tests/
H A DBindingPerf.cpp192 size_t bindingIndex = it % bindingPointsSize; in drawBenchmark() local
/aosp_15_r20/external/deqp/external/vulkancts/framework/vulkan/
H A DvkBuilderUtil.hpp96 uint32_t bindingIndex; member
/aosp_15_r20/external/mesa3d/src/gfxstream/guest/vulkan_enc/
H A DDescriptorSetVirtualization.cpp61 uint32_t bindingIndex = binding.binding; in initializeReifiedDescriptorSet() local
/aosp_15_r20/external/skia/src/gpu/graphite/
H A DDrawPass.cpp219 bool setCurrentTextureBindings(TextureBindingCache::Index bindingIndex) { in setCurrentTextureBindings()
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A Dvk_cache_utils.h1783 bool hasWriteDescAtIndex(uint32_t bindingIndex) const in hasWriteDescAtIndex()
1788 void incrementDescriptorCount(uint32_t bindingIndex, uint32_t count) in incrementDescriptorCount()
H A Dvk_cache_utils.cpp4943 void DescriptorSetLayoutDesc::addBinding(uint32_t bindingIndex, in addBinding()
4984 for (size_t bindingIndex = 0; bindingIndex < mDescriptorSetLayoutBindings.size(); in unpackBindings() local
5883 void WriteDescriptorDescs::updateWriteDesc(uint32_t bindingIndex, in updateWriteDesc()
6264 void DescriptorSetDescBuilder::updateUniformBuffer(uint32_t bindingIndex, in updateUniformBuffer()
H A DVertexArrayVk.cpp771 for (size_t bindingIndex : mState.getBufferBindingMask()) in syncState() local
/aosp_15_r20/external/angle/src/libANGLE/capture/
H A DFrameCapture.cpp3460 for (size_t bindingIndex : vertexPointerBindings.flip()) in CaptureVertexArrayState() local
4401 for (size_t bindingIndex = 0; bindingIndex < currentBindings.size(); ++bindingIndex) in CaptureShareGroupMidExecutionSetup() local
5229 for (size_t bindingIndex = 0; bindingIndex < apiBindings.size(); ++bindingIndex) in CaptureMidExecutionSetup() local
5620 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(samplerBindings.size()); in CaptureMidExecutionSetup() local
5632 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(imageUnits.size()); in CaptureMidExecutionSetup() local
H A Dserialize.cpp1348 for (size_t bindingIndex = 0; bindingIndex < vertexBindings.size(); ++bindingIndex) in SerializeVertexBindingsVector() local

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