Searched defs:boundBuffer (Results 1 – 8 of 8) sorted by relevance
347 Buffer *boundBuffer, in bindVertexBufferImpl()425 Buffer *boundBuffer, in bindVertexBuffer()562 Buffer *boundBuffer, in setVertexAttribPointerImpl()627 Buffer *boundBuffer, in setVertexAttribPointer()640 Buffer *boundBuffer, in setVertexAttribIPointer()
1023 Buffer *boundBuffer, in setVertexAttribPointer()1037 Buffer *boundBuffer, in setVertexAttribIPointer()
2863 Buffer *boundBuffer, in bindVertexBuffer()
124 const DawnBuffer* boundBuffer = boundBuffersAndSizes[i].first; in make_ubo_bind_group_key() local664 const DawnBuffer* boundBuffer = boundBuffersAndSizes[i].first; in findOrCreateUniformBuffersBindGroup() local
174 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testTransformFeedback() local406 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testUniformBuffers() local
327 const VulkanBuffer* boundBuffer = static_cast<const VulkanBuffer*>(bindInfo.fBuffer); in make_ubo_bind_group_key() local
171 std::optional<HandleType> boundBuffer; member
3072 GLuint GL2Encoder::boundBuffer(GLenum target) const { in boundBuffer() function in GL2Encoder3355 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glMapBufferOES() local3403 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glMapBufferRange() local3441 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glUnmapBuffer() local3493 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glFlushMappedBufferRange() local