Searched defs:bufferGL (Results 1 – 6 of 6) sorted by relevance
773 const gl::Buffer *bufferGL = bindings[bindingIndex].getBuffer().get(); in syncState() local794 gl::Buffer *bufferGL = mState.getElementArrayBuffer(); in syncState() local925 gl::Buffer *bufferGL = binding.getBuffer().get(); in syncDirtyAttrib() local1286 gl::Buffer *bufferGL = binding.getBuffer().get(); in updateStreamedAttribs() local
841 const BufferGL *bufferGL = GetImplAs<BufferGL>(drawIndirectBuffer); in updateDrawIndirectBufferBinding() local852 const BufferGL *bufferGL = GetImplAs<BufferGL>(dispatchIndirectBuffer); in updateDispatchIndirectBufferBinding() local1026 BufferGL *bufferGL = GetImplAs<BufferGL>(shaderStorageBuffer.get()); in updateProgramStorageBufferBindings() local1062 BufferGL *bufferGL = GetImplAs<BufferGL>(uniformBuffer.get()); in updateProgramUniformBufferBindings() local1091 BufferGL *bufferGL = GetImplAs<BufferGL>(buffer.get()); in updateProgramAtomicCounterBufferBindings() local
90 const BufferGL *bufferGL = GetImplAs<BufferGL>(binding.get()); in bindIndexedBuffer() local
726 BufferGL *bufferGL = GetImplAs<BufferGL>(arrayBuffer); in updateAttribPointer() local
678 Buffer *bufferGL = binding.getBuffer().get(); in onBind() local713 Buffer *bufferGL = binding.getBuffer().get(); in onUnbind() local
1198 … uint32_t bufferGL, const TextureFormat &textureFormat, int imageSize, in readBufferTextureWithMappingAndVerify()1219 … uint32_t bufferGL, TextureType textureType, const TextureFormat &textureFormat, in readTextureAndVerify()