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Searched defs:c00 (Results 1 – 25 of 39) sorted by relevance

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/aosp_15_r20/external/skia/src/core/
H A DSkMipmapHQDownSampler.cpp197 auto c00 = F::Expand(p0[0]); in downsample_1_2() local
215 auto c00 = F::Expand(p0[0]); in downsample_1_3() local
233 auto c00 = F::Expand(p0[0]); in downsample_2_1() local
249 auto c00 = F::Expand(p0[0]); in downsample_2_2() local
269 auto c00 = F::Expand(p0[0]); in downsample_2_3() local
291 auto c00 = c02; in downsample_3_1() local
/aosp_15_r20/external/libdav1d/src/ppc/
H A Ditx_tmpl.c1312 #define identity_16_in(c00, c01, c02, c03, c04, c05, c06, c07, \ argument
1325 #define identity_16_out(c00, c01, c02, c03, c04, c05, c06, c07, \ argument
1337 #define IDCT_16_INNER(c00, c01, c02, c03, c04, c05, c06, c07, \ argument
1417 #define dct_16_out(c00, c01, c02, c03, c04, c05, c06, c07, \ argument
1433 #define dct_16_in(c00, c01, c02, c03, c04, c05, c06, c07, \ argument
1458 #define PACK_4x4(c00, c01, c02, c03, \ argument
1473 #define dct_4x4_out(c00, c01, c02, c03, \ argument
1511 #define identity_4x4_out(c00, c01, c02, c03, \ argument
1538 #define adst_4x4_out(c00, c01, c02, c03, \ argument
1566 #define flipadst_4x4_out(c00, c01, c02, c03, \ argument
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/aosp_15_r20/device/google/contexthub/firmware/os/algos/calibration/magnetometer/mag_cal/
Dmag_cal.h55 float c00; member
76 float c00, c01, c02, c10, c11, c12, c20, c21, c22; member
Dmag_cal.c248 void magCalSetSoftiron(struct MagCal *moc, float c00, float c01, float c02, in magCalSetSoftiron()
/aosp_15_r20/external/skia/src/utils/
H A DSkPatchUtils.cpp165 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp()
173 const skvx::float4& c00, in bilerp()
/aosp_15_r20/external/abseil-cpp/absl/random/internal/
H A Dwide_multiply.h64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
/aosp_15_r20/external/cronet/third_party/abseil-cpp/absl/random/internal/
H A Dwide_multiply.h64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
/aosp_15_r20/external/private-join-and-compute/third_party/abseil-cpp-20230125.2/absl/random/internal/
H A Dwide_multiply.h64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
/aosp_15_r20/external/angle/third_party/abseil-cpp/absl/random/internal/
H A Dwide_multiply.h64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
/aosp_15_r20/external/rust/android-crates-io/crates/grpcio-sys/grpc/third_party/abseil-cpp/absl/random/internal/
Dwide_multiply.h64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
/aosp_15_r20/external/webrtc/third_party/abseil-cpp/absl/random/internal/
H A Dwide_multiply.h64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
/aosp_15_r20/external/clang/test/CXX/lex/lex.charset/
H A Dp2-cxx11.cpp3 char c00 = '\u0000'; // ok variable
H A Dp2-cxx98.cpp3 char c00 = '\u0000'; // expected-error {{universal character name refers to a control character}} variable
/aosp_15_r20/external/swiftshader/src/Pipeline/
H A DSamplerCore.cpp480 …lateFloat(Vector4f &output, const Short4 &uuuu0, const Short4 &vvvv0, Vector4f &c00, Vector4f &c01… in bilinearInterpolateFloat()
516 …terpolate(Vector4s &output, const Short4 &uuuu0, const Short4 &vvvv0, Vector4s &c00, Vector4s &c01… in bilinearInterpolate()
878 Vector4s c00 = sampleTexel(uuuu0, vvvv0, wwww, layerIndex, sample, mipmap, buffer); in sampleQuad2D() local
1205 Vector4f c00 = sampleTexel(x0, y0, z, dRef, sample, mipmap, buffer); in sampleFloat2D() local
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp607 tcu::CubeFaceFloatCoords c00 = in initTexture() local
687 tcu::CubeFaceFloatCoords c00 = in initTexture() local
/aosp_15_r20/external/libaom/aom_dsp/arm/
H A Dhadamard_neon.c215 const int32x4_t c00 = vaddq_s32(b00, b02); in aom_hadamard_16x16_neon() local
/aosp_15_r20/external/deqp/framework/common/
H A DtcuTexLookupVerifier.cpp495 … const Vec4 c00 = quad00.p00 * (1.0f - a0) * (1.0f - b0) + quad00.p10 * a0 * (1.0f - b0) + in is3DTrilinearFilterResultValid() local
1518 const CubeFaceIntCoords c00 = in isSeamlessLinearSampleResultValid() local
1614 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearSampleResultValid() local
1653 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearSampleResultValid() local
H A DtcuTexCompareVerifier.cpp873 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearCompareResultValid() local
905 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearCompareResultValid() local
986 const CubeFaceIntCoords c00 = in isSeamlessLinearCompareResultValid() local
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp422 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local
/aosp_15_r20/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp747 Vec4 c00 = colors[v00]; in computeVertexReference() local
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp768 Vec4 c00 = colors[v00]; in computeVertexReference() local
/aosp_15_r20/external/swiftshader/src/Device/
H A DBlitter.cpp1630 Float4 c00 = readFloat4(s00, state); in sample() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp1664 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local
1892 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local
3477 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoor… in TextureQueryLodInstance() local
H A DvktShaderRender.cpp2465 const tcu::Vec4 c00 = colors[v00]; in computeVertexReference() local
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp958 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local

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