/aosp_15_r20/external/skia/src/core/ |
H A D | SkMipmapHQDownSampler.cpp | 197 auto c00 = F::Expand(p0[0]); in downsample_1_2() local 215 auto c00 = F::Expand(p0[0]); in downsample_1_3() local 233 auto c00 = F::Expand(p0[0]); in downsample_2_1() local 249 auto c00 = F::Expand(p0[0]); in downsample_2_2() local 269 auto c00 = F::Expand(p0[0]); in downsample_2_3() local 291 auto c00 = c02; in downsample_3_1() local
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/aosp_15_r20/external/libdav1d/src/ppc/ |
H A D | itx_tmpl.c | 1312 #define identity_16_in(c00, c01, c02, c03, c04, c05, c06, c07, \ argument 1325 #define identity_16_out(c00, c01, c02, c03, c04, c05, c06, c07, \ argument 1337 #define IDCT_16_INNER(c00, c01, c02, c03, c04, c05, c06, c07, \ argument 1417 #define dct_16_out(c00, c01, c02, c03, c04, c05, c06, c07, \ argument 1433 #define dct_16_in(c00, c01, c02, c03, c04, c05, c06, c07, \ argument 1458 #define PACK_4x4(c00, c01, c02, c03, \ argument 1473 #define dct_4x4_out(c00, c01, c02, c03, \ argument 1511 #define identity_4x4_out(c00, c01, c02, c03, \ argument 1538 #define adst_4x4_out(c00, c01, c02, c03, \ argument 1566 #define flipadst_4x4_out(c00, c01, c02, c03, \ argument [all …]
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/aosp_15_r20/device/google/contexthub/firmware/os/algos/calibration/magnetometer/mag_cal/ |
D | mag_cal.h | 55 float c00; member 76 float c00, c01, c02, c10, c11, c12, c20, c21, c22; member
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D | mag_cal.c | 248 void magCalSetSoftiron(struct MagCal *moc, float c00, float c01, float c02, in magCalSetSoftiron()
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/aosp_15_r20/external/skia/src/utils/ |
H A D | SkPatchUtils.cpp | 165 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() 173 const skvx::float4& c00, in bilerp()
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/aosp_15_r20/external/abseil-cpp/absl/random/internal/ |
H A D | wide_multiply.h | 64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
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/aosp_15_r20/external/cronet/third_party/abseil-cpp/absl/random/internal/ |
H A D | wide_multiply.h | 64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
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/aosp_15_r20/external/private-join-and-compute/third_party/abseil-cpp-20230125.2/absl/random/internal/ |
H A D | wide_multiply.h | 64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
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/aosp_15_r20/external/angle/third_party/abseil-cpp/absl/random/internal/ |
H A D | wide_multiply.h | 64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
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/aosp_15_r20/external/rust/android-crates-io/crates/grpcio-sys/grpc/third_party/abseil-cpp/absl/random/internal/ |
D | wide_multiply.h | 64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
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/aosp_15_r20/external/webrtc/third_party/abseil-cpp/absl/random/internal/ |
H A D | wide_multiply.h | 64 const uint128 c00 = a00 * b00; in MultiplyU128ToU256() local
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/aosp_15_r20/external/clang/test/CXX/lex/lex.charset/ |
H A D | p2-cxx11.cpp | 3 char c00 = '\u0000'; // ok variable
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H A D | p2-cxx98.cpp | 3 char c00 = '\u0000'; // expected-error {{universal character name refers to a control character}} variable
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/aosp_15_r20/external/swiftshader/src/Pipeline/ |
H A D | SamplerCore.cpp | 480 …lateFloat(Vector4f &output, const Short4 &uuuu0, const Short4 &vvvv0, Vector4f &c00, Vector4f &c01… in bilinearInterpolateFloat() 516 …terpolate(Vector4s &output, const Short4 &uuuu0, const Short4 &vvvv0, Vector4s &c00, Vector4s &c01… in bilinearInterpolate() 878 Vector4s c00 = sampleTexel(uuuu0, vvvv0, wwww, layerIndex, sample, mipmap, buffer); in sampleQuad2D() local 1205 Vector4f c00 = sampleTexel(x0, y0, z, dRef, sample, mipmap, buffer); in sampleFloat2D() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 607 tcu::CubeFaceFloatCoords c00 = in initTexture() local 687 tcu::CubeFaceFloatCoords c00 = in initTexture() local
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/aosp_15_r20/external/libaom/aom_dsp/arm/ |
H A D | hadamard_neon.c | 215 const int32x4_t c00 = vaddq_s32(b00, b02); in aom_hadamard_16x16_neon() local
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/aosp_15_r20/external/deqp/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 495 … const Vec4 c00 = quad00.p00 * (1.0f - a0) * (1.0f - b0) + quad00.p10 * a0 * (1.0f - b0) + in is3DTrilinearFilterResultValid() local 1518 const CubeFaceIntCoords c00 = in isSeamlessLinearSampleResultValid() local 1614 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearSampleResultValid() local 1653 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearSampleResultValid() local
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H A D | tcuTexCompareVerifier.cpp | 873 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearCompareResultValid() local 905 const CubeFaceIntCoords c00 = in isSeamplessLinearMipmapLinearCompareResultValid() local 986 const CubeFaceIntCoords c00 = in isSeamlessLinearCompareResultValid() local
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 422 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 747 Vec4 c00 = colors[v00]; in computeVertexReference() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 768 Vec4 c00 = colors[v00]; in computeVertexReference() local
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/aosp_15_r20/external/swiftshader/src/Device/ |
H A D | Blitter.cpp | 1630 Float4 c00 = readFloat4(s00, state); in sample() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 1664 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local 1892 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local 3477 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoor… in TextureQueryLodInstance() local
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H A D | vktShaderRender.cpp | 2465 const tcu::Vec4 c00 = colors[v00]; in computeVertexReference() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 958 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords( in initTexture() local
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