/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fFboDepthbufferTests.cpp | 76 float clearDepth = 1.0f; in render() local 168 const float clearDepth = 1.0f; in render() local 255 const float clearDepth = 1.0f; in render() local
|
H A D | es3fRandomFragmentOpTests.cpp | 314 const float clearDepth = CLEAR_DEPTH; in iterate() local
|
H A D | es3fDepthStencilClearTests.cpp | 80 float clearDepth; member
|
H A D | es3fStencilTests.cpp | 159 static StencilOp clearDepth(float depth) in clearDepth() function in deqp::gles3::Functional::StencilOp
|
/aosp_15_r20/external/autotest/client/deps/webgl_mpd/src/resources/ |
H A D | J3DI.js | 31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument 56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
|
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 314 const VkClearValue &clearDepth) in preRenderCommands() 492 … const VkClearValue &clearDepth, VkRenderingFlagsKHR renderingFlags) in beginRender() 521 const VkClearValue clearDepth = makeClearValueDepthStencil(kClearDepth, 0u); in iterate() local
|
H A D | vktDrawDepthClampTests.cpp | 482 const VkClearValue clearDepth = makeClearValueDepthStencil(initialClearDepth, 0u); in draw() local
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/ |
H A D | FramebufferWgpu.cpp | 112 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local 635 bool clearDepth, in mergeClearWithDeferredClears()
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | FramebufferVk.cpp | 460 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local 513 bool clearDepth, in clearImpl() 829 bool clearDepth = false; in clearBufferfv() local 3033 bool clearDepth, in mergeClearsWithDeferredClears() 3073 bool clearDepth, in clearWithDraw()
|
H A D | UtilsVk.h | 105 bool clearDepth; member 427 float clearDepth = 0.0f; member
|
/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | Framebuffer.cpp | 1773 const bool clearDepth = in clearBufferfi() local 2514 bool clearDepth = false; in ensureClearBufferAttachmentsInitialized() local 2581 bool clearDepth = false; in ensureDrawAttachmentsInitialized() local 2621 bool clearDepth = false; in ensureReadAttachmentsInitialized() local
|
/aosp_15_r20/external/deqp/external/vulkancts/framework/vulkan/ |
H A D | vkCmdUtil.cpp | 121 const float clearDepth, const uint32_t clearStencil, const void *pNext, in beginRenderPass() 161 … const float clearDepth, const uint32_t clearStencil, const VkSubpassContents contents) in beginRenderPass()
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | FramebufferD3D.h | 45 bool clearDepth; member
|
/aosp_15_r20/external/deqp/framework/referencerenderer/ |
H A D | rrMultisamplePixelBufferAccess.cpp | 238 void clearDepth(const MultisamplePixelBufferAccess &access, float depth) in clearDepth() function
|
/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 314 const float clearDepth = CLEAR_DEPTH; in iterate() local
|
H A D | es2fDepthStencilClearTests.cpp | 80 float clearDepth; member
|
H A D | es2fStencilTests.cpp | 156 static StencilOp clearDepth(float depth) in clearDepth() function in deqp::gles2::Functional::StencilOp
|
/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | ClearTest.cpp | 192 bool *clearDepth, in ParseMaskedScissoredClearVariationsTestParams() 222 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local 1778 bool clearColor, clearDepth, clearStencil; in maskedScissoredColorDepthStencilClear() local 1946 bool clearColor, clearDepth, clearStencil; in TEST_P() local
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/ |
H A D | mtl_state_cache.h | 352 double clearDepth = 1.0; member
|
H A D | mtl_render_utils.h | 40 Optional<float> clearDepth; member
|
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsOcclusionQueryTests.cpp | 435 const float clearDepth = 0.5f; in iterate() local
|
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateMiscTests.cpp | 625 const float clearDepth = 1.0f; in testNoFrag() local
|
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateInheritanceTests.cpp | 106 float clearDepth; member
|
H A D | vktDynamicStateGeneralTests.cpp | 534 const float clearDepth = 1.0f; in staticStencilMaskZeroProgramsTest() local
|
/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsScissorTests.cpp | 863 const float clearDepth = 0.5f; in render() local
|