Home
last modified time | relevance | path

Searched defs:clearDepth (Results 1 – 25 of 49) sorted by relevance

12

/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fFboDepthbufferTests.cpp76 float clearDepth = 1.0f; in render() local
168 const float clearDepth = 1.0f; in render() local
255 const float clearDepth = 1.0f; in render() local
H A Des3fRandomFragmentOpTests.cpp314 const float clearDepth = CLEAR_DEPTH; in iterate() local
H A Des3fDepthStencilClearTests.cpp80 float clearDepth; member
H A Des3fStencilTests.cpp159 static StencilOp clearDepth(float depth) in clearDepth() function in deqp::gles3::Functional::StencilOp
/aosp_15_r20/external/autotest/client/deps/webgl_mpd/src/resources/
H A DJ3DI.js31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument
56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawInvertedDepthRangesTests.cpp314 const VkClearValue &clearDepth) in preRenderCommands()
492const VkClearValue &clearDepth, VkRenderingFlagsKHR renderingFlags) in beginRender()
521 const VkClearValue clearDepth = makeClearValueDepthStencil(kClearDepth, 0u); in iterate() local
H A DvktDrawDepthClampTests.cpp482 const VkClearValue clearDepth = makeClearValueDepthStencil(initialClearDepth, 0u); in draw() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/
H A DFramebufferWgpu.cpp112 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local
635 bool clearDepth, in mergeClearWithDeferredClears()
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.cpp460 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local
513 bool clearDepth, in clearImpl()
829 bool clearDepth = false; in clearBufferfv() local
3033 bool clearDepth, in mergeClearsWithDeferredClears()
3073 bool clearDepth, in clearWithDraw()
H A DUtilsVk.h105 bool clearDepth; member
427 float clearDepth = 0.0f; member
/aosp_15_r20/external/angle/src/libANGLE/
H A DFramebuffer.cpp1773 const bool clearDepth = in clearBufferfi() local
2514 bool clearDepth = false; in ensureClearBufferAttachmentsInitialized() local
2581 bool clearDepth = false; in ensureDrawAttachmentsInitialized() local
2621 bool clearDepth = false; in ensureReadAttachmentsInitialized() local
/aosp_15_r20/external/deqp/external/vulkancts/framework/vulkan/
H A DvkCmdUtil.cpp121 const float clearDepth, const uint32_t clearStencil, const void *pNext, in beginRenderPass()
161const float clearDepth, const uint32_t clearStencil, const VkSubpassContents contents) in beginRenderPass()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DFramebufferD3D.h45 bool clearDepth; member
/aosp_15_r20/external/deqp/framework/referencerenderer/
H A DrrMultisamplePixelBufferAccess.cpp238 void clearDepth(const MultisamplePixelBufferAccess &access, float depth) in clearDepth() function
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp314 const float clearDepth = CLEAR_DEPTH; in iterate() local
H A Des2fDepthStencilClearTests.cpp80 float clearDepth; member
H A Des2fStencilTests.cpp156 static StencilOp clearDepth(float depth) in clearDepth() function in deqp::gles2::Functional::StencilOp
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DClearTest.cpp192 bool *clearDepth, in ParseMaskedScissoredClearVariationsTestParams()
222 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local
1778 bool clearColor, clearDepth, clearStencil; in maskedScissoredColorDepthStencilClear() local
1946 bool clearColor, clearDepth, clearStencil; in TEST_P() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/
H A Dmtl_state_cache.h352 double clearDepth = 1.0; member
H A Dmtl_render_utils.h40 Optional<float> clearDepth; member
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
H A DvktFragmentOperationsOcclusionQueryTests.cpp435 const float clearDepth = 0.5f; in iterate() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktFragmentShadingRateMiscTests.cpp625 const float clearDepth = 1.0f; in testNoFrag() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateInheritanceTests.cpp106 float clearDepth; member
H A DvktDynamicStateGeneralTests.cpp534 const float clearDepth = 1.0f; in staticStencilMaskZeroProgramsTest() local
/aosp_15_r20/external/deqp/modules/glshared/
H A DglsScissorTests.cpp863 const float clearDepth = 0.5f; in render() local

12