Searched defs:clientTarget (Results 1 – 14 of 14) sorted by relevance
34 std::optional<::aidl::android::hardware::graphics::composer3::ClientTarget> clientTarget; variable
41 std::optional<::aidl::android::hardware::graphics::composer3::ClientTarget> clientTarget; variable
49 std::optional<::aidl::android::hardware::graphics::composer3::ClientTarget> clientTarget; variable
222 const native_handle_t* clientTarget; in executeSetClientTarget() local
342 const native_handle_t* clientTarget = nullptr; in cleanDisplayResources() local
214 buffer_handle_t clientTarget; in executeSetClientTarget() local
383 RenderTarget clientTarget = renderTargetFor(clientTexture); in distributeFrames() local
851 const ClientTarget& clientTarget) { in executeDisplayCommandSetClientTarget()