1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "tools/viewer/Viewer.h"
9
10 #include "bench/GpuTools.h"
11 #include "gm/gm.h"
12 #include "include/core/SkAlphaType.h"
13 #include "include/core/SkBitmap.h"
14 #include "include/core/SkBlendMode.h"
15 #include "include/core/SkCanvas.h"
16 #include "include/core/SkColor.h"
17 #include "include/core/SkColorPriv.h"
18 #include "include/core/SkColorType.h"
19 #include "include/core/SkData.h"
20 #include "include/core/SkFontTypes.h"
21 #include "include/core/SkGraphics.h"
22 #include "include/core/SkImage.h"
23 #include "include/core/SkImageInfo.h"
24 #include "include/core/SkPicture.h"
25 #include "include/core/SkPictureRecorder.h"
26 #include "include/core/SkRect.h"
27 #include "include/core/SkSamplingOptions.h"
28 #include "include/core/SkSerialProcs.h"
29 #include "include/core/SkStream.h"
30 #include "include/core/SkSurface.h"
31 #include "include/core/SkSurfaceProps.h"
32 #include "include/core/SkTextBlob.h"
33 #include "include/encode/SkPngEncoder.h"
34 #include "include/gpu/ganesh/GrDirectContext.h"
35 #include "include/private/base/SkDebug.h"
36 #include "include/private/base/SkTPin.h"
37 #include "include/private/base/SkTo.h"
38 #include "include/utils/SkPaintFilterCanvas.h"
39 #include "src/base/SkBase64.h"
40 #include "src/base/SkTLazy.h"
41 #include "src/base/SkTSort.h"
42 #include "src/base/SkUTF.h"
43 #include "src/core/SkAutoPixmapStorage.h"
44 #include "src/core/SkLRUCache.h"
45 #include "src/core/SkMD5.h"
46 #include "src/core/SkOSFile.h"
47 #include "src/core/SkReadBuffer.h"
48 #include "src/core/SkScan.h"
49 #include "src/core/SkStringUtils.h"
50 #include "src/core/SkTaskGroup.h"
51 #include "src/core/SkTextBlobPriv.h"
52 #include "src/image/SkImage_Base.h"
53 #include "src/sksl/SkSLCompiler.h"
54 #include "src/sksl/SkSLString.h"
55 #include "src/text/GlyphRun.h"
56 #include "src/utils/SkJSONWriter.h"
57 #include "src/utils/SkOSPath.h"
58 #include "src/utils/SkShaderUtils.h"
59 #include "tools/CodecUtils.h"
60 #include "tools/DecodeUtils.h"
61 #include "tools/Resources.h"
62 #include "tools/RuntimeBlendUtils.h"
63 #include "tools/SkMetaData.h"
64 #include "tools/flags/CommandLineFlags.h"
65 #include "tools/flags/CommonFlags.h"
66 #include "tools/flags/CommonFlagsGanesh.h"
67 #include "tools/flags/CommonFlagsGraphite.h"
68 #include "tools/skui/InputState.h"
69 #include "tools/skui/Key.h"
70 #include "tools/skui/ModifierKey.h"
71 #include "tools/trace/EventTracingPriv.h"
72 #include "tools/viewer/BisectSlide.h"
73 #include "tools/viewer/GMSlide.h"
74 #include "tools/viewer/ImageSlide.h"
75 #include "tools/viewer/MSKPSlide.h"
76 #include "tools/viewer/SKPSlide.h"
77 #include "tools/viewer/SkSLDebuggerSlide.h"
78 #include "tools/viewer/SkSLSlide.h"
79 #include "tools/viewer/Slide.h"
80 #include "tools/viewer/SlideDir.h"
81 #include "tools/window/DisplayParams.h"
82
83 #include <algorithm>
84 #include <cfloat>
85 #include <chrono>
86 #include <cmath>
87 #include <cstdint>
88 #include <cstdio>
89 #include <cstdlib>
90 #include <cstring>
91 #include <initializer_list>
92 #include <map>
93 #include <memory>
94 #include <optional>
95 #include <ratio>
96 #include <regex>
97 #include <tuple>
98 #include <utility>
99 #include <vector>
100
101 #if defined(SK_GANESH)
102 #include "src/gpu/ganesh/GrCaps.h"
103 #include "src/gpu/ganesh/GrDirectContextPriv.h"
104 #include "src/gpu/ganesh/GrGpu.h"
105 #include "src/gpu/ganesh/GrPersistentCacheUtils.h"
106 #include "src/gpu/ganesh/GrShaderCaps.h"
107 #include "src/gpu/ganesh/ops/AtlasPathRenderer.h"
108 #include "src/gpu/ganesh/ops/TessellationPathRenderer.h"
109 #endif
110
111 #if defined(SK_GRAPHITE)
112 #include "include/gpu/graphite/Context.h"
113 #include "src/gpu/graphite/ContextPriv.h"
114 #include "src/gpu/graphite/GlobalCache.h"
115 #include "src/gpu/graphite/GraphicsPipeline.h"
116 #include "tools/window/GraphiteDisplayParams.h"
117 #endif
118
119 #include "imgui.h"
120 #include "misc/cpp/imgui_stdlib.h" // For ImGui support of std::string
121
122 #if defined(SK_VULKAN)
123 #include "spirv-tools/libspirv.hpp"
124 #endif
125
126 #if defined(SK_ENABLE_SKOTTIE)
127 #include "tools/viewer/SkottieSlide.h"
128 #endif
129
130 #if defined(SK_ENABLE_SVG)
131 #include "modules/svg/include/SkSVGOpenTypeSVGDecoder.h"
132 #include "tools/viewer/SvgSlide.h"
133 #endif
134
135 #ifdef SK_CODEC_DECODES_AVIF
136 #include "include/codec/SkAvifDecoder.h"
137 #endif
138
139 #ifdef SK_HAS_HEIF_LIBRARY
140 #include "include/android/SkHeifDecoder.h"
141 #endif
142
143 #ifdef SK_CODEC_DECODES_JPEGXL
144 #include "include/codec/SkJpegxlDecoder.h"
145 #endif
146
147 #ifdef SK_CODEC_DECODES_RAW
148 #include "include/codec/SkRawDecoder.h"
149 #endif
150
151 using namespace skia_private;
152 using skwindow::DisplayParams;
153
154 class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler {
155 public:
compileError(const char * shader,const char * errors)156 void compileError(const char* shader, const char* errors) override {
157 fShaders.push_back(SkString(shader));
158 fErrors.push_back(SkString(errors));
159 }
160
reset()161 void reset() {
162 fShaders.clear();
163 fErrors.clear();
164 }
165
166 TArray<SkString> fShaders;
167 TArray<SkString> fErrors;
168 };
169
170 static CapturingShaderErrorHandler gShaderErrorHandler;
171
ShaderErrorHandler()172 GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; }
173
174 using namespace sk_app;
175 using SkSL::Compiler;
176 using OverrideFlag = SkSL::Compiler::OverrideFlag;
177
178 static std::map<GpuPathRenderers, std::string> gGaneshPathRendererNames;
179
Create(int argc,char ** argv,void * platformData)180 Application* Application::Create(int argc, char** argv, void* platformData) {
181 return new Viewer(argc, argv, platformData);
182 }
183
184 static DEFINE_string(slide, "", "Start on this sample.");
185 static DEFINE_bool(list, false, "List samples?");
186
187 #ifdef SK_GL
188 #define GL_BACKEND_STR ", \"gl\""
189 #else
190 #define GL_BACKEND_STR
191 #endif
192 #ifdef SK_VULKAN
193 #define VK_BACKEND_STR ", \"vk\""
194 #else
195 #define VK_BACKEND_STR
196 #endif
197 #ifdef SK_METAL
198 #define MTL_BACKEND_STR ", \"mtl\""
199 #else
200 #define MTL_BACKEND_STR
201 #endif
202 #ifdef SK_DIRECT3D
203 #define D3D_BACKEND_STR ", \"d3d\""
204 #else
205 #define D3D_BACKEND_STR
206 #endif
207 #ifdef SK_DAWN
208 #define DAWN_BACKEND_STR ", \"dawn\""
209 #else
210 #define DAWN_BACKEND_STR
211 #endif
212 #define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn
213 #define BACKENDS_STR BACKENDS_STR_EVALUATOR( \
214 "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR)
215
216 static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
217
218 static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
219 static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?");
220
221 static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
222
223 static DEFINE_string2(file, f, "", "Open a single file for viewing.");
224
225 static DEFINE_string2(match, m, nullptr,
226 "[~][^]substring[$] [...] of name to run.\n"
227 "Multiple matches may be separated by spaces.\n"
228 "~ causes a matching name to always be skipped\n"
229 "^ requires the start of the name to match\n"
230 "$ requires the end of the name to match\n"
231 "^ and $ requires an exact match\n"
232 "If a name does not match any list entry,\n"
233 "it is skipped unless some list entry starts with ~");
234
235 #if defined(SK_GRAPHITE)
236 #ifdef SK_ENABLE_VELLO_SHADERS
237 #define COMPUTE_ANALYTIC_PATHSTRATEGY_STR ", \"compute-analytic\""
238 #define COMPUTE_MSAA16_PATHSTRATEGY_STR ", \"compute-msaa16\""
239 #define COMPUTE_MSAA8_PATHSTRATEGY_STR ", \"compute-msaa8\""
240 #else
241 #define COMPUTE_ANALYTIC_PATHSTRATEGY_STR
242 #define COMPUTE_MSAA16_PATHSTRATEGY_STR
243 #define COMPUTE_MSAA8_PATHSTRATEGY_STR
244 #endif
245 #define PATHSTRATEGY_STR_EVALUATOR( \
246 default, raster, compute_analytic, compute_msaa16, compute_msaa8, tess) \
247 default raster compute_analytic compute_msaa16 tess
248 #define PATHSTRATEGY_STR \
249 PATHSTRATEGY_STR_EVALUATOR("\"default\"", \
250 "\"raster\"", \
251 COMPUTE_ANALYTIC_PATHSTRATEGY_STR, \
252 COMPUTE_MSAA16_PATHSTRATEGY_STR, \
253 COMPUTE_MSAA8_PATHSTRATEGY_STR, \
254 "\"tessellation\"")
255
256 static DEFINE_string(pathstrategy, "default",
257 "Path renderer strategy to use. Allowed values are " PATHSTRATEGY_STR ".");
258 #endif
259
260 #if defined(SK_BUILD_FOR_ANDROID)
261 # define PATH_PREFIX "/data/local/tmp/"
262 #else
263 # define PATH_PREFIX ""
264 #endif
265
266 static DEFINE_string(jpgs , PATH_PREFIX "jpgs" , "Directory to read jpgs from.");
267 static DEFINE_string(jxls , PATH_PREFIX "jxls" , "Directory to read jxls from.");
268 static DEFINE_string(skps , PATH_PREFIX "skps" , "Directory to read skps from.");
269 static DEFINE_string(mskps , PATH_PREFIX "mskps" , "Directory to read mskps from.");
270 static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from.");
271 #undef PATH_PREFIX
272
273 static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
274
275 static DEFINE_string(rives, "", "Directory to read RIVs from, or a single .riv file.");
276
277 static DEFINE_int_2(threads, j, -1,
278 "Run threadsafe tests on a threadpool with this many extra threads, "
279 "defaulting to one extra thread per core.");
280
281 static DEFINE_bool(redraw, false, "Toggle continuous redraw.");
282
283 static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface.");
284 static DEFINE_bool(stats, false, "Display stats overlay on startup.");
285 static DEFINE_bool(createProtected, false, "Create a protected native backend (e.g., in EGL).");
286
287 #ifndef SK_GL
288 static_assert(false, "viewer requires GL backend for raster.")
289 #endif
290
is_graphite_backend_type(sk_app::Window::BackendType type)291 static bool is_graphite_backend_type(sk_app::Window::BackendType type) {
292 #if defined(SK_GRAPHITE)
293 switch (type) {
294 #ifdef SK_DAWN
295 case sk_app::Window::kGraphiteDawn_BackendType:
296 #endif
297 #ifdef SK_METAL
298 case sk_app::Window::kGraphiteMetal_BackendType:
299 #endif
300 #ifdef SK_VULKAN
301 case sk_app::Window::kGraphiteVulkan_BackendType:
302 #endif
303 return true;
304 default:
305 break;
306 }
307 #endif
308 return false;
309 }
310
311 #if defined(SK_GRAPHITE)
312 static const char*
get_path_renderer_strategy_string(skgpu::graphite::PathRendererStrategy strategy)313 get_path_renderer_strategy_string(skgpu::graphite::PathRendererStrategy strategy) {
314 using Strategy = skgpu::graphite::PathRendererStrategy;
315 switch (strategy) {
316 case Strategy::kDefault:
317 return "Default";
318 case Strategy::kComputeAnalyticAA:
319 return "GPU Compute AA (Analytic)";
320 case Strategy::kComputeMSAA16:
321 return "GPU Compute AA (16xMSAA)";
322 case Strategy::kComputeMSAA8:
323 return "GPU Compute AA (8xMSAA)";
324 case Strategy::kRasterAA:
325 return "CPU Raster AA";
326 case Strategy::kTessellation:
327 return "Tessellation";
328 }
329 return "unknown";
330 }
331
get_path_renderer_strategy_type(const char * str)332 static skgpu::graphite::PathRendererStrategy get_path_renderer_strategy_type(const char* str) {
333 using Strategy = skgpu::graphite::PathRendererStrategy;
334 if (0 == strcmp(str, "default")) {
335 return Strategy::kDefault;
336 } else if (0 == strcmp(str, "raster")) {
337 return Strategy::kRasterAA;
338 #ifdef SK_ENABLE_VELLO_SHADERS
339 } else if (0 == strcmp(str, "compute-analytic")) {
340 return Strategy::kComputeAnalyticAA;
341 } else if (0 == strcmp(str, "compute-msaa16")) {
342 return Strategy::kComputeMSAA16;
343 } else if (0 == strcmp(str, "compute-msaa8")) {
344 return Strategy::kComputeMSAA8;
345 #endif
346 } else if (0 == strcmp(str, "tessellation")) {
347 return Strategy::kTessellation;
348 } else {
349 SkDebugf("Unknown path renderer strategy type, %s, defaulting to default.", str);
350 return Strategy::kDefault;
351 }
352 }
353 #endif
354
get_backend_string(sk_app::Window::BackendType type)355 const char* get_backend_string(sk_app::Window::BackendType type) {
356 switch (type) {
357 case sk_app::Window::kNativeGL_BackendType: return "OpenGL";
358 case sk_app::Window::kANGLE_BackendType: return "ANGLE";
359 case sk_app::Window::kGraphiteDawn_BackendType: return "Dawn (Graphite)";
360 case sk_app::Window::kVulkan_BackendType: return "Vulkan";
361 case sk_app::Window::kGraphiteVulkan_BackendType: return "Vulkan (Graphite)";
362 case sk_app::Window::kMetal_BackendType: return "Metal";
363 case sk_app::Window::kGraphiteMetal_BackendType: return "Metal (Graphite)";
364 case sk_app::Window::kDirect3D_BackendType: return "Direct3D";
365 case sk_app::Window::kRaster_BackendType: return "Raster";
366 default:
367 SK_ABORT("unsupported backend type");
368 }
369 return nullptr;
370 }
371
get_backend_type(const char * str)372 static sk_app::Window::BackendType get_backend_type(const char* str) {
373 #ifdef SK_DAWN
374 #if defined(SK_GRAPHITE)
375 if (0 == strcmp(str, "grdawn")) {
376 return sk_app::Window::kGraphiteDawn_BackendType;
377 } else
378 #endif
379 #endif
380 #ifdef SK_VULKAN
381 if (0 == strcmp(str, "vk")) {
382 return sk_app::Window::kVulkan_BackendType;
383 } else
384 #if defined(SK_GRAPHITE)
385 if (0 == strcmp(str, "grvk")) {
386 return sk_app::Window::kGraphiteVulkan_BackendType;
387 } else
388 #endif
389 #endif
390 #if SK_ANGLE && (defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC))
391 if (0 == strcmp(str, "angle")) {
392 return sk_app::Window::kANGLE_BackendType;
393 } else
394 #endif
395 #ifdef SK_METAL
396 if (0 == strcmp(str, "mtl")) {
397 return sk_app::Window::kMetal_BackendType;
398 } else
399 #if defined(SK_GRAPHITE)
400 if (0 == strcmp(str, "grmtl")) {
401 return sk_app::Window::kGraphiteMetal_BackendType;
402 } else
403 #endif
404 #endif
405 #ifdef SK_DIRECT3D
406 if (0 == strcmp(str, "d3d")) {
407 return sk_app::Window::kDirect3D_BackendType;
408 } else
409 #endif
410
411 if (0 == strcmp(str, "gl")) {
412 return sk_app::Window::kNativeGL_BackendType;
413 } else if (0 == strcmp(str, "sw")) {
414 return sk_app::Window::kRaster_BackendType;
415 } else {
416 SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
417 return sk_app::Window::kRaster_BackendType;
418 }
419 }
420
421 static SkColorSpacePrimaries gSrgbPrimaries = {
422 0.64f, 0.33f,
423 0.30f, 0.60f,
424 0.15f, 0.06f,
425 0.3127f, 0.3290f };
426
427 static SkColorSpacePrimaries gAdobePrimaries = {
428 0.64f, 0.33f,
429 0.21f, 0.71f,
430 0.15f, 0.06f,
431 0.3127f, 0.3290f };
432
433 static SkColorSpacePrimaries gP3Primaries = {
434 0.680f, 0.320f,
435 0.265f, 0.690f,
436 0.150f, 0.060f,
437 0.3127f, 0.3290f };
438
439 static SkColorSpacePrimaries gRec2020Primaries = {
440 0.708f, 0.292f,
441 0.170f, 0.797f,
442 0.131f, 0.046f,
443 0.3127f, 0.3290f };
444
445 struct NamedPrimaries {
446 const char* fName;
447 SkColorSpacePrimaries* fPrimaries;
448 } gNamedPrimaries[] = {
449 { "sRGB", &gSrgbPrimaries },
450 { "AdobeRGB", &gAdobePrimaries },
451 { "P3", &gP3Primaries },
452 { "Rec. 2020", &gRec2020Primaries },
453 };
454
primaries_equal(const SkColorSpacePrimaries & a,const SkColorSpacePrimaries & b)455 static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
456 return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
457 }
458
backend_type_for_window(Window::BackendType backendType)459 static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
460 // In raster mode, we still use GL for the window.
461 // This lets us render the GUI faster (and correct).
462 return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
463 }
464
465 class NullSlide : public Slide {
draw(SkCanvas * canvas)466 void draw(SkCanvas* canvas) override {
467 canvas->clear(0xffff11ff);
468 }
469 };
470
471 static const char kName[] = "name";
472 static const char kValue[] = "value";
473 static const char kOptions[] = "options";
474 static const char kSlideStateName[] = "Slide";
475 static const char kBackendStateName[] = "Backend";
476 static const char kMSAAStateName[] = "MSAA";
477 static const char kPathRendererStateName[] = "Path renderer";
478 static const char kSoftkeyStateName[] = "Softkey";
479 static const char kSoftkeyHint[] = "Please select a softkey";
480 static const char kON[] = "ON";
481 static const char kRefreshStateName[] = "Refresh";
482
483 static const Window::BackendType kSupportedBackends[] = {
484 #ifdef SK_GL
485 sk_app::Window::kNativeGL_BackendType,
486 #endif
487 #if SK_ANGLE && (defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC))
488 sk_app::Window::kANGLE_BackendType,
489 #endif
490 #ifdef SK_DAWN
491 #if defined(SK_GRAPHITE)
492 sk_app::Window::kGraphiteDawn_BackendType,
493 #endif
494 #endif
495 #ifdef SK_VULKAN
496 sk_app::Window::kVulkan_BackendType,
497 #if defined(SK_GRAPHITE)
498 sk_app::Window::kGraphiteVulkan_BackendType,
499 #endif
500 #endif
501 #ifdef SK_METAL
502 sk_app::Window::kMetal_BackendType,
503 #if defined(SK_GRAPHITE)
504 sk_app::Window::kGraphiteMetal_BackendType,
505 #endif
506 #endif
507 #ifdef SK_DIRECT3D
508 sk_app::Window::kDirect3D_BackendType,
509 #endif
510 sk_app::Window::kRaster_BackendType,
511 };
512
513 constexpr size_t kSupportedBackendTypeCount = std::size(kSupportedBackends);
514
515 #if defined(SK_GRAPHITE)
make_display_params_builder(const DisplayParams * other=nullptr)516 static skwindow::GraphiteDisplayParamsBuilder make_display_params_builder(
517 const DisplayParams* other = nullptr) {
518 if (!other) {
519 return skwindow::GraphiteDisplayParamsBuilder();
520 }
521 return skwindow::GraphiteDisplayParamsBuilder(other);
522 }
523 #else
make_display_params_builder(const DisplayParams * other=nullptr)524 static skwindow::DisplayParamsBuilder make_display_params_builder(
525 const DisplayParams* other = nullptr) {
526 if (!other) {
527 return skwindow::DisplayParamsBuilder();
528 }
529 return skwindow::DisplayParamsBuilder(other);
530 }
531 #endif
532
Viewer(int argc,char ** argv,void * platformData)533 Viewer::Viewer(int argc, char** argv, void* platformData)
534 : fCurrentSlide(-1)
535 , fRefresh(false)
536 , fSaveToSKP(false)
537 , fShowSlideDimensions(false)
538 , fShowImGuiDebugWindow(false)
539 , fShowSlidePicker(false)
540 , fShowImGuiTestWindow(false)
541 , fShowHistogramWindow(false)
542 , fShowZoomWindow(false)
543 , fZoomWindowFixed(false)
544 , fZoomWindowLocation{0.0f, 0.0f}
545 , fLastImage(nullptr)
546 , fZoomUI(false)
547 , fBackendType(sk_app::Window::kNativeGL_BackendType)
548 , fColorMode(ColorMode::kLegacy)
549 , fColorSpacePrimaries(gSrgbPrimaries)
550 // Our UI can only tweak gamma (currently), so start out gamma-only
551 , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2)
552 , fApplyBackingScale(true)
553 , fZoomLevel(0.0f)
554 , fRotation(0.0f)
555 , fOffset{0.5f, 0.5f}
556 , fGestureDevice(GestureDevice::kNone)
557 , fTiled(false)
558 , fDrawTileBoundaries(false)
559 , fTileScale{0.25f, 0.25f}
560 , fPerspectiveMode(kPerspective_Off)
561 {
562 SkGraphics::Init();
563 #if defined(SK_ENABLE_SVG)
564 SkGraphics::SetOpenTypeSVGDecoderFactory(SkSVGOpenTypeSVGDecoder::Make);
565 #endif
566 CodecUtils::RegisterAllAvailable();
567
568 gGaneshPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers";
569 gGaneshPathRendererNames[GpuPathRenderers::kAtlas] = "Atlas (tessellation)";
570 gGaneshPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation";
571 gGaneshPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
572 gGaneshPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";
573 gGaneshPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
574
575 SkDebugf("Command line arguments: ");
576 for (int i = 1; i < argc; ++i) {
577 SkDebugf("%s ", argv[i]);
578 }
579 SkDebugf("\n");
580
581 CommandLineFlags::Parse(argc, argv);
582 #ifdef SK_BUILD_FOR_ANDROID
583 SetResourcePath("/data/local/tmp/resources");
584 #endif
585
586 initializeEventTracingForTools();
587 static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
588
589 fBackendType = get_backend_type(FLAGS_backend[0]);
590 fWindow = Windows::CreateNativeWindow(platformData);
591
592 auto paramsBuilder = make_display_params_builder();
593 paramsBuilder.msaaSampleCount(FLAGS_msaa);
594 GrContextOptions grctxOpts;
595 CommonFlags::SetCtxOptions(&grctxOpts);
596 grctxOpts.fPersistentCache = &fPersistentCache;
597 grctxOpts.fShaderCacheStrategy = GrContextOptions::ShaderCacheStrategy::kSkSL;
598 grctxOpts.fShaderErrorHandler = &gShaderErrorHandler;
599 grctxOpts.fSuppressPrints = true;
600 grctxOpts.fSupportBilerpFromGlyphAtlas = true;
601 paramsBuilder.grContextOptions(grctxOpts);
602 if (FLAGS_dmsaa) {
603 paramsBuilder.surfaceProps(
604 SkSurfaceProps(SkSurfaceProps::kDefault_Flag | SkSurfaceProps::kDynamicMSAA_Flag,
605 kRGB_H_SkPixelGeometry,
606 SK_GAMMA_CONTRAST,
607 SK_GAMMA_EXPONENT));
608 }
609 paramsBuilder.createProtectedNativeBackend(FLAGS_createProtected);
610 #if defined(SK_GRAPHITE)
611 skwindow::GraphiteTestOptions gto;
612 CommonFlags::SetTestOptions(>o.fTestOptions);
613 gto.fPriv.fPathRendererStrategy = get_path_renderer_strategy_type(FLAGS_pathstrategy[0]);
614 paramsBuilder.graphiteTestOptions(gto);
615 #endif
616 fWindow->setRequestedDisplayParams(paramsBuilder.build());
617 fDisplay = paramsBuilder.build();
618 fRefresh = FLAGS_redraw;
619
620 fImGuiLayer.setScaleFactor(fWindow->scaleFactor());
621 fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
622
623 // Configure timers
624 fStatsLayer.setActive(FLAGS_stats);
625 fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
626 fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
627 fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
628
629 // register callbacks
630 fCommands.attach(fWindow);
631 fWindow->pushLayer(this);
632 fWindow->pushLayer(&fStatsLayer);
633 fWindow->pushLayer(&fImGuiLayer);
634
635 // add key-bindings
__anon340b2ac20102() 636 fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
637 this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
638 fWindow->inval();
639 });
640 // Command to jump directly to the slide picker and give it focus
__anon340b2ac20202() 641 fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
642 this->fShowImGuiDebugWindow = true;
643 this->fShowSlidePicker = true;
644 fWindow->inval();
645 });
646 // Alias that to Backspace, to match SampleApp
__anon340b2ac20302() 647 fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
648 this->fShowImGuiDebugWindow = true;
649 this->fShowSlidePicker = true;
650 fWindow->inval();
651 });
__anon340b2ac20402() 652 fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
653 this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
654 fWindow->inval();
655 });
__anon340b2ac20502() 656 fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
657 this->fShowZoomWindow = !this->fShowZoomWindow;
658 fWindow->inval();
659 });
__anon340b2ac20602() 660 fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() {
661 this->fZoomWindowFixed = !this->fZoomWindowFixed;
662 fWindow->inval();
663 });
__anon340b2ac20702() 664 fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() {
665 auto params = fWindow->getRequestedDisplayParams();
666 auto paramsBuilder = make_display_params_builder(params);
667 paramsBuilder.disableVsync(!params->disableVsync());
668 fWindow->setRequestedDisplayParams(paramsBuilder.build());
669 this->updateTitle();
670 fWindow->inval();
671 });
__anon340b2ac20802() 672 fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() {
673 auto params = fWindow->getRequestedDisplayParams();
674 auto paramsBuilder = make_display_params_builder(params);
675 paramsBuilder.delayDrawableAcquisition(!params->delayDrawableAcquisition());
676 fWindow->setRequestedDisplayParams(paramsBuilder.build());
677 this->updateTitle();
678 fWindow->inval();
679 });
__anon340b2ac20902() 680 fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() {
681 fRefresh = !fRefresh;
682 fWindow->inval();
683 });
__anon340b2ac20a02() 684 fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
685 fStatsLayer.setActive(!fStatsLayer.getActive());
686 fWindow->inval();
687 });
__anon340b2ac20b02() 688 fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
689 fStatsLayer.resetMeasurements();
690 this->updateTitle();
691 fWindow->inval();
692 });
__anon340b2ac20c02() 693 fCommands.addCommand('C', "GUI", "Toggle color histogram", [this]() {
694 this->fShowHistogramWindow = !this->fShowHistogramWindow;
695 fWindow->inval();
696 });
__anon340b2ac20d02() 697 fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
698 switch (fColorMode) {
699 case ColorMode::kLegacy:
700 this->setColorMode(ColorMode::kColorManaged8888);
701 break;
702 case ColorMode::kColorManaged8888:
703 this->setColorMode(ColorMode::kColorManagedF16);
704 break;
705 case ColorMode::kColorManagedF16:
706 this->setColorMode(ColorMode::kColorManagedF16Norm);
707 break;
708 case ColorMode::kColorManagedF16Norm:
709 this->setColorMode(ColorMode::kLegacy);
710 break;
711 }
712 });
__anon340b2ac20e02() 713 fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() {
714 auto params = fWindow->getRequestedDisplayParams();
715 auto paramsBuilder = make_display_params_builder(params);
716 GrContextOptions grOpts = params->grContextOptions();
717 grOpts.fWireframeMode = !grOpts.fWireframeMode;
718 paramsBuilder.grContextOptions(grOpts);
719 fWindow->setRequestedDisplayParams(paramsBuilder.build());
720 fWindow->inval();
721 });
__anon340b2ac20f02() 722 fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() {
723 auto params = fWindow->getRequestedDisplayParams();
724 auto paramsBuilder = make_display_params_builder(params);
725 GrContextOptions grOpts = params->grContextOptions();
726 grOpts.fReducedShaderVariations = !grOpts.fReducedShaderVariations;
727 paramsBuilder.grContextOptions(grOpts);
728 fWindow->setRequestedDisplayParams(paramsBuilder.build());
729 fWindow->inval();
730 });
__anon340b2ac21002() 731 fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
732 this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ? fCurrentSlide + 1 : 0);
733 });
__anon340b2ac21102() 734 fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
735 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.size() - 1);
736 });
__anon340b2ac21202() 737 fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
738 this->changeZoomLevel(1.f / 32.f);
739 fWindow->inval();
740 });
__anon340b2ac21302() 741 fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
742 this->changeZoomLevel(-1.f / 32.f);
743 fWindow->inval();
744 });
745
__anon340b2ac21402() 746 fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
747 int currIdx = -1;
748 for (size_t i = 0; i < kSupportedBackendTypeCount; i++) {
749 if (kSupportedBackends[i] == fBackendType) {
750 currIdx = int(i);
751 break;
752 }
753 }
754 SkASSERT(currIdx >= 0);
755 auto newBackend = kSupportedBackends[(currIdx + 1) % kSupportedBackendTypeCount];
756 this->setBackend(newBackend);
757 });
__anon340b2ac21502() 758 fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
759 fSaveToSKP = true;
760 fWindow->inval();
761 });
__anon340b2ac21602() 762 fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() {
763 fShowSlideDimensions = !fShowSlideDimensions;
764 fWindow->inval();
765 });
__anon340b2ac21702() 766 fCommands.addCommand('G', "Modes", "Geometry", [this]() {
767 auto params = fWindow->getRequestedDisplayParams();
768 auto paramsBuilder = make_display_params_builder(params);
769 SkSurfaceProps newProps;
770
771 uint32_t flags = params->surfaceProps().flags();
772 SkPixelGeometry defaultPixelGeometry = fDisplay->surfaceProps().pixelGeometry();
773 if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
774 fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
775 newProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
776 } else {
777 switch (params->surfaceProps().pixelGeometry()) {
778 case kUnknown_SkPixelGeometry:
779 newProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
780 break;
781 case kRGB_H_SkPixelGeometry:
782 newProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
783 break;
784 case kBGR_H_SkPixelGeometry:
785 newProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
786 break;
787 case kRGB_V_SkPixelGeometry:
788 newProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
789 break;
790 case kBGR_V_SkPixelGeometry:
791 newProps = SkSurfaceProps(flags, defaultPixelGeometry);
792 fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
793 break;
794 }
795 }
796 paramsBuilder.surfaceProps(newProps);
797 fWindow->setRequestedDisplayParams(paramsBuilder.build());
798 this->updateTitle();
799 fWindow->inval();
800 });
__anon340b2ac21802() 801 fCommands.addCommand('H', "Font", "Hinting mode", [this]() {
802 if (!fFontOverrides.fHinting) {
803 fFontOverrides.fHinting = true;
804 fFont.setHinting(SkFontHinting::kNone);
805 } else {
806 switch (fFont.getHinting()) {
807 case SkFontHinting::kNone:
808 fFont.setHinting(SkFontHinting::kSlight);
809 break;
810 case SkFontHinting::kSlight:
811 fFont.setHinting(SkFontHinting::kNormal);
812 break;
813 case SkFontHinting::kNormal:
814 fFont.setHinting(SkFontHinting::kFull);
815 break;
816 case SkFontHinting::kFull:
817 fFont.setHinting(SkFontHinting::kNone);
818 fFontOverrides.fHinting = false;
819 break;
820 }
821 }
822 this->updateTitle();
823 fWindow->inval();
824 });
__anon340b2ac21902() 825 fCommands.addCommand('D', "Modes", "DFT", [this]() {
826 auto params = fWindow->getRequestedDisplayParams();
827 auto paramsBuilder = make_display_params_builder(params);
828 uint32_t flags = params->surfaceProps().flags();
829 flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
830 SkSurfaceProps newProps = SkSurfaceProps(flags, params->surfaceProps().pixelGeometry());
831
832 paramsBuilder.surfaceProps(newProps);
833 fWindow->setRequestedDisplayParams(paramsBuilder.build());
834 this->updateTitle();
835 fWindow->inval();
836 });
__anon340b2ac21a02() 837 fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() {
838 if (!fFontOverrides.fEdging) {
839 fFontOverrides.fEdging = true;
840 fFont.setEdging(SkFont::Edging::kAlias);
841 } else {
842 switch (fFont.getEdging()) {
843 case SkFont::Edging::kAlias:
844 fFont.setEdging(SkFont::Edging::kAntiAlias);
845 break;
846 case SkFont::Edging::kAntiAlias:
847 fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias);
848 break;
849 case SkFont::Edging::kSubpixelAntiAlias:
850 fFont.setEdging(SkFont::Edging::kAlias);
851 fFontOverrides.fEdging = false;
852 break;
853 }
854 }
855 this->updateTitle();
856 fWindow->inval();
857 });
__anon340b2ac21b02() 858 fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() {
859 if (!fFontOverrides.fSubpixel) {
860 fFontOverrides.fSubpixel = true;
861 fFont.setSubpixel(false);
862 } else {
863 if (!fFont.isSubpixel()) {
864 fFont.setSubpixel(true);
865 } else {
866 fFontOverrides.fSubpixel = false;
867 }
868 }
869 this->updateTitle();
870 fWindow->inval();
871 });
__anon340b2ac21c02() 872 fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() {
873 if (!fFontOverrides.fBaselineSnap) {
874 fFontOverrides.fBaselineSnap = true;
875 fFont.setBaselineSnap(false);
876 } else {
877 if (!fFont.isBaselineSnap()) {
878 fFont.setBaselineSnap(true);
879 } else {
880 fFontOverrides.fBaselineSnap = false;
881 }
882 }
883 this->updateTitle();
884 fWindow->inval();
885 });
__anon340b2ac21d02() 886 fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() {
887 fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake
888 : kPerspective_Real;
889 this->updateTitle();
890 fWindow->inval();
891 });
__anon340b2ac21e02() 892 fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() {
893 fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real
894 : kPerspective_Off;
895 this->updateTitle();
896 fWindow->inval();
897 });
__anon340b2ac21f02() 898 fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() {
899 fAnimTimer.togglePauseResume();
900 });
__anon340b2ac22002() 901 fCommands.addCommand('u', "GUI", "Zoom UI", [this]() {
902 fZoomUI = !fZoomUI;
903 fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
904 fWindow->inval();
905 });
__anon340b2ac22102() 906 fCommands.addCommand('=', "Transform", "Apply Backing Scale", [this]() {
907 fApplyBackingScale = !fApplyBackingScale;
908 fWindow->inval();
909 });
__anon340b2ac22202() 910 fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() {
911 fDrawViaSerialize = !fDrawViaSerialize;
912 this->updateTitle();
913 fWindow->inval();
914 });
915
916 // set up slides
917 this->initSlides();
918 if (FLAGS_list) {
919 this->listNames();
920 }
921
922 fPerspectivePoints[0].set(0, 0);
923 fPerspectivePoints[1].set(1, 0);
924 fPerspectivePoints[2].set(0, 1);
925 fPerspectivePoints[3].set(1, 1);
926 fAnimTimer.run();
927
928 auto gamutImage = ToolUtils::GetResourceAsImage("images/gamut.png");
929 if (gamutImage) {
930 fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear)));
931 }
932 fImGuiGamutPaint.setColor(SK_ColorWHITE);
933
934 fWindow->attach(backend_type_for_window(fBackendType));
935 this->initGpuTimer();
936 this->setCurrentSlide(this->startupSlide());
937 }
938
data_from_file(FILE * fp)939 static sk_sp<SkData> data_from_file(FILE* fp) {
940 SkDynamicMemoryWStream stream;
941 char buf[4096];
942 while (size_t bytesRead = fread(buf, 1, 4096, fp)) {
943 stream.write(buf, bytesRead);
944 }
945 return stream.detachAsData();
946 }
947
base64_string_to_data(const std::string & s)948 static sk_sp<SkData> base64_string_to_data(const std::string& s) {
949 size_t dataLen;
950 if (SkBase64::Decode(s.c_str(), s.size(), nullptr, &dataLen) != SkBase64::kNoError) {
951 return nullptr;
952 }
953
954 sk_sp<SkData> decodedData = SkData::MakeUninitialized(dataLen);
955 void* rawData = decodedData->writable_data();
956 if (SkBase64::Decode(s.c_str(), s.size(), rawData, &dataLen) != SkBase64::kNoError) {
957 return nullptr;
958 }
959
960 return decodedData;
961 }
962
find_data_uri_images(sk_sp<SkData> data)963 static std::vector<sk_sp<SkImage>> find_data_uri_images(sk_sp<SkData> data) {
964 std::string str(reinterpret_cast<const char*>(data->data()), data->size());
965 std::regex re("data:image/png;base64,([a-zA-Z0-9+/=]+)");
966 std::sregex_iterator images_begin(str.begin(), str.end(), re);
967 std::sregex_iterator images_end;
968 std::vector<sk_sp<SkImage>> images;
969
970 for (auto iter = images_begin; iter != images_end; ++iter) {
971 const std::smatch& match = *iter;
972 auto raw = base64_string_to_data(match[1].str());
973 if (!raw) {
974 continue;
975 }
976 auto image = SkImages::DeferredFromEncodedData(std::move(raw));
977 if (image) {
978 images.push_back(std::move(image));
979 }
980 }
981
982 return images;
983 }
984
initSlides()985 void Viewer::initSlides() {
986 using SlideMaker = sk_sp<Slide> (*)(const SkString& name, const SkString& path);
987 static const struct {
988 const char* fExtension;
989 const char* fDirName;
990 const CommandLineFlags::StringArray& fFlags;
991 const SlideMaker fFactory;
992 } gExternalSlidesInfo[] = {
993 { ".mskp", "mskp-dir", FLAGS_mskps,
994 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
995 return sk_make_sp<MSKPSlide>(name, path);}
996 },
997 { ".skp", "skp-dir", FLAGS_skps,
998 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
999 return sk_make_sp<SKPSlide>(name, path);}
1000 },
1001 { ".jpg", "jpg-dir", FLAGS_jpgs,
1002 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
1003 return sk_make_sp<ImageSlide>(name, path);}
1004 },
1005 { ".jxl", "jxl-dir", FLAGS_jxls,
1006 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
1007 return sk_make_sp<ImageSlide>(name, path);}
1008 },
1009 #if defined(SK_ENABLE_SKOTTIE)
1010 { ".json", "skottie-dir", FLAGS_lotties,
1011 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
1012 return sk_make_sp<SkottieSlide>(name, path);}
1013 },
1014 #endif
1015
1016 #if defined(SK_ENABLE_SVG)
1017 { ".svg", "svg-dir", FLAGS_svgs,
1018 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
1019 return sk_make_sp<SvgSlide>(name, path);}
1020 },
1021 #endif
1022 };
1023
1024 TArray<sk_sp<Slide>> dirSlides;
1025
1026 const auto addSlide = [&](const SkString& name, const SkString& path, const SlideMaker& fact) {
1027 if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) {
1028 return;
1029 }
1030
1031 if (auto slide = fact(name, path)) {
1032 dirSlides.push_back(slide);
1033 fSlides.push_back(std::move(slide));
1034 }
1035 };
1036
1037 if (!FLAGS_file.isEmpty()) {
1038 // single file mode
1039 const SkString file(FLAGS_file[0]);
1040
1041 // `--file stdin` parses stdin, looking for data URIs that encode images
1042 if (file.equals("stdin")) {
1043 sk_sp<SkData> data = data_from_file(stdin);
1044 std::vector<sk_sp<SkImage>> images = find_data_uri_images(std::move(data));
1045 // TODO: If there is an even number of images, create diff images from consecutive pairs
1046 // (Maybe do this optionally? Or add a dedicated diff-slide that can show diff stats?)
1047 for (auto image : images) {
1048 char imageID = 'A' + fSlides.size();
1049 fSlides.push_back(sk_make_sp<ImageSlide>(SkStringPrintf("Image %c", imageID),
1050 std::move(image)));
1051 }
1052 if (!fSlides.empty()) {
1053 fShowZoomWindow = true;
1054 return;
1055 }
1056 }
1057
1058 if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) {
1059 for (const auto& sinfo : gExternalSlidesInfo) {
1060 if (file.endsWith(sinfo.fExtension)) {
1061 addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory);
1062 return;
1063 }
1064 }
1065
1066 fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str());
1067 } else {
1068 fprintf(stderr, "Cannot read \"%s\"\n", file.c_str());
1069 }
1070
1071 return;
1072 }
1073
1074 // Bisect slide.
1075 if (!FLAGS_bisect.isEmpty()) {
1076 sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
1077 if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
1078 if (FLAGS_bisect.size() >= 2) {
1079 for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
1080 bisect->onChar(*ch);
1081 }
1082 }
1083 fSlides.push_back(std::move(bisect));
1084 }
1085 }
1086
1087 // GMs
1088 int firstGM = fSlides.size();
1089 for (const skiagm::GMFactory& gmFactory : skiagm::GMRegistry::Range()) {
1090 std::unique_ptr<skiagm::GM> gm = gmFactory();
1091 if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName().c_str())) {
1092 auto slide = sk_make_sp<GMSlide>(std::move(gm));
1093 fSlides.push_back(std::move(slide));
1094 }
1095 }
1096
1097 auto orderBySlideName = [](sk_sp<Slide> a, sk_sp<Slide> b) {
1098 return SK_strcasecmp(a->getName().c_str(), b->getName().c_str()) < 0;
1099 };
1100 std::sort(fSlides.begin() + firstGM, fSlides.end(), orderBySlideName);
1101
1102 int firstRegisteredSlide = fSlides.size();
1103
1104 // Registered slides are replacing Samples.
1105 for (const SlideFactory& factory : SlideRegistry::Range()) {
1106 auto slide = sk_sp<Slide>(factory());
1107 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
1108 fSlides.push_back(slide);
1109 }
1110 }
1111
1112 std::sort(fSlides.begin() + firstRegisteredSlide, fSlides.end(), orderBySlideName);
1113
1114 // Runtime shader editor
1115 {
1116 auto slide = sk_make_sp<SkSLSlide>();
1117 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
1118 fSlides.push_back(std::move(slide));
1119 }
1120 }
1121
1122 // Runtime shader debugger
1123 {
1124 auto slide = sk_make_sp<SkSLDebuggerSlide>();
1125 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
1126 fSlides.push_back(std::move(slide));
1127 }
1128 }
1129
1130 for (const auto& info : gExternalSlidesInfo) {
1131 for (const auto& flag : info.fFlags) {
1132 if (SkStrEndsWith(flag.c_str(), info.fExtension)) {
1133 // single file
1134 addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory);
1135 } else {
1136 // directory
1137 SkString name;
1138 TArray<SkString> sortedFilenames;
1139 SkOSFile::Iter it(flag.c_str(), info.fExtension);
1140 while (it.next(&name)) {
1141 sortedFilenames.push_back(name);
1142 }
1143 if (sortedFilenames.size()) {
1144 SkTQSort(sortedFilenames.begin(), sortedFilenames.end(),
1145 [](const SkString& a, const SkString& b) {
1146 return strcmp(a.c_str(), b.c_str()) < 0;
1147 });
1148 }
1149 for (const SkString& filename : sortedFilenames) {
1150 addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()),
1151 info.fFactory);
1152 }
1153 }
1154 if (!dirSlides.empty()) {
1155 fSlides.push_back(
1156 sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()),
1157 std::move(dirSlides)));
1158 dirSlides.clear(); // NOLINT(bugprone-use-after-move)
1159 }
1160 }
1161 }
1162
1163 if (fSlides.empty()) {
1164 auto slide = sk_make_sp<NullSlide>();
1165 fSlides.push_back(std::move(slide));
1166 }
1167 }
1168
1169
~Viewer()1170 Viewer::~Viewer() {
1171 for(auto& slide : fSlides) {
1172 slide->gpuTeardown();
1173 }
1174
1175 fWindow->detach();
1176 delete fWindow;
1177 }
1178
1179 struct SkPaintTitleUpdater {
SkPaintTitleUpdaterSkPaintTitleUpdater1180 SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
appendSkPaintTitleUpdater1181 void append(const char* s) {
1182 if (fCount == 0) {
1183 fTitle->append(" {");
1184 } else {
1185 fTitle->append(", ");
1186 }
1187 fTitle->append(s);
1188 ++fCount;
1189 }
doneSkPaintTitleUpdater1190 void done() {
1191 if (fCount > 0) {
1192 fTitle->append("}");
1193 }
1194 }
1195 SkString* fTitle;
1196 int fCount;
1197 };
1198
updateTitle()1199 void Viewer::updateTitle() {
1200 if (!fWindow) {
1201 return;
1202 }
1203 if (fWindow->sampleCount() < 1) {
1204 return; // Surface hasn't been created yet.
1205 }
1206
1207 SkString title("Viewer: ");
1208 title.append(fSlides[fCurrentSlide]->getName());
1209
1210 if (fDrawViaSerialize) {
1211 title.append(" <serialize>");
1212 }
1213
1214 SkPaintTitleUpdater paintTitle(&title);
1215 auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag,
1216 bool (SkPaint::* isFlag)() const,
1217 const char* on, const char* off)
1218 {
1219 if (fPaintOverrides.*flag) {
1220 paintTitle.append((fPaint.*isFlag)() ? on : off);
1221 }
1222 };
1223
1224 auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const,
1225 const char* on, const char* off)
1226 {
1227 if (fFontOverrides.*flag) {
1228 paintTitle.append((fFont.*isFlag)() ? on : off);
1229 }
1230 };
1231
1232 paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias");
1233 paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither");
1234
1235 fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting,
1236 "Force Autohint", "No Force Autohint");
1237 fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold");
1238 fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap");
1239 fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics,
1240 "Linear Metrics", "Non-Linear Metrics");
1241 fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps,
1242 "Bitmap Text", "No Bitmap Text");
1243 fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text");
1244
1245 if (fFontOverrides.fEdging) {
1246 switch (fFont.getEdging()) {
1247 case SkFont::Edging::kAlias:
1248 paintTitle.append("Alias Text");
1249 break;
1250 case SkFont::Edging::kAntiAlias:
1251 paintTitle.append("Antialias Text");
1252 break;
1253 case SkFont::Edging::kSubpixelAntiAlias:
1254 paintTitle.append("Subpixel Antialias Text");
1255 break;
1256 }
1257 }
1258
1259 if (fFontOverrides.fHinting) {
1260 switch (fFont.getHinting()) {
1261 case SkFontHinting::kNone:
1262 paintTitle.append("No Hinting");
1263 break;
1264 case SkFontHinting::kSlight:
1265 paintTitle.append("Slight Hinting");
1266 break;
1267 case SkFontHinting::kNormal:
1268 paintTitle.append("Normal Hinting");
1269 break;
1270 case SkFontHinting::kFull:
1271 paintTitle.append("Full Hinting");
1272 break;
1273 }
1274 }
1275 paintTitle.done();
1276
1277 switch (fColorMode) {
1278 case ColorMode::kLegacy:
1279 title.append(" Legacy 8888");
1280 break;
1281 case ColorMode::kColorManaged8888:
1282 title.append(" ColorManaged 8888");
1283 break;
1284 case ColorMode::kColorManagedF16:
1285 title.append(" ColorManaged F16");
1286 break;
1287 case ColorMode::kColorManagedF16Norm:
1288 title.append(" ColorManaged F16 Norm");
1289 break;
1290 }
1291
1292 if (ColorMode::kLegacy != fColorMode) {
1293 int curPrimaries = -1;
1294 for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) {
1295 if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
1296 curPrimaries = i;
1297 break;
1298 }
1299 }
1300 title.appendf(" %s Gamma %f",
1301 curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom",
1302 fColorSpaceTransferFn.g);
1303 }
1304
1305 auto params = fWindow->getRequestedDisplayParams();
1306 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1307 switch (params->surfaceProps().pixelGeometry()) {
1308 case kUnknown_SkPixelGeometry:
1309 title.append( " Flat");
1310 break;
1311 case kRGB_H_SkPixelGeometry:
1312 title.append( " RGB");
1313 break;
1314 case kBGR_H_SkPixelGeometry:
1315 title.append( " BGR");
1316 break;
1317 case kRGB_V_SkPixelGeometry:
1318 title.append( " RGBV");
1319 break;
1320 case kBGR_V_SkPixelGeometry:
1321 title.append( " BGRV");
1322 break;
1323 }
1324 }
1325
1326 if (params->surfaceProps().isUseDeviceIndependentFonts()) {
1327 title.append(" DFT");
1328 }
1329
1330 title.append(" [");
1331 title.append(get_backend_string(fBackendType));
1332 int msaa = fWindow->sampleCount();
1333 if (msaa > 1) {
1334 title.appendf(" MSAA: %i", msaa);
1335 }
1336 title.append("]");
1337
1338 if (is_graphite_backend_type(fBackendType)) {
1339 #if defined(SK_GRAPHITE)
1340 auto graphiteOptions = fWindow->getRequestedDisplayParams()->graphiteTestOptions();
1341 SkASSERT(graphiteOptions);
1342 skgpu::graphite::PathRendererStrategy strategy =
1343 graphiteOptions->fPriv.fPathRendererStrategy;
1344 if (skgpu::graphite::PathRendererStrategy::kDefault != strategy) {
1345 title.appendf(" [Path renderer strategy: %s]",
1346 get_path_renderer_strategy_string(strategy));
1347 }
1348 #endif
1349 } else {
1350 GpuPathRenderers pr =
1351 fWindow->getRequestedDisplayParams()->grContextOptions().fGpuPathRenderers;
1352 if (GpuPathRenderers::kDefault != pr) {
1353 title.appendf(" [Path renderer: %s]", gGaneshPathRendererNames[pr].c_str());
1354 }
1355 }
1356
1357 if (kPerspective_Real == fPerspectiveMode) {
1358 title.append(" Perspective (Real)");
1359 } else if (kPerspective_Fake == fPerspectiveMode) {
1360 title.append(" Perspective (Fake)");
1361 }
1362
1363 fWindow->setTitle(title.c_str());
1364 }
1365
startupSlide() const1366 int Viewer::startupSlide() const {
1367
1368 if (!FLAGS_slide.isEmpty()) {
1369 int count = fSlides.size();
1370 for (int i = 0; i < count; i++) {
1371 if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
1372 return i;
1373 }
1374 }
1375
1376 fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
1377 this->listNames();
1378 }
1379
1380 return 0;
1381 }
1382
listNames() const1383 void Viewer::listNames() const {
1384 SkDebugf("All Slides:\n");
1385 for (const auto& slide : fSlides) {
1386 SkDebugf(" %s\n", slide->getName().c_str());
1387 }
1388 }
1389
setCurrentSlide(int slide)1390 void Viewer::setCurrentSlide(int slide) {
1391 SkASSERT(slide >= 0 && slide < fSlides.size());
1392
1393 if (slide == fCurrentSlide) {
1394 return;
1395 }
1396
1397 if (fCurrentSlide >= 0) {
1398 fSlides[fCurrentSlide]->unload();
1399 }
1400
1401 SkScalar scaleFactor = 1.0;
1402 if (fApplyBackingScale) {
1403 scaleFactor = fWindow->scaleFactor();
1404 }
1405 fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor,
1406 SkIntToScalar(fWindow->height()) / scaleFactor);
1407 fCurrentSlide = slide;
1408 this->setupCurrentSlide();
1409 }
1410
currentSlideSize() const1411 SkISize Viewer::currentSlideSize() const {
1412 if (auto size = fSlides[fCurrentSlide]->getDimensions(); !size.isEmpty()) {
1413 return size;
1414 }
1415 return {fWindow->width(), fWindow->height()};
1416 }
1417
setupCurrentSlide()1418 void Viewer::setupCurrentSlide() {
1419 if (fCurrentSlide >= 0) {
1420 // prepare dimensions for image slides
1421 fGesture.resetTouchState();
1422 fDefaultMatrix.reset();
1423
1424 const SkRect slideBounds = SkRect::Make(this->currentSlideSize());
1425 const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1426
1427 // Start with a matrix that scales the slide to the available screen space
1428 if (fWindow->scaleContentToFit()) {
1429 if (windowRect.width() > 0 && windowRect.height() > 0) {
1430 fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect,
1431 SkMatrix::kStart_ScaleToFit);
1432 }
1433 }
1434
1435 // Prevent the user from dragging content so far outside the window they can't find it again
1436 fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1437
1438 this->updateTitle();
1439 this->updateUIState();
1440
1441 fStatsLayer.resetMeasurements();
1442
1443 fWindow->inval();
1444 }
1445 }
1446
1447 #define MAX_ZOOM_LEVEL 8.0f
1448 #define MIN_ZOOM_LEVEL -8.0f
1449
changeZoomLevel(float delta)1450 void Viewer::changeZoomLevel(float delta) {
1451 fZoomLevel += delta;
1452 fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
1453 this->updateGestureTransLimit();
1454 }
1455
updateGestureTransLimit()1456 void Viewer::updateGestureTransLimit() {
1457 // Update the trans limit as the transform changes.
1458 const SkRect slideBounds = SkRect::Make(this->currentSlideSize());
1459 const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1460 fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1461 }
1462
computePerspectiveMatrix()1463 SkMatrix Viewer::computePerspectiveMatrix() {
1464 SkScalar w = fWindow->width(), h = fWindow->height();
1465 SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } };
1466 SkPoint perspPts[4] = {
1467 { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h },
1468 { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h },
1469 { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h },
1470 { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h }
1471 };
1472 SkMatrix m;
1473 m.setPolyToPoly(orthoPts, perspPts, 4);
1474 return m;
1475 }
1476
computePreTouchMatrix()1477 SkMatrix Viewer::computePreTouchMatrix() {
1478 SkMatrix m = fDefaultMatrix;
1479
1480 SkScalar zoomScale = exp(fZoomLevel);
1481 if (fApplyBackingScale) {
1482 zoomScale *= fWindow->scaleFactor();
1483 }
1484 m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f);
1485 m.preScale(zoomScale, zoomScale);
1486
1487 const SkISize slideSize = this->currentSlideSize();
1488 m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f);
1489
1490 if (kPerspective_Real == fPerspectiveMode) {
1491 SkMatrix persp = this->computePerspectiveMatrix();
1492 m.postConcat(persp);
1493 }
1494
1495 return m;
1496 }
1497
computeMatrix()1498 SkMatrix Viewer::computeMatrix() {
1499 SkMatrix m = fGesture.localM();
1500 m.preConcat(fGesture.globalM());
1501 m.preConcat(this->computePreTouchMatrix());
1502 return m;
1503 }
1504
setBackend(sk_app::Window::BackendType backendType)1505 void Viewer::setBackend(sk_app::Window::BackendType backendType) {
1506 fPersistentCache.reset();
1507 fCachedShaders.clear();
1508 fBackendType = backendType;
1509
1510 // The active context is going away in 'detach'
1511 for(auto& slide : fSlides) {
1512 slide->gpuTeardown();
1513 }
1514
1515 fWindow->detach();
1516
1517 #if defined(SK_BUILD_FOR_WIN)
1518 // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
1519 // on Windows, so we just delete the window and recreate it with the same params.
1520 std::unique_ptr<DisplayParams> params = fWindow->getRequestedDisplayParams()->clone();
1521 delete fWindow;
1522 fWindow = Windows::CreateNativeWindow(nullptr);
1523
1524 // re-register callbacks
1525 fCommands.attach(fWindow);
1526 fWindow->pushLayer(this);
1527 fWindow->pushLayer(&fStatsLayer);
1528 fWindow->pushLayer(&fImGuiLayer);
1529
1530 // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
1531 // will still include our correct sample count. But the re-created fWindow will lose that
1532 // information. On Windows, we need to re-create the window when changing sample count,
1533 // so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
1534 // rendering this tear-down step pointless (and causing the Vulkan window context to fail
1535 // as if we had never changed windows at all).
1536 fWindow->setRequestedDisplayParams(std::move(params), false);
1537 #endif
1538
1539 fWindow->attach(backend_type_for_window(fBackendType));
1540 this->initGpuTimer();
1541 }
1542
initGpuTimer()1543 void Viewer::initGpuTimer() {
1544 // The explicit raster backend check is here because raster may be presented via a GPU window
1545 // context which does support GPU timers.
1546 if (fBackendType == Window::kRaster_BackendType || !fWindow->supportsGpuTimer()) {
1547 fStatsLayer.disableGpuTimer();
1548 return;
1549 }
1550 fStatsLayer.enableGpuTimer(SK_ColorYELLOW);
1551 }
1552
setColorMode(ColorMode colorMode)1553 void Viewer::setColorMode(ColorMode colorMode) {
1554 fColorMode = colorMode;
1555 this->updateTitle();
1556 fWindow->inval();
1557 }
1558
1559 class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
1560 public:
OveridePaintFilterCanvas(SkCanvas * canvas,SkPaint * paint,Viewer::SkPaintFields * pfields,SkFont * font,Viewer::SkFontFields * ffields)1561 OveridePaintFilterCanvas(SkCanvas* canvas,
1562 SkPaint* paint, Viewer::SkPaintFields* pfields,
1563 SkFont* font, Viewer::SkFontFields* ffields)
1564 : SkPaintFilterCanvas(canvas)
1565 , fPaint(paint)
1566 , fPaintOverrides(pfields)
1567 , fFont(font)
1568 , fFontOverrides(ffields) {
1569 }
1570
filterTextBlob(const SkPaint & paint,const SkTextBlob * blob,sk_sp<SkTextBlob> * cache)1571 const SkTextBlob* filterTextBlob(const SkPaint& paint,
1572 const SkTextBlob* blob,
1573 sk_sp<SkTextBlob>* cache) {
1574 bool blobWillChange = false;
1575 for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1576 SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1577 bool shouldDraw = this->filterFont(&filteredFont);
1578 if (it.font() != *filteredFont || !shouldDraw) {
1579 blobWillChange = true;
1580 break;
1581 }
1582 }
1583 if (!blobWillChange) {
1584 return blob;
1585 }
1586
1587 SkTextBlobBuilder builder;
1588 for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1589 SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1590 bool shouldDraw = this->filterFont(&filteredFont);
1591 if (!shouldDraw) {
1592 continue;
1593 }
1594
1595 SkFont font = *filteredFont;
1596
1597 const SkTextBlobBuilder::RunBuffer& runBuffer
1598 = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning
1599 ? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(),
1600 it.textSize())
1601 : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning
1602 ? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(),
1603 it.textSize())
1604 : it.positioning() == SkTextBlobRunIterator::kFull_Positioning
1605 ? builder.allocRunTextPos(font, it.glyphCount(), it.textSize())
1606 : it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning
1607 ? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize())
1608 : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer());
1609 uint32_t glyphCount = it.glyphCount();
1610 if (it.glyphs()) {
1611 size_t glyphSize = sizeof(decltype(*it.glyphs()));
1612 memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize);
1613 }
1614 if (it.pos()) {
1615 size_t posSize = sizeof(decltype(*it.pos()));
1616 unsigned posPerGlyph = it.scalarsPerGlyph();
1617 memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize);
1618 }
1619 if (it.text()) {
1620 size_t textSize = sizeof(decltype(*it.text()));
1621 uint32_t textCount = it.textSize();
1622 memcpy(runBuffer.utf8text, it.text(), textCount * textSize);
1623 }
1624 if (it.clusters()) {
1625 size_t clusterSize = sizeof(decltype(*it.clusters()));
1626 memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize);
1627 }
1628 }
1629 *cache = builder.make();
1630 return cache->get();
1631 }
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)1632 void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
1633 const SkPaint& paint) override {
1634 sk_sp<SkTextBlob> cache;
1635 this->SkPaintFilterCanvas::onDrawTextBlob(
1636 this->filterTextBlob(paint, blob, &cache), x, y, paint);
1637 }
1638
onDrawGlyphRunList(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)1639 void onDrawGlyphRunList(
1640 const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) override {
1641 sk_sp<SkTextBlob> cache;
1642 sk_sp<SkTextBlob> blob = glyphRunList.makeBlob();
1643 this->filterTextBlob(paint, blob.get(), &cache);
1644 if (!cache) {
1645 this->SkPaintFilterCanvas::onDrawGlyphRunList(glyphRunList, paint);
1646 return;
1647 }
1648 sktext::GlyphRunBuilder builder;
1649 const sktext::GlyphRunList& filtered =
1650 builder.blobToGlyphRunList(*cache, glyphRunList.origin());
1651 this->SkPaintFilterCanvas::onDrawGlyphRunList(filtered, paint);
1652 }
1653
filterFont(SkTCopyOnFirstWrite<SkFont> * font) const1654 bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const {
1655 if (fFontOverrides->fTypeface) {
1656 font->writable()->setTypeface(fFont->refTypeface());
1657 }
1658 if (fFontOverrides->fSize) {
1659 font->writable()->setSize(fFont->getSize());
1660 }
1661 if (fFontOverrides->fScaleX) {
1662 font->writable()->setScaleX(fFont->getScaleX());
1663 }
1664 if (fFontOverrides->fSkewX) {
1665 font->writable()->setSkewX(fFont->getSkewX());
1666 }
1667 if (fFontOverrides->fHinting) {
1668 font->writable()->setHinting(fFont->getHinting());
1669 }
1670 if (fFontOverrides->fEdging) {
1671 font->writable()->setEdging(fFont->getEdging());
1672 }
1673 if (fFontOverrides->fSubpixel) {
1674 font->writable()->setSubpixel(fFont->isSubpixel());
1675 }
1676 if (fFontOverrides->fForceAutoHinting) {
1677 font->writable()->setForceAutoHinting(fFont->isForceAutoHinting());
1678 }
1679 if (fFontOverrides->fEmbeddedBitmaps) {
1680 font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps());
1681 }
1682 if (fFontOverrides->fLinearMetrics) {
1683 font->writable()->setLinearMetrics(fFont->isLinearMetrics());
1684 }
1685 if (fFontOverrides->fEmbolden) {
1686 font->writable()->setEmbolden(fFont->isEmbolden());
1687 }
1688 if (fFontOverrides->fBaselineSnap) {
1689 font->writable()->setBaselineSnap(fFont->isBaselineSnap());
1690 }
1691
1692 return true; // we, currently, never elide a draw
1693 }
1694
onFilter(SkPaint & paint) const1695 bool onFilter(SkPaint& paint) const override {
1696 if (fPaintOverrides->fPathEffect) {
1697 paint.setPathEffect(fPaint->refPathEffect());
1698 }
1699 if (fPaintOverrides->fShader) {
1700 paint.setShader(fPaint->refShader());
1701 }
1702 if (fPaintOverrides->fMaskFilter) {
1703 paint.setMaskFilter(fPaint->refMaskFilter());
1704 }
1705 if (fPaintOverrides->fColorFilter) {
1706 paint.setColorFilter(fPaint->refColorFilter());
1707 }
1708 if (fPaintOverrides->fImageFilter) {
1709 paint.setImageFilter(fPaint->refImageFilter());
1710 }
1711 if (fPaintOverrides->fColor) {
1712 paint.setColor4f(fPaint->getColor4f());
1713 }
1714 if (fPaintOverrides->fStrokeWidth) {
1715 paint.setStrokeWidth(fPaint->getStrokeWidth());
1716 }
1717 if (fPaintOverrides->fMiterLimit) {
1718 paint.setStrokeMiter(fPaint->getStrokeMiter());
1719 }
1720 if (fPaintOverrides->fBlendMode) {
1721 paint.setBlendMode(fPaint->getBlendMode_or(SkBlendMode::kSrc));
1722 }
1723 if (fPaintOverrides->fAntiAlias) {
1724 paint.setAntiAlias(fPaint->isAntiAlias());
1725 }
1726 if (fPaintOverrides->fDither) {
1727 paint.setDither(fPaint->isDither());
1728 }
1729 if (fPaintOverrides->fForceRuntimeBlend) {
1730 if (std::optional<SkBlendMode> mode = paint.asBlendMode()) {
1731 paint.setBlender(GetRuntimeBlendForBlendMode(*mode));
1732 }
1733 }
1734 if (fPaintOverrides->fCapType) {
1735 paint.setStrokeCap(fPaint->getStrokeCap());
1736 }
1737 if (fPaintOverrides->fJoinType) {
1738 paint.setStrokeJoin(fPaint->getStrokeJoin());
1739 }
1740 if (fPaintOverrides->fStyle) {
1741 paint.setStyle(fPaint->getStyle());
1742 }
1743 return true; // we, currently, never elide a draw
1744 }
1745 SkPaint* fPaint;
1746 Viewer::SkPaintFields* fPaintOverrides;
1747 SkFont* fFont;
1748 Viewer::SkFontFields* fFontOverrides;
1749 };
1750
serial_procs_using_png()1751 static SkSerialProcs serial_procs_using_png() {
1752 SkSerialProcs sProcs;
1753 sProcs.fImageProc = [](SkImage* img, void*) -> sk_sp<SkData> {
1754 return SkPngEncoder::Encode(as_IB(img)->directContext(), img, SkPngEncoder::Options{});
1755 };
1756 return sProcs;
1757 }
1758
drawSlide(SkSurface * surface)1759 void Viewer::drawSlide(SkSurface* surface) {
1760 if (fCurrentSlide < 0) {
1761 return;
1762 }
1763
1764 SkAutoCanvasRestore autorestore(surface->getCanvas(), false);
1765
1766 // By default, we render directly into the window's surface/canvas
1767 [[maybe_unused]] SkSurface* slideSurface = surface;
1768 SkCanvas* slideCanvas = surface->getCanvas();
1769 fLastImage.reset();
1770
1771 // If we're in any of the color managed modes, construct the color space we're going to use
1772 sk_sp<SkColorSpace> colorSpace = nullptr;
1773 if (ColorMode::kLegacy != fColorMode) {
1774 skcms_Matrix3x3 toXYZ;
1775 SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
1776 colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
1777 }
1778
1779 if (fSaveToSKP) {
1780 SkPictureRecorder recorder;
1781 SkCanvas* recorderCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize()));
1782 fSlides[fCurrentSlide]->draw(recorderCanvas);
1783 sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1784 SkFILEWStream stream("sample_app.skp");
1785 SkSerialProcs sProcs = serial_procs_using_png();
1786 picture->serialize(&stream, &sProcs);
1787 fSaveToSKP = false;
1788 }
1789
1790 // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering)
1791 SkColorType colorType;
1792 switch (fColorMode) {
1793 case ColorMode::kLegacy:
1794 case ColorMode::kColorManaged8888:
1795 colorType = kN32_SkColorType;
1796 break;
1797 case ColorMode::kColorManagedF16:
1798 colorType = kRGBA_F16_SkColorType;
1799 break;
1800 case ColorMode::kColorManagedF16Norm:
1801 colorType = kRGBA_F16Norm_SkColorType;
1802 break;
1803 }
1804
1805 // We need to render offscreen if we're...
1806 // ... in fake perspective or zooming (so we have a snapped copy of the results)
1807 // ... in any raster mode, because the window surface is actually GL
1808 // ... in any color managed mode, because we always make the window surface with no color space
1809 // ... or if the user explicitly requested offscreen rendering
1810 sk_sp<SkSurface> offscreenSurface = nullptr;
1811 if (kPerspective_Fake == fPerspectiveMode ||
1812 fShowZoomWindow ||
1813 fShowHistogramWindow ||
1814 Window::kRaster_BackendType == fBackendType ||
1815 colorSpace != nullptr ||
1816 FLAGS_offscreen) {
1817 SkSurfaceProps props;
1818 if (!slideCanvas->getProps(&props)) {
1819 props = fWindow->getRequestedDisplayParams()->surfaceProps();
1820 }
1821
1822 SkImageInfo info = SkImageInfo::Make(
1823 fWindow->width(), fWindow->height(), colorType, kPremul_SkAlphaType, colorSpace);
1824 offscreenSurface = Window::kRaster_BackendType == this->fBackendType
1825 ? SkSurfaces::Raster(info, &props)
1826 : slideCanvas->makeSurface(info, &props);
1827
1828 slideSurface = offscreenSurface.get();
1829 slideCanvas = offscreenSurface->getCanvas();
1830 }
1831
1832 SkPictureRecorder recorder;
1833 SkCanvas* recorderRestoreCanvas = nullptr;
1834 if (fDrawViaSerialize) {
1835 recorderRestoreCanvas = slideCanvas;
1836 slideCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize()));
1837 }
1838
1839 int count = slideCanvas->save();
1840 slideCanvas->clear(SK_ColorWHITE);
1841 // Time the painting logic of the slide
1842 fStatsLayer.beginTiming(fPaintTimer);
1843 if (fTiled) {
1844 int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width());
1845 int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height());
1846 for (int y = 0; y < fWindow->height(); y += tileH) {
1847 for (int x = 0; x < fWindow->width(); x += tileW) {
1848 SkAutoCanvasRestore acr(slideCanvas, true);
1849 slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH));
1850 fSlides[fCurrentSlide]->draw(slideCanvas);
1851 }
1852 }
1853
1854 // Draw borders between tiles
1855 if (fDrawTileBoundaries) {
1856 SkPaint border;
1857 border.setColor(0x60FF00FF);
1858 border.setStyle(SkPaint::kStroke_Style);
1859 for (int y = 0; y < fWindow->height(); y += tileH) {
1860 for (int x = 0; x < fWindow->width(); x += tileW) {
1861 slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border);
1862 }
1863 }
1864 }
1865 } else {
1866 slideCanvas->concat(this->computeMatrix());
1867 if (fPaintOverrides.overridesSomething() || fFontOverrides.overridesSomething()) {
1868 OveridePaintFilterCanvas filterCanvas(slideCanvas,
1869 &fPaint, &fPaintOverrides,
1870 &fFont, &fFontOverrides);
1871 fSlides[fCurrentSlide]->draw(&filterCanvas);
1872 } else {
1873 fSlides[fCurrentSlide]->draw(slideCanvas);
1874 }
1875 }
1876 #if defined(SK_GRAPHITE)
1877 // Finish flushing Tasks to Recorder
1878 skgpu::graphite::Flush(slideSurface);
1879 #endif
1880 fStatsLayer.endTiming(fPaintTimer);
1881 slideCanvas->restoreToCount(count);
1882
1883 if (recorderRestoreCanvas) {
1884 sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1885 SkSerialProcs sProcs = serial_procs_using_png();
1886 auto data = picture->serialize(&sProcs);
1887 slideCanvas = recorderRestoreCanvas;
1888 slideCanvas->drawPicture(SkPicture::MakeFromData(data.get()));
1889 }
1890
1891 // Force a flush so we can time that and add a gpu timer.
1892 fStatsLayer.beginTiming(fFlushTimer);
1893 fWindow->submitToGpu(fStatsLayer.issueGpuTimer());
1894 fStatsLayer.endTiming(fFlushTimer);
1895
1896 // If we rendered offscreen, snap an image and push the results to the window's canvas
1897 if (offscreenSurface) {
1898 fLastImage = offscreenSurface->makeImageSnapshot();
1899
1900 SkCanvas* canvas = surface->getCanvas();
1901 SkPaint paint;
1902 paint.setBlendMode(SkBlendMode::kSrc);
1903 SkSamplingOptions sampling;
1904 int prePerspectiveCount = canvas->save();
1905 if (kPerspective_Fake == fPerspectiveMode) {
1906 sampling = SkSamplingOptions({1.0f/3, 1.0f/3});
1907 canvas->clear(SK_ColorWHITE);
1908 canvas->concat(this->computePerspectiveMatrix());
1909 }
1910 canvas->drawImage(fLastImage, 0, 0, sampling, &paint);
1911 canvas->restoreToCount(prePerspectiveCount);
1912 }
1913
1914 if (fShowSlideDimensions) {
1915 SkCanvas* canvas = surface->getCanvas();
1916 SkAutoCanvasRestore acr(canvas, true);
1917 canvas->concat(this->computeMatrix());
1918 SkRect r = SkRect::Make(this->currentSlideSize());
1919 SkPaint paint;
1920 paint.setColor(0x40FFFF00);
1921 canvas->drawRect(r, paint);
1922 }
1923
1924 // Allow drawing to update the slide bounds.
1925 this->updateGestureTransLimit();
1926 }
1927
onBackendCreated()1928 void Viewer::onBackendCreated() {
1929 this->setupCurrentSlide();
1930 fWindow->show();
1931 }
1932
onPaint(SkSurface * surface)1933 void Viewer::onPaint(SkSurface* surface) {
1934 this->drawSlide(surface);
1935
1936 fCommands.drawHelp(surface->getCanvas());
1937
1938 this->drawImGui();
1939
1940 fLastImage.reset();
1941
1942 if (auto direct = fWindow->directContext()) {
1943 // Clean out cache items that haven't been used in more than 10 seconds.
1944 direct->performDeferredCleanup(std::chrono::seconds(10));
1945 }
1946 }
1947
onResize(int width,int height)1948 void Viewer::onResize(int width, int height) {
1949 if (fCurrentSlide >= 0) {
1950 // Resizing can reset the context on some backends so just tear it all down.
1951 // We'll rebuild these resources on the next draw.
1952 fSlides[fCurrentSlide]->gpuTeardown();
1953
1954 SkScalar scaleFactor = 1.0;
1955 if (fApplyBackingScale) {
1956 scaleFactor = fWindow->scaleFactor();
1957 }
1958 fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor);
1959 }
1960
1961 fImGuiLayer.setScaleFactor(fWindow->scaleFactor());
1962 fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
1963 }
1964
mapEvent(float x,float y)1965 SkPoint Viewer::mapEvent(float x, float y) {
1966 const auto m = this->computeMatrix();
1967 SkMatrix inv;
1968
1969 SkAssertResult(m.invert(&inv));
1970
1971 return inv.mapXY(x, y);
1972 }
1973
onTouch(intptr_t owner,skui::InputState state,float x,float y)1974 bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
1975 if (GestureDevice::kMouse == fGestureDevice) {
1976 return false;
1977 }
1978
1979 const auto slidePt = this->mapEvent(x, y);
1980 if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) {
1981 fWindow->inval();
1982 return true;
1983 }
1984
1985 void* castedOwner = reinterpret_cast<void*>(owner);
1986 switch (state) {
1987 case skui::InputState::kUp: {
1988 fGesture.touchEnd(castedOwner);
1989 #if defined(SK_BUILD_FOR_IOS)
1990 // TODO: move IOS swipe detection higher up into the platform code
1991 SkPoint dir;
1992 if (fGesture.isFling(&dir)) {
1993 // swiping left or right
1994 if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) {
1995 if (dir.fX < 0) {
1996 this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ?
1997 fCurrentSlide + 1 : 0);
1998 } else {
1999 this->setCurrentSlide(fCurrentSlide > 0 ?
2000 fCurrentSlide - 1 : fSlides.size() - 1);
2001 }
2002 }
2003 fGesture.reset();
2004 }
2005 #endif
2006 break;
2007 }
2008 case skui::InputState::kDown: {
2009 fGesture.touchBegin(castedOwner, x, y);
2010 break;
2011 }
2012 case skui::InputState::kMove: {
2013 fGesture.touchMoved(castedOwner, x, y);
2014 break;
2015 }
2016 default: {
2017 // kLeft and kRight are only for swipes
2018 SkASSERT(false);
2019 break;
2020 }
2021 }
2022 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
2023 fWindow->inval();
2024 return true;
2025 }
2026
onMouse(int x,int y,skui::InputState state,skui::ModifierKey modifiers)2027 bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
2028 if (GestureDevice::kTouch == fGestureDevice) {
2029 return false;
2030 }
2031
2032 const auto slidePt = this->mapEvent(x, y);
2033 if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
2034 fWindow->inval();
2035 return true;
2036 }
2037
2038 switch (state) {
2039 case skui::InputState::kUp: {
2040 fGesture.touchEnd(nullptr);
2041 break;
2042 }
2043 case skui::InputState::kDown: {
2044 fGesture.touchBegin(nullptr, x, y);
2045 break;
2046 }
2047 case skui::InputState::kMove: {
2048 fGesture.touchMoved(nullptr, x, y);
2049 break;
2050 }
2051 default: {
2052 SkASSERT(false); // shouldn't see kRight or kLeft here
2053 break;
2054 }
2055 }
2056 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
2057
2058 if (state != skui::InputState::kMove || fGesture.isBeingTouched()) {
2059 fWindow->inval();
2060 }
2061 return true;
2062 }
2063
onMouseWheel(float delta,int x,int y,skui::ModifierKey)2064 bool Viewer::onMouseWheel(float delta, int x, int y, skui::ModifierKey) {
2065 // Rather than updating the fixed zoom level, treat a mouse wheel event as a gesture, which
2066 // applies a pre- and post-translation to the transform, resulting in a zoom effect centered at
2067 // the mouse cursor position.
2068 SkScalar scale = exp(delta * 0.001);
2069 fGesture.startZoom();
2070 fGesture.updateZoom(scale, x, y, x, y);
2071 fGesture.endZoom();
2072 fWindow->inval();
2073 return true;
2074 }
2075
onFling(skui::InputState state)2076 bool Viewer::onFling(skui::InputState state) {
2077 if (skui::InputState::kRight == state) {
2078 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.size() - 1);
2079 return true;
2080 } else if (skui::InputState::kLeft == state) {
2081 this->setCurrentSlide(fCurrentSlide < fSlides.size() - 1 ? fCurrentSlide + 1 : 0);
2082 return true;
2083 }
2084 return false;
2085 }
2086
onPinch(skui::InputState state,float scale,float x,float y)2087 bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) {
2088 switch (state) {
2089 case skui::InputState::kDown:
2090 fGesture.startZoom();
2091 return true;
2092 case skui::InputState::kMove:
2093 fGesture.updateZoom(scale, x, y, x, y);
2094 return true;
2095 case skui::InputState::kUp:
2096 fGesture.endZoom();
2097 return true;
2098 default:
2099 SkASSERT(false);
2100 break;
2101 }
2102
2103 return false;
2104 }
2105
ImGui_Primaries(SkColorSpacePrimaries * primaries,SkPaint * gamutPaint)2106 static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
2107 // The gamut image covers a (0.8 x 0.9) shaped region
2108 ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f });
2109
2110 // Background image. Only draw a subset of the image, to avoid the regions less than zero.
2111 // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
2112 // Magic numbers are pixel locations of the origin and upper-right corner.
2113 dc.fDrawList->AddImage(gamutPaint, dc.fPos,
2114 ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y),
2115 ImVec2(242, 61), ImVec2(1897, 1922));
2116
2117 dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040);
2118 dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000);
2119 dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000);
2120 dc.dragPoint((SkPoint*)(&primaries->fWX), true);
2121 dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f);
2122 }
2123
ImGui_DragLocation(SkPoint * pt)2124 static bool ImGui_DragLocation(SkPoint* pt) {
2125 ImGui::DragCanvas dc(pt);
2126 dc.fillColor(IM_COL32(0, 0, 0, 128));
2127 dc.dragPoint(pt);
2128 return dc.fDragging;
2129 }
2130
ImGui_DragQuad(SkPoint * pts)2131 static bool ImGui_DragQuad(SkPoint* pts) {
2132 ImGui::DragCanvas dc(pts);
2133 dc.fillColor(IM_COL32(0, 0, 0, 128));
2134
2135 for (int i = 0; i < 4; ++i) {
2136 dc.dragPoint(pts + i);
2137 }
2138
2139 dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF);
2140 dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF);
2141 dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF);
2142 dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF);
2143
2144 return dc.fDragging;
2145 }
2146
build_sksl_highlight_shader()2147 static std::string build_sksl_highlight_shader() {
2148 return std::string("void main() { sk_FragColor = half4(1, 0, 1, 0.5); }");
2149 }
2150
build_metal_highlight_shader(const std::string & inShader)2151 static std::string build_metal_highlight_shader(const std::string& inShader) {
2152 // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute
2153 // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor.
2154 size_t pos = inShader.rfind("return _out;\n");
2155 if (pos == std::string::npos) {
2156 return inShader;
2157 }
2158
2159 std::string replacementShader = inShader;
2160 replacementShader.insert(pos, "_out.sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); ");
2161 return replacementShader;
2162 }
2163
build_glsl_highlight_shader(const GrShaderCaps & shaderCaps)2164 static std::string build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) {
2165 const char* versionDecl = shaderCaps.fVersionDeclString;
2166 std::string highlight = versionDecl ? versionDecl : "";
2167 if (shaderCaps.fUsesPrecisionModifiers) {
2168 highlight.append("precision mediump float;\n");
2169 }
2170 SkSL::String::appendf(&highlight, "out vec4 sk_FragColor;\n"
2171 "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }");
2172 return highlight;
2173 }
2174
drawImGui()2175 void Viewer::drawImGui() {
2176 // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
2177 if (fShowImGuiTestWindow) {
2178 ImGui::ShowDemoWindow(&fShowImGuiTestWindow);
2179 }
2180
2181 if (fShowImGuiDebugWindow) {
2182 // We have some dynamic content that sizes to fill available size. If the scroll bar isn't
2183 // always visible, we can end up in a layout feedback loop.
2184 ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
2185 const DisplayParams* params = fWindow->getRequestedDisplayParams();
2186 auto newParamsBuilder = make_display_params_builder(params);
2187 bool displayParamsChanged = false; // heavy-weight, might recreate entire context
2188 bool uiParamsChanged = false; // light weight, just triggers window invalidation
2189 GrDirectContext* ctx = fWindow->directContext();
2190
2191 if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
2192 ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
2193 if (ImGui::CollapsingHeader("Backend")) {
2194 int newBackend = static_cast<int>(fBackendType);
2195 ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
2196 ImGui::SameLine();
2197 ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
2198 #if SK_ANGLE && (defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC))
2199 ImGui::SameLine();
2200 ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
2201 #endif
2202 #if defined(SK_DAWN)
2203 #if defined(SK_GRAPHITE)
2204 ImGui::SameLine();
2205 ImGui::RadioButton("Dawn (Graphite)", &newBackend,
2206 sk_app::Window::kGraphiteDawn_BackendType);
2207 #endif
2208 #endif
2209 #if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC)
2210 ImGui::SameLine();
2211 ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
2212 #if defined(SK_GRAPHITE)
2213 ImGui::SameLine();
2214 ImGui::RadioButton("Vulkan (Graphite)", &newBackend,
2215 sk_app::Window::kGraphiteVulkan_BackendType);
2216 #endif
2217 #endif
2218 #if defined(SK_METAL)
2219 ImGui::SameLine();
2220 ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType);
2221 #if defined(SK_GRAPHITE)
2222 ImGui::SameLine();
2223 ImGui::RadioButton("Metal (Graphite)", &newBackend,
2224 sk_app::Window::kGraphiteMetal_BackendType);
2225 #endif
2226 #endif
2227 #if defined(SK_DIRECT3D)
2228 ImGui::SameLine();
2229 ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType);
2230 #endif
2231 if (newBackend != fBackendType) {
2232 fDeferredActions.push_back([newBackend, this]() {
2233 this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
2234 });
2235 }
2236
2237 if (ctx) {
2238 GrContextOptions grOpts = params->grContextOptions();
2239 if (ImGui::Checkbox("Wireframe Mode", &grOpts.fWireframeMode)) {
2240 displayParamsChanged = true;
2241 newParamsBuilder.grContextOptions(grOpts);
2242 }
2243
2244 if (ImGui::Checkbox("Reduced shaders", &grOpts.fReducedShaderVariations)) {
2245 displayParamsChanged = true;
2246 newParamsBuilder.grContextOptions(grOpts);
2247 }
2248
2249 // Determine the context's max sample count for MSAA radio buttons.
2250 int sampleCount = fWindow->sampleCount();
2251 int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ?
2252 ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) :
2253 1;
2254
2255 // Only display the MSAA radio buttons when there are options above 1x MSAA.
2256 if (maxMSAA >= 4) {
2257 ImGui::Text("MSAA: ");
2258
2259 for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) {
2260 // 2x MSAA works, but doesn't offer much of a visual improvement, so we
2261 // don't show it in the list.
2262 if (curMSAA == 2) {
2263 continue;
2264 }
2265 ImGui::SameLine();
2266 ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(),
2267 &sampleCount, curMSAA);
2268 }
2269 }
2270
2271 if (sampleCount != params->msaaSampleCount()) {
2272 displayParamsChanged = true;
2273 newParamsBuilder.msaaSampleCount(sampleCount);
2274 }
2275 }
2276
2277 int pixelGeometryIdx = 0;
2278 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
2279 pixelGeometryIdx = params->surfaceProps().pixelGeometry() + 1;
2280 }
2281 if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx,
2282 "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0"))
2283 {
2284 uint32_t flags = params->surfaceProps().flags();
2285 if (pixelGeometryIdx == 0) {
2286 fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
2287 SkPixelGeometry pixelGeometry = fDisplay->surfaceProps().pixelGeometry();
2288 newParamsBuilder.surfaceProps(SkSurfaceProps(flags, pixelGeometry));
2289 } else {
2290 fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
2291 SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1);
2292 newParamsBuilder.surfaceProps(SkSurfaceProps(flags, pixelGeometry));
2293 }
2294 displayParamsChanged = true;
2295 }
2296
2297 bool useDFT = params->surfaceProps().isUseDeviceIndependentFonts();
2298 if (ImGui::Checkbox("DFT", &useDFT)) {
2299 uint32_t flags = params->surfaceProps().flags();
2300 if (useDFT) {
2301 flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
2302 } else {
2303 flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
2304 }
2305 SkPixelGeometry pixelGeometry = params->surfaceProps().pixelGeometry();
2306 newParamsBuilder.surfaceProps(SkSurfaceProps(flags, pixelGeometry));
2307 displayParamsChanged = true;
2308 }
2309
2310 if (ImGui::TreeNode("Path Renderers")) {
2311 skgpu::graphite::Context* gctx = fWindow->graphiteContext();
2312 if (is_graphite_backend_type(fBackendType) && gctx) {
2313 #if defined(SK_GRAPHITE)
2314 using skgpu::graphite::PathRendererStrategy;
2315 SkASSERT(params->graphiteTestOptions());
2316 skwindow::GraphiteTestOptions opts = *params->graphiteTestOptions();
2317 auto prevPrs = opts.fPriv.fPathRendererStrategy;
2318 auto prsButton = [&](skgpu::graphite::PathRendererStrategy s) {
2319 if (ImGui::RadioButton(get_path_renderer_strategy_string(s),
2320 prevPrs == s)) {
2321 if (s != opts.fPriv.fPathRendererStrategy) {
2322 opts.fPriv.fPathRendererStrategy = s;
2323 newParamsBuilder.graphiteTestOptions(opts);
2324 displayParamsChanged = true;
2325 }
2326 }
2327 };
2328
2329 prsButton(PathRendererStrategy::kDefault);
2330
2331 PathRendererStrategy strategies[] = {
2332 PathRendererStrategy::kComputeAnalyticAA,
2333 PathRendererStrategy::kComputeMSAA16,
2334 PathRendererStrategy::kComputeMSAA8,
2335 PathRendererStrategy::kRasterAA,
2336 PathRendererStrategy::kTessellation,
2337 };
2338 for (size_t i = 0; i < std::size(strategies); ++i) {
2339 if (gctx->priv().supportsPathRendererStrategy(strategies[i])) {
2340 prsButton(strategies[i]);
2341 }
2342 }
2343 #endif
2344 } else if (ctx) {
2345 GrContextOptions grOpts = params->grContextOptions();
2346 auto prButton = [&](GpuPathRenderers x) {
2347 if (ImGui::RadioButton(gGaneshPathRendererNames[x].c_str(),
2348 grOpts.fGpuPathRenderers == x)) {
2349 if (x != grOpts.fGpuPathRenderers) {
2350 grOpts.fGpuPathRenderers = x;
2351 displayParamsChanged = true;
2352 newParamsBuilder.grContextOptions(grOpts);
2353 }
2354 }
2355 };
2356
2357 prButton(GpuPathRenderers::kDefault);
2358 #if defined(SK_GANESH)
2359 if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
2360 const auto* caps = ctx->priv().caps();
2361 if (skgpu::ganesh::AtlasPathRenderer::IsSupported(ctx)) {
2362 prButton(GpuPathRenderers::kAtlas);
2363 }
2364 if (skgpu::ganesh::TessellationPathRenderer::IsSupported(*caps)) {
2365 prButton(GpuPathRenderers::kTessellation);
2366 }
2367 }
2368 #endif
2369 if (1 == fWindow->sampleCount()) {
2370 prButton(GpuPathRenderers::kSmall);
2371 }
2372 prButton(GpuPathRenderers::kTriangulating);
2373 prButton(GpuPathRenderers::kNone);
2374 } else {
2375 ImGui::RadioButton("Software", true);
2376 }
2377 ImGui::TreePop();
2378 }
2379 }
2380
2381 if (ImGui::CollapsingHeader("Tiling")) {
2382 ImGui::Checkbox("Enable", &fTiled);
2383 ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries);
2384 ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f);
2385 ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f);
2386 }
2387
2388 if (ImGui::CollapsingHeader("Transform")) {
2389 if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) {
2390 this->updateGestureTransLimit();
2391 this->onResize(fWindow->width(), fWindow->height());
2392 // This changes how we manipulate the canvas transform, it's not changing the
2393 // window's actual parameters.
2394 uiParamsChanged = true;
2395 }
2396
2397 float zoom = fZoomLevel;
2398 if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2399 fZoomLevel = zoom;
2400 this->updateGestureTransLimit();
2401 uiParamsChanged = true;
2402 }
2403 float deg = fRotation;
2404 if (ImGui::SliderFloat("Rotate", °, -30, 360, "%.3f deg")) {
2405 fRotation = deg;
2406 this->updateGestureTransLimit();
2407 uiParamsChanged = true;
2408 }
2409 if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) {
2410 if (ImGui_DragLocation(&fOffset)) {
2411 this->updateGestureTransLimit();
2412 uiParamsChanged = true;
2413 }
2414 } else if (fOffset != SkVector{0.5f, 0.5f}) {
2415 this->updateGestureTransLimit();
2416 uiParamsChanged = true;
2417 fOffset = {0.5f, 0.5f};
2418 }
2419 int perspectiveMode = static_cast<int>(fPerspectiveMode);
2420 if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) {
2421 fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode);
2422 this->updateGestureTransLimit();
2423 uiParamsChanged = true;
2424 }
2425 if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) {
2426 this->updateGestureTransLimit();
2427 uiParamsChanged = true;
2428 }
2429 }
2430
2431 if (ImGui::CollapsingHeader("Paint")) {
2432 auto paintFlag = [this, &uiParamsChanged](const char* label, const char* items,
2433 bool SkPaintFields::* flag,
2434 bool (SkPaint::* isFlag)() const,
2435 void (SkPaint::* setFlag)(bool) )
2436 {
2437 int itemIndex = 0;
2438 if (fPaintOverrides.*flag) {
2439 itemIndex = (fPaint.*isFlag)() ? 2 : 1;
2440 }
2441 if (ImGui::Combo(label, &itemIndex, items)) {
2442 if (itemIndex == 0) {
2443 fPaintOverrides.*flag = false;
2444 } else {
2445 fPaintOverrides.*flag = true;
2446 (fPaint.*setFlag)(itemIndex == 2);
2447 }
2448 uiParamsChanged = true;
2449 }
2450 };
2451
2452 paintFlag("Antialias",
2453 "Default\0No AA\0AA\0\0",
2454 &SkPaintFields::fAntiAlias,
2455 &SkPaint::isAntiAlias, &SkPaint::setAntiAlias);
2456
2457 paintFlag("Dither",
2458 "Default\0No Dither\0Dither\0\0",
2459 &SkPaintFields::fDither,
2460 &SkPaint::isDither, &SkPaint::setDither);
2461
2462 int styleIdx = 0;
2463 if (fPaintOverrides.fStyle) {
2464 styleIdx = SkTo<int>(fPaint.getStyle()) + 1;
2465 }
2466 if (ImGui::Combo("Style", &styleIdx,
2467 "Default\0Fill\0Stroke\0Stroke and Fill\0\0"))
2468 {
2469 if (styleIdx == 0) {
2470 fPaintOverrides.fStyle = false;
2471 fPaint.setStyle(SkPaint::kFill_Style);
2472 } else {
2473 fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1));
2474 fPaintOverrides.fStyle = true;
2475 }
2476 uiParamsChanged = true;
2477 }
2478
2479 ImGui::Checkbox("Force Runtime Blends", &fPaintOverrides.fForceRuntimeBlend);
2480
2481 ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fStrokeWidth);
2482 if (fPaintOverrides.fStrokeWidth) {
2483 float width = fPaint.getStrokeWidth();
2484 if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) {
2485 fPaint.setStrokeWidth(width);
2486 uiParamsChanged = true;
2487 }
2488 }
2489
2490 ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit);
2491 if (fPaintOverrides.fMiterLimit) {
2492 float miterLimit = fPaint.getStrokeMiter();
2493 if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) {
2494 fPaint.setStrokeMiter(miterLimit);
2495 uiParamsChanged = true;
2496 }
2497 }
2498
2499 int capIdx = 0;
2500 if (fPaintOverrides.fCapType) {
2501 capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1;
2502 }
2503 if (ImGui::Combo("Cap Type", &capIdx,
2504 "Default\0Butt\0Round\0Square\0\0"))
2505 {
2506 if (capIdx == 0) {
2507 fPaintOverrides.fCapType = false;
2508 fPaint.setStrokeCap(SkPaint::kDefault_Cap);
2509 } else {
2510 fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1));
2511 fPaintOverrides.fCapType = true;
2512 }
2513 uiParamsChanged = true;
2514 }
2515
2516 int joinIdx = 0;
2517 if (fPaintOverrides.fJoinType) {
2518 joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1;
2519 }
2520 if (ImGui::Combo("Join Type", &joinIdx,
2521 "Default\0Miter\0Round\0Bevel\0\0"))
2522 {
2523 if (joinIdx == 0) {
2524 fPaintOverrides.fJoinType = false;
2525 fPaint.setStrokeJoin(SkPaint::kDefault_Join);
2526 } else {
2527 fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1));
2528 fPaintOverrides.fJoinType = true;
2529 }
2530 uiParamsChanged = true;
2531 }
2532 }
2533
2534 if (ImGui::CollapsingHeader("Font")) {
2535 int hintingIdx = 0;
2536 if (fFontOverrides.fHinting) {
2537 hintingIdx = SkTo<int>(fFont.getHinting()) + 1;
2538 }
2539 if (ImGui::Combo("Hinting", &hintingIdx,
2540 "Default\0None\0Slight\0Normal\0Full\0\0"))
2541 {
2542 if (hintingIdx == 0) {
2543 fFontOverrides.fHinting = false;
2544 fFont.setHinting(SkFontHinting::kNone);
2545 } else {
2546 fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1));
2547 fFontOverrides.fHinting = true;
2548 }
2549 uiParamsChanged = true;
2550 }
2551
2552 auto fontFlag = [this, &uiParamsChanged](const char* label, const char* items,
2553 bool SkFontFields::* flag,
2554 bool (SkFont::* isFlag)() const,
2555 void (SkFont::* setFlag)(bool) )
2556 {
2557 int itemIndex = 0;
2558 if (fFontOverrides.*flag) {
2559 itemIndex = (fFont.*isFlag)() ? 2 : 1;
2560 }
2561 if (ImGui::Combo(label, &itemIndex, items)) {
2562 if (itemIndex == 0) {
2563 fFontOverrides.*flag = false;
2564 } else {
2565 fFontOverrides.*flag = true;
2566 (fFont.*setFlag)(itemIndex == 2);
2567 }
2568 uiParamsChanged = true;
2569 }
2570 };
2571
2572 fontFlag("Fake Bold Glyphs",
2573 "Default\0No Fake Bold\0Fake Bold\0\0",
2574 &SkFontFields::fEmbolden,
2575 &SkFont::isEmbolden, &SkFont::setEmbolden);
2576
2577 fontFlag("Baseline Snapping",
2578 "Default\0No Baseline Snapping\0Baseline Snapping\0\0",
2579 &SkFontFields::fBaselineSnap,
2580 &SkFont::isBaselineSnap, &SkFont::setBaselineSnap);
2581
2582 fontFlag("Linear Text",
2583 "Default\0No Linear Text\0Linear Text\0\0",
2584 &SkFontFields::fLinearMetrics,
2585 &SkFont::isLinearMetrics, &SkFont::setLinearMetrics);
2586
2587 fontFlag("Subpixel Position Glyphs",
2588 "Default\0Pixel Text\0Subpixel Text\0\0",
2589 &SkFontFields::fSubpixel,
2590 &SkFont::isSubpixel, &SkFont::setSubpixel);
2591
2592 fontFlag("Embedded Bitmap Text",
2593 "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0",
2594 &SkFontFields::fEmbeddedBitmaps,
2595 &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps);
2596
2597 fontFlag("Force Auto-Hinting",
2598 "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0",
2599 &SkFontFields::fForceAutoHinting,
2600 &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting);
2601
2602 int edgingIdx = 0;
2603 if (fFontOverrides.fEdging) {
2604 edgingIdx = SkTo<int>(fFont.getEdging()) + 1;
2605 }
2606 if (ImGui::Combo("Edging", &edgingIdx,
2607 "Default\0Alias\0Antialias\0Subpixel Antialias\0\0"))
2608 {
2609 if (edgingIdx == 0) {
2610 fFontOverrides.fEdging = false;
2611 fFont.setEdging(SkFont::Edging::kAlias);
2612 } else {
2613 fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1));
2614 fFontOverrides.fEdging = true;
2615 }
2616 uiParamsChanged = true;
2617 }
2618
2619 ImGui::Checkbox("Override Size", &fFontOverrides.fSize);
2620 if (fFontOverrides.fSize) {
2621 ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange,
2622 0.001f, -10.0f, 300.0f, "%.6f", ImGuiSliderFlags_Logarithmic);
2623 float textSize = fFont.getSize();
2624 if (ImGui::DragFloat("TextSize", &textSize, 0.001f,
2625 fFontOverrides.fSizeRange[0],
2626 fFontOverrides.fSizeRange[1],
2627 "%.6f", ImGuiSliderFlags_Logarithmic))
2628 {
2629 fFont.setSize(textSize);
2630 uiParamsChanged = true;
2631 }
2632 }
2633
2634 ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX);
2635 if (fFontOverrides.fScaleX) {
2636 float scaleX = fFont.getScaleX();
2637 if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2638 fFont.setScaleX(scaleX);
2639 uiParamsChanged = true;
2640 }
2641 }
2642
2643 ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX);
2644 if (fFontOverrides.fSkewX) {
2645 float skewX = fFont.getSkewX();
2646 if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2647 fFont.setSkewX(skewX);
2648 uiParamsChanged = true;
2649 }
2650 }
2651 }
2652
2653 {
2654 SkMetaData controls;
2655 if (fSlides[fCurrentSlide]->onGetControls(&controls)) {
2656 if (ImGui::CollapsingHeader("Current Slide")) {
2657 SkMetaData::Iter iter(controls);
2658 const char* name;
2659 SkMetaData::Type type;
2660 int count;
2661 while ((name = iter.next(&type, &count)) != nullptr) {
2662 if (type == SkMetaData::kScalar_Type) {
2663 float val[3];
2664 SkASSERT(count == 3);
2665 controls.findScalars(name, &count, val);
2666 if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) {
2667 controls.setScalars(name, 3, val);
2668 }
2669 } else if (type == SkMetaData::kBool_Type) {
2670 bool val;
2671 SkASSERT(count == 1);
2672 controls.findBool(name, &val);
2673 if (ImGui::Checkbox(name, &val)) {
2674 controls.setBool(name, val);
2675 }
2676 }
2677 }
2678 fSlides[fCurrentSlide]->onSetControls(controls);
2679 }
2680 }
2681 }
2682
2683 if (fShowSlidePicker) {
2684 ImGui::SetNextTreeNodeOpen(true);
2685 }
2686 if (ImGui::CollapsingHeader("Slide")) {
2687 static ImGuiTextFilter filter;
2688 static ImVector<const char*> filteredSlideNames;
2689 static ImVector<int> filteredSlideIndices;
2690
2691 if (fShowSlidePicker) {
2692 ImGui::SetKeyboardFocusHere();
2693 fShowSlidePicker = false;
2694 }
2695
2696 filter.Draw();
2697 filteredSlideNames.clear();
2698 filteredSlideIndices.clear();
2699 int filteredIndex = 0;
2700 for (int i = 0; i < fSlides.size(); ++i) {
2701 const char* slideName = fSlides[i]->getName().c_str();
2702 if (filter.PassFilter(slideName) || i == fCurrentSlide) {
2703 if (i == fCurrentSlide) {
2704 filteredIndex = filteredSlideIndices.size();
2705 }
2706 filteredSlideNames.push_back(slideName);
2707 filteredSlideIndices.push_back(i);
2708 }
2709 }
2710
2711 if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
2712 filteredSlideNames.size(), 20)) {
2713 this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
2714 }
2715 }
2716
2717 if (ImGui::CollapsingHeader("Color Mode")) {
2718 ColorMode newMode = fColorMode;
2719 auto cmButton = [&](ColorMode mode, const char* label) {
2720 if (ImGui::RadioButton(label, mode == fColorMode)) {
2721 newMode = mode;
2722 }
2723 };
2724
2725 cmButton(ColorMode::kLegacy, "Legacy 8888");
2726 cmButton(ColorMode::kColorManaged8888, "Color Managed 8888");
2727 cmButton(ColorMode::kColorManagedF16, "Color Managed F16");
2728 cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm");
2729
2730 if (newMode != fColorMode) {
2731 this->setColorMode(newMode);
2732 }
2733
2734 // Pick from common gamuts:
2735 int primariesIdx = 4; // Default: Custom
2736 for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) {
2737 if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
2738 primariesIdx = i;
2739 break;
2740 }
2741 }
2742
2743 // Let user adjust the gamma
2744 ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f);
2745
2746 if (ImGui::Combo("Primaries", &primariesIdx,
2747 "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
2748 if (primariesIdx >= 0 && primariesIdx <= 3) {
2749 fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
2750 }
2751 }
2752
2753 if (ImGui::Button("Spin")) {
2754 float rx = fColorSpacePrimaries.fRX,
2755 ry = fColorSpacePrimaries.fRY;
2756 fColorSpacePrimaries.fRX = fColorSpacePrimaries.fGX;
2757 fColorSpacePrimaries.fRY = fColorSpacePrimaries.fGY;
2758 fColorSpacePrimaries.fGX = fColorSpacePrimaries.fBX;
2759 fColorSpacePrimaries.fGY = fColorSpacePrimaries.fBY;
2760 fColorSpacePrimaries.fBX = rx;
2761 fColorSpacePrimaries.fBY = ry;
2762 }
2763
2764 // Allow direct editing of gamut
2765 ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
2766 }
2767
2768 if (ImGui::CollapsingHeader("Animation")) {
2769 bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state();
2770 if (ImGui::Checkbox("Pause", &isPaused)) {
2771 fAnimTimer.togglePauseResume();
2772 }
2773
2774 float speed = fAnimTimer.getSpeed();
2775 if (ImGui::DragFloat("Speed", &speed, 0.1f)) {
2776 fAnimTimer.setSpeed(speed);
2777 }
2778 }
2779
2780 if (ImGui::CollapsingHeader("Shaders")) {
2781 bool sksl = params->grContextOptions().fShaderCacheStrategy ==
2782 GrContextOptions::ShaderCacheStrategy::kSkSL;
2783
2784 const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType;
2785
2786 // To re-load shaders from the currently active programs, we flush all
2787 // caches on one frame, then set a flag to poll the cache on the next frame.
2788 static bool gLoadPending = false;
2789 if (gLoadPending) {
2790 fCachedShaders.clear();
2791
2792 if (ctx) {
2793 fPersistentCache.foreach([this](sk_sp<const SkData> key,
2794 sk_sp<SkData> data,
2795 const SkString& description,
2796 int hitCount) {
2797 CachedShader& entry(fCachedShaders.push_back());
2798 entry.fKey = key;
2799 SkMD5 hash;
2800 hash.write(key->bytes(), key->size());
2801 entry.fKeyString = hash.finish().toHexString();
2802 entry.fKeyDescription = description;
2803
2804 SkReadBuffer reader(data->data(), data->size());
2805 entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
2806 GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader,
2807 entry.fInterfaces,
2808 kGrShaderTypeCount);
2809 });
2810 }
2811 #if defined(SK_GRAPHITE)
2812 if (skgpu::graphite::Context* gctx = fWindow->graphiteContext()) {
2813 int index = 1;
2814 auto callback = [&](const skgpu::UniqueKey& key,
2815 const skgpu::graphite::GraphicsPipeline* pipeline) {
2816 // Retrieve the shaders from the pipeline.
2817 const skgpu::graphite::GraphicsPipeline::PipelineInfo& pipelineInfo =
2818 pipeline->getPipelineInfo();
2819
2820 CachedShader& entry(fCachedShaders.push_back());
2821 entry.fKey = nullptr;
2822 entry.fKeyString = SkStringPrintf("#%-3d %s",
2823 index++, pipelineInfo.fLabel.c_str());
2824
2825 if (sksl) {
2826 entry.fShader[kVertex_GrShaderType] =
2827 pipelineInfo.fSkSLVertexShader;
2828 entry.fShader[kFragment_GrShaderType] =
2829 pipelineInfo.fSkSLFragmentShader;
2830 entry.fShaderType = SkSetFourByteTag('S', 'K', 'S', 'L');
2831 } else {
2832 entry.fShader[kVertex_GrShaderType] =
2833 pipelineInfo.fNativeVertexShader;
2834 entry.fShader[kFragment_GrShaderType] =
2835 pipelineInfo.fNativeFragmentShader;
2836 // We could derive the shader type from the GraphicsPipeline's type
2837 // if there is ever a need to.
2838 entry.fShaderType = SkSetFourByteTag('?', '?', '?', '?');
2839 }
2840 };
2841 gctx->priv().globalCache()->forEachGraphicsPipeline(callback);
2842 }
2843 #endif
2844
2845 gLoadPending = false;
2846
2847 #if defined(SK_VULKAN)
2848 if (isVulkan && !sksl) {
2849 // Disassemble the SPIR-V into its textual form.
2850 spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0);
2851 for (auto& entry : fCachedShaders) {
2852 for (int i = 0; i < kGrShaderTypeCount; ++i) {
2853 const std::string& spirv(entry.fShader[i]);
2854 std::string disasm;
2855 tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4,
2856 &disasm);
2857 entry.fShader[i].assign(disasm);
2858 }
2859 }
2860 } else
2861 #endif
2862 {
2863 // Reformat the SkSL with proper indentation.
2864 for (auto& entry : fCachedShaders) {
2865 for (int i = 0; i < kGrShaderTypeCount; ++i) {
2866 entry.fShader[i] = SkShaderUtils::PrettyPrint(entry.fShader[i]);
2867 }
2868 }
2869 }
2870 }
2871
2872 // Defer actually doing the View/Apply logic so that we can trigger an Apply when we
2873 // start or finish hovering on a tree node in the list below:
2874 bool doView = ImGui::Button("View"); ImGui::SameLine();
2875 bool doApply = false;
2876 bool doDump = false;
2877 if (ctx) {
2878 // TODO(skia:14418): we only have Ganesh implementations of Apply/Dump
2879 doApply = ImGui::Button("Apply Changes"); ImGui::SameLine();
2880 doDump = ImGui::Button("Dump SkSL to resources/sksl/");
2881 }
2882 int newOptLevel = fOptLevel;
2883 ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source);
2884 ImGui::SameLine();
2885 ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile);
2886 ImGui::SameLine();
2887 ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize);
2888 ImGui::SameLine();
2889 ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline);
2890
2891 // If we are changing the compile mode, we want to reset the cache and redo
2892 // everything.
2893 static bool sDoDeferredView = false;
2894 if (doView || doDump || newOptLevel != fOptLevel) {
2895 sksl = doDump || (newOptLevel == kShaderOptLevel_Source);
2896 fOptLevel = (ShaderOptLevel)newOptLevel;
2897 switch (fOptLevel) {
2898 case kShaderOptLevel_Source:
2899 Compiler::EnableOptimizer(OverrideFlag::kOff);
2900 Compiler::EnableInliner(OverrideFlag::kOff);
2901 break;
2902 case kShaderOptLevel_Compile:
2903 Compiler::EnableOptimizer(OverrideFlag::kOff);
2904 Compiler::EnableInliner(OverrideFlag::kOff);
2905 break;
2906 case kShaderOptLevel_Optimize:
2907 Compiler::EnableOptimizer(OverrideFlag::kOn);
2908 Compiler::EnableInliner(OverrideFlag::kOff);
2909 break;
2910 case kShaderOptLevel_Inline:
2911 Compiler::EnableOptimizer(OverrideFlag::kOn);
2912 Compiler::EnableInliner(OverrideFlag::kOn);
2913 break;
2914 }
2915
2916 GrContextOptions grOpts = params->grContextOptions();
2917 grOpts.fShaderCacheStrategy =
2918 sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL
2919 : GrContextOptions::ShaderCacheStrategy::kBackendSource;
2920 displayParamsChanged = true;
2921 newParamsBuilder.grContextOptions(grOpts);
2922
2923 fDeferredActions.push_back([doDump, this]() {
2924 // Reset the cache.
2925 fPersistentCache.reset();
2926 sDoDeferredView = true;
2927
2928 // Dump the cache once we have drawn a frame with it.
2929 if (doDump) {
2930 fDeferredActions.push_back([this]() {
2931 this->dumpShadersToResources();
2932 });
2933 }
2934 });
2935 }
2936
2937 ImGui::BeginChild("##ScrollingRegion");
2938 for (auto& entry : fCachedShaders) {
2939 bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str());
2940 bool hovered = ImGui::IsItemHovered();
2941 if (hovered != entry.fHovered) {
2942 // Force an Apply to patch the highlight shader in/out
2943 entry.fHovered = hovered;
2944 doApply = true;
2945 }
2946 if (inTreeNode) {
2947 auto stringBox = [](const char* label, std::string* str) {
2948 // Full width, and not too much space for each shader
2949 int lines = std::count(str->begin(), str->end(), '\n') + 2;
2950 ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2951 ImGui::InputTextMultiline(label, str, boxSize);
2952 };
2953 if (ImGui::TreeNode("Key")) {
2954 ImGui::TextWrapped("%s", entry.fKeyDescription.c_str());
2955 ImGui::TreePop();
2956 }
2957 stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
2958 stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
2959 ImGui::TreePop();
2960 }
2961 }
2962 ImGui::EndChild();
2963
2964 if (doView || sDoDeferredView) {
2965 fPersistentCache.reset();
2966 if (ctx) {
2967 ctx->priv().getGpu()->resetShaderCacheForTesting();
2968 }
2969 #if defined(SK_GRAPHITE)
2970 if (skgpu::graphite::Context* gctx = fWindow->graphiteContext()) {
2971 gctx->priv().globalCache()->deleteResources();
2972 }
2973 #endif
2974 gLoadPending = true;
2975 sDoDeferredView = false;
2976 }
2977
2978 // We don't support updating SPIRV shaders. We could re-assemble them (with edits),
2979 // but I'm not sure anyone wants to do that.
2980 if (isVulkan && !sksl) {
2981 doApply = false;
2982 }
2983 if (ctx && doApply) {
2984 fPersistentCache.reset();
2985 ctx->priv().getGpu()->resetShaderCacheForTesting();
2986 for (auto& entry : fCachedShaders) {
2987 std::string backup = entry.fShader[kFragment_GrShaderType];
2988 if (entry.fHovered) {
2989 // The hovered item (if any) gets a special shader to make it
2990 // identifiable.
2991 std::string& fragShader = entry.fShader[kFragment_GrShaderType];
2992 switch (entry.fShaderType) {
2993 case SkSetFourByteTag('S', 'K', 'S', 'L'): {
2994 fragShader = build_sksl_highlight_shader();
2995 break;
2996 }
2997 case SkSetFourByteTag('G', 'L', 'S', 'L'): {
2998 fragShader = build_glsl_highlight_shader(
2999 *ctx->priv().caps()->shaderCaps());
3000 break;
3001 }
3002 case SkSetFourByteTag('M', 'S', 'L', ' '): {
3003 fragShader = build_metal_highlight_shader(fragShader);
3004 break;
3005 }
3006 }
3007 }
3008
3009 auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType,
3010 entry.fShader,
3011 entry.fInterfaces,
3012 kGrShaderTypeCount);
3013 fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription);
3014
3015 entry.fShader[kFragment_GrShaderType] = backup;
3016 }
3017 }
3018 }
3019 }
3020 if (displayParamsChanged || uiParamsChanged) {
3021 // Lambdas and unique_ptrs are a bit tricky. We can't have the lambda capture
3022 // the unique ptr by reference because the unique_ptr will go out of scope at
3023 // the end of this function. We can't capture a unique_ptr with a copy either
3024 // because the copy constructor was deleted (by design). Lambdas need to be
3025 // able to make copies of all the things they capture. Because we are pretty
3026 // sure the deferred actions will be called once, we can pass a pointer in by
3027 // reference and re-wrap it to be passed to the window. Just to be safe,
3028 // we overwrite the pointer with nullptr after wrapping it to make sure we don't
3029 // have two "unique" pointers pointing to the same object.
3030 skwindow::DisplayParams* newParams = newParamsBuilder.build().release();
3031 fDeferredActions.emplace_back([displayParamsChanged, &newParams, this]() {
3032 if (displayParamsChanged && newParams) {
3033 auto npp = std::unique_ptr<skwindow::DisplayParams>(newParams);
3034 newParams = nullptr;
3035 fWindow->setRequestedDisplayParams(std::move(npp));
3036 }
3037 fWindow->inval();
3038 this->updateTitle();
3039 });
3040 }
3041 ImGui::End();
3042 }
3043
3044 if (gShaderErrorHandler.fErrors.size()) {
3045 ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
3046 ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
3047 for (int i = 0; i < gShaderErrorHandler.fErrors.size(); ++i) {
3048 ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str());
3049 std::string sksl(gShaderErrorHandler.fShaders[i].c_str());
3050 SkShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) {
3051 ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText);
3052 });
3053 }
3054 ImGui::End();
3055 gShaderErrorHandler.reset();
3056 }
3057
3058 if (fShowZoomWindow && fLastImage) {
3059 ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver);
3060 if (ImGui::Begin("Zoom", &fShowZoomWindow)) {
3061 static int zoomFactor = 8;
3062 if (ImGui::Button("<<")) {
3063 zoomFactor = std::max(zoomFactor / 2, 4);
3064 }
3065 ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
3066 if (ImGui::Button(">>")) {
3067 zoomFactor = std::min(zoomFactor * 2, 32);
3068 }
3069
3070 if (!fZoomWindowFixed) {
3071 ImVec2 mousePos = ImGui::GetMousePos();
3072 fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y);
3073 }
3074 SkScalar x = fZoomWindowLocation.x();
3075 SkScalar y = fZoomWindowLocation.y();
3076 int xInt = SkScalarRoundToInt(x);
3077 int yInt = SkScalarRoundToInt(y);
3078 ImVec2 avail = ImGui::GetContentRegionAvail();
3079
3080 uint32_t pixel = 0;
3081 SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
3082 bool didGraphiteRead = false;
3083 if (is_graphite_backend_type(fBackendType)) {
3084 #if defined(GPU_TEST_UTILS)
3085 SkBitmap bitmap;
3086 bitmap.allocPixels(info);
3087 SkPixmap pixels;
3088 SkAssertResult(bitmap.peekPixels(&pixels));
3089 didGraphiteRead = as_IB(fLastImage)
3090 ->readPixelsGraphite(
3091 fWindow->graphiteRecorder(), pixels, xInt, yInt);
3092 pixel = *pixels.addr32();
3093 ImGui::SameLine();
3094 ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
3095 xInt, yInt,
3096 SkGetPackedR32(pixel), SkGetPackedG32(pixel),
3097 SkGetPackedB32(pixel), SkGetPackedA32(pixel));
3098 #endif
3099 }
3100 auto dContext = fWindow->directContext();
3101 if (fLastImage->readPixels(dContext,
3102 info,
3103 &pixel,
3104 info.minRowBytes(),
3105 xInt,
3106 yInt)) {
3107 ImGui::SameLine();
3108 ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
3109 xInt, yInt,
3110 SkGetPackedR32(pixel), SkGetPackedG32(pixel),
3111 SkGetPackedB32(pixel), SkGetPackedA32(pixel));
3112 } else {
3113 if (!didGraphiteRead) {
3114 ImGui::SameLine();
3115 ImGui::Text("Failed to readPixels");
3116 }
3117 }
3118
3119 fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) {
3120 // Translate so the region of the image that's under the mouse cursor is centered
3121 // in the zoom canvas:
3122 c->scale(zoomFactor, zoomFactor);
3123 c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f,
3124 avail.y * 0.5f / zoomFactor - y - 0.5f);
3125 c->drawImage(lastImage, 0, 0);
3126
3127 // Draw a pixel outline around the pixel whose color and coordinate are displayed
3128 // in the text of the widget. The paint is configured to ensure contrast on any
3129 // background color.
3130 SkPaint outline;
3131 outline.setColor(SK_ColorWHITE);
3132 outline.setStyle(SkPaint::kStroke_Style);
3133 outline.setBlendMode(SkBlendMode::kExclusion);
3134 c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline);
3135 });
3136 }
3137
3138 ImGui::End();
3139 }
3140
3141 if (fShowHistogramWindow && fLastImage) {
3142 ImGui::SetNextWindowSize(ImVec2(450, 500));
3143 ImGui::SetNextWindowBgAlpha(0.5f);
3144 if (ImGui::Begin("Color Histogram (R,G,B)", &fShowHistogramWindow)) {
3145 const auto info = SkImageInfo::MakeN32Premul(fWindow->width(), fWindow->height());
3146 SkAutoPixmapStorage pixmap;
3147 pixmap.alloc(info);
3148
3149 if (fLastImage->readPixels(fWindow->directContext(), info, pixmap.writable_addr(),
3150 info.minRowBytes(), 0, 0)) {
3151 std::vector<float> r(256), g(256), b(256);
3152 for (int y = 0; y < info.height(); ++y) {
3153 for (int x = 0; x < info.width(); ++x) {
3154 const auto pmc = *pixmap.addr32(x, y);
3155 r[SkGetPackedR32(pmc)]++;
3156 g[SkGetPackedG32(pmc)]++;
3157 b[SkGetPackedB32(pmc)]++;
3158 }
3159 }
3160
3161 ImGui::PushItemWidth(-1);
3162 ImGui::PlotHistogram("R", r.data(), r.size(), 0, nullptr,
3163 FLT_MAX, FLT_MAX, ImVec2(0, 150));
3164 ImGui::PlotHistogram("G", g.data(), g.size(), 0, nullptr,
3165 FLT_MAX, FLT_MAX, ImVec2(0, 150));
3166 ImGui::PlotHistogram("B", b.data(), b.size(), 0, nullptr,
3167 FLT_MAX, FLT_MAX, ImVec2(0, 150));
3168 ImGui::PopItemWidth();
3169 }
3170 }
3171
3172 ImGui::End();
3173 }
3174 }
3175
dumpShadersToResources()3176 void Viewer::dumpShadersToResources() {
3177 // Sort the list of cached shaders so we can maintain some minimal level of consistency.
3178 // It doesn't really matter, but it will keep files from switching places unpredictably.
3179 std::vector<const CachedShader*> shaders;
3180 shaders.reserve(fCachedShaders.size());
3181 for (const CachedShader& shader : fCachedShaders) {
3182 shaders.push_back(&shader);
3183 }
3184
3185 std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) {
3186 return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) <
3187 std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]);
3188 });
3189
3190 // Make the resources/sksl/SlideName/ directory.
3191 SkString directory = SkStringPrintf("%ssksl/%s",
3192 GetResourcePath().c_str(),
3193 fSlides[fCurrentSlide]->getName().c_str());
3194 if (!sk_mkdir(directory.c_str())) {
3195 SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str());
3196 return;
3197 }
3198
3199 int index = 0;
3200 for (const auto& entry : shaders) {
3201 SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index);
3202 FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag);
3203 if (vertFile) {
3204 const std::string& vertText = entry->fShader[kVertex_GrShaderType];
3205 SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile));
3206 sk_fclose(vertFile);
3207 } else {
3208 SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str());
3209 }
3210
3211 SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index);
3212 FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag);
3213 if (fragFile) {
3214 const std::string& fragText = entry->fShader[kFragment_GrShaderType];
3215 SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile));
3216 sk_fclose(fragFile);
3217 } else {
3218 SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str());
3219 }
3220
3221 ++index;
3222 }
3223 }
3224
onIdle()3225 void Viewer::onIdle() {
3226 TArray<std::function<void()>> actionsToRun;
3227 actionsToRun.swap(fDeferredActions);
3228
3229 for (const auto& fn : actionsToRun) {
3230 fn();
3231 }
3232
3233 fStatsLayer.beginTiming(fAnimateTimer);
3234 fAnimTimer.updateTime();
3235 bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos());
3236 fStatsLayer.endTiming(fAnimateTimer);
3237
3238 ImGuiIO& io = ImGui::GetIO();
3239 // ImGui always has at least one "active" window, which is the default "Debug" window. It may
3240 // not be visible, though. So we need to redraw if there is at least one visible window, or
3241 // more than one active window. Newly created windows are active but not visible for one frame
3242 // while they determine their layout and sizing.
3243 if (animateWantsInval || fStatsLayer.getActive() || fRefresh ||
3244 io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) {
3245 fWindow->inval();
3246 }
3247 }
3248
3249 template <typename OptionsFunc>
WriteStateObject(SkJSONWriter & writer,const char * name,const char * value,OptionsFunc && optionsFunc)3250 static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value,
3251 OptionsFunc&& optionsFunc) {
3252 writer.beginObject();
3253 {
3254 writer.appendCString(kName , name);
3255 writer.appendCString(kValue, value);
3256
3257 writer.beginArray(kOptions);
3258 {
3259 optionsFunc(writer);
3260 }
3261 writer.endArray();
3262 }
3263 writer.endObject();
3264 }
3265
3266
updateUIState()3267 void Viewer::updateUIState() {
3268 if (!fWindow) {
3269 return;
3270 }
3271 if (fWindow->sampleCount() < 1) {
3272 return; // Surface hasn't been created yet.
3273 }
3274
3275 SkDynamicMemoryWStream memStream;
3276 SkJSONWriter writer(&memStream);
3277 writer.beginArray();
3278
3279 // Slide state
3280 WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(),
3281 [this](SkJSONWriter& writer) {
3282 for(const auto& slide : fSlides) {
3283 writer.appendString(slide->getName());
3284 }
3285 });
3286
3287 // Backend state
3288 WriteStateObject(writer, kBackendStateName, get_backend_string(fBackendType),
3289 [](SkJSONWriter& writer) {
3290 for (size_t i = 0; i < kSupportedBackendTypeCount; ++i) {
3291 auto backendType = kSupportedBackends[i];
3292 writer.appendCString(get_backend_string(backendType));
3293 }
3294 });
3295
3296 // MSAA state
3297 const auto countString = SkStringPrintf("%d", fWindow->sampleCount());
3298 WriteStateObject(writer, kMSAAStateName, countString.c_str(),
3299 [this](SkJSONWriter& writer) {
3300 writer.appendS32(0);
3301
3302 if (sk_app::Window::kRaster_BackendType == fBackendType) {
3303 return;
3304 }
3305
3306 for (int msaa : {4, 8, 16}) {
3307 writer.appendS32(msaa);
3308 }
3309 });
3310
3311 // TODO: Store Graphite path renderer strategy
3312 // Path renderer state
3313 GpuPathRenderers pr =
3314 fWindow->getRequestedDisplayParams()->grContextOptions().fGpuPathRenderers;
3315 WriteStateObject(writer, kPathRendererStateName, gGaneshPathRendererNames[pr].c_str(),
3316 [this](SkJSONWriter& writer) {
3317 auto ctx = fWindow->directContext();
3318 if (!ctx) {
3319 writer.appendNString("Software");
3320 } else {
3321 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kDefault]);
3322 #if defined(SK_GANESH)
3323 if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
3324 const auto* caps = ctx->priv().caps();
3325 if (skgpu::ganesh::AtlasPathRenderer::IsSupported(ctx)) {
3326 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kAtlas]);
3327 }
3328 if (skgpu::ganesh::TessellationPathRenderer::IsSupported(*caps)) {
3329 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kTessellation]);
3330 }
3331 }
3332 #endif
3333 if (1 == fWindow->sampleCount()) {
3334 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kSmall]);
3335 }
3336 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kTriangulating]);
3337 writer.appendString(gGaneshPathRendererNames[GpuPathRenderers::kNone]);
3338 }
3339 });
3340
3341 // Softkey state
3342 WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint,
3343 [this](SkJSONWriter& writer) {
3344 writer.appendNString(kSoftkeyHint);
3345 for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
3346 writer.appendString(softkey);
3347 }
3348 });
3349
3350 writer.endArray();
3351 writer.flush();
3352
3353 auto data = memStream.detachAsData();
3354
3355 // TODO: would be cool to avoid this copy
3356 const SkString cstring(static_cast<const char*>(data->data()), data->size());
3357
3358 fWindow->setUIState(cstring.c_str());
3359 }
3360
onUIStateChanged(const SkString & stateName,const SkString & stateValue)3361 void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
3362 // For those who will add more features to handle the state change in this function:
3363 // After the change, please call updateUIState no notify the frontend (e.g., Android app).
3364 // For example, after slide change, updateUIState is called inside setupCurrentSlide;
3365 // after backend change, updateUIState is called in this function.
3366 if (stateName.equals(kSlideStateName)) {
3367 for (int i = 0; i < fSlides.size(); ++i) {
3368 if (fSlides[i]->getName().equals(stateValue)) {
3369 this->setCurrentSlide(i);
3370 return;
3371 }
3372 }
3373
3374 SkDebugf("Slide not found: %s", stateValue.c_str());
3375 } else if (stateName.equals(kBackendStateName)) {
3376 for (size_t i = 0; i < kSupportedBackendTypeCount; i++) {
3377 auto backendType = kSupportedBackends[i];
3378 if (stateValue.equals(get_backend_string(backendType))) {
3379 if (fBackendType != i) {
3380 this->setBackend(backendType);
3381 }
3382 break;
3383 }
3384 }
3385 } else if (stateName.equals(kMSAAStateName)) {
3386 auto params = fWindow->getRequestedDisplayParams();
3387 int sampleCount = atoi(stateValue.c_str());
3388 if (sampleCount != params->msaaSampleCount()) {
3389 auto newParamsBuilder = make_display_params_builder(params);
3390 newParamsBuilder.msaaSampleCount(sampleCount);
3391 fWindow->setRequestedDisplayParams(newParamsBuilder.build());
3392 fWindow->inval();
3393 this->updateTitle();
3394 this->updateUIState();
3395 }
3396 } else if (stateName.equals(kPathRendererStateName)) {
3397 auto params = fWindow->getRequestedDisplayParams();
3398 for (const auto& pair : gGaneshPathRendererNames) {
3399 if (pair.second == stateValue.c_str()) {
3400 if (params->grContextOptions().fGpuPathRenderers != pair.first) {
3401 auto newParamsBuilder = make_display_params_builder(params);
3402 auto newOpts = params->grContextOptions();
3403 newOpts.fGpuPathRenderers = pair.first;
3404 newParamsBuilder.grContextOptions(newOpts);
3405 fWindow->setRequestedDisplayParams(newParamsBuilder.build());
3406 fWindow->inval();
3407 this->updateTitle();
3408 this->updateUIState();
3409 }
3410 break;
3411 }
3412 }
3413 } else if (stateName.equals(kSoftkeyStateName)) {
3414 if (!stateValue.equals(kSoftkeyHint)) {
3415 fCommands.onSoftkey(stateValue);
3416 this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
3417 }
3418 } else if (stateName.equals(kRefreshStateName)) {
3419 // This state is actually NOT in the UI state.
3420 // We use this to allow Android to quickly set bool fRefresh.
3421 fRefresh = stateValue.equals(kON);
3422 } else {
3423 SkDebugf("Unknown stateName: %s", stateName.c_str());
3424 }
3425 }
3426
onKey(skui::Key key,skui::InputState state,skui::ModifierKey modifiers)3427 bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
3428 return fCommands.onKey(key, state, modifiers);
3429 }
3430
onChar(SkUnichar c,skui::ModifierKey modifiers)3431 bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) {
3432 if (fSlides[fCurrentSlide]->onChar(c)) {
3433 fWindow->inval();
3434 return true;
3435 } else {
3436 return fCommands.onChar(c, modifiers);
3437 }
3438 }
3439