/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Query11.cpp | 92 Context11 *context11 = GetImplAs<Context11>(context); in queryCounter() local 122 angle::Result Query11::getResultBase(Context11 *context11, T *params) in getResultBase() 160 angle::Result Query11::pause(Context11 *context11) in pause() 182 angle::Result Query11::resume(Context11 *context11) in resume() 225 angle::Result Query11::flush(Context11 *context11, bool force) in flush() 247 angle::Result Query11::testQuery(Context11 *context11, QueryState *queryState) in testQuery()
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H A D | Image11.cpp | 277 Context11 *context11 = GetImplAs<Context11>(context); in loadData() local 317 Context11 *context11 = GetImplAs<Context11>(context); in loadCompressedData() local 379 Context11 *context11 = GetImplAs<Context11>(context); in copyFromFramebuffer() local 552 Context11 *context11 = GetImplAs<Context11>(context); in createStagingTexture() local 658 Context11 *context11 = GetImplAs<Context11>(context); in map() local
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H A D | IndexBuffer11.cpp | 72 Context11 *context11 = GetImplAs<Context11>(context); in mapBuffer() local 91 Context11 *context11 = GetImplAs<Context11>(context); in unmapBuffer() local 124 Context11 *context11 = GetImplAs<Context11>(context); in discard() local
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H A D | Blit11.cpp | 596 Context11 *context11 = GetImplAs<Context11>(context); in initResources() local 761 Context11 *context11 = GetImplAs<Context11>(context); in getShaderSupport() local 1113 Context11 *context11 = GetImplAs<Context11>(context); in copyDepth() local 1719 Context11 *context11 = GetImplAs<Context11>(context); in resolveDepth() local 1771 Context11 *context11 = GetImplAs<Context11>(context); in initResolveDepthOnly() local 1824 Context11 *context11 = GetImplAs<Context11>(context); in initResolveDepthStencil() local 1869 Context11 *context11 = GetImplAs<Context11>(context); in resolveStencil() local
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H A D | PixelTransfer11.cpp | 69 Context11 *context11 = GetImplAs<Context11>(context); in loadResources() local 239 Context11 *context11 = GetImplAs<Context11>(context); in buildShaderMap() local
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H A D | Fence11.cpp | 33 Context11 *context11 = GetImplAs<Context11>(context); in FenceSetHelper() local 52 Context11 *context11 = GetImplAs<Context11>(context); in FenceTestHelper() local
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H A D | InputLayoutCache.cpp | 113 Context11 *context11, in getInputLayout() 174 Context11 *context11, in createInputLayout()
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H A D | Clear11.cpp | 139 Context11 *context11 = GetImplAs<Context11>(context); in getShadersAndLayout() local 232 Context11 *context11 = GetImplAs<Context11>(context); in ensureResourcesInitialized() local
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H A D | Renderer11.cpp | 1423 angle::Result Renderer11::flush(Context11 *context11) in flush() 1429 angle::Result Renderer11::finish(Context11 *context11) in finish() 1778 angle::Result Renderer11::drawWithGeometryShaderAndTransformFeedback(Context11 *context11, in drawWithGeometryShaderAndTransformFeedback() 1846 Context11 *context11 = GetImplAs<Context11>(context); in drawArrays() local 2859 Context11 *context11 = GetImplAs<Context11>(context); in createRenderTarget() local 3513 Context11 *context11 = GetImplAs<Context11>(context); in readFromAttachment() local 4141 angle::Result Renderer11::getScratchMemoryBuffer(Context11 *context11, in getScratchMemoryBuffer() 4220 Context11 *context11 = GetImplAs<Context11>(context); in createStagingTexture() local
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H A D | Buffer11.cpp | 529 Context11 *context11 = GetImplAs<Context11>(context); in mapRange() local 1514 Context11 *context11 = GetImplAs<Context11>(context); in resize() local 1639 Context11 *context11 = GetImplAs<Context11>(context); in resize() local
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H A D | ExternalImageSiblingImpl11.cpp | 143 Context11 *context11 = GetImplAs<Context11>(context); in createRenderTarget() local
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H A D | TextureStorage11.cpp | 669 Context11 *context11 = GetImplAs<Context11>(context); in updateSubresourceLevel() local 901 Context11 *context11 = GetImplAs<Context11>(context); in setData() local 1522 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local 2714 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local 3274 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local 4000 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local
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H A D | Framebuffer11.cpp | 412 Context11 *context11 = GetImplAs<Context11>(context); in getImplementationColorReadFormat() local
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H A D | StateManager11.cpp | 1798 Context11 *context11 = GetImplAs<Context11>(context); in onMakeCurrent() local 3009 Context11 *context11 = GetImplAs<Context11>(context); in syncProgram() local 3070 Context11 *context11 = GetImplAs<Context11>(context); in syncProgramForCompute() local
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H A D | renderer11_utils.cpp | 2292 Context11 *context11 = GetImplAs<Context11>(context); in GenerateInitialTextureData() local
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | D3D11FormatTablesTest.cpp | 50 rx::Context11 *context11 = in TEST_P() local 167 rx::Context11 *context11 = in TEST_P() local
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H A D | D3D11InputLayoutCacheTest.cpp | 73 rx::Context11 *context11 = rx::GetImplAs<rx::Context11>(context); in TEST_P() local
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/aosp_15_r20/out/soong/.intermediates/frameworks/base/packages/SystemUI/SystemUI-core/android_common/repackaged-jarjar/javac/ |
D | SystemUI-core.jar | com/android/systemui/wmshell/WMShell_Factory.class
WMShell_Factory.java
package com.android. ... |
/aosp_15_r20/out/soong/.intermediates/frameworks/base/packages/SystemUI/SystemUI-core/android_common/javac/ |
D | SystemUI-core.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |
/aosp_15_r20/out/target/common/obj/APPS/SystemUI_intermediates/ |
D | classes.jar | META-INF/
META-INF/MANIFEST.MF
META-INF/NOTICE.txt
META ... |
/aosp_15_r20/out/soong/.intermediates/frameworks/base/packages/SystemUI/SystemUI/android_common/withres/ |
D | SystemUI.jar | META-INF/
META-INF/MANIFEST.MF
META-INF/NOTICE.txt
META ... |