Home
last modified time | relevance | path

Searched defs:debugResultId (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/angle/third_party/glslang/src/SPIRV/
H A DSpvBuilder.cpp116 auto const debugResultId = makeBoolDebugType(32); in makeBoolType() local
140 …auto const debugResultId = makeCompositeDebugType({}, "type.sampler", NonSemanticShaderDebugInfo10… in makeSamplerType() local
168 const Id debugResultId = makePointerDebugType(storageClass, pointee); in makePointer() local
186 const Id debugResultId = makeForwardPointerDebugType(storageClass); in makeForwardPointer() local
258 auto const debugResultId = makeIntegerDebugType(width, hasSign); in makeIntegerType() local
296 auto const debugResultId = makeFloatDebugType(width); in makeFloatType() local
323 …auto const debugResultId = makeCompositeDebugType(members, name, NonSemanticShaderDebugInfo100Stru… in makeStructType() local
376 auto const debugResultId = makeVectorDebugType(component, size); in makeVectorType() local
409 auto const debugResultId = makeMatrixDebugType(column, cols); in makeMatrixType() local
475 …auto const debugResultId = makeCompositeDebugType({}, debugName.c_str(), NonSemanticShaderDebugInf… in makeCooperativeMatrixTypeKHR() local
[all …]
/aosp_15_r20/external/deqp-deps/glslang/SPIRV/
DSpvBuilder.cpp116 auto const debugResultId = makeBoolDebugType(32); in makeBoolType() local
140 …auto const debugResultId = makeCompositeDebugType({}, "type.sampler", NonSemanticShaderDebugInfo10… in makeSamplerType() local
167 const Id debugResultId = makePointerDebugType(storageClass, pointee); in makePointer() local
242 auto const debugResultId = makeIntegerDebugType(width, hasSign); in makeIntegerType() local
280 auto const debugResultId = makeFloatDebugType(width); in makeFloatType() local
307 …auto const debugResultId = makeCompositeDebugType(members, name, NonSemanticShaderDebugInfo100Stru… in makeStructType() local
359 auto const debugResultId = makeVectorDebugType(component, size); in makeVectorType() local
391 auto const debugResultId = makeMatrixDebugType(column, cols); in makeMatrixType() local
520 auto const debugResultId = makeArrayDebugType(element, sizeId); in makeArrayType() local
536 auto const debugResultId = makeArrayDebugType(element, makeUintConstant(0)); in makeRuntimeArray() local
[all …]