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Searched defs:depthRange (Results 1 – 12 of 12) sorted by relevance

/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DDepthWriteTest.cpp65 std::ostream &operator<<(std::ostream &out, DepthRange depthRange) in operator <<()
163 DepthRange depthRange; in DepthWriteVariationsTestPrint() local
192 DepthRange depthRange; in TEST_P() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.h23 float depthRange[4]; member
30 float depthRange[4]; member
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcViewportArrayTests.hpp250 void depthRange(glw::GLfloat near, glw::GLfloat far) in depthRange() function in glcts::ViewportArray::Utils::DepthFuncWrapper
255 void depthRange(glw::GLdouble near, glw::GLdouble far) in depthRange() function in glcts::ViewportArray::Utils::DepthFuncWrapper
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.h82 float depthRange[4]; member
114 float depthRange[4]; member
/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/
H A DContextMtl.h568 float depthRange[2]; member
/aosp_15_r20/external/swiftshader/src/Device/
H A DRenderer.hpp83 float depthRange; member
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/multiview/
H A DvktMultiViewRenderTests.cpp3766 const tcu::Vec2 &depthRange = depthRanges[subpassNdx]; in imageData() local
3956 const tcu::Vec2 &depthRange = depthRanges[subpassNdx]; in iterate() local
/aosp_15_r20/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp518 void GLContext::depthRange(double n, double f) in depthRange() function in sglr::GLContext
H A DsglrReferenceContext.cpp3042 void ReferenceContext::depthRange(double n, double f) in depthRange() function in sglr::ReferenceContext
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.h40 PFNGLDEPTHRANGEPROC depthRange = nullptr; variable
/aosp_15_r20/external/deqp/framework/opengl/wrapper/
H A DglwFunctions.inl159 glDepthRangeFunc depthRange; variable
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp79 std::array<float, 2> depthRange; member