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Searched defs:depthStencil (Results 1 – 25 of 106) sorted by relevance

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/aosp_15_r20/external/angle/src/libANGLE/renderer/
H A Ddxgi_support_data.json11 "depthStencil": "never", string
22 "depthStencil": "never", string
33 "depthStencil": "never", string
44 "depthStencil": "never", string
55 "depthStencil": "never", string
66 "depthStencil": "never", string
77 "depthStencil": "never", string
88 "depthStencil": "never", string
99 "depthStencil": "never", string
110 "depthStencil": "never", string
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/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DFramebufferFetchTest.cpp1843 GLRenderbuffer *depthStencil, in createFramebufferWithDepthStencil()
4047 GLRenderbuffer color, depthStencil; in TEST_P() local
4078 GLRenderbuffer color, depthStencil; in TEST_P() local
4137 GLTexture color, depthStencil; in TEST_P() local
4183 GLRenderbuffer color, depthStencil; in TEST_P() local
4229 GLTexture color, depthStencil; in TEST_P() local
4275 GLTexture color, depthStencil; in TEST_P() local
4459 GLRenderbuffer color, depthStencil; in TEST_P() local
4490 GLRenderbuffer color, depthStencil; in TEST_P() local
4521 GLRenderbuffer color, depthStencil; in TEST_P() local
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H A DReadOnlyFeedbackLoopTest.cpp670 GLTexture depthStencil; in TEST_P() local
797 GLTexture depthStencil; in TEST_P() local
923 GLTexture depthStencil; in TEST_P() local
H A DMultisampledRenderToTextureTest.cpp1544 GLRenderbuffer depthStencil; in TEST_P() local
2326 GLRenderbuffer depthStencil; in TEST_P() local
2415 GLRenderbuffer depthStencil; in TEST_P() local
2537 GLRenderbuffer depthStencil; in TEST_P() local
2662 GLRenderbuffer depthStencil; in TEST_P() local
2777 GLRenderbuffer depthStencil; in TEST_P() local
3984 GLRenderbuffer depthStencil; in renderbufferUnresolveColorAndDepthStencilThenTwoColors() local
H A DClearTest.cpp798 GLRenderbuffer depthStencil; in TEST_P() local
908 GLRenderbuffer depthStencil; in TEST_P() local
1165 GLRenderbuffer depthStencil; in TEST_P() local
1288 GLRenderbuffer depthStencil; in TEST_P() local
1434 GLRenderbuffer depthStencil; in TEST_P() local
2203 GLRenderbuffer depthStencil; in TEST_P() local
2290 GLRenderbuffer depthStencil; in TEST_P() local
2383 GLRenderbuffer depthStencil; in TEST_P() local
2472 GLRenderbuffer depthStencil; in TEST_P() local
H A DGeometryShaderTest.cpp1036 GLuint depthStencil, in setupLayeredFramebuffer()
1266 GLTexture depthStencil; in layeredFramebufferClearTest() local
1331 GLTexture depthStencil; in layeredFramebufferPreRenderClearTest() local
1433 GLTexture depthStencil; in layeredFramebufferMidRenderClearTest() local
H A DPixelLocalStorageTest.cpp1104 GLuint depthStencil; in TEST_P() local
2306 GLuint depthStencil; in doDrawStateTest() local
3199 GLuint depthStencil; in TEST_P() local
3299 GLuint depthStencil; in TEST_P() local
H A DFramebufferTest.cpp830 GLRenderbuffer depthStencil; in TEST_P() local
7182 GLRenderbuffer depthStencil; in TEST_P() local
7372 GLRenderbuffer depthStencil; in TEST_P() local
7729 GLRenderbuffer depthStencil; in TEST_P() local
7968 GLRenderbuffer depthStencil; in TEST_P() local
8190 GLRenderbuffer depthStencil, depth, stencil; in TEST_P() local
H A DWebGLFramebufferTest.cpp849 GLRenderbuffer depthStencil; in TEST_P() local
H A DComputeShaderTest.cpp4414 GLTexture depthStencil; in TEST_P() local
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fMultisampledRenderToTextureTests.cpp100 GLuint depthStencil = 0; in iterate() local
/aosp_15_r20/external/skia/src/gpu/ganesh/mtl/
H A DGrMtlDepthStencil.h52 static const Key& GetKey(const GrMtlDepthStencil& depthStencil) { return depthStencil.fKey; } in GetKey()
/aosp_15_r20/external/angle/src/libANGLE/
H A DFramebuffer.cpp1710 const auto &depthStencil = glState.getDepthStencilState(); in partialClearNeedsInit() local
2057 const auto &depthStencil = mState.mWebGLDepthStencilAttachment; in commitWebGL1DepthStencilIfConsistent() local
2474 const DepthStencilState &depthStencil = glState.getDepthStencilState(); in ensureClearAttachmentsInitialized() local
/aosp_15_r20/external/angle/src/tests/perf_tests/
H A DMultisampleResolvePerf.cpp297 MultisampleResolveParams Vulkan(Multisample multisample, WithDepthStencil depthStencil) in Vulkan()
/aosp_15_r20/external/skia/src/gpu/graphite/dawn/
H A DDawnGraphicsPipeline.cpp450 wgpu::DepthStencilState depthStencil; in Make() local
H A DDawnResourceProvider.cpp63 wgpu::DepthStencilState depthStencil; in create_blit_render_pipeline() local
/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dblit.c363 const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT | in do_blit_framebuffer() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateInheritanceTests.cpp295 static const VkPipelineDepthStencilStateCreateInfo depthStencil = { variable
/aosp_15_r20/external/deqp/modules/internal/
H A DditFrameworkTests.cpp623 …TextureLevel depthStencil(TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_… in runCase() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.cpp2681 const gl::FramebufferAttachment *depthStencil = mState.getDepthStencilAttachment(); in updateRenderPassDesc() local
3794 const gl::FramebufferAttachment *depthStencil = mState.getDepthOrStencilAttachment(); in getSamples() local
H A DVulkanSecondaryCommandBuffer.h345 const VkClearDepthStencilValue &depthStencil, in clearDepthStencilImage()
H A DSecondaryCommandBuffer.h262 VkClearDepthStencilValue depthStencil; member
1534 const VkClearDepthStencilValue &depthStencil, in clearDepthStencilImage()
/aosp_15_r20/external/swiftshader/src/Vulkan/
H A DVkCommandBuffer.cpp1291 …CmdClearDepthStencilImage(vk::Image *image, const VkClearDepthStencilValue &depthStencil, const Vk… in CmdClearDepthStencilImage()
1307 const VkClearDepthStencilValue depthStencil; member in __anone9c4b87c0111::CmdClearDepthStencilImage
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/
H A DvktConditionalDrawAndClearTests.cpp697 …eringBaseTestInstance::clearDepthWithClearAttachments(const VkClearDepthStencilValue &depthStencil, in clearDepthWithClearAttachments()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp1838 RenderTarget11 *depthStencil, in resolveStencil()

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