Searched defs:depthStencilResolve (Results 1 – 3 of 3) sorted by relevance
297 Image depthStencilResolve; member1418 …VkSubpassDescriptionDepthStencilResolve &depthStencilResolve, std::vector<uint32_t> *preserveAttac… in addSubpassDescription()3067 VkSubpassDescriptionDepthStencilResolve depthStencilResolve; in drawBasic() local3375 VkSubpassDescriptionDepthStencilResolve depthStencilResolve; in drawClearAttachments() local3686 std::vector<VkSubpassDescriptionDepthStencilResolve> depthStencilResolve(numSubpasses); in drawSingleRenderPass() local3793 VkSubpassDescriptionDepthStencilResolve depthStencilResolve; in drawMultiRenderPass() local4729 std::vector<VkSubpassDescriptionDepthStencilResolve> depthStencilResolve(numSubpasses); in drawInputAttachments() local
1463 const VkSubpassDescriptionDepthStencilResolve &depthStencilResolve, in UpdateRenderPassDepthStencilResolvePerfCounters()1504 const VkSubpassDescriptionDepthStencilResolve &depthStencilResolve, in UpdateRenderPassPerfCounters()7786 VkSubpassDescriptionDepthStencilResolve depthStencilResolve = {}; in MakeRenderPass() local
581 const bool depthStencilResolve = (resolveAspects & ASPECT_DEPTH_STENCIL) != 0; in makeFramebufferAttachmentImageInfos() local