xref: /aosp_15_r20/external/skia/src/gpu/ganesh/Device_drawTexture.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkBlendMode.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkColor.h"
11 #include "include/core/SkColorSpace.h"
12 #include "include/core/SkImage.h"
13 #include "include/core/SkImageInfo.h"
14 #include "include/core/SkMatrix.h"
15 #include "include/core/SkPaint.h"
16 #include "include/core/SkPath.h"
17 #include "include/core/SkRect.h"
18 #include "include/core/SkRefCnt.h"
19 #include "include/core/SkSamplingOptions.h"
20 #include "include/core/SkScalar.h"
21 #include "include/core/SkSize.h"
22 #include "include/core/SkTileMode.h"
23 #include "include/gpu/GpuTypes.h"
24 #include "include/gpu/ganesh/GrContextOptions.h"
25 #include "include/gpu/ganesh/GrRecordingContext.h"
26 #include "include/private/SkColorData.h"
27 #include "include/private/base/SkAssert.h"
28 #include "include/private/base/SkPoint_impl.h"
29 #include "include/private/base/SkTPin.h"
30 #include "include/private/base/SkTemplates.h"
31 #include "include/private/gpu/ganesh/GrImageContext.h"
32 #include "include/private/gpu/ganesh/GrTypesPriv.h"
33 #include "src/base/SkTLazy.h"
34 #include "src/core/SkSpecialImage.h"
35 #include "src/gpu/Swizzle.h"
36 #include "src/gpu/TiledTextureUtils.h"
37 #include "src/gpu/ganesh/Device.h"
38 #include "src/gpu/ganesh/GrBlurUtils.h"
39 #include "src/gpu/ganesh/GrColorInfo.h"
40 #include "src/gpu/ganesh/GrColorSpaceXform.h"
41 #include "src/gpu/ganesh/GrFPArgs.h"
42 #include "src/gpu/ganesh/GrFragmentProcessor.h"
43 #include "src/gpu/ganesh/GrFragmentProcessors.h"
44 #include "src/gpu/ganesh/GrOpsTypes.h"
45 #include "src/gpu/ganesh/GrPaint.h"
46 #include "src/gpu/ganesh/GrRecordingContextPriv.h"
47 #include "src/gpu/ganesh/GrSamplerState.h"
48 #include "src/gpu/ganesh/GrSurfaceProxy.h"
49 #include "src/gpu/ganesh/GrSurfaceProxyPriv.h"
50 #include "src/gpu/ganesh/GrSurfaceProxyView.h"
51 #include "src/gpu/ganesh/GrTextureProxy.h"
52 #include "src/gpu/ganesh/SkGr.h"
53 #include "src/gpu/ganesh/SurfaceDrawContext.h"
54 #include "src/gpu/ganesh/effects/GrBlendFragmentProcessor.h"
55 #include "src/gpu/ganesh/effects/GrTextureEffect.h"
56 #include "src/gpu/ganesh/geometry/GrRect.h"
57 #include "src/gpu/ganesh/geometry/GrStyledShape.h"
58 #include "src/gpu/ganesh/image/GrImageUtils.h"
59 #include "src/gpu/ganesh/image/SkImage_Ganesh.h"
60 #include "src/gpu/ganesh/image/SkSpecialImage_Ganesh.h"
61 #include "src/image/SkImage_Base.h"
62 #include "src/shaders/SkShaderBase.h"
63 
64 #include <memory>
65 #include <tuple>
66 #include <utility>
67 
68 class GrClip;
69 class SkMaskFilter;
70 
71 using namespace skia_private;
72 
73 namespace {
74 
use_shader(bool textureIsAlphaOnly,const SkPaint & paint)75 inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) {
76     return textureIsAlphaOnly && paint.getShader();
77 }
78 
79 //////////////////////////////////////////////////////////////////////////////
80 //  Helper functions for dropping src rect subset with GrSamplerState::Filter::kLinear.
81 
82 static const SkScalar kColorBleedTolerance = 0.001f;
83 
has_aligned_samples(const SkRect & srcRect,const SkRect & transformedRect)84 bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformedRect) {
85     // detect pixel disalignment
86     if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) - transformedRect.left()) < kColorBleedTolerance &&
87         SkScalarAbs(SkScalarRoundToScalar(transformedRect.top())  - transformedRect.top())  < kColorBleedTolerance &&
88         SkScalarAbs(transformedRect.width()  - srcRect.width())  < kColorBleedTolerance &&
89         SkScalarAbs(transformedRect.height() - srcRect.height()) < kColorBleedTolerance) {
90         return true;
91     }
92     return false;
93 }
94 
may_color_bleed(const SkRect & srcRect,const SkRect & transformedRect,const SkMatrix & m,int numSamples)95 bool may_color_bleed(const SkRect& srcRect,
96                      const SkRect& transformedRect,
97                      const SkMatrix& m,
98                      int numSamples) {
99     // Only gets called if has_aligned_samples returned false.
100     // So we can assume that sampling is axis aligned but not texel aligned.
101     SkASSERT(!has_aligned_samples(srcRect, transformedRect));
102     SkRect innerSrcRect(srcRect), innerTransformedRect, outerTransformedRect(transformedRect);
103     if (numSamples > 1) {
104         innerSrcRect.inset(SK_Scalar1, SK_Scalar1);
105     } else {
106         innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf);
107     }
108     m.mapRect(&innerTransformedRect, innerSrcRect);
109 
110     // The gap between outerTransformedRect and innerTransformedRect
111     // represents the projection of the source border area, which is
112     // problematic for color bleeding.  We must check whether any
113     // destination pixels sample the border area.
114     outerTransformedRect.inset(kColorBleedTolerance, kColorBleedTolerance);
115     innerTransformedRect.outset(kColorBleedTolerance, kColorBleedTolerance);
116     SkIRect outer, inner;
117     outerTransformedRect.round(&outer);
118     innerTransformedRect.round(&inner);
119     // If the inner and outer rects round to the same result, it means the
120     // border does not overlap any pixel centers. Yay!
121     return inner != outer;
122 }
123 
can_ignore_linear_filtering_subset(const SkRect & srcSubset,const SkMatrix & srcRectToDeviceSpace,int numSamples)124 bool can_ignore_linear_filtering_subset(const SkRect& srcSubset,
125                                         const SkMatrix& srcRectToDeviceSpace,
126                                         int numSamples) {
127     if (srcRectToDeviceSpace.rectStaysRect()) {
128         // sampling is axis-aligned
129         SkRect transformedRect;
130         srcRectToDeviceSpace.mapRect(&transformedRect, srcSubset);
131 
132         if (has_aligned_samples(srcSubset, transformedRect) ||
133             !may_color_bleed(srcSubset, transformedRect, srcRectToDeviceSpace, numSamples)) {
134             return true;
135         }
136     }
137     return false;
138 }
139 
140 //////////////////////////////////////////////////////////////////////////////
141 //  Helper functions for drawing an image with ganesh::SurfaceDrawContext
142 
143 /**
144  * Checks whether the paint is compatible with using SurfaceDrawContext::drawTexture. It is more
145  * efficient than the SkImage general case.
146  */
can_use_draw_texture(const SkPaint & paint,const SkSamplingOptions & sampling)147 bool can_use_draw_texture(const SkPaint& paint, const SkSamplingOptions& sampling) {
148     return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() &&
149             !paint.getImageFilter() && !paint.getBlender() && !sampling.isAniso() &&
150             !sampling.useCubic && sampling.mipmap == SkMipmapMode::kNone);
151 }
152 
texture_color(SkColor4f paintColor,float entryAlpha,GrColorType srcColorType,const GrColorInfo & dstColorInfo)153 SkPMColor4f texture_color(SkColor4f paintColor, float entryAlpha, GrColorType srcColorType,
154                           const GrColorInfo& dstColorInfo) {
155     paintColor.fA *= entryAlpha;
156     if (GrColorTypeIsAlphaOnly(srcColorType)) {
157         return SkColor4fPrepForDst(paintColor, dstColorInfo).premul();
158     } else {
159         float paintAlpha = SkTPin(paintColor.fA, 0.f, 1.f);
160         return { paintAlpha, paintAlpha, paintAlpha, paintAlpha };
161     }
162 }
163 
164 // Assumes srcRect and dstRect have already been optimized to fit the proxy
draw_texture(skgpu::ganesh::SurfaceDrawContext * sdc,const GrClip * clip,const SkMatrix & ctm,const SkPaint & paint,GrSamplerState::Filter filter,const SkRect & srcRect,const SkRect & dstRect,const SkPoint dstClip[4],GrQuadAAFlags aaFlags,SkCanvas::SrcRectConstraint constraint,GrSurfaceProxyView view,const GrColorInfo & srcColorInfo)165 void draw_texture(skgpu::ganesh::SurfaceDrawContext* sdc,
166                   const GrClip* clip,
167                   const SkMatrix& ctm,
168                   const SkPaint& paint,
169                   GrSamplerState::Filter filter,
170                   const SkRect& srcRect,
171                   const SkRect& dstRect,
172                   const SkPoint dstClip[4],
173                   GrQuadAAFlags aaFlags,
174                   SkCanvas::SrcRectConstraint constraint,
175                   GrSurfaceProxyView view,
176                   const GrColorInfo& srcColorInfo) {
177     if (GrColorTypeIsAlphaOnly(srcColorInfo.colorType())) {
178         view.concatSwizzle(skgpu::Swizzle("aaaa"));
179     }
180     const GrColorInfo& dstInfo = sdc->colorInfo();
181     auto textureXform = GrColorSpaceXform::Make(srcColorInfo, sdc->colorInfo());
182     GrSurfaceProxy* proxy = view.proxy();
183     // Must specify the strict constraint when the proxy is not functionally exact and the src
184     // rect would access pixels outside the proxy's content area without the constraint.
185     if (constraint != SkCanvas::kStrict_SrcRectConstraint && !proxy->isFunctionallyExact()) {
186         // Conservative estimate of how much a coord could be outset from src rect:
187         // 1/2 pixel for AA and 1/2 pixel for linear filtering
188         float buffer = 0.5f * (aaFlags != GrQuadAAFlags::kNone) +
189                        GrTextureEffect::kLinearInset * (filter == GrSamplerState::Filter::kLinear);
190         SkRect safeBounds = proxy->getBoundsRect();
191         safeBounds.inset(buffer, buffer);
192         if (!safeBounds.contains(srcRect)) {
193             constraint = SkCanvas::kStrict_SrcRectConstraint;
194         }
195     }
196 
197     SkPMColor4f color = texture_color(paint.getColor4f(), 1.f, srcColorInfo.colorType(), dstInfo);
198     if (dstClip) {
199         // Get source coords corresponding to dstClip
200         SkPoint srcQuad[4];
201         GrMapRectPoints(dstRect, srcRect, dstClip, srcQuad, 4);
202 
203         sdc->drawTextureQuad(clip,
204                              std::move(view),
205                              srcColorInfo.colorType(),
206                              srcColorInfo.alphaType(),
207                              filter,
208                              GrSamplerState::MipmapMode::kNone,
209                              paint.getBlendMode_or(SkBlendMode::kSrcOver),
210                              color,
211                              srcQuad,
212                              dstClip,
213                              aaFlags,
214                              constraint == SkCanvas::kStrict_SrcRectConstraint ? &srcRect : nullptr,
215                              ctm,
216                              std::move(textureXform));
217     } else {
218         sdc->drawTexture(clip,
219                          std::move(view),
220                          srcColorInfo.alphaType(),
221                          filter,
222                          GrSamplerState::MipmapMode::kNone,
223                          paint.getBlendMode_or(SkBlendMode::kSrcOver),
224                          color,
225                          srcRect,
226                          dstRect,
227                          aaFlags,
228                          constraint,
229                          ctm,
230                          std::move(textureXform));
231     }
232 }
233 
downgrade_to_filter(const SkSamplingOptions & sampling)234 SkFilterMode downgrade_to_filter(const SkSamplingOptions& sampling) {
235     SkFilterMode filter = sampling.filter;
236     if (sampling.isAniso() || sampling.useCubic || sampling.mipmap != SkMipmapMode::kNone) {
237         // if we were "fancier" than just bilerp, only do bilerp
238         filter = SkFilterMode::kLinear;
239     }
240     return filter;
241 }
242 
243 } // anonymous namespace
244 
245 
246 //////////////////////////////////////////////////////////////////////////////
247 
248 namespace skgpu::ganesh {
249 
drawEdgeAAImage(const SkImage * image,const SkRect & src,const SkRect & dst,const SkPoint dstClip[4],SkCanvas::QuadAAFlags canvasAAFlags,const SkMatrix & localToDevice,const SkSamplingOptions & sampling,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint,const SkMatrix & srcToDst,SkTileMode tm)250 void Device::drawEdgeAAImage(const SkImage* image,
251                              const SkRect& src,
252                              const SkRect& dst,
253                              const SkPoint dstClip[4],
254                              SkCanvas::QuadAAFlags canvasAAFlags,
255                              const SkMatrix& localToDevice,
256                              const SkSamplingOptions& sampling,
257                              const SkPaint& paint,
258                              SkCanvas::SrcRectConstraint constraint,
259                              const SkMatrix& srcToDst,
260                              SkTileMode tm) {
261     GrRecordingContext* rContext = fContext.get();
262     SurfaceDrawContext* sdc = fSurfaceDrawContext.get();
263     const GrClip* clip = this->clip();
264 
265     GrQuadAAFlags aaFlags = SkToGrQuadAAFlags(canvasAAFlags);
266     auto ib = as_IB(image);
267     if (tm == SkTileMode::kClamp && !ib->isYUVA() && can_use_draw_texture(paint, sampling)) {
268         // We've done enough checks above to allow us to pass ClampNearest() and not check for
269         // scaling adjustments.
270         auto [view, ct] = skgpu::ganesh::AsView(rContext, image, skgpu::Mipmapped::kNo);
271         if (!view) {
272             return;
273         }
274         GrColorInfo info(image->imageInfo().colorInfo());
275         info = info.makeColorType(ct);
276         draw_texture(sdc,
277                      clip,
278                      localToDevice,
279                      paint,
280                      sampling.filter,
281                      src,
282                      dst,
283                      dstClip,
284                      aaFlags,
285                      constraint,
286                      std::move(view),
287                      info);
288         return;
289     }
290 
291     const SkMaskFilter* mf = paint.getMaskFilter();
292 
293     // The shader expects proper local coords, so we can't replace local coords with texture coords
294     // if the shader will be used. If we have a mask filter we will change the underlying geometry
295     // that is rendered.
296     bool canUseTextureCoordsAsLocalCoords = !use_shader(image->isAlphaOnly(), paint) && !mf;
297 
298     // Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp
299     // combining by not baking anything about the srcRect, dstRect, or ctm, into the texture
300     // FP. In the future this should be an opaque optimization enabled by the combination of
301     // GrDrawOp/GP and FP.
302     if (GrFragmentProcessors::IsSupported(mf)) {
303         mf = nullptr;
304     }
305 
306     bool restrictToSubset = SkCanvas::kStrict_SrcRectConstraint == constraint;
307 
308     // If we have to outset for AA then we will generate texture coords outside the src rect. The
309     // same happens for any mask filter that extends the bounds rendered in the dst.
310     // This is conservative as a mask filter does not have to expand the bounds rendered.
311     bool coordsAllInsideSrcRect = aaFlags == GrQuadAAFlags::kNone && !mf;
312 
313     // Check for optimization to drop the src rect constraint when using linear filtering.
314     // TODO: Just rely on image to handle this.
315     if (sampling.isAniso() && !sampling.useCubic && sampling.filter == SkFilterMode::kLinear &&
316         restrictToSubset && sampling.mipmap == SkMipmapMode::kNone && coordsAllInsideSrcRect &&
317         !ib->isYUVA()) {
318         SkMatrix combinedMatrix;
319         combinedMatrix.setConcat(localToDevice, srcToDst);
320         if (can_ignore_linear_filtering_subset(src, combinedMatrix, sdc->numSamples())) {
321             restrictToSubset = false;
322         }
323     }
324 
325     SkMatrix textureMatrix;
326     if (canUseTextureCoordsAsLocalCoords) {
327         textureMatrix = SkMatrix::I();
328     } else {
329         if (!srcToDst.invert(&textureMatrix)) {
330             return;
331         }
332     }
333     const SkRect* subset = restrictToSubset       ? &src : nullptr;
334     const SkRect* domain = coordsAllInsideSrcRect ? &src : nullptr;
335     SkTileMode tileModes[] = {tm, tm};
336     std::unique_ptr<GrFragmentProcessor> fp = skgpu::ganesh::AsFragmentProcessor(
337             rContext, image, sampling, tileModes, textureMatrix, subset, domain);
338     fp = GrColorSpaceXformEffect::Make(
339             std::move(fp), image->imageInfo().colorInfo(), sdc->colorInfo());
340     if (image->isAlphaOnly()) {
341         if (const auto* shader = as_SB(paint.getShader())) {
342             auto shaderFP = GrFragmentProcessors::Make(shader,
343                                                        GrFPArgs(rContext,
344                                                                 &sdc->colorInfo(),
345                                                                 sdc->surfaceProps(),
346                                                                 GrFPArgs::Scope::kDefault),
347                                                        localToDevice);
348             if (!shaderFP) {
349                 return;
350             }
351             fp = GrBlendFragmentProcessor::Make<SkBlendMode::kDstIn>(std::move(fp),
352                                                                      std::move(shaderFP));
353         } else {
354             // Multiply the input (paint) color by the texture (alpha)
355             fp = GrFragmentProcessor::MulInputByChildAlpha(std::move(fp));
356         }
357     }
358 
359     GrPaint grPaint;
360     if (!SkPaintToGrPaintReplaceShader(rContext,
361                                        sdc->colorInfo(),
362                                        paint,
363                                        localToDevice,
364                                        std::move(fp),
365                                        sdc->surfaceProps(),
366                                        &grPaint)) {
367         return;
368     }
369 
370     if (!mf) {
371         // Can draw the image directly (any mask filter on the paint was converted to an FP already)
372         if (dstClip) {
373             SkPoint srcClipPoints[4];
374             SkPoint* srcClip = nullptr;
375             if (canUseTextureCoordsAsLocalCoords) {
376                 // Calculate texture coordinates that match the dst clip
377                 GrMapRectPoints(dst, src, dstClip, srcClipPoints, 4);
378                 srcClip = srcClipPoints;
379             }
380             sdc->fillQuadWithEdgeAA(clip, std::move(grPaint), aaFlags, localToDevice,
381                                     dstClip, srcClip);
382         } else {
383             // Provide explicit texture coords when possible, otherwise rely on texture matrix
384             sdc->fillRectWithEdgeAA(clip, std::move(grPaint), aaFlags, localToDevice, dst,
385                                     canUseTextureCoordsAsLocalCoords ? &src : nullptr);
386         }
387     } else {
388         // Must draw the mask filter as a GrStyledShape. For now, this loses the per-edge AA
389         // information since it always draws with AA, but that should not be noticeable since the
390         // mask filter is probably a blur.
391         GrStyledShape shape;
392         if (dstClip) {
393             // Represent it as an SkPath formed from the dstClip
394             SkPath path;
395             path.addPoly(dstClip, 4, true);
396             shape = GrStyledShape(path);
397         } else {
398             shape = GrStyledShape(dst);
399         }
400 
401         GrBlurUtils::DrawShapeWithMaskFilter(
402                 rContext, sdc, clip, shape, std::move(grPaint), localToDevice, mf);
403     }
404 }
405 
drawSpecial(SkSpecialImage * special,const SkMatrix & localToDevice,const SkSamplingOptions & origSampling,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)406 void Device::drawSpecial(SkSpecialImage* special,
407                          const SkMatrix& localToDevice,
408                          const SkSamplingOptions& origSampling,
409                          const SkPaint& paint,
410                          SkCanvas::SrcRectConstraint constraint) {
411     SkASSERT(!paint.getMaskFilter() && !paint.getImageFilter());
412     SkASSERT(special->isGaneshBacked());
413 
414     SkRect src = SkRect::Make(special->subset());
415     SkRect dst = SkRect::MakeWH(special->width(), special->height());
416     SkMatrix srcToDst = SkMatrix::RectToRect(src, dst);
417 
418     SkSamplingOptions sampling = SkSamplingOptions(downgrade_to_filter(origSampling));
419     GrAA aa = fSurfaceDrawContext->chooseAA(paint);
420     SkCanvas::QuadAAFlags aaFlags = (aa == GrAA::kYes) ? SkCanvas::kAll_QuadAAFlags
421                                                        : SkCanvas::kNone_QuadAAFlags;
422 
423     GrSurfaceProxyView view = SkSpecialImages::AsView(this->recordingContext(), special);
424     if (!view) {
425         // This shouldn't happen since we shouldn't be mixing SkSpecialImage subclasses but
426         // returning early should avoid problems in release builds.
427         SkASSERT(false);
428         return;
429     }
430 
431     if (constraint == SkCanvas::kFast_SrcRectConstraint) {
432         // If 'fast' was requested, we assume the caller has done sufficient analysis to know the
433         // logical dimensions are safe (which is true for FilterResult, the only current caller that
434         // passes in 'fast'). Without exactify'ing the proxy, GrTextureEffect would re-introduce
435         // subset clamping.
436         view.proxy()->priv().exactify();
437     }
438 
439     SkImage_Ganesh image(sk_ref_sp(special->getContext()),
440                          special->uniqueID(),
441                          std::move(view),
442                          special->colorInfo());
443     // In most cases this ought to hit draw_texture since there won't be a color filter,
444     // alpha-only texture+shader, or a high filter quality.
445     this->drawEdgeAAImage(&image,
446                           src,
447                           dst,
448                           /* dstClip= */nullptr,
449                           aaFlags,
450                           localToDevice,
451                           sampling,
452                           paint,
453                           constraint,
454                           srcToDst,
455                           SkTileMode::kClamp);
456 }
457 
drawImageQuadDirect(const SkImage * image,const SkRect & srcRect,const SkRect & dstRect,const SkPoint dstClip[4],SkCanvas::QuadAAFlags aaFlags,const SkMatrix * preViewMatrix,const SkSamplingOptions & origSampling,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)458 void Device::drawImageQuadDirect(const SkImage* image,
459                                  const SkRect& srcRect,
460                                  const SkRect& dstRect,
461                                  const SkPoint dstClip[4],
462                                  SkCanvas::QuadAAFlags aaFlags,
463                                  const SkMatrix* preViewMatrix,
464                                  const SkSamplingOptions& origSampling,
465                                  const SkPaint& paint,
466                                  SkCanvas::SrcRectConstraint constraint) {
467     SkRect src;
468     SkRect dst;
469     SkMatrix srcToDst;
470     auto mode = TiledTextureUtils::OptimizeSampleArea(SkISize::Make(image->width(),
471                                                                     image->height()),
472                                                       srcRect, dstRect, dstClip,
473                                                       &src, &dst, &srcToDst);
474     if (mode == TiledTextureUtils::ImageDrawMode::kSkip) {
475         return;
476     }
477 
478     if (src.contains(image->bounds())) {
479         constraint = SkCanvas::kFast_SrcRectConstraint;
480     }
481     // Depending on the nature of image, it can flow through more or less optimal pipelines
482     SkTileMode tileMode = mode == TiledTextureUtils::ImageDrawMode::kDecal ? SkTileMode::kDecal
483                                                                            : SkTileMode::kClamp;
484 
485     // Get final CTM matrix
486     SkMatrix ctm = this->localToDevice();
487     if (preViewMatrix) {
488         ctm.preConcat(*preViewMatrix);
489     }
490 
491     SkSamplingOptions sampling = origSampling;
492     bool sharpenMM = fContext->priv().options().fSharpenMipmappedTextures;
493     if (sampling.mipmap != SkMipmapMode::kNone &&
494         TiledTextureUtils::CanDisableMipmap(ctm, srcToDst, sharpenMM)) {
495         sampling = SkSamplingOptions(sampling.filter);
496     }
497 
498     this->drawEdgeAAImage(image,
499                           src,
500                           dst,
501                           dstClip,
502                           aaFlags,
503                           ctm,
504                           sampling,
505                           paint,
506                           constraint,
507                           srcToDst,
508                           tileMode);
509 }
510 
drawEdgeAAImageSet(const SkCanvas::ImageSetEntry set[],int count,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkSamplingOptions & sampling,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)511 void Device::drawEdgeAAImageSet(const SkCanvas::ImageSetEntry set[], int count,
512                                 const SkPoint dstClips[], const SkMatrix preViewMatrices[],
513                                 const SkSamplingOptions& sampling, const SkPaint& paint,
514                                 SkCanvas::SrcRectConstraint constraint) {
515     SkASSERT(count > 0);
516     if (!can_use_draw_texture(paint, sampling)) {
517         // Send every entry through drawImageQuad() to handle the more complicated paint
518         int dstClipIndex = 0;
519         for (int i = 0; i < count; ++i) {
520             // Only no clip or quad clip are supported
521             SkASSERT(!set[i].fHasClip || dstClips);
522             SkASSERT(set[i].fMatrixIndex < 0 || preViewMatrices);
523 
524             SkTCopyOnFirstWrite<SkPaint> entryPaint(paint);
525             if (set[i].fAlpha != 1.f) {
526                 auto paintAlpha = paint.getAlphaf();
527                 entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha);
528             }
529             this->drawImageQuadDirect(
530                     set[i].fImage.get(), set[i].fSrcRect, set[i].fDstRect,
531                     set[i].fHasClip ? dstClips + dstClipIndex : nullptr,
532                     static_cast<SkCanvas::QuadAAFlags>(set[i].fAAFlags),
533                     set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex,
534                     sampling, *entryPaint, constraint);
535             dstClipIndex += 4 * set[i].fHasClip;
536         }
537         return;
538     }
539 
540     GrSamplerState::Filter filter = sampling.filter == SkFilterMode::kNearest
541                                             ? GrSamplerState::Filter::kNearest
542                                             : GrSamplerState::Filter::kLinear;
543     SkBlendMode mode = paint.getBlendMode_or(SkBlendMode::kSrcOver);
544 
545     AutoTArray<GrTextureSetEntry> textures(count);
546     // We accumulate compatible proxies until we find an an incompatible one or reach the end and
547     // issue the accumulated 'n' draws starting at 'base'. 'p' represents the number of proxy
548     // switches that occur within the 'n' entries.
549     int base = 0, n = 0, p = 0;
550     auto draw = [&](int nextBase) {
551         if (n > 0) {
552             auto textureXform = GrColorSpaceXform::Make(set[base].fImage->imageInfo().colorInfo(),
553                                                         fSurfaceDrawContext->colorInfo());
554             fSurfaceDrawContext->drawTextureSet(this->clip(),
555                                                 textures.get() + base,
556                                                 n,
557                                                 p,
558                                                 filter,
559                                                 GrSamplerState::MipmapMode::kNone,
560                                                 mode,
561                                                 constraint,
562                                                 this->localToDevice(),
563                                                 std::move(textureXform));
564         }
565         base = nextBase;
566         n = 0;
567         p = 0;
568     };
569     int dstClipIndex = 0;
570     for (int i = 0; i < count; ++i) {
571         SkASSERT(!set[i].fHasClip || dstClips);
572         SkASSERT(set[i].fMatrixIndex < 0 || preViewMatrices);
573 
574         // Manage the dst clip pointer tracking before any continues are used so we don't lose
575         // our place in the dstClips array.
576         const SkPoint* clip = set[i].fHasClip ? dstClips + dstClipIndex : nullptr;
577         dstClipIndex += 4 * set[i].fHasClip;
578 
579         // The default SkDevice implementation is based on drawImageRect which does not allow
580         // non-sorted src rects. TODO: Decide this is OK or make sure we handle it.
581         if (!set[i].fSrcRect.isSorted()) {
582             draw(i + 1);
583             continue;
584         }
585 
586         GrSurfaceProxyView view;
587         const SkImage_Base* image = as_IB(set[i].fImage.get());
588         // Extract view from image, but skip YUV images so they get processed through
589         // drawImageQuad and the proper effect to dynamically sample their planes.
590         if (!image->isYUVA()) {
591             std::tie(view, std::ignore) =
592                     skgpu::ganesh::AsView(this->recordingContext(), image, skgpu::Mipmapped::kNo);
593             if (image->isAlphaOnly()) {
594                 skgpu::Swizzle swizzle = skgpu::Swizzle::Concat(view.swizzle(),
595                                                                 skgpu::Swizzle("aaaa"));
596                 view = {view.detachProxy(), view.origin(), swizzle};
597             }
598         }
599 
600         if (!view) {
601             // This image can't go through the texture op, send through general image pipeline
602             // after flushing current batch.
603             draw(i + 1);
604             SkTCopyOnFirstWrite<SkPaint> entryPaint(paint);
605             if (set[i].fAlpha != 1.f) {
606                 auto paintAlpha = paint.getAlphaf();
607                 entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha);
608             }
609             this->drawImageQuadDirect(
610                     image, set[i].fSrcRect, set[i].fDstRect, clip,
611                     static_cast<SkCanvas::QuadAAFlags>(set[i].fAAFlags),
612                     set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex,
613                     sampling, *entryPaint, constraint);
614             continue;
615         }
616 
617         textures[i].fProxyView = std::move(view);
618         textures[i].fSrcAlphaType = image->alphaType();
619         textures[i].fSrcRect = set[i].fSrcRect;
620         textures[i].fDstRect = set[i].fDstRect;
621         textures[i].fDstClipQuad = clip;
622         textures[i].fPreViewMatrix =
623                 set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex;
624         textures[i].fColor = texture_color(paint.getColor4f(), set[i].fAlpha,
625                                            SkColorTypeToGrColorType(image->colorType()),
626                                            fSurfaceDrawContext->colorInfo());
627         textures[i].fAAFlags = SkToGrQuadAAFlags(set[i].fAAFlags);
628 
629         if (n > 0 &&
630             (!GrTextureProxy::ProxiesAreCompatibleAsDynamicState(
631                     textures[i].fProxyView.proxy(),
632                     textures[base].fProxyView.proxy()) ||
633              textures[i].fProxyView.swizzle() != textures[base].fProxyView.swizzle() ||
634              set[i].fImage->alphaType() != set[base].fImage->alphaType() ||
635              !SkColorSpace::Equals(set[i].fImage->colorSpace(), set[base].fImage->colorSpace()))) {
636             draw(i);
637         }
638         // Whether or not we submitted a draw in the above if(), this ith entry is in the current
639         // set being accumulated so increment n, and increment p if proxies are different.
640         ++n;
641         if (n == 1 || textures[i - 1].fProxyView.proxy() != textures[i].fProxyView.proxy()) {
642             // First proxy or a different proxy (that is compatible, otherwise we'd have drawn up
643             // to i - 1).
644             ++p;
645         }
646     }
647     draw(count);
648 }
649 
650 }  // namespace skgpu::ganesh
651