xref: /aosp_15_r20/frameworks/native/libs/gui/include/gui/LayerState.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SF_LAYER_STATE_H
18 #define ANDROID_SF_LAYER_STATE_H
19 
20 
21 #include <stdint.h>
22 #include <sys/types.h>
23 
24 #include <android/gui/DisplayCaptureArgs.h>
25 #include <android/gui/IWindowInfosReportedListener.h>
26 #include <android/gui/LayerCaptureArgs.h>
27 #include <android/gui/TrustedPresentationThresholds.h>
28 #include <android/native_window.h>
29 #include <gui/DisplayLuts.h>
30 #include <gui/IGraphicBufferProducer.h>
31 #include <gui/ITransactionCompletedListener.h>
32 #include <math/mat4.h>
33 
34 #include <android/gui/DropInputMode.h>
35 #include <android/gui/EdgeExtensionParameters.h>
36 #include <android/gui/FocusRequest.h>
37 #include <android/gui/TrustedOverlay.h>
38 
39 #include <ftl/flags.h>
40 #include <gui/BufferReleaseChannel.h>
41 #include <gui/ISurfaceComposer.h>
42 #include <gui/LayerMetadata.h>
43 #include <gui/SpHash.h>
44 #include <gui/SurfaceControl.h>
45 #include <gui/WindowInfo.h>
46 #include <math/vec3.h>
47 #include <ui/BlurRegion.h>
48 #include <ui/GraphicTypes.h>
49 #include <ui/LayerStack.h>
50 #include <ui/PictureProfileHandle.h>
51 #include <ui/Rect.h>
52 #include <ui/Region.h>
53 #include <ui/Rotation.h>
54 #include <ui/StretchEffect.h>
55 #include <ui/Transform.h>
56 #include <utils/Errors.h>
57 
58 namespace android {
59 
60 class Parcel;
61 
62 using gui::ISurfaceComposerClient;
63 using gui::LayerMetadata;
64 
65 using gui::TrustedPresentationThresholds;
66 
67 struct client_cache_t {
68     wp<IBinder> token = nullptr;
69     uint64_t id;
70 
71     bool operator==(const client_cache_t& other) const { return id == other.id; }
72 
isValidclient_cache_t73     bool isValid() const { return token != nullptr; }
74 };
75 
76 class TrustedPresentationListener : public Parcelable {
77 public:
78     sp<ITransactionCompletedListener> callbackInterface;
79     int callbackId = -1;
80 
invoke(bool presentedWithinThresholds)81     void invoke(bool presentedWithinThresholds) {
82         callbackInterface->onTrustedPresentationChanged(callbackId, presentedWithinThresholds);
83     }
84 
85     status_t writeToParcel(Parcel* parcel) const;
86     status_t readFromParcel(const Parcel* parcel);
87 };
88 
89 class BufferData : public Parcelable {
90 public:
91     virtual ~BufferData() = default;
hasBuffer()92     virtual bool hasBuffer() const { return buffer != nullptr; }
hasSameBuffer(const BufferData & other)93     virtual bool hasSameBuffer(const BufferData& other) const {
94         return buffer == other.buffer && frameNumber == other.frameNumber;
95     }
getWidth()96     virtual uint32_t getWidth() const { return buffer->getWidth(); }
getHeight()97     virtual uint32_t getHeight() const { return buffer->getHeight(); }
getBounds()98     Rect getBounds() const {
99         return {0, 0, static_cast<int32_t>(getWidth()), static_cast<int32_t>(getHeight())};
100     }
getId()101     virtual uint64_t getId() const { return buffer->getId(); }
getPixelFormat()102     virtual PixelFormat getPixelFormat() const { return buffer->getPixelFormat(); }
getUsage()103     virtual uint64_t getUsage() const { return buffer->getUsage(); }
104 
105     enum class BufferDataChange : uint32_t {
106         fenceChanged = 0x01,
107         frameNumberChanged = 0x02,
108         cachedBufferChanged = 0x04,
109     };
110 
111     sp<GraphicBuffer> buffer;
112     sp<Fence> acquireFence;
113 
114     // Used by BlastBufferQueue to forward the framenumber generated by the
115     // graphics producer.
116     uint64_t frameNumber = 0;
117     bool hasBarrier = false;
118     uint64_t barrierFrameNumber = 0;
119     uint32_t producerId = 0;
120 
121     // Listens to when the buffer is safe to be released. This is used for blast
122     // layers only. The callback includes a release fence as well as the graphic
123     // buffer id to identify the buffer.
124     sp<ITransactionCompletedListener> releaseBufferListener = nullptr;
125 
126     // Stores which endpoint the release information should be sent to. We don't want to send the
127     // releaseCallbackId and release fence to all listeners so we store which listener the setBuffer
128     // was called with.
129     sp<IBinder> releaseBufferEndpoint;
130 
131     ftl::Flags<BufferDataChange> flags;
132 
133     client_cache_t cachedBuffer;
134 
135     nsecs_t dequeueTime;
136 
137     // Generates the release callback id based on the buffer id and frame number.
138     // This is used as an identifier when release callbacks are invoked.
139     ReleaseCallbackId generateReleaseCallbackId() const;
140 
141     status_t writeToParcel(Parcel* parcel) const override;
142     status_t readFromParcel(const Parcel* parcel) override;
143 };
144 
145 /*
146  * Used to communicate layer information between SurfaceFlinger and its clients.
147  */
148 struct layer_state_t {
149     enum Permission {
150         ACCESS_SURFACE_FLINGER = 0x1,
151         ROTATE_SURFACE_FLINGER = 0x2,
152         INTERNAL_SYSTEM_WINDOW = 0x4,
153     };
154 
155     enum {
156         eLayerHidden = 0x01,         // SURFACE_HIDDEN in SurfaceControl.java
157         eLayerOpaque = 0x02,         // SURFACE_OPAQUE
158         eLayerSkipScreenshot = 0x40, // SKIP_SCREENSHOT
159         eLayerSecure = 0x80,         // SECURE
160         // Queue up layer buffers instead of dropping the oldest buffer when this flag is
161         // set. This blocks the client until all the buffers have been presented. If the buffers
162         // have presentation timestamps, then we may drop buffers.
163         eEnableBackpressure = 0x100,       // ENABLE_BACKPRESSURE
164         eLayerIsDisplayDecoration = 0x200, // DISPLAY_DECORATION
165         // Ignore any destination frame set on the layer. This is used when the buffer scaling mode
166         // is freeze and the destination frame is applied asynchronously with the buffer submission.
167         // This is needed to maintain compatibility for SurfaceView scaling behavior.
168         // See SurfaceView scaling behavior for more details.
169         eIgnoreDestinationFrame = 0x400,
170         eLayerIsRefreshRateIndicator = 0x800, // REFRESH_RATE_INDICATOR
171         // Sets a property on this layer indicating that its visible region should be considered
172         // when computing TrustedPresentation Thresholds.
173         eCanOccludePresentation = 0x1000,
174         // Indicates that the SurfaceControl should recover from buffer stuffing when
175         // possible. This is the case when the SurfaceControl is the root SurfaceControl
176         // owned by ViewRootImpl.
177         eRecoverableFromBufferStuffing = 0x2000,
178     };
179 
180     enum {
181         ePositionChanged = 0x00000001,
182         eLayerChanged = 0x00000002,
183         eTrustedPresentationInfoChanged = 0x00000004,
184         eAlphaChanged = 0x00000008,
185         eMatrixChanged = 0x00000010,
186         eTransparentRegionChanged = 0x00000020,
187         eFlagsChanged = 0x00000040,
188         eLayerStackChanged = 0x00000080,
189         eFlushJankData = 0x00000100,
190         eCachingHintChanged = 0x00000200,
191         eDimmingEnabledChanged = 0x00000400,
192         eShadowRadiusChanged = 0x00000800,
193         eLutsChanged = 0x00001000,
194         eBufferCropChanged = 0x00002000,
195         eRelativeLayerChanged = 0x00004000,
196         eReparent = 0x00008000,
197         eColorChanged = 0x00010000,
198         eFrameRateCategoryChanged = 0x00020000,
199         eBufferTransformChanged = 0x00040000,
200         eTransformToDisplayInverseChanged = 0x00080000,
201         eCropChanged = 0x00100000,
202         eBufferChanged = 0x00200000,
203         eDefaultFrameRateCompatibilityChanged = 0x00400000,
204         eDataspaceChanged = 0x00800000,
205         eHdrMetadataChanged = 0x01000000,
206         eSurfaceDamageRegionChanged = 0x02000000,
207         eApiChanged = 0x04000000,
208         eSidebandStreamChanged = 0x08000000,
209         eColorTransformChanged = 0x10000000,
210         eHasListenerCallbacksChanged = 0x20000000,
211         eInputInfoChanged = 0x40000000,
212         eCornerRadiusChanged = 0x80000000,
213         eDestinationFrameChanged = 0x1'00000000,
214         eFrameRateSelectionStrategyChanged = 0x2'00000000,
215         eBackgroundColorChanged = 0x4'00000000,
216         eMetadataChanged = 0x8'00000000,
217         eColorSpaceAgnosticChanged = 0x10'00000000,
218         eFrameRateSelectionPriority = 0x20'00000000,
219         eFrameRateChanged = 0x40'00000000,
220         eBackgroundBlurRadiusChanged = 0x80'00000000,
221         eProducerDisconnect = 0x100'00000000,
222         eFixedTransformHintChanged = 0x200'00000000,
223         eDesiredHdrHeadroomChanged = 0x400'00000000,
224         eBlurRegionsChanged = 0x800'00000000,
225         eAutoRefreshChanged = 0x1000'00000000,
226         eStretchChanged = 0x2000'00000000,
227         eTrustedOverlayChanged = 0x4000'00000000,
228         eDropInputModeChanged = 0x8000'00000000,
229         eExtendedRangeBrightnessChanged = 0x10000'00000000,
230         eEdgeExtensionChanged = 0x20000'00000000,
231         eBufferReleaseChannelChanged = 0x40000'00000000,
232         ePictureProfileHandleChanged = 0x80000'00000000,
233         eAppContentPriorityChanged = 0x100000'00000000,
234     };
235 
236     layer_state_t();
237 
238     void merge(const layer_state_t& other);
239     status_t write(Parcel& output) const;
240     status_t read(const Parcel& input);
241     // Compares two layer_state_t structs and returns a set of change flags describing all the
242     // states that are different.
243     uint64_t diff(const layer_state_t& other) const;
244     bool hasBufferChanges() const;
245 
246     // Layer hierarchy updates.
247     static constexpr uint64_t HIERARCHY_CHANGES = layer_state_t::eLayerChanged |
248             layer_state_t::eRelativeLayerChanged | layer_state_t::eReparent |
249             layer_state_t::eLayerStackChanged;
250 
251     // Geometry updates.
252     static constexpr uint64_t GEOMETRY_CHANGES = layer_state_t::eBufferCropChanged |
253             layer_state_t::eBufferTransformChanged | layer_state_t::eCornerRadiusChanged |
254             layer_state_t::eCropChanged | layer_state_t::eDestinationFrameChanged |
255             layer_state_t::eMatrixChanged | layer_state_t::ePositionChanged |
256             layer_state_t::eTransformToDisplayInverseChanged |
257             layer_state_t::eTransparentRegionChanged | layer_state_t::eEdgeExtensionChanged;
258 
259     // Buffer and related updates.
260     static constexpr uint64_t BUFFER_CHANGES = layer_state_t::eApiChanged |
261             layer_state_t::eBufferChanged | layer_state_t::eBufferCropChanged |
262             layer_state_t::eBufferTransformChanged | layer_state_t::eDataspaceChanged |
263             layer_state_t::eSidebandStreamChanged | layer_state_t::eSurfaceDamageRegionChanged |
264             layer_state_t::eTransformToDisplayInverseChanged |
265             layer_state_t::eTransparentRegionChanged |
266             layer_state_t::eExtendedRangeBrightnessChanged |
267             layer_state_t::eDesiredHdrHeadroomChanged | layer_state_t::eLutsChanged;
268 
269     // Content updates.
270     static constexpr uint64_t CONTENT_CHANGES = layer_state_t::BUFFER_CHANGES |
271             layer_state_t::eAlphaChanged | layer_state_t::eAutoRefreshChanged |
272             layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBackgroundColorChanged |
273             layer_state_t::eBlurRegionsChanged | layer_state_t::eColorChanged |
274             layer_state_t::eColorSpaceAgnosticChanged | layer_state_t::eColorTransformChanged |
275             layer_state_t::eCornerRadiusChanged | layer_state_t::eDimmingEnabledChanged |
276             layer_state_t::eHdrMetadataChanged | layer_state_t::eShadowRadiusChanged |
277             layer_state_t::eStretchChanged | layer_state_t::ePictureProfileHandleChanged |
278             layer_state_t::eAppContentPriorityChanged;
279 
280     // Changes which invalidates the layer's visible region in CE.
281     static constexpr uint64_t CONTENT_DIRTY = layer_state_t::CONTENT_CHANGES |
282             layer_state_t::GEOMETRY_CHANGES | layer_state_t::HIERARCHY_CHANGES;
283 
284     // Changes affecting child states.
285     static constexpr uint64_t AFFECTS_CHILDREN = layer_state_t::GEOMETRY_CHANGES |
286             layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged |
287             layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBlurRegionsChanged |
288             layer_state_t::eColorTransformChanged | layer_state_t::eCornerRadiusChanged |
289             layer_state_t::eFlagsChanged | layer_state_t::eTrustedOverlayChanged |
290             layer_state_t::eFrameRateChanged | layer_state_t::eFrameRateCategoryChanged |
291             layer_state_t::eFrameRateSelectionStrategyChanged |
292             layer_state_t::eFrameRateSelectionPriority | layer_state_t::eFixedTransformHintChanged;
293 
294     // Changes affecting data sent to input.
295     static constexpr uint64_t INPUT_CHANGES = layer_state_t::eAlphaChanged |
296             layer_state_t::eInputInfoChanged | layer_state_t::eDropInputModeChanged |
297             layer_state_t::eTrustedOverlayChanged | layer_state_t::eLayerStackChanged;
298 
299     // Changes that affect the visible region on a display.
300     static constexpr uint64_t VISIBLE_REGION_CHANGES = layer_state_t::GEOMETRY_CHANGES |
301             layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged;
302 
303     bool hasValidBuffer() const;
304     void sanitize(int32_t permissions);
305 
306     struct matrix22_t {
307         float dsdx{0};
308         float dtdx{0};
309         float dtdy{0};
310         float dsdy{0};
311         status_t write(Parcel& output) const;
312         status_t read(const Parcel& input);
313         inline bool operator==(const matrix22_t& other) const {
314             return std::tie(dsdx, dtdx, dtdy, dsdy) ==
315                     std::tie(other.dsdx, other.dtdx, other.dtdy, other.dsdy);
316         }
317         inline bool operator!=(const matrix22_t& other) const { return !(*this == other); }
318     };
319     sp<IBinder> surface;
320     int32_t layerId;
321     uint64_t what;
322     float x;
323     float y;
324     int32_t z;
325     ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
326     uint32_t flags;
327     uint32_t mask;
328     uint8_t reserved;
329     matrix22_t matrix;
330     float cornerRadius;
331     uint32_t backgroundBlurRadius;
332 
333     sp<SurfaceControl> relativeLayerSurfaceControl;
334 
335     sp<SurfaceControl> parentSurfaceControlForChild;
336 
337     half4 color;
338 
339     // non POD must be last. see write/read
340     Region transparentRegion;
341     uint32_t bufferTransform;
342     bool transformToDisplayInverse;
343     FloatRect crop;
344     std::shared_ptr<BufferData> bufferData = nullptr;
345     ui::Dataspace dataspace;
346     HdrMetadata hdrMetadata;
347     Region surfaceDamageRegion;
348     int32_t api;
349     sp<NativeHandle> sidebandStream;
350     mat4 colorTransform;
351     std::vector<BlurRegion> blurRegions;
352 
353     sp<gui::WindowInfoHandle> windowInfoHandle = sp<gui::WindowInfoHandle>::make();
354 
355     LayerMetadata metadata;
356 
357     // The following refer to the alpha, and dataspace, respectively of
358     // the background color layer
359     half4 bgColor;
360     ui::Dataspace bgColorDataspace;
361 
362     // A color space agnostic layer means the color of this layer can be
363     // interpreted in any color space.
364     bool colorSpaceAgnostic;
365 
366     std::vector<ListenerCallbacks> listeners;
367 
368     // Draws a shadow around the surface.
369     float shadowRadius;
370 
371     // Priority of the layer assigned by Window Manager.
372     int32_t frameRateSelectionPriority;
373 
374     // Layer frame rate and compatibility. See ANativeWindow_setFrameRate().
375     float frameRate;
376     int8_t frameRateCompatibility;
377     int8_t changeFrameRateStrategy;
378 
379     // Default frame rate compatibility used to set the layer refresh rate votetype.
380     int8_t defaultFrameRateCompatibility;
381 
382     // Frame rate category to suggest what frame rate range a surface should run.
383     int8_t frameRateCategory;
384     bool frameRateCategorySmoothSwitchOnly;
385 
386     // Strategy of the layer for frame rate selection.
387     int8_t frameRateSelectionStrategy;
388 
389     // Set by window manager indicating the layer and all its children are
390     // in a different orientation than the display. The hint suggests that
391     // the graphic producers should receive a transform hint as if the
392     // display was in this orientation. When the display changes to match
393     // the layer orientation, the graphic producer may not need to allocate
394     // a buffer of a different size. -1 means the transform hint is not set,
395     // otherwise the value will be a valid ui::Rotation.
396     ui::Transform::RotationFlags fixedTransformHint;
397 
398     // Indicates that the consumer should acquire the next frame as soon as it
399     // can and not wait for a frame to become available. This is only relevant
400     // in shared buffer mode.
401     bool autoRefresh;
402 
403     // An inherited state that indicates that this surface control and its children
404     // should be trusted for input occlusion detection purposes
405     gui::TrustedOverlay trustedOverlay;
406 
407     // Stretch effect to be applied to this layer
408     StretchEffect stretchEffect;
409 
410     // Edge extension effect to be applied to this layer
411     gui::EdgeExtensionParameters edgeExtensionParameters;
412 
413     Rect bufferCrop;
414     Rect destinationFrame;
415 
416     // Force inputflinger to drop all input events for the layer and its children.
417     gui::DropInputMode dropInputMode;
418 
419     bool dimmingEnabled;
420     float currentHdrSdrRatio = 1.f;
421     float desiredHdrSdrRatio = 1.f;
422 
423     // Enhance the quality of the buffer contents by configurating a picture processing pipeline
424     // with values as specified by this picture profile.
425     PictureProfileHandle pictureProfileHandle{PictureProfileHandle::NONE};
426 
427     // A value indicating the significance of the layer's content to the app's desired user
428     // experience. A lower priority will result in more likelihood of getting access to limited
429     // resources, such as picture processing hardware.
430     int32_t appContentPriority = 0;
431 
432     gui::CachingHint cachingHint = gui::CachingHint::Enabled;
433 
434     TrustedPresentationThresholds trustedPresentationThresholds;
435     TrustedPresentationListener trustedPresentationListener;
436 
437     std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint> bufferReleaseChannel;
438 
439     std::shared_ptr<gui::DisplayLuts> luts;
440 };
441 
442 class ComposerState {
443 public:
444     layer_state_t state;
445     status_t write(Parcel& output) const;
446     status_t read(const Parcel& input);
447 };
448 
449 struct DisplayState {
450     enum : uint32_t {
451         eSurfaceChanged = 0x01,
452         eLayerStackChanged = 0x02,
453         eDisplayProjectionChanged = 0x04,
454         eDisplaySizeChanged = 0x08,
455         eFlagsChanged = 0x10,
456 
457         eAllChanged = ~0u
458     };
459 
460     // Not for direct use. Prefer constructor below for new displays.
461     DisplayState();
462 
DisplayStateDisplayState463     DisplayState(sp<IBinder> token, ui::LayerStack layerStack)
464           : what(eAllChanged),
465             token(std::move(token)),
466             layerStack(layerStack),
467             layerStackSpaceRect(Rect::INVALID_RECT),
468             orientedDisplaySpaceRect(Rect::INVALID_RECT) {}
469 
470     void merge(const DisplayState& other);
471     void sanitize(int32_t permissions);
472 
473     uint32_t what = 0;
474     uint32_t flags = 0;
475     sp<IBinder> token;
476 
477     ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
478 
479     // These states define how layers are projected onto the physical or virtual display.
480     //
481     // Layers are first clipped to `layerStackSpaceRect'.  They are then translated and
482     // scaled from `layerStackSpaceRect' to `orientedDisplaySpaceRect'.  Finally, they are rotated
483     // according to `orientation', `width', and `height'.
484     //
485     // For example, assume layerStackSpaceRect is Rect(0, 0, 200, 100), orientedDisplaySpaceRect is
486     // Rect(20, 10, 420, 210), and the size of the display is WxH.  When orientation is 0, layers
487     // will be scaled by a factor of 2 and translated by (20, 10). When orientation is 1, layers
488     // will be additionally rotated by 90 degrees around the origin clockwise and translated by (W,
489     // 0).
490     //
491     // Rect::INVALID_RECT sizes the space to the active resolution of the physical display, or the
492     // default dimensions of the virtual display surface.
493     //
494     ui::Rotation orientation = ui::ROTATION_0;
495     Rect layerStackSpaceRect = Rect::EMPTY_RECT;
496     Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
497 
498     // Exclusive to virtual displays: The sink surface into which the virtual display is rendered,
499     // and an optional resolution that overrides its default dimensions.
500     sp<IGraphicBufferProducer> surface;
501     uint32_t width = 0;
502     uint32_t height = 0;
503 
504     status_t write(Parcel& output) const;
505     status_t read(const Parcel& input);
506 };
507 
508 struct InputWindowCommands {
509     std::vector<gui::FocusRequest> focusRequests;
510     std::unordered_set<sp<gui::IWindowInfosReportedListener>,
511                        SpHash<gui::IWindowInfosReportedListener>>
512             windowInfosReportedListeners;
513 
514     // Merges the passed in commands and returns true if there were any changes.
515     bool merge(const InputWindowCommands& other);
516     bool empty() const;
517     void clear();
518     status_t write(Parcel& output) const;
519     status_t read(const Parcel& input);
520 };
521 
compare_type(const ComposerState & lhs,const ComposerState & rhs)522 static inline int compare_type(const ComposerState& lhs, const ComposerState& rhs) {
523     if (lhs.state.surface < rhs.state.surface) return -1;
524     if (lhs.state.surface > rhs.state.surface) return 1;
525     return 0;
526 }
527 
compare_type(const DisplayState & lhs,const DisplayState & rhs)528 static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) {
529     return compare_type(lhs.token, rhs.token);
530 }
531 
532 }; // namespace android
533 
534 #endif // ANDROID_SF_LAYER_STATE_H
535