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Searched defs:effectiveBaseLevel (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DTextureGL.cpp1421 const GLuint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in generateMipmap() local
2274 GLint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in getBaseLevelInfo() local
/aosp_15_r20/external/angle/src/libANGLE/
H A DvalidationEGL.cpp151 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateCreateImageMipLevelCommon() local
H A DvalidationES.cpp2188 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateGenerateMipmapBase() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DTextureStorage11.cpp243 const GLuint effectiveBaseLevel = textureState.getEffectiveBaseLevel(); in getSRVForSampler() local