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Searched defs:expectedGLState (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fBooleanStateQueryTests.cpp97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local
146 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local
215 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local
281 const GLint64 expectedGLState = reference ? 1 : 0; in verifyBoolean() local
346 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
H A Des3fIntegerStateQueryTests.cpp141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local
337 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local
534 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local
734 const GLint64 expectedGLState = GLint64(references[ndx]); in verifyIntegerAnyOf() local
939 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
H A Des3fFloatStateQueryTests.cpp140 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fBooleanStateQueryTests.cpp99 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local
155 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local
235 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local
311 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
H A Des2fIntegerStateQueryTests.cpp139 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local
305 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local
482 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local
667 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
H A Des2fFloatStateQueryTests.cpp138 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local