Searched defs:expectedGLState (Results 1 – 6 of 6) sorted by relevance
97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local146 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local215 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local281 const GLint64 expectedGLState = reference ? 1 : 0; in verifyBoolean() local346 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local337 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local534 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local734 const GLint64 expectedGLState = GLint64(references[ndx]); in verifyIntegerAnyOf() local939 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
140 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local
99 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local155 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local235 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local311 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
139 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local305 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local482 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local667 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
138 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local