Searched defs:expectedGLStateMax (Results 1 – 3 of 3) sorted by relevance
281 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() local307 …const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) + FLOAT_EXPANSION_… in verifyFloatExpanded() local446 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() local472 const GLint64 expectedGLStateMax = expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E_64; in verifyFloatExpanded() local
116 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() local
314 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() local346 …const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) + FLOAT_EXPANSION_… in verifyFloatExpanded() local501 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() local533 const GLint64 expectedGLStateMax = expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E_64; in verifyFloatExpanded() local