xref: /aosp_15_r20/external/pdfium/core/fxge/cfx_color.h (revision 3ac0a46f773bac49fa9476ec2b1cf3f8da5ec3a4)
1 // Copyright 2017 The PDFium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #ifndef CORE_FXGE_CFX_COLOR_H_
8 #define CORE_FXGE_CFX_COLOR_H_
9 
10 #include "core/fxge/dib/fx_dib.h"
11 
12 struct CFX_Color {
13   // Ordered by increasing number of components.
14   enum class Type { kTransparent = 0, kGray, kRGB, kCMYK };
15 
16   struct TypeAndARGB {
TypeAndARGBCFX_Color::TypeAndARGB17     TypeAndARGB(CFX_Color::Type type_in, FX_ARGB argb_in)
18         : color_type(type_in), argb(argb_in) {}
19 
20     CFX_Color::Type color_type;
21     FX_ARGB argb;
22   };
23 
CFX_ColorCFX_Color24   explicit constexpr CFX_Color(FX_COLORREF ref)
25       : CFX_Color(FXARGB_R(ref), FXARGB_G(ref), FXARGB_B(ref)) {}
26 
27   constexpr CFX_Color(Type type = CFX_Color::Type::kTransparent,
28                       float color1 = 0.0f,
29                       float color2 = 0.0f,
30                       float color3 = 0.0f,
31                       float color4 = 0.0f)
nColorTypeCFX_Color32       : nColorType(type),
33         fColor1(color1),
34         fColor2(color2),
35         fColor3(color3),
36         fColor4(color4) {}
37 
CFX_ColorCFX_Color38   constexpr CFX_Color(int32_t r, int32_t g, int32_t b)
39       : nColorType(CFX_Color::Type::kRGB),
40         fColor1(r / 255.0f),
41         fColor2(g / 255.0f),
42         fColor3(b / 255.0f),
43         fColor4(0) {}
44 
45   CFX_Color(const CFX_Color& that) = default;
46   CFX_Color& operator=(const CFX_Color& that) = default;
47 
48   CFX_Color operator/(float fColorDivide) const;
49   CFX_Color operator-(float fColorSub) const;
50 
51   CFX_Color ConvertColorType(Type nConvertColorType) const;
52   FX_COLORREF ToFXColor(int32_t nTransparency) const;
53 
54   Type nColorType;
55   float fColor1;
56   float fColor2;
57   float fColor3;
58   float fColor4;
59 };
60 
61 inline bool operator==(const CFX_Color& c1, const CFX_Color& c2) {
62   return c1.nColorType == c2.nColorType && c1.fColor1 - c2.fColor1 < 0.0001 &&
63          c1.fColor1 - c2.fColor1 > -0.0001 &&
64          c1.fColor2 - c2.fColor2 < 0.0001 &&
65          c1.fColor2 - c2.fColor2 > -0.0001 &&
66          c1.fColor3 - c2.fColor3 < 0.0001 &&
67          c1.fColor3 - c2.fColor3 > -0.0001 &&
68          c1.fColor4 - c2.fColor4 < 0.0001 && c1.fColor4 - c2.fColor4 > -0.0001;
69 }
70 
71 inline bool operator!=(const CFX_Color& c1, const CFX_Color& c2) {
72   return !(c1 == c2);
73 }
74 
75 #endif  // CORE_FXGE_CFX_COLOR_H_
76