xref: /aosp_15_r20/external/skia/modules/skottie/utils/SkottieUtils.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkottieUtils_DEFINED
9 #define SkottieUtils_DEFINED
10 
11 #include "include/core/SkRefCnt.h"
12 #include "include/core/SkString.h"
13 #include "modules/skottie/include/ExternalLayer.h"
14 #include "modules/skottie/include/SkottieProperty.h"
15 
16 #include <cstddef>
17 #include <memory>
18 #include <string>
19 #include <unordered_map>
20 #include <vector>
21 
22 struct SkSize;
23 
24 namespace skottie {
25 class MarkerObserver;
26 }
27 
28 namespace skresources {
29 class ResourceProvider;
30 }
31 
32 namespace skottie_utils {
33 
34 /**
35  * CustomPropertyManager implements a property management scheme where color/opacity/transform
36  * attributes are grouped and manipulated by name (one-to-many mapping).
37  *
38  *   - setters apply the value to all properties in a named group
39  *
40  *   - getters return all the managed property groups, and the first value within each of them
41  *     (unchecked assumption: all properties within the same group have the same value)
42  *
43  * Attach to an Animation::Builder using the utility methods below to intercept properties and
44  * markers at build time.
45  */
46 class CustomPropertyManager final {
47 public:
48     enum class Mode {
49         kCollapseProperties,   // keys ignore the ancestor chain and are
50                                // grouped based on the local node name
51         kNamespacedProperties, // keys include the ancestor node names (no grouping)
52     };
53 
54     explicit CustomPropertyManager(Mode = Mode::kNamespacedProperties,
55                                    const char* prefix = nullptr);
56     ~CustomPropertyManager();
57 
58     using PropKey = std::string;
59 
60     std::vector<PropKey> getColorProps() const;
61     skottie::ColorPropertyValue getColor(const PropKey&) const;
62     std::unique_ptr<skottie::ColorPropertyHandle> getColorHandle(const PropKey&, size_t) const;
63     bool setColor(const PropKey&, const skottie::ColorPropertyValue&);
64 
65     std::vector<PropKey> getOpacityProps() const;
66     skottie::OpacityPropertyValue getOpacity(const PropKey&) const;
67     std::unique_ptr<skottie::OpacityPropertyHandle> getOpacityHandle(const PropKey&, size_t) const;
68     bool setOpacity(const PropKey&, const skottie::OpacityPropertyValue&);
69 
70     std::vector<PropKey> getTransformProps() const;
71     skottie::TransformPropertyValue getTransform(const PropKey&) const;
72     std::unique_ptr<skottie::TransformPropertyHandle> getTransformHandle(const PropKey&,
73                                                                          size_t) const;
74     bool setTransform(const PropKey&, const skottie::TransformPropertyValue&);
75 
76     std::vector<PropKey> getTextProps() const;
77     skottie::TextPropertyValue getText(const PropKey&) const;
78     std::unique_ptr<skottie::TextPropertyHandle> getTextHandle(const PropKey&, size_t index) const;
79     bool setText(const PropKey&, const skottie::TextPropertyValue&);
80 
81     struct MarkerInfo {
82         std::string name;
83         float       t0, t1;
84     };
markers()85     const std::vector<MarkerInfo>& markers() const { return fMarkers; }
86 
87     // Returns a property observer to be attached to an animation builder.
88     sk_sp<skottie::PropertyObserver> getPropertyObserver() const;
89 
90     // Returns a marker observer to be attached to an animation builder.
91     sk_sp<skottie::MarkerObserver> getMarkerObserver() const;
92 
93 private:
94     class PropertyInterceptor;
95     class MarkerInterceptor;
96 
97     std::string acceptKey(const char*, const char*) const;
98 
99     template <typename T>
100     using PropGroup = std::vector<std::unique_ptr<T>>;
101 
102     template <typename T>
103     using PropMap = std::unordered_map<PropKey, PropGroup<T>>;
104 
105     template <typename T>
106     std::vector<PropKey> getProps(const PropMap<T>& container) const;
107 
108     template <typename V, typename T>
109     V get(const PropKey&, const PropMap<T>& container) const;
110 
111     template <typename T>
112     std::unique_ptr<T> getHandle(const PropKey&, size_t, const PropMap<T>& container) const;
113 
114     template <typename V, typename T>
115     bool set(const PropKey&, const V&, const PropMap<T>& container);
116 
117     const Mode                                fMode;
118     const SkString                            fPrefix;
119 
120     sk_sp<PropertyInterceptor>                fPropertyInterceptor;
121     sk_sp<MarkerInterceptor>                  fMarkerInterceptor;
122 
123     PropMap<skottie::ColorPropertyHandle>     fColorMap;
124     PropMap<skottie::OpacityPropertyHandle>   fOpacityMap;
125     PropMap<skottie::TransformPropertyHandle> fTransformMap;
126     PropMap<skottie::TextPropertyHandle>      fTextMap;
127     std::vector<MarkerInfo>                   fMarkers;
128     std::string                               fCurrentNode;
129 };
130 
131 /**
132  * A sample PrecompInterceptor implementation.
133  *
134  * Attempts to substitute all precomp layers matching the given pattern (name prefix)
135  * with external Lottie animations.
136  */
137 class ExternalAnimationPrecompInterceptor final : public skottie::PrecompInterceptor {
138 public:
139     ExternalAnimationPrecompInterceptor(sk_sp<skresources::ResourceProvider>, const char prefix[]);
140     ~ExternalAnimationPrecompInterceptor() override;
141 
142 private:
143     sk_sp<skottie::ExternalLayer> onLoadPrecomp(const char[], const char[], const SkSize&) override;
144 
145     const sk_sp<skresources::ResourceProvider> fResourceProvider;
146     const SkString                             fPrefix;
147 };
148 
149 } // namespace skottie_utils
150 
151 #endif // SkottieUtils_DEFINED
152