Searched defs:fboStatus (Results 1 – 7 of 7) sorted by relevance
134 uint32_t fboStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in setupFramebufferObjects() local
200 uint32_t fboStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in setupFramebufferObject() local
288 uint32_t fboStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in init() local
551 const GLenum fboStatus = gl(*this).checkFramebufferStatus(GL_FRAMEBUFFER); in iterate() local
68 static bool isFramebufferStatus(glw::GLenum fboStatus) in isFramebufferStatus()
1199 const auto fboStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in verifyFramebufferStatus() local
5661 glw::GLint fboStatus; in iterate() local5698 glw::GLint fboStatus; in iterate() local