xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/a2xx/fd2_context.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2013 Rob Clark <[email protected]>
3  * SPDX-License-Identifier: MIT
4  *
5  * Authors:
6  *    Rob Clark <[email protected]>
7  */
8 
9 #include "fd2_context.h"
10 #include "fd2_blend.h"
11 #include "fd2_draw.h"
12 #include "fd2_emit.h"
13 #include "fd2_gmem.h"
14 #include "fd2_program.h"
15 #include "fd2_query.h"
16 #include "fd2_rasterizer.h"
17 #include "fd2_texture.h"
18 #include "fd2_zsa.h"
19 
20 static void
fd2_context_destroy(struct pipe_context * pctx)21 fd2_context_destroy(struct pipe_context *pctx) in_dt
22 {
23    fd_context_destroy(pctx);
24    free(pctx);
25 }
26 
27 static struct pipe_resource *
create_solid_vertexbuf(struct pipe_context * pctx)28 create_solid_vertexbuf(struct pipe_context *pctx)
29 {
30    /* clang-format off */
31    static const float init_shader_const[] = {
32       /* for clear/gmem2mem/mem2gmem (vertices): */
33       -1.000000f, +1.000000f, +1.000000f,
34       +1.000000f, +1.000000f, +1.000000f,
35       -1.000000f, -1.000000f, +1.000000f,
36       /* for mem2gmem: (tex coords) */
37       +0.000000f, +0.000000f,
38       +1.000000f, +0.000000f,
39       +0.000000f, +1.000000f,
40       /* SCREEN_SCISSOR_BR value (must be at 60 byte offset in page) */
41       0.0f,
42       /* zero indices dummy draw workaround (3 16-bit zeros) */
43       0.0f, 0.0f,
44    };
45    /* clang-format on */
46 
47    struct pipe_resource *prsc =
48       pipe_buffer_create(pctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
49                          sizeof(init_shader_const));
50    pipe_buffer_write(pctx, prsc, 0, sizeof(init_shader_const),
51                      init_shader_const);
52    return prsc;
53 }
54 
55 struct pipe_context *
fd2_context_create(struct pipe_screen * pscreen,void * priv,unsigned flags)56 fd2_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
57 {
58    struct fd_screen *screen = fd_screen(pscreen);
59    struct fd2_context *fd2_ctx = CALLOC_STRUCT(fd2_context);
60    struct pipe_context *pctx;
61 
62    if (!fd2_ctx)
63       return NULL;
64 
65    pctx = &fd2_ctx->base.base;
66    pctx->screen = pscreen;
67 
68    fd2_ctx->base.flags = flags;
69    fd2_ctx->base.dev = fd_device_ref(screen->dev);
70    fd2_ctx->base.screen = fd_screen(pscreen);
71 
72    pctx->destroy = fd2_context_destroy;
73    pctx->create_blend_state = fd2_blend_state_create;
74    pctx->create_rasterizer_state = fd2_rasterizer_state_create;
75    pctx->create_depth_stencil_alpha_state = fd2_zsa_state_create;
76 
77    fd2_draw_init(pctx);
78    fd2_gmem_init(pctx);
79    fd2_texture_init(pctx);
80    fd2_prog_init(pctx);
81    fd2_emit_init(pctx);
82 
83    pctx = fd_context_init(&fd2_ctx->base, pscreen, priv, flags);
84    if (!pctx)
85       return NULL;
86 
87    /* construct vertex state used for solid ops (clear, and gmem<->mem) */
88    fd2_ctx->solid_vertexbuf = create_solid_vertexbuf(pctx);
89 
90    fd2_query_context_init(pctx);
91 
92    return pctx;
93 }
94