xref: /aosp_15_r20/external/mesa3d/src/freedreno/fdl/freedreno_layout.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2019 Google, Inc.
3  * SPDX-License-Identifier: MIT
4  */
5 
6 #ifndef FREEDRENO_LAYOUT_H_
7 #define FREEDRENO_LAYOUT_H_
8 
9 #include <stdbool.h>
10 #include <stdint.h>
11 
12 #include "util/format/u_format.h"
13 #include "util/u_debug.h"
14 #include "util/u_math.h"
15 
16 #include "common/freedreno_common.h"
17 
18 BEGINC;
19 
20 /* Shared freedreno mipmap layout helper
21  *
22  * It does *not* attempt to track surface transitions, in particular
23  * about UBWC state.  Possibly it should, but
24  *  (a) I'm not sure if in all cases we can transparently do in-
25  *      place transitions (ie. a5xx textures with interleaved
26  *      meta and pixel data
27  *  (b) Even if we can, we probably can't assume that we have
28  *      figured out yet how to do in-place transition for every
29  *      generation.
30  */
31 
32 /* Texture Layout on a3xx:
33  * -----------------------
34  *
35  * Each mipmap-level contains all of it's layers (ie. all cubmap
36  * faces, all 1d/2d array elements, etc).  The texture sampler is
37  * programmed with the start address of each mipmap level, and hw
38  * derives the layer offset within the level.
39  *
40  *
41  * Texture Layout on a4xx+:
42  * -----------------------
43  *
44  * For cubemap and 2d array, each layer contains all of it's mipmap
45  * levels (layer_first layout).
46  *
47  * 3d textures are laid out as on a3xx.
48  *
49  * In either case, the slice represents the per-miplevel information,
50  * but in layer_first layout it only includes the first layer, and
51  * an additional offset of (rsc->layer_size * layer) must be added.
52  *
53  *
54  * UBWC Color Compressions (a5xx+):
55  * -------------------------------
56  *
57  * Color compression is only supported for tiled layouts.  In general
58  * the meta "flag" buffer (ie. what holds the compression state for
59  * each block) can be separate from the color data, except for textures
60  * on a5xx where it needs to be interleaved with layers/levels of a
61  * texture.
62  */
63 
64 #define FDL_MAX_MIP_LEVELS 15
65 
66 struct fdl_slice {
67    uint32_t offset; /* offset of first layer in slice */
68    uint32_t size0;  /* size of first layer in slice */
69 };
70 
71 /* parameters for explicit (imported) layout */
72 struct fdl_explicit_layout {
73    uint32_t offset;
74    uint32_t pitch;
75 };
76 
77 /**
78  * Metadata shared between vk and gallium driver for interop.
79  *
80  * NOTE: EXT_external_objects requires app to check device and driver
81  * UUIDs to ensure that the vk and gl driver are compatible.  So for
82  * now we don't need any additional versioning of the metadata.
83  */
84 struct fdl_metadata {
85    uint64_t modifier;
86 };
87 
88 /**
89  * Encapsulates the layout of a resource, including position of given 2d
90  * surface (layer, level) within.  Or rather all the information needed
91  * to derive this.
92  */
93 struct fdl_layout {
94    struct fdl_slice slices[FDL_MAX_MIP_LEVELS];
95    struct fdl_slice ubwc_slices[FDL_MAX_MIP_LEVELS];
96    uint32_t pitch0;
97    uint32_t ubwc_width0;
98    uint64_t layer_size;
99    uint64_t ubwc_layer_size; /* in bytes */
100    bool ubwc : 1;
101    bool layer_first : 1; /* see above description */
102    bool tile_all : 1;
103 
104    /* Note that for tiled textures, beyond a certain mipmap level (ie.
105     * when width is less than block size) things switch to linear.  In
106     * general you should not directly look at fdl_layout::tile_mode,
107     * but instead use fdl_surface::tile_mode which will correctly take
108     * this into account.
109     */
110    uint32_t tile_mode : 2;
111    /* Bytes per pixel (where a "pixel" is a single row of a block in the case
112     * of compression), including each sample in the case of multisample
113     * layouts.
114     */
115    uint8_t cpp;
116 
117    /**
118     * Left shift necessary to multiply by cpp.  Invalid for NPOT cpp, please
119     * use fdl_cpp_shift() to sanity check you aren't hitting that case.
120     */
121    uint8_t cpp_shift;
122 
123    uint32_t width0, height0, depth0;
124    uint32_t mip_levels;
125    uint32_t nr_samples;
126    enum pipe_format format;
127 
128    uint64_t size;       /* Size of the whole image, in bytes. */
129    uint32_t base_align; /* Alignment of the base address, in bytes. */
130    uint8_t pitchalign;  /* log2(pitchalign) */
131 };
132 
133 static inline uint32_t
fdl_cpp_shift(const struct fdl_layout * layout)134 fdl_cpp_shift(const struct fdl_layout *layout)
135 {
136    assert(util_is_power_of_two_or_zero(layout->cpp));
137    return layout->cpp_shift;
138 }
139 
140 static inline uint32_t
fdl_pitch(const struct fdl_layout * layout,unsigned level)141 fdl_pitch(const struct fdl_layout *layout, unsigned level)
142 {
143    return align(u_minify(layout->pitch0, level), 1 << layout->pitchalign);
144 }
145 
146 #define RGB_TILE_WIDTH_ALIGNMENT  64
147 #define RGB_TILE_HEIGHT_ALIGNMENT 16
148 #define UBWC_PLANE_SIZE_ALIGNMENT 4096
149 
150 static inline uint32_t
fdl_ubwc_pitch(const struct fdl_layout * layout,unsigned level)151 fdl_ubwc_pitch(const struct fdl_layout *layout, unsigned level)
152 {
153    if (!layout->ubwc)
154       return 0;
155    return align(u_minify(layout->ubwc_width0, level), RGB_TILE_WIDTH_ALIGNMENT);
156 }
157 
158 static inline uint32_t
fdl_layer_stride(const struct fdl_layout * layout,unsigned level)159 fdl_layer_stride(const struct fdl_layout *layout, unsigned level)
160 {
161    if (layout->layer_first)
162       return layout->layer_size;
163    else
164       return layout->slices[level].size0;
165 }
166 
167 /* a2xx is special and needs PoT alignment for mipmaps: */
168 static inline uint32_t
fdl2_pitch(const struct fdl_layout * layout,unsigned level)169 fdl2_pitch(const struct fdl_layout *layout, unsigned level)
170 {
171    uint32_t pitch = fdl_pitch(layout, level);
172    if (level)
173       pitch = util_next_power_of_two(pitch);
174    return pitch;
175 }
176 
177 static inline uint32_t
fdl2_pitch_pixels(const struct fdl_layout * layout,unsigned level)178 fdl2_pitch_pixels(const struct fdl_layout *layout, unsigned level)
179 {
180    return fdl2_pitch(layout, level) >> fdl_cpp_shift(layout);
181 }
182 
183 static inline uint32_t
fdl_surface_offset(const struct fdl_layout * layout,unsigned level,unsigned layer)184 fdl_surface_offset(const struct fdl_layout *layout, unsigned level,
185                    unsigned layer)
186 {
187    const struct fdl_slice *slice = &layout->slices[level];
188    return slice->offset + fdl_layer_stride(layout, level) * layer;
189 }
190 
191 static inline uint32_t
fdl_ubwc_offset(const struct fdl_layout * layout,unsigned level,unsigned layer)192 fdl_ubwc_offset(const struct fdl_layout *layout, unsigned level, unsigned layer)
193 {
194    const struct fdl_slice *slice = &layout->ubwc_slices[level];
195    return slice->offset + layer * layout->ubwc_layer_size;
196 }
197 
198 /* Minimum layout width to enable UBWC. */
199 #define FDL_MIN_UBWC_WIDTH 16
200 
201 static inline bool
fdl_level_linear(const struct fdl_layout * layout,int level)202 fdl_level_linear(const struct fdl_layout *layout, int level)
203 {
204    if (layout->tile_all)
205       return false;
206 
207    unsigned w = u_minify(layout->width0, level);
208    if (w < FDL_MIN_UBWC_WIDTH)
209       return true;
210 
211    return false;
212 }
213 
214 static inline uint32_t
fdl_tile_mode(const struct fdl_layout * layout,int level)215 fdl_tile_mode(const struct fdl_layout *layout, int level)
216 {
217    if (layout->tile_mode && fdl_level_linear(layout, level))
218       return 0; /* linear */
219    else
220       return layout->tile_mode;
221 }
222 
223 static inline bool
fdl_ubwc_enabled(const struct fdl_layout * layout,int level)224 fdl_ubwc_enabled(const struct fdl_layout *layout, int level)
225 {
226    return layout->ubwc;
227 }
228 
229 const char *fdl_tile_mode_desc(const struct fdl_layout *layout, int level);
230 
231 void fdl_layout_buffer(struct fdl_layout *layout, uint32_t size);
232 
233 void fdl5_layout(struct fdl_layout *layout, enum pipe_format format,
234                  uint32_t nr_samples, uint32_t width0, uint32_t height0,
235                  uint32_t depth0, uint32_t mip_levels, uint32_t array_size,
236                  bool is_3d);
237 
238 bool fdl6_layout(struct fdl_layout *layout, enum pipe_format format,
239                  uint32_t nr_samples, uint32_t width0, uint32_t height0,
240                  uint32_t depth0, uint32_t mip_levels, uint32_t array_size,
241                  bool is_3d, struct fdl_explicit_layout *plane_layout);
242 
243 static inline void
fdl_set_pitchalign(struct fdl_layout * layout,unsigned pitchalign)244 fdl_set_pitchalign(struct fdl_layout *layout, unsigned pitchalign)
245 {
246    uint32_t nblocksx = util_format_get_nblocksx(layout->format, layout->width0);
247    layout->pitchalign = pitchalign;
248    layout->pitch0 = align(nblocksx * layout->cpp, 1 << pitchalign);
249 }
250 
251 void fdl_dump_layout(struct fdl_layout *layout);
252 
253 void fdl6_get_ubwc_blockwidth(const struct fdl_layout *layout,
254                               uint32_t *blockwidth, uint32_t *blockheight);
255 
256 enum fdl_view_type {
257    FDL_VIEW_TYPE_1D = 0,
258    FDL_VIEW_TYPE_2D = 1,
259    FDL_VIEW_TYPE_CUBE = 2,
260    FDL_VIEW_TYPE_3D = 3,
261    FDL_VIEW_TYPE_BUFFER = 4,
262 };
263 
264 enum fdl_chroma_location {
265    FDL_CHROMA_LOCATION_COSITED_EVEN = 0,
266    FDL_CHROMA_LOCATION_MIDPOINT = 1,
267 };
268 
269 struct fdl_view_args {
270    uint32_t chip;
271    uint64_t iova;
272    uint32_t base_miplevel;
273    uint32_t level_count;
274    uint32_t base_array_layer;
275    uint32_t layer_count;
276    float min_lod_clamp;
277    unsigned char swiz[4];
278    enum pipe_format format;
279    enum fdl_view_type type;
280    enum fdl_chroma_location chroma_offsets[2];
281    bool ubwc_fc_mutable;
282 };
283 
284 #define FDL6_TEX_CONST_DWORDS 16
285 
286 struct fdl6_view {
287    uint64_t base_addr;
288    uint64_t ubwc_addr;
289    uint32_t layer_size;
290    uint32_t ubwc_layer_size;
291 
292    uint32_t offset;
293 
294    uint32_t width, height;
295    bool need_y2_align;
296 
297    bool ubwc_enabled;
298 
299    enum pipe_format format;
300 
301    uint32_t descriptor[FDL6_TEX_CONST_DWORDS];
302 
303    /* Descriptor for use as a storage image as opposed to a sampled image.
304     * This has a few differences for cube maps (e.g. type).
305     */
306    uint32_t storage_descriptor[FDL6_TEX_CONST_DWORDS];
307 
308    uint32_t pitch;
309 
310    /* pre-filled register values */
311    uint32_t FLAG_BUFFER_PITCH;
312 
313    uint32_t RB_MRT_BUF_INFO;
314    uint32_t SP_FS_MRT_REG;
315 
316    uint32_t SP_PS_2D_SRC_INFO;
317    uint32_t SP_PS_2D_SRC_SIZE;
318 
319    uint32_t RB_2D_DST_INFO;
320 
321    uint32_t RB_BLIT_DST_INFO;
322 
323    uint32_t GRAS_LRZ_DEPTH_VIEW;
324 };
325 
326 void
327 fdl6_view_init(struct fdl6_view *view, const struct fdl_layout **layouts,
328                const struct fdl_view_args *args, bool has_z24uint_s8uint);
329 void
330 fdl6_buffer_view_init(uint32_t *descriptor, enum pipe_format format,
331                       const uint8_t *swiz, uint64_t iova, uint32_t size);
332 
333 void
334 fdl6_format_swiz(enum pipe_format format, bool has_z24uint_s8uint,
335                  unsigned char *format_swiz);
336 
337 ENDC;
338 
339 #endif /* FREEDRENO_LAYOUT_H_ */
340