Searched defs:firstShaderType (Results 1 – 2 of 2) sorted by relevance
300 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in UpdateFullTexturesDescriptorSet() local1186 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in addInterfaceBlockDescriptorSetDesc() local1243 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in addImageDescriptorSetDesc() local1340 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in addTextureDescriptorSetDesc() local
5928 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in updateShaderBuffers() local5985 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in updateImages() local6060 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in updateExecutableActiveTextures() local6377 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in updatePreCacheActiveTextures() local6463 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in updateOneShaderBuffer() local6755 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in updateImages() local