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Searched defs:firstShaderType (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.cpp300 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in UpdateFullTexturesDescriptorSet() local
1186 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in addInterfaceBlockDescriptorSetDesc() local
1243 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in addImageDescriptorSetDesc() local
1340 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in addTextureDescriptorSetDesc() local
H A Dvk_cache_utils.cpp5928 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in updateShaderBuffers() local
5985 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in updateImages() local
6060 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in updateExecutableActiveTextures() local
6377 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in updatePreCacheActiveTextures() local
6463 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in updateOneShaderBuffer() local
6755 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in updateImages() local