Searched defs:float32Data (Results 1 – 1 of 1) sorted by relevance
1276 vector<float> float32Data; in addCompute16bitStorageUniform16To32Group() local1796 vector<float> float32Data; in addCompute16bitStoragePushConstant16To32Group() local2445 … vector<float> float32Data = getFloat32s(rnd, numElements * cTypes[capIdx][tyIdx].inputStride); in addCompute16bitStorageUniform32To16Group() local2776 vector<float> float32Data(getStructSize(SHADERTEMPLATE_STRIDE32BIT_STD430), 0.0f); in addCompute16bitStorageUniform16StructTo32StructGroup() local3270 const vector<float> float32Data = getFloat32s(rnd, numDataPoints); in addGraphics16BitStorageUniformFloat32To16Group() local3632 vector<float> float32Data = getFloat32s(rnd, numDataPoints, false); in addGraphics16BitStorageInputOutputFloat32To16Group() local3800 vector<float> float32Data; in addGraphics16BitStorageInputOutputFloat16To32Group() local4725 vector<float> float32Data; in addGraphics16BitStoragePushConstantFloat16To32Group() local5723 vector<float> float32Data; in addGraphics16BitStorageUniformFloat16To32Group() local5846 vector<float> float32Data; in addGraphics16BitStorageUniformFloat16To32Group() local[all …]