/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeShaderFramebufferFetchTests.cpp | 132 const char *const fragShaderSource = "${GLSL_VERSION_STRING}\n" in last_frag_data_not_defined() local 161 const char *const fragShaderSource = "${GLSL_VERSION_STRING}\n" in last_frag_data_readonly() local 188 const char *const fragShaderSource = "${GLSL_VERSION_STRING}\n" in invalid_inout_version() local 222 const char *const fragShaderSource = "${GLSL_VERSION_STRING}\n" in invalid_redeclaration_inout() local
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H A D | es31fShaderFramebufferFetchTests.cpp | 395 std::ostringstream fragShaderSource; in genShaderSources() local 792 std::ostringstream fragShaderSource; in genShaderSources() local 867 std::ostringstream fragShaderSource; in genShaderSources() local 975 std::ostringstream fragShaderSource; in genShaderSources() local 1055 std::ostringstream fragShaderSource; in genShaderSources() local 1153 std::ostringstream fragShaderSource; in genShaderSources() local
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H A D | es31fTextureMultisampleTests.cpp | 438 const char *const fragShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 812 const char *const fragShaderSource = in genSamplerProgram() local 865 const char *const fragShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderAlgorithmTests.cpp | 63 const char *fragShaderSource) in ShaderAlgorithmCase()
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H A D | es2fShaderFunctionTests.cpp | 65 const char *vertShaderSource, const char *fragShaderSource) in ShaderFunctionCase()
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H A D | es2fShaderStructTests.cpp | 89 const char *vertShaderSource, const char *fragShaderSource) in ShaderStructCase()
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H A D | es2fShaderLoopTests.cpp | 234 const char *fragShaderSource) in ShaderLoopCase()
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H A D | es2fShaderIndexingTests.cpp | 194 const char *vertShaderSource, const char *fragShaderSource) in ShaderIndexingCase()
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderFunctionTests.cpp | 63 const char *vertShaderSource, const char *fragShaderSource) in ShaderFunctionCase()
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H A D | glcShaderStructTests.cpp | 77 const char *vertShaderSource, const char *fragShaderSource) in ShaderStructCase()
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H A D | glcShaderLoopTests.cpp | 214 … ShaderEvalFunc evalFunc, const char *vertShaderSource, const char *fragShaderSource) in ShaderLoopCase()
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/aosp_15_r20/external/deqp/modules/gles3/stress/ |
H A D | es3sSyncTests.cpp | 122 const char *fragShaderSource = "#version 300 es\n" in init() local
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H A D | es3sOcclusionQueryTests.cpp | 116 const char *fragShaderSource = "#version 300 es\n" in init() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fSyncTests.cpp | 135 const char *fragShaderSource = "#version 300 es\n" in init() local
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H A D | es3fShaderFunctionTests.cpp | 66 const char *vertShaderSource, const char *fragShaderSource) in ShaderFunctionCase()
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H A D | es3fRasterizerDiscardTests.cpp | 225 const char *fragShaderSource = "#version 300 es\n" in init() local
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H A D | es3fShaderStructTests.cpp | 81 const char *vertShaderSource, const char *fragShaderSource) in ShaderStructCase()
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H A D | es3fOcclusionQueryTests.cpp | 160 const char *fragShaderSource = "#version 300 es\n" in init() local
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H A D | es3fPrimitiveRestartTests.cpp | 254 static const char *fragShaderSource = "#version 300 es\n" in init() local
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H A D | es3fShaderLoopTests.cpp | 227 … ShaderEvalFunc evalFunc, const char *vertShaderSource, const char *fragShaderSource) in ShaderLoopCase()
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H A D | es3fInstancedRenderingTests.cpp | 316 static const char *fragShaderSource = "#version 300 es\n" in init() local
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H A D | es3fShaderIndexingTests.cpp | 178 const char *fragShaderSource) in ShaderIndexingCase()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderStructTests.cpp | 53 … const std::string &vertShaderSource, const std::string &fragShaderSource) in ShaderStructCase()
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H A D | vktShaderRenderIndexingTests.cpp | 266 const std::string &fragShaderSource, const DataType varType, in ShaderIndexingCase()
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/aosp_15_r20/hardware/google/gfxstream/host/gl/ |
D | YUVConverter.cpp | 691 std::string fragShaderSource; in createYUVGLShader() local
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