/aosp_15_r20/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/ |
H A D | MeshTest.kt | 513 val fragmentShader = ("layout(color) uniform float4 color;" + in <lambda>() constant 553 val fragmentShader = ("layout(color) uniform float4 color;" + in <lambda>() constant 593 val fragmentShader = ("layout(color) uniform float4 color;" + in <lambda>() constant 633 val fragmentShader = ("uniform int test;" + in <lambda>() constant 673 val fragmentShader = ("uniform int2 test;" + in <lambda>() constant 713 val fragmentShader = ("uniform int3 test;" + in <lambda>() constant 753 val fragmentShader = ("uniform int4 test;" + in <lambda>() constant 793 val fragmentShader = ("uniform int4 test;" + in <lambda>() constant 833 val fragmentShader = ("uniform float test;" + in <lambda>() constant 873 val fragmentShader = ("uniform float2 test;" + in <lambda>() constant [all …]
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/aosp_15_r20/frameworks/base/graphics/java/android/graphics/ |
H A D | MeshSpecification.java | 294 @NonNull String fragmentShader) { in make() 332 @NonNull String fragmentShader, in make() 377 @NonNull String fragmentShader, in make() 398 Varying[] varyings, String vertexShader, String fragmentShader); in nativeMake() 401 Varying[] varyings, String vertexShader, String fragmentShader, long colorSpace); in nativeMakeWithCS() 404 Varying[] varyings, String vertexShader, String fragmentShader, long colorSpace, in nativeMakeWithAlpha()
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/aosp_15_r20/external/angle/src/tests/test_utils/ |
H A D | gl_raii.h | 187 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster() 194 const char *fragmentShader) in makeRaster() 202 const char *fragmentShader) in makeRaster() 209 const char *fragmentShader, in makeRasterWithTransformFeedback()
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/aosp_15_r20/external/swiftshader/tests/VulkanBenchmarks/ |
H A D | TriangleBenchmarks.cpp | 73 const char *fragmentShader = R"(#version 310 es in TriangleSolidColor() local 130 const char *fragmentShader = R"(#version 310 es in TriangleInterpolateColor() local 188 const char *fragmentShader = R"(#version 310 es in TriangleSampleTexture() local
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/aosp_15_r20/frameworks/base/libs/hwui/jni/ |
H A D | MeshSpecification.cpp | 73 jobjectArray varyingArray, jstring vertexShader, jstring fragmentShader) { in Make() 89 jobjectArray varyingArray, jstring vertexShader, jstring fragmentShader, in MakeWithCS() 108 jstring fragmentShader, jlong colorSpace, jint alphaType) { in MakeWithAlpha()
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsRandomShaderProgram.cpp | 72 const rsg::Shader &fragmentShader, int numUnifiedUniforms, in generateProgramDeclaration() 104 … const rsg::Shader &fragmentShader, in generateProgramDeclaration() 141 …derProgram::RandomShaderProgram(const rsg::Shader &vertexShader, const rsg::Shader &fragmentShader, in RandomShaderProgram()
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/aosp_15_r20/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 362 const char *fragmentShader = "" in renderResource() local 545 const char *fragmentShader = "" in renderResource() local 731 const char *fragmentShader = "" in createResource() local 873 const char *fragmentShader = "" in createResource() local 950 const char *fragmentShader = "" in renderResource() local
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H A D | teglImageFormatTests.cpp | 581 const char *const fragmentShader = "varying mediump vec2 v_texCoord;\n" in invokeGLES() local 673 const char *const fragmentShader = "#version 300 es\n" in invokeGLES() local 849 const char *const fragmentShader = "#version 300 es\n" in invokeGLES() local 945 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1059 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1146 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1244 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local 1368 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local
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/aosp_15_r20/cts/tests/camera/src/android/hardware/camera2/cts/ |
H A D | CameraGPURecordingTest.java | 159 String fragmentShader = null; in captureGpuEncoderPath() local 520 public void changeFragmentShader(String fragmentShader) { in changeFragmentShader() 729 public void changeFragmentShader(String fragmentShader) { in changeFragmentShader()
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/aosp_15_r20/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | ShaderProgram.java | 51 public ShaderProgram(FilterContext context, String fragmentShader) { in ShaderProgram() 60 public ShaderProgram(FilterContext context, String vertexShader, String fragmentShader) { in ShaderProgram() 256 String fragmentShader); in allocate()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmVariableInitTests.cpp | 394 const string fragmentShader = in addShaderCodeOutput() local 541 const StringTemplate fragmentShader( in addShaderCodeOutput() local
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/aosp_15_r20/external/jetpack-camera-app/core/camera/src/main/java/com/google/jetpackcamera/core/camera/effects/ |
H A D | ShaderCopy.kt | 295 var fragmentShader = -1 in <lambda>() variable
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/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | UtilsVk.cpp | 2674 vk::ShaderModulePtr fragmentShader; in clearFramebuffer() local 2829 vk::ShaderModulePtr fragmentShader; in clearImage() local 3119 vk::ShaderModulePtr fragmentShader; in blitResolveImpl() local 3537 vk::ShaderModulePtr fragmentShader; in copyImage() local 4273 vk::ShaderModulePtr fragmentShader; in generateMipmapWithDraw() local 4589 vk::ShaderModulePtr &fragmentShader = mUnresolveFragShaders[flags]; in unresolve() local 4801 vk::ShaderModulePtr fragmentShader; in drawOverlay() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | ProgramGL.cpp | 372 const gl::SharedCompiledShaderState &fragmentShader = in linkJobImpl() local 770 const gl::SharedCompiledShaderState &fragmentShader = in linkResources() local
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/aosp_15_r20/cts/tests/tests/opengl/libopengltest/ |
H A D | attach_shader_nine.cpp | 26 GLuint fragmentShader = 0; in attachShaderNine() local
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H A D | attach_shader_eight.cpp | 26 GLuint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER); in attachShaderEight() local
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H A D | attach_shader_six.cpp | 26 GLuint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER); in attachShaderSix() local
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H A D | attach_shader_ten.cpp | 27 … GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, attach_shader_successful_complile_shader); in attachShaderTen() local
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/aosp_15_r20/cts/tests/tests/opengl/src/android/opengl/cts/ |
H A D | RendererTwelveShaderTest.java | 34 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local
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H A D | RendererTenShaderTest.java | 33 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local
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H A D | RendererTwoShaderTest.java | 44 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/ |
H A D | mtl_pipeline_cache.h | 25 AutoObjCPtr<id<MTLFunction>> fragmentShader; member
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
H A D | vktProtectedMemYCbCrConversionTests.cpp | 703 const char *const fragmentShader = "#version 450\n" in testShaders() local 729 const char *const fragmentShader = "#version 450\n" in testShaders() local 803 const vk::Unique<vk::VkShaderModule> fragmentShader( in renderYCbCrToColor() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | ProgramD3D.cpp | 180 const gl::SharedCompiledShaderState &fragmentShader, in ProgramD3DMetadata() 716 const SharedCompiledShaderStateD3D &fragmentShader = in linkJobImpl() local
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/aosp_15_r20/cts/tests/vr/src/android/vr/cts/ |
H A D | RendererProtectedTexturesTest.java | 54 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local
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