/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderIndexingTests.cpp | 401 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 515 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 693 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 917 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 1162 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | vktShaderRenderLoopTests.cpp | 309 const std::string &fragmentShaderSource) in ShaderLoopCase() 556 std::string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 1505 std::string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderIndexingTests.cpp | 360 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 468 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 615 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 833 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 1077 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | es3fShaderLoopTests.cpp | 444 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 1145 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local
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H A D | es3fNegativeShaderApiTests.cpp | 50 static const char *fragmentShaderSource = "#version 300 es\n" variable
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H A D | es3fNegativeVertexArrayApiTests.cpp | 48 static const char *fragmentShaderSource = "#version 300 es\n" variable
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H A D | es3fPixelBufferObjectTests.cpp | 245 stringstream fragmentShaderSource; in init() local
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderIndexingTests.cpp | 394 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 509 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 692 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 919 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 1123 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | es2fShaderLoopTests.cpp | 472 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 1252 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local
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H A D | es2fNegativeVertexArrayApiTests.cpp | 43 static const char *fragmentShaderSource = "void main (void) { gl_FragColor = vec4(0.0); }\n\0"; variable
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H A D | es2fNegativeShaderApiTests.cpp | 44 static const char *fragmentShaderSource = "void main (void) { gl_FragColor = vec4(0.0); }\n\0"; variable
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H A D | es2fLightAmountTest.cpp | 146 string fragmentShaderSource; in iterate() local
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H A D | es2fShaderAlgorithmTests.cpp | 139 string fragmentShaderSource = fragTemplate.specialize(params); in createExpressionCase() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderIndexingTests.cpp | 358 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 470 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 620 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 883 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 1130 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | glcShaderLoopTests.cpp | 435 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 1135 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 927 const string fragmentShaderSource = "; SPIR-V\n" in initPrograms() local 2006 const string fragmentShaderSource = "; SPIR-V\n" in initPrograms() local
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/aosp_15_r20/external/deqp/modules/egl/ |
H A D | teglGLES2SharingThreadedTests.cpp | 2866 const char *fragmentShaderSource = "varying mediump vec4 v_pos;\n" in addRandomOperation() local 3331 const char *fragmentShaderSource = "varying mediump vec2 v_pos;\n" in addBufferOperations() local 3439 const char *fragmentShaderSource = "varying mediump vec2 v_pos;\n" in addTextureOperations() local 3571 const char *fragmentShaderSource = "varying mediump vec2 v_pos;\n" in addImageOperations() local 3751 const char *fragmentShaderSource = "void main(void)\n" in addShaderOperations() local 3802 const char *fragmentShaderSource = "varying mediump vec2 v_pos;\n" in addProgramOperations() local
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H A D | teglSwapBuffersTests.cpp | 123 const char *const fragmentShaderSource = "void main (void)\n" in createGLES2Program() local
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H A D | teglGLES2SharedRenderingPerfTests.cpp | 335 const char *fragmentShaderSource = "uniform sampler2D u_sampler;\n" in createProgram() local 357 const char *fragmentShaderSource = "varying mediump vec4 v_color;\n" in createProgram() local
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H A D | teglRobustnessTests.cpp | 881 std::ostringstream fragmentShaderSource; in genFragmentShader() local 896 std::ostringstream fragmentShaderSource; in genFragmentShader() local
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/aosp_15_r20/packages/apps/Car/SystemUI/src/com/android/systemui/car/wm/activity/blurredbackground/ |
D | GLHelper.java | 52 public static int createProgram(String vertexShaderSource, String fragmentShaderSource) { in createProgram()
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsAttributeLocationTests.cpp | 274 const char *const fragmentShaderSource = "${VERSION}\n" in createFragmentShaderSource() local 370 … const string &fragmentShaderSource, const string &fragmentShaderInfoLog, bool fragmentCompileOk) in logShaders() 408 const string fragmentShaderSource = createFragmentShaderSource(renderCtx, attributeAliasing); in createAndAttachShaders() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeShaderFramebufferFetchTests.cpp | 51 static const char *fragmentShaderSource = "${GLSL_VERSION_STRING}\n" variable
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H A D | es31fNegativeTessellationTests.cpp | 54 static const char *fragmentShaderSource = "${GLSL_VERSION_STRING}\n" variable
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | TextureTest.cpp | 133 const char *fragmentShaderSource = getFragmentShaderSource(); in setUpProgram() local 699 const char *fragmentShaderSource = get2DTexturedFragmentShaderSource(); in bind2DTexturedQuadProgramPipeline() local 2670 const char *fragmentShaderSource = getFragmentShaderSource(); in TEST_P() local 4005 const char *fragmentShaderSource = R"(#version 300 es in TEST_P() local 4115 const char *fragmentShaderSource = R"(#version 300 es in TEST_P() local 4208 const char *fragmentShaderSource = R"(#version 300 es in TEST_P() local 8038 const char *fragmentShaderSource = getFragmentShaderSource(); in TEST_P() local 8091 const char *fragmentShaderSource = getFragmentShaderSource(); in TEST_P() local 9354 const std::string &fragmentShaderSource = fragmentShaderStr.str(); in compileProgramWithTextureCounts() local 14347 const char *fragmentShaderSource = getFragmentShaderSource(); in TEST_P() local
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