Searched defs:fragment_source (Results 1 – 4 of 4) sorted by relevance
117 const char* fragment_source) { in create_shader_program()
1076 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DMultisample() local1338 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DArrayMultisample() local
1427 const std::string& fragment_source, in SetUpProgram()
313 char const *fragment_source; in TEST_F() member