Searched defs:framebuffer_object_id (Results 1 – 2 of 2) sorted by relevance
3746 glw::GLuint framebuffer_object_id = 0; in execute_dispatch_test() local3879 glw::GLuint framebuffer_object_id = 0; in execute_draw_test() local4656 glw::GLuint framebuffer_object_id = 0; in execute_dispatch_test() local4790 glw::GLuint framebuffer_object_id = 0; in execute_draw_test() local8876 glw::GLuint framebuffer_object_id = 0; in execute() local9170 glw::GLuint framebuffer_object_id = 0; in execute_dispatch_test() local9333 glw::GLuint framebuffer_object_id = 0; in execute_draw_test() local
956 bool TestCaseBase::setupFramebufferWithTextureAsAttachment(glw::GLuint framebuffer_object_id, in setupFramebufferWithTextureAsAttachment()