/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeShaderDirectiveTests.cpp | 325 void geometry_shader(NegativeTestContext &ctx) in geometry_shader() function
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/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/src/pipeline/graphics/ |
D | builder.rs | 73 geometry_shader: Option<(EntryPoint<'gs>, Gss)>, field 3815 pub fn geometry_shader<'gs2, Gss2>( in geometry_shader() method
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cBufferStorageTests.cpp | 986 … const std::string &geometry_shader, const std::string &tesselation_control_shader, in Init() 3353 static const GLchar *geometry_shader = in iterate() local
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H A D | gl3cTransformFeedbackTests.hpp | 661 const glw::GLchar *geometry_shader; member
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H A D | gl3cTransformFeedbackTests.cpp | 2981 …std::string geometry_shader(s_geometry_shader_source_code_template); /* Storage for vertex shader … in buildProgram() local 3592 const glw::GLchar *geometry_shader = s_shader_cases[shader_case].geometry_shader; in buildProgram() local
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H A D | gl4cEnhancedLayoutsTests.cpp | 2714 … const std::string &geometry_shader, const std::string &tessellation_control_shader, in Init() 2772 … const std::string &geometry_shader, const std::string &tessellation_control_shader, in Init() 3182 … const std::string fragment_shader, const std::string geometry_shader, in BuildException() 5791 … const std::string &geometry_shader = getShaderSource(test_case_index, Utils::Shader::GEOMETRY); in test() local 7633 const std::string &geometry_shader = in test() local
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H A D | gl4cMultiBindTests.cpp | 673 … const std::string &geometry_shader, const std::string &tesselation_control_shader, in Init()
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H A D | gl4cShadingLanguage420PackTests.cpp | 17922 const shaderSource geometry_shader(geometry_shader_code); in build() local 17944 … const shaderSource &geometry_shader, const shaderSource &tesselation_control_shader, in build()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.hpp | 503 const shaderDefinition *geometry_shader; member in glcts::TextureCubeMapArraySamplingTest::programDefinition
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/aosp_15_r20/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 309 struct draw_geometry_shader *geometry_shader; member
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/aosp_15_r20/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
H A D | cso_context.c | 107 void *geometry_shader, *geometry_shader_saved; member
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.cpp | 323 … const std::string &geometry_shader, const std::string &tesselation_control_shader, in Init()
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/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/out/ |
D | features.rs | 268 pub geometry_shader: bool, field
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/aosp_15_r20/external/rust/android-crates-io/crates/ash/src/vk/ |
D | definitions.rs | 8644 pub geometry_shader: Bool32, field 8742 pub fn geometry_shader(mut self, geometry_shader: bool) -> Self { in geometry_shader() method
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